This is the complete list of members for
casa::DDDPolygon, including all inherited members.
clearClickBuffer() | casa::DDDObject | [virtual] |
color() const | casa::DDDObject | [inline, protected] |
convertCoordinateSystem(CoordinateSystem &cSys, WorldCanvas *wcPtr) const | casa::DDDObject | [protected] |
convertToPixel() | casa::DDDPolygon | [private] |
createCorners() | casa::DDDPolygon | [private] |
createHandles() | casa::DDDPolygon | [private] |
DDDObject(const Record &description, DrawingDisplayData *owner) | casa::DDDObject | |
DDDObject() | casa::DDDObject | [protected] |
DDDObject(const DDDObject &other) | casa::DDDObject | [protected] |
DDDPolygon(const Record &description, DrawingDisplayData *owner) | casa::DDDPolygon | |
DDDPolygon() | casa::DDDPolygon | [protected] |
DDDPolygon(const DDDPolygon &other) | casa::DDDPolygon | [protected] |
decode(const RecordInterface &description, Bool required) | casa::DDDPolygon | [private] |
description() | casa::DDDPolygon | [virtual] |
draw(const Display::RefreshReason &reason, WorldCanvas *worldcanvas) | casa::DDDPolygon | [virtual] |
encode(RecordInterface &description) const | casa::DDDPolygon | [private] |
Handle enum value | casa::DDDObject | |
handleEvent(DisplayEvent &) | casa::DisplayEH | [inline, virtual] |
inPolygon(const Matrix< Double > &points, Double x, Double y) | casa::DDDObject | [protected] |
inPolygon(const Vector< Double > &xP, const Vector< Double > &yP, Double x, Double y) | casa::DDDObject | [protected] |
isEditable() const | casa::DDDObject | [inline, protected] |
isFixed() const | casa::DDDObject | [inline, protected] |
isMovable() const | casa::DDDObject | [inline, protected] |
itsBaseMoveX | casa::DDDPolygon | [private] |
itsBaseMoveY | casa::DDDPolygon | [private] |
itsCoordinateSystem | casa::DDDPolygon | [private] |
itsCorners | casa::DDDPolygon | [private] |
itsFracX | casa::DDDPolygon | [private] |
itsFracY | casa::DDDPolygon | [private] |
itsHandles | casa::DDDPolygon | [private] |
itsLogger | casa::DDDPolygon | [private] |
itsMode | casa::DDDPolygon | [private] |
itsNPoints | casa::DDDPolygon | [private] |
itsOutline | casa::DDDPolygon | [private] |
itsPixelX | casa::DDDPolygon | [private] |
itsPixelY | casa::DDDPolygon | [private] |
itsRecompute | casa::DDDPolygon | [private] |
itsWorldCanvasPtr | casa::DDDPolygon | [private] |
itsWorldX | casa::DDDPolygon | [private] |
itsWorldY | casa::DDDPolygon | [private] |
label() const | casa::DDDObject | [inline, protected] |
lineWidth() const | casa::DDDObject | [inline, protected] |
listPixel() | casa::DDDPolygon | [private] |
listWorld() | casa::DDDPolygon | [private] |
Mode enum name | casa::DDDObject | |
Move enum value | casa::DDDObject | |
None enum value | casa::DDDObject | |
objectID() const | casa::DDDObject | [inline] |
onHandle(const Block< DDDHandle > &handles, Double x, Double y) | casa::DDDObject | [protected] |
operator()(const WCRefreshEvent &) | casa::DDDPolygon | [inline, virtual] |
operator()(const WCPositionEvent &ev) | casa::DDDPolygon | [virtual] |
operator()(const WCMotionEvent &ev) | casa::DDDPolygon | [virtual] |
operator=(const DDDPolygon &other) | casa::DDDPolygon | [protected] |
casa::DDDObject::operator=(const DDDObject &other) | casa::DDDObject | [protected] |
owner() | casa::DDDObject | [inline, protected] |
Rotate enum value | casa::DDDObject | |
rotateMatrix(const Matrix< Double > &points, Double angle) | casa::DDDObject | [protected] |
setDescription(const Record &rec) | casa::DDDPolygon | [virtual] |
showHandles(const Bool show, const Bool tellOwner=True) | casa::DDDObject | [virtual] |
showingHandles() | casa::DDDObject | [inline, virtual] |
storeClick(const DisplayEvent &ev) | casa::DDDObject | [virtual] |
translateMatrix(Matrix< Double > &points, Double dx, Double dy) | casa::DDDObject | [protected] |
updateWorldValues() | casa::DDDPolygon | [private] |
WCMotionEH() | casa::WCMotionEH | |
WCPositionEH() | casa::WCPositionEH | |
WCRefreshEH() | casa::WCRefreshEH | |
~DDDObject() | casa::DDDObject | [virtual] |
~DDDPolygon() | casa::DDDPolygon | [virtual] |
~DisplayEH() | casa::DisplayEH | [inline, virtual] |
~WCMotionEH() | casa::WCMotionEH | [virtual] |
~WCPositionEH() | casa::WCPositionEH | [virtual] |
~WCRefreshEH() | casa::WCRefreshEH | [virtual] |