RefTable.h

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00001 //# RefTable.h: Class for a table as a view of another table
00002 //# Copyright (C) 1994,1995,1996,1997,1998,1999,2000,2001,2002,2003
00003 //# Associated Universities, Inc. Washington DC, USA.
00004 //#
00005 //# This library is free software; you can redistribute it and/or modify it
00006 //# under the terms of the GNU Library General Public License as published by
00007 //# the Free Software Foundation; either version 2 of the License, or (at your
00008 //# option) any later version.
00009 //#
00010 //# This library is distributed in the hope that it will be useful, but WITHOUT
00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00013 //# License for more details.
00014 //#
00015 //# You should have received a copy of the GNU Library General Public License
00016 //# along with this library; if not, write to the Free Software Foundation,
00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
00018 //#
00019 //# Correspondence concerning AIPS++ should be addressed as follows:
00020 //#        Internet email: aips2-request@nrao.edu.
00021 //#        Postal address: AIPS++ Project Office
00022 //#                        National Radio Astronomy Observatory
00023 //#                        520 Edgemont Road
00024 //#                        Charlottesville, VA 22903-2475 USA
00025 //#
00026 //# $Id$
00027 
00028 #ifndef TABLES_REFTABLE_H
00029 #define TABLES_REFTABLE_H
00030 
00031 
00032 //# Includes
00033 #include <casa/aips.h>
00034 #include <tables/Tables/BaseTable.h>
00035 #include <casa/BasicSL/String.h>
00036 #include <casa/Arrays/Vector.h>
00037 #include <casa/Containers/SimOrdMap.h>
00038 
00039 namespace casa { //# NAMESPACE CASA - BEGIN
00040 
00041 //# Forward Declarations
00042 class RefColumn;
00043 class AipsIO;
00044 
00045 
00046 // <summary>
00047 // Class for a table as a view of another table
00048 // </summary>
00049 
00050 // <use visibility=local>
00051 
00052 // <reviewed reviewer="UNKNOWN" date="before2004/08/25" tests="">
00053 // </reviewed>
00054 
00055 // <prerequisite>
00056 //# Classes you should understand before using this one.
00057 //   <li> BaseTable
00058 //   <li> RefColumn
00059 // </prerequisite>
00060 
00061 // <etymology>
00062 // RefTable represents a table which is a view on another table,
00063 // thus which references another table.
00064 // </etymology>
00065 
00066 // <synopsis> 
00067 // RefTable is used to make a view on another table.
00068 // Usually it is a view on a subset of the table, either in vertical
00069 // or horizontal direction. Thus a subset of rows and/or columns.
00070 // It will be the result of a select, sort, project or iterate function.
00071 //
00072 // It acts to the user as a normal table. All gets and puts are
00073 // handled by RefColumn which directs them to the referenced column
00074 // while (if needed) converting the given row number to the row number
00075 // in the referenced table. For that purpose RefTable maintains a
00076 // Vector of the row numbers in the referenced table.
00077 //
00078 // The RefTable constructor acts in a way that it will always reference
00079 // the original table. This means that if a select is done on a RefTable,
00080 // the resulting RefTable will also reference the original PlainTable.
00081 // This is done to avoid long chains of RefTables.
00082 // However, if ever some other kind of table views are introduced
00083 // (like a join or a concatenation of similar tables), this cannot be
00084 // used anymore. Most software already anticipates on that. The only
00085 // exception is the code anding, oring tables (refAnd, etc.).
00086 // </synopsis> 
00087 
00088 // <todo asof="$DATE:$">
00089 //# A List of bugs, limitations, extensions or planned refinements.
00090 //   <li> Maybe not allocating the row number vector for a projection.
00091 //          This saves space and time, but each rownr conversion will
00092 //          take a bit more time because it has to test if there is a vector.
00093 //   <li> Maybe maintain a Vector<String> telling on which columns
00094 //          the table is ordered. This may speed up selection, but
00095 //          it is hard to check if the order is changed by a put.
00096 //   <li> Allow to remove a row or column from the RefTable
00097 //   <li> Allow to rename a column in the RefTable
00098 //   <li> Maybe implement doSort one time for a more efficient sort.
00099 //          (now everything is handled by BaseTable).
00100 // </todo>
00101 
00102 
00103 class RefTable : public BaseTable
00104 {
00105 public:
00106 
00107     // Create a reference table object referencing the
00108     // given BaseTable object.
00109     // If the BaseTable is actually another RefTable, it will reference
00110     // its referenced table (thus the original table) and it will
00111     // take its vector of row numbers and projected column names
00112     // into account. Thus if a select is done on a projected table,
00113     // the resulting RefTable will have the same projection.
00114     // <group>
00115     // Construct a RefTable with an empty row number vector.
00116     // rowOrder=True indicates that the order of the rows will not
00117     // be disturbed (as will be the case for a sort).
00118     // A row number vector of the given size is initially allocated.
00119     // Later this RefTable will be filled in by the select, etc..
