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00001 //# CachingDisplayData.h: base class for auto-caching DisplayData objects 00002 //# Copyright (C) 1999,2000,2001,2002,2003 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id$ 00027 00028 #ifndef TRIALDISPLAY_CACHINGDISPLAYDATA_H 00029 #define TRIALDISPLAY_CACHINGDISPLAYDATA_H 00030 00031 #include <casa/aips.h> 00032 #include <casa/Containers/List.h> 00033 #include <display/DisplayDatas/DisplayData.h> 00034 00035 namespace casa { //# NAMESPACE CASA - BEGIN 00036 00037 class WorldCanvas; 00038 class WorldCanvasHolder; 00039 class AttributeBuffer; 00040 class CachingDisplayMethod; 00041 00042 // <summary> 00043 // Base class for auto-caching DisplayData objects. 00044 // </summary> 00045 00046 // <use visibility=export> 00047 00048 // <reviewed reviewer="" data="" tests="" demos=""> 00049 // </reviewed> 00050 00051 // <prerequisite> 00052 // <li> <linkto class=DisplayData> DisplayData </linkto> 00053 // </prerequisite> 00054 00055 // <etymology> 00056 // "CachingDisplayData" is an implementation of a <linkto 00057 // class=DisplayData> DisplayData </linkto> which provides automatic 00058 // caching of individual depictions of the data. 00059 // </etymology> 00060 00061 // <synopsis> 00062 // This class adds to the interface defined in <linkto 00063 // class=DisplayData>DisplayData </linkto>. It adds an "automagic" 00064 // caching system, which takes care of managing a set of individual 00065 // drawings made by the DisplayData, and using previously generated 00066 // drawing commands where applicable. For example, the user might be 00067 // playing a movie of several frames in a DisplayData. The automagic 00068 // caching will ensure that after one complete loop, while parameters 00069 // affecting the display of the data do not change, all subsequent 00070 // drawings will be made from a cache of drawing commands. 00071 // Furthermore, provided the cache is large enough, the user may alter 00072 // parameters, view some more frames, then return the parameters to 00073 // their original state, and there may still be older cached drawings 00074 // which can be used. 00075 // 00076 // The automagic caching also handles the case where a single 00077 // DisplayData is registered on more than one <linkto 00078 // class=WorldCanvasHolder>WorldCanvasHolder </linkto>. Thus a 00079 // miniature view of the data could be shown in one window, and an 00080 // expanded view in another, with full automagic caching available on 00081 // both. 00082 // 00083 // This is a base class. Derived classes must implement the 00084 // <src>newDisplayMethod</src> method, which is called to construct a 00085 // new <linkto class=CachingDisplayMethod> CachingDisplayMethod 00086 // </linkto> when the cache cannot satisfy the current drawing 00087 // request. The method <src>optionsAsAttributes</src> should also be 00088 // implemented: when a new CachingDisplayMethod is constructed, the 00089 // return value of this method will be used to tag the parameters used 00090 // in the drawing itself. Finally, the method 00091 // <src>cachingAttributes</src> can be over-ridden, and should 00092 // return any additional <linkto class=Attribute> Attributes </linkto> 00093 // which should be considered in searches of the cache. 00094 // </synopsis> 00095 00096 // <motivation> 00097 // Most DisplayData classes will offer more than one view of the data. 00098 // Caching is therefore desirable to improve display speed for 00099 // re-display of individual views of the data. It is nice to keep the 00100 // caching in one place, hence this class. 00101 // </motivation> 00102 00103 class CachingDisplayData : public DisplayData { 00104 00105 public: 00106 00107 // Constructor. 00108 CachingDisplayData(); 00109 00110 // Destructor. 00111 virtual ~CachingDisplayData(); 00112 00113 // Install the default options for this DisplayData. 00114 virtual void setDefaultOptions(); 00115 00116 // Apply options stored in <src>rec</src> to the DisplayData. A 00117 // return value of <src>True</src> means a refresh is needed. 