casa  $Rev:20696$
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines
PCRefreshEH.h
Go to the documentation of this file.
00001 //# PCRefreshEH.h: PixelCanvas refresh event handler
00002 //# Copyright (C) 1993,1994,1995,1996,1999,2000
00003 //# Associated Universities, Inc. Washington DC, USA.
00004 //#
00005 //# This library is free software; you can redistribute it and/or modify it
00006 //# under the terms of the GNU Library General Public License as published by
00007 //# the Free Software Foundation; either version 2 of the License, or (at your
00008 //# option) any later version.
00009 //#
00010 //# This library is distributed in the hope that it will be useful, but WITHOUT
00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00013 //# License for more details.
00014 //#
00015 //# You should have received a copy of the GNU Library General Public License
00016 //# along with this library; if not, write to the Free Software Foundation,
00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
00018 //#
00019 //# Correspondence concerning AIPS++ should be addressed as follows:
00020 //#        Internet email: aips2-request@nrao.edu.
00021 //#        Postal address: AIPS++ Project Office
00022 //#                        National Radio Astronomy Observatory
00023 //#                        520 Edgemont Road
00024 //#                        Charlottesville, VA 22903-2475 USA
00025 //#
00026 //# $Id$
00027 
00028 #ifndef TRIALDISPLAY_PCREFRESHEH_H
00029 #define TRIALDISPLAY_PCREFRESHEH_H
00030 
00031 #include <casa/aips.h>
00032 #include <display/DisplayEvents/PCRefreshEvent.h>
00033 
00034 namespace casa { //# NAMESPACE CASA - BEGIN
00035 
00036 class PixelCanvas;
00037 
00038 //
00039 // <summary>
00040 // WorldCanvas Event Handler for managing events
00041 // </summary>
00042 //
00043 // <etymology>
00044 // WCMotionEH : WorldCanvas Motion Event Handler
00045 // </etymology>
00046 //
00047 // <synopsis>
00048 // Designed for derivation, this class is the base class which
00049 // is communicated to when the it is necessary to refresh the
00050 // display.  The application programmer should derive
00051 // from this class, add any data fields needed, and override
00052 // operator () to redraw the screen properly.
00053 // </synopsis>
00054 //
00055 // <motivation>
00056 // Wanted a standard method for event management.  It was felt
00057 // that a class might be more flexible than callback methods
00058 // because a class can contain data and other functions as
00059 // well.
00060 // </motivation>
00061 //
00062 // <example>
00063 // <ul>
00064 // <li>see the <linkto class="WorldCanvas">WorldCanvas</linkto> class
00065 // code.
00066 // <li>see the Display test directory
00067 // </ul>
00068 //
00069 // </example>
00070 //
00071 // <todo>
00072 // <li> write and test!
00073 // </todo>
00074 //
00075 
00076 class PCRefreshEH {
00077 
00078  public:
00079 
00080   // Default Constructor Required
00081   PCRefreshEH();
00082 
00083   // Default just prints the event to cout
00084   virtual void operator ()(const PCRefreshEvent & eh);
00085 
00086   // Destructor
00087   virtual ~PCRefreshEH();
00088 
00089 };
00090 
00091 
00092 } //# NAMESPACE CASA - END
00093 
00094 #endif
00095 
00096