00120     RefTable (BaseTable*, Bool rowOrder, uInt initialNrrow);
00121 
00122     // A RefTable with the given row numbers is constructed.
00123     RefTable (BaseTable*, const Vector<uInt>& rowNumbers);
00124 
00125     // Create a reference table object out of a mask.
00126     // The row number vector will consist of the rows for which the
00127     // mask has a True value.
00128     // The length of the mask must be the number of rows in the BaseTable.
00129     RefTable (BaseTable*, const Vector<Bool>& rowMask);
00130 
00131     // Create a reference table object via projection (i.e. column selection).
00132     // The row number vector is a copy of the given table.
00133     RefTable (BaseTable*, const Vector<String>& columnNames);
00134     // </group>
00135 
00136     // Create a reference table out of a file (written by writeRefTable).
00137     // The referenced table will also be created (if not stored in the cache).
00138     RefTable (AipsIO&, const String& name, uInt nrrow, int option,
00139               const TableLock& lockOptions);
00140 
00141     // The destructor flushes (i.e. writes) the table if it is opened
00142     // for output and not marked for delete.
00143     virtual ~RefTable();
00144 
00145     // Return the layout of a table (i.e. description and #rows).
00146     // This function has the advantage that only the minimal amount of
00147     // information required is read from the table, thus it is much
00148     // faster than a normal table open.
00149     // <br> The number of rows is returned. The description of the table
00150     // is stored in desc (its contents will be overwritten).
00151     static void getLayout (TableDesc& desc, AipsIO& ios);
00152 
00153     // Try to reopen the table (the underlying one) for read/write access.
00154     // An exception is thrown if the table is not writable.
00155     // Nothing is done if the table is already open for read/write.
00156     virtual void reopenRW();
00157 
00158     // Is the table stored in big or little endian format?
00159     virtual Bool asBigEndian() const;
00160 
00161     // Is the table in use (i.e. open) in another process?
00162     // It always returns False.
00163     virtual Bool isMultiUsed (Bool checkSubTable) const;
00164 
00165     // Get the locking info.
00166     virtual const TableLock& lockOptions() const;
00167 
00168     // Merge the given lock info with the existing one.
00169     virtual void mergeLock (const TableLock& lockOptions);
00170 
00171     // Has this process the read or write lock, thus can the table
00172     // be read or written safely?
00173     virtual Bool hasLock (FileLocker::LockType) const;
00174 
00175     // Try to lock the table for read or write access.
00176     virtual Bool lock (FileLocker::LockType, uInt nattempts);
00177 
00178     // Unlock the table. This will also synchronize the table data,
00179     // thus force the data to be written to disk.
00180     virtual void unlock();
00181 
00182     // Flush the table, i.e. write it to disk.
00183     // Nothing will be done if the table is not writable.
00184     // A flush can be executed at any time.
00185     // When a table is marked for delete, the destructor will remove
00186     // files written by intermediate flushes.
00187     // Note that if necessary the destructor will do an implicit flush,
00188     // unless it is executed due to an exception.
00189     virtual void flush (Bool fsync, Bool recursive);
00190 
00191     // Resync the Table object with the table file.
00192     virtual void resync();
00193 
00194     // Get the modify counter.
00195     virtual uInt getModifyCounter() const;
00196 
00197     // Test if the parent table is opened as writable.
00198     virtual Bool isWritable() const;
00199 
00200     // Read a reference table from a file.
00201     // The referenced table will also be created (if not stored in the cache).
00202     void getRef (AipsIO&, int option, const TableLock& lockOptions);
00203 
00204     // This is doing a shallow copy.
00205     // It gives an error if the RefTable has not been stored yet.
00206     virtual void copy (const String& newName, int tableOption) const;
00207 
00208     // Copy the table and all its subtables.
00209     // It copies the contents of each row to get a real copy.
00210     virtual void deepCopy (const String& newName,
00211                            const Record& dataManagerInfo,
00212                            int tableOption, Bool, int endianFormat,
00213                            Bool noRows) const;
00214 
00215     // It returns the type of the parent table.
00216     virtual int tableType() const;
00217 
00218     // Get the actual table description.
00219     virtual TableDesc actualTableDesc() const;
00220 
00221     // Get the data manager info.
00222     virtual Record dataManagerInfo() const;
00223 
00224     // Get readonly access to the table keyword set.
00225     virtual TableRecord& keywordSet();
00226 
00227     // Get read/write access to the table keyword set.
00228     // This requires that the table is locked (or it gets locked
00229     // when using AutoLocking mode).
00230     virtual TableRecord& rwKeywordSet();
00231 
00232     // Get a column object using its index.
00233     virtual BaseColumn* getColumn (uInt columnIndex) const;
00234 
00235     // Get a column object using its name.
00236     virtual BaseColumn* getColumn (const String& columnName) const;
00237 
00238     // Test if it is possible to remove a row from this table.
00239     virtual Bool canRemoveRow() const;
00240 
00241     // Remove the given row.