00118 // <src>recOut</src> contains any fields which were implicitly 00119 // changed as a result of the call to this function. The options 00120 // handled by this class are: 00121 // <li> <src>cachesize</src>: an integer specifying the maximum 00122 // number of views which can be stored in the cache. The default 00123 // value can be specified by the <src>display.cachesize</src> 00124 // variable in the user's <src>.aipsrc</src> file, and in lieu 00125 // of that, will be 256. If <src>cachesize</src> is lowered by 00126 // a call to this method, the cache will be shrunk in size, with 00127 // the oldest drawings being removed first. </li> 00128 virtual Bool setOptions(Record &rec, Record &recOut); 00129 00130 // Retrieve the current and default options and parameter types. 00131 virtual Record getOptions(); 00132 00133 // Refresh event handler which is called indirectly by the 00134 // WorldCanvas, via the WorldCanvasHolder. This function will take 00135 // care of calling <src>newDisplayMethod</src> when necessary, and 00136 // otherwise using an existing (previously cached) draw list. 00137 virtual void refreshEH(const WCRefreshEvent &ev); 00138 00139 // <group> 00140 virtual void notifyRegister(WorldCanvasHolder *wcHolder) ; 00141 virtual void notifyUnregister(WorldCanvasHolder& wcHolder, 00142 Bool ignoreRefresh = False) ; 00143 // </group> 00144 00145 // Purges cache, to avoid reusing images with the 00146 // wrong colormap, then calls base class version. 00147 virtual void setColormap(Colormap *cmap, Float weight); 00148 00149 // Empty cache completely. 00150 virtual void purgeCache(); 00151 00152 // Empty cache of all DMs for a given WCH. 00153 virtual void purgeCache(const WorldCanvasHolder& wch); 00154 00155 00156 00157 protected: 00158 00159 // Create a new (Caching)DisplayMethod for drawing on the given 00160 // WorldCanvas when the AttributeBuffers are suitably matched to the 00161 // current state of this DisplayData and of the WorldCanvas/Holder. 00162 virtual CachingDisplayMethod *newDisplayMethod(WorldCanvas *worldCanvas, 00163 AttributeBuffer *wchAttributes, 00164 AttributeBuffer *ddAttributes, 00165 CachingDisplayData *dd) = 0; 00166 00167 // Return the current options of this DisplayData as an 00168 // AttributeBuffer. The caller must delete the returned buffer. 00169 virtual AttributeBuffer optionsAsAttributes(); 00170 00171 // Return any additional Attributes to consider when searching the 00172 // cache. I guess I might put things like Colormap setup in here, 00173 // since we need a way to handle the Colormap size being altered, 00174 // and later returned to its original size/location in the 00175 // PCColorTable, etc. 00176 /* 00177 virtual AttributeBuffer cachingAttributes(); 00178 */ 00179 00180 // Turn caching on/off. 00181 virtual void setCaching(const Bool caching); 00182 00183 // (Required) copy constructor. 00184 CachingDisplayData(const CachingDisplayData &other); 00185 00186 // (Required) copy assignment. 00187 void operator=(const CachingDisplayData &other); 00188 00189 00190 // The default is False. Derived DDs (such as WedgeDD) can set it True 00191 // so that the colormap on the PixelCanvas before the DD draws is 00192 // restored to it afterward. The 'colormap fiddling' mouse tools can 00193 // (unfortunately) only operate on the PC's current colormap; this 00194 // kludge is an attempt to assure that the 'right' one is left there. 00195 Bool restorePCColormap_; 00196 00197 private: 00198 00199 // Caching state. 00200 Bool itsCachingState; 00201 00202 // Default and actual maximum length of element list. 00203 Int itsDefaultMaximumCacheSize, itsOptionsMaximumCacheSize; 00204 00205 // List containing the CachingDisplayMethods for this 00206 // CachingDisplayData. 00207 List<void *> itsElementList; 00208 00209 // Iterator for itsElementList. 00210 ListIter<void *> *itsElementListIter; 00211 00212 // Clear out cache entries beyond end of list. 00213 void trimCache(); 00214 00215 // Install the default options for this DisplayData. 00216 void installDefaultOptions(); 00217 00218 }; 00219 00220 00221 } //# NAMESPACE CASA - END 00222 00223 #endif 00224