casa
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00001 //# WCPowerScaleHandler.h: lin, log and exp scaling of data for WorldCanvas 00002 //# Copyright (C) 1998,1999,2000,2001 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id$ 00027 00028 #ifndef TRIALDISPLAY_WCPOWERSCALEHANDLER_H 00029 #define TRIALDISPLAY_WCPOWERSCALEHANDLER_H 00030 00031 #include <casa/aips.h> 00032 #include <casa/Containers/Record.h> 00033 #include <display/DisplayCanvas/WCDataScaleHandler.h> 00034 00035 namespace casa { //# NAMESPACE CASA - BEGIN 00036 00037 // <summary> 00038 // Linear, logarithmic and exponential scaling of data for the WorldCanvas 00039 // </summary> 00040 // 00041 // <prerequisite> 00042 // <li> <linkto class="WCDataScaleHandler">WCDataScaleHandler</linkto> 00043 // </prerequisite> 00044 // 00045 // <etymology> 00046 // WCPowerScaleHandler : WorldCanvas Power Scale Handler 00047 // </etymology> 00048 // 00049 // <synopsis> 00050 // The WCPowerScaleHandler is an implementation of the 00051 // <linkto class="WCDataScaleHandler">WCDataScaleHandler</linkto> that 00052 // uses linear, logarithmic or exponential scaling to transform 00053 // (probably non-discrete) input data into discrete output values 00054 // in the range 0 to a settable maximum. Typically, this maximum would 00055 // be set to the available number of colorcells minus one, for indexed 00056 // raster drawing, or to a large integer (say 1000000) for use in color 00057 // cube raster drawing. In the latter case, the output is then divided 00058 // by the chosen large number in order to provide values in the range 00059 // 0 to 1. 00060 // </synopsis> 00061 // 00062 // <motivation> 00063 // This class is motivated by the need to provide the most common 00064 // data scaling requirements to the user. 00065 // </motivation> 00066 // 00067 // <example> 00068 // ... 00069 // </example> 00070 // 00071 // <todo> 00072 // <li> stream ops 00073 // </todo> 00074 // 00075 00076 class WCPowerScaleHandler : public WCDataScaleHandler { 00077 00078 public: 00079 00080 // Default Constructor Required 00081 WCPowerScaleHandler(); 00082 00083 // Destructor 00084 virtual ~WCPowerScaleHandler(); 00085 00086 // set/get the number of log cycles into which to compress the data 00087 // <group> 00088 void setCycles(Float cyc) { itsOptionsPowerCycles = cyc; } 00089 Float cycles() { return itsOptionsPowerCycles; } 00090 // </group> 00091 00092 // install the default options for this DisplayData 00093 virtual void setDefaultOptions(); 00094 00095 // apply options stored in val to the DisplayData; return value 00096 // True means a refresh is needed... 00097 virtual Bool setOptions(Record &rec, Record &recOut); 00098 00099 // retrieve the current and default options and parameter types. 00100 virtual Record getOptions(); 00101 00102 // apply returns True if the array in was converted to the array out 00103 // successfully the last parameter sets the output range 00104 // <group> 00105 virtual Bool operator()(Array<uInt> & out, const Array<Bool> & in); 00106 virtual Bool operator()(Array<uInt> & out, const Array<uChar> & in); 00107 virtual Bool operator()(Array<uInt> & out, const Array<Char> & in); 00108 virtual Bool operator()(Array<uInt> & out, const Array<uShort> & in); 00109 virtual Bool operator()(Array<uInt> & out, const Array<Short> & in); 00110 virtual Bool operator()(Array<uInt> & out, const Array<uInt> & in); 00111 virtual Bool operator()(Array<uInt> & out, const Array<Int> & in); 00112 virtual Bool operator()(Array<uInt> & out, const Array<uLong> & in); 00113 virtual Bool operator()(Array<uInt> & out, const Array<Long> & in); 00114 virtual Bool operator()(Array<uInt> & out, const Array<Float> & in); 00115 virtual Bool operator()(Array<uInt> & out, const Array<Double> & in); 00116 virtual Bool operator()(Array<uInt> & out, const Array<Complex> & in); 00117 virtual Bool operator()(Array<uInt> & out, const Array<DComplex> & in); 00118 // </group> 00119 00120 Bool histoEqualise(Array<Float> &out, const Array<Float> &in); 00121 static const String POWER_CYCLES; 00122 private: 00123 00124 // Scaling power cycles: < 0 => log scaling, > 0 => exp scaling, 00125 // == 0 => linear scaling 00126 Float itsOptionsPowerCycles; 00127 00128 // Is histogram equalisation required? 00129 Bool itsOptionsHistoEqualisation; 00130 00131 }; 00132 00133 00134 } //# NAMESPACE CASA - END 00135 00136 #endif