00242     virtual void removeRow (uInt rownr);
00243 
00244     // Test if columns can be removed (yes).
00245     virtual Bool canRemoveColumn (const Vector<String>& columnNames) const;
00246 
00247     // Remove columns.
00248     virtual void removeColumn (const Vector<String>& columnNames);
00249 
00250     // Test if a column can be renamed (yes).
00251     virtual Bool canRenameColumn (const String& columnName) const;
00252 
00253     // Rename a column.
00254     virtual void renameColumn (const String& newName, const String& oldName);
00255 
00256     // Find the data manager with the given name.
00257     virtual DataManager* findDataManager (const String& dataManagerName) const;
00258 
00259     // Get a vector of row numbers.
00260     virtual Vector<uInt> rowNumbers() const;
00261 
00262     // Get parent of this table.
00263     virtual BaseTable* root();
00264 
00265     // Get rownr in root table.
00266     // This converts the given row number to the row number in the root table.
00267     uInt rootRownr (uInt rownr) const;
00268 
00269     // Get vector of rownrs in root table.
00270     // This converts the given row numbers to row numbers in the root table.
00271     Vector<uInt> rootRownr (const Vector<uInt>& rownrs) const;
00272 
00273     // Tell if the table is in row order.
00274     virtual Bool rowOrder() const;
00275 
00276     // Get row number vector.
00277     // This is used by the BaseTable logic and sort routines.
00278     virtual Vector<uInt>* rowStorage();
00279 
00280     // Add a rownr to reference table.
00281     void addRownr (uInt rownr);
00282 
00283     // Set the exact number of rows in the table.
00284     // An exception is thrown if more than current nrrow.
00285     void setNrrow (uInt nrrow);
00286 
00287     // Adjust the row numbers to be the actual row numbers in the
00288     // root table. This is, for instance, used when a RefTable is sorted.
00289     // Optionally it also determines if the resulting rows are in row order.
00290     virtual Bool adjustRownrs (uInt nrrow, Vector<uInt>& rownrs,
00291                                Bool determineOrder) const;
00292 
00293     // And, or, subtract or xor the row numbers of 2 tables.
00294     void refAnd (uInt nr1, const uInt* rows1, uInt nr2, const uInt* rows2);
00295     void refOr  (uInt nr1, const uInt* rows1, uInt nr2, const uInt* rows2);
00296     void refSub (uInt nr1, const uInt* rows1, uInt nr2, const uInt* rows2);
00297     void refXor (uInt nr1, const uInt* rows1, uInt nr2, const uInt* rows2);
00298     void refNot (uInt nr1, const uInt* rows1, uInt nrmain);
00299 
00300     // Get the internal pointer in a rowStorage vector.
00301     // It checks whether no copy is made of the data.
00302     static uInt* getStorage (Vector<uInt>& rownrs);
00303 
00304 private:
00305     BaseTable*   baseTabPtr_p;                 //# pointer to parent table
00306     Bool         rowOrd_p;                     //# True = table is in row order
00307     Vector<uInt> rowStorage_p;                 //# row numbers in parent table
00308     uInt*        rows_p;                       //# Pointer to rowStorage_p
00309     SimpleOrderedMap<String,String> nameMap_p; //# map to column name in parent
00310     SimpleOrderedMap<String,RefColumn*> colMap_p; //# map name to column
00311     Bool         changed_p;                 //# True = changed since last write
00312 
00313     // Copy constructor is forbidden, because copying a table requires
00314     // some more knowledge (like table name of result).
00315     // Declaring it private, makes it unusable.
00316     RefTable (const RefTable&);
00317 
00318     // Assignment is forbidden, because copying a table requires
00319     // some more knowledge (like table name of result).
00320     // Declaring it private, makes it unusable.
00321     RefTable& operator= (const RefTable&);
00322 
00323     static void makeDesc (TableDesc& desc, const TableDesc& rootDesc,
00324                           SimpleOrderedMap<String,String>& nameMap,
00325                           Vector<String>& names);
00326 
00327     // Setup the main parts of the object.
00328     // <br>First create the name map (mapping column name in RefTable to
00329     // the column in the original table).
00330     // If the BaseTable is a RefTable, use its name map.
00331     // Otherwise create the initial name map from the table description.
00332     // A rename might change the map.
00333     // <br>Create the RefColumn objects.
00334     // <br>Create the initial TableInfo as a copy of the original BaseTable.
00335     void setup (BaseTable* btp, const Vector<String>& columnNames);
00336 
00337     // Create the RefColumn objects for all columns in the description.
00338     void makeRefCol();
00339 
00340     // Write a reference table.
00341     void writeRefTable (Bool fsync);
00342 };
00343 
00344 
00345 
00346 inline uInt RefTable::rootRownr (uInt rnr) const
00347     { return rows_p[rnr]; }
00348 
00349 
00350 
00351 
00352 } //# NAMESPACE CASA - END
00353 
00354 #endif

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