, including all inherited members.
addHandle(const Vector< Float > &newHandlePos, const Bool &atEnd=True, const Int position=0) | casa::DisplayShape | [virtual] |
addLocked(DisplayShape *toLock) | casa::DisplayShape | [virtual] |
addPoint(const Vector< Float > &) | casa::DisplayShape | [inline, virtual] |
buildHandles(const Matrix< Float > &startPoints) | casa::DisplayShape | [virtual] |
changePoint(const Vector< Float > &newPos)=0 | casa::DisplayShape | [pure virtual] |
changePoint(const Vector< Float > &newPoint, const Int nPoint)=0 | casa::DisplayShape | [pure virtual] |
closestLine(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &firstVert, Int &secondVert, const Bool &closedPoly=True) | casa::DisplayShape | [virtual] |
closestPoint(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &out) | casa::DisplayShape | [virtual] |
closestPoints(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &outClosest, Int &outSecond) | casa::DisplayShape | [virtual] |
DisplayShape() | casa::DisplayShape | |
DisplayShape(const DisplayShape &other) | casa::DisplayShape | |
draw(PixelCanvas *pc) | casa::DSBasic | [virtual] |
drawingHandles() | casa::DisplayShape | [inline, virtual] |
DSBasic() | casa::DSBasic | |
DSBasic(const DSBasic &other) | casa::DSBasic | |
Filled_Circle enum value | casa::DisplayShape | |
Filled_Square enum value | casa::DisplayShape | |
Filled_Triangle enum value | casa::DisplayShape | |
getCenter()=0 | casa::DisplayShape | [pure virtual] |
getColor() | casa::DisplayShape | [virtual] |
getHandleLocations() | casa::DisplayShape | [virtual] |
getLineWidth() | casa::DSBasic | [virtual] |
getOptions() | casa::DSBasic | [virtual] |
HandleShape enum name | casa::DisplayShape | |
inObject(const Float &xPos, const Float &yPos)=0 | casa::DisplayShape | [pure virtual] |
inPolygon(const Matrix< Float > &points, const Float &xPos, const Float &yPos) | casa::DisplayShape | [virtual] |
itsLineWidth | casa::DSBasic | [private] |
makeHandle(const Vector< Float > &newHandlePos) | casa::DisplayShape | [virtual] |
move(const Float &dX, const Float &dY) | casa::DSBasic | [virtual] |
nHandles() | casa::DisplayShape | [virtual] |
onHandles(const Float &xPos, const Float &yPos) | casa::DisplayShape | [virtual] |
Open_Circle enum value | casa::DisplayShape | |
Open_Square enum value | casa::DisplayShape | |
Open_Triangle enum value | casa::DisplayShape | |
recalculateScreenPosition() | casa::DisplayShape | [inline, virtual] |
removeHandle(const Vector< Float > &getRidOf) | casa::DisplayShape | [virtual] |
removeHandle(const Int nHandle) | casa::DisplayShape | [virtual] |
removeLocked(DisplayShape *removeLock) | casa::DisplayShape | [virtual] |
rotate(const Float &angle)=0 | casa::DisplayShape | [pure virtual] |
rotateAbout(const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DSBasic | [virtual] |
rotatePoint(const Vector< Float > &toRotate, const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DisplayShape | [virtual] |
rotatePolygon(const Matrix< Float > &toRotate, const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DisplayShape | [virtual] |
scale(const Float &scaleFactor)=0 | casa::DisplayShape | [pure virtual] |
setCenter(const Float &xPos, const Float &yPos)=0 | casa::DisplayShape | [pure virtual] |
setColor(const String &newColor) | casa::DisplayShape | [virtual] |
setDrawHandles(const Bool &shouldIDraw) | casa::DisplayShape | [virtual] |
setHandleColor(const String &handleColor) | casa::DisplayShape | [virtual] |
setHandlePositions(const Matrix< Float > &newPoints) | casa::DisplayShape | [virtual] |
setHandleShape(const DisplayShape::HandleShape &shape) | casa::DisplayShape | [virtual] |
setHandleSize(const Int pixelSize) | casa::DisplayShape | [virtual] |
setHasHandles(const Bool &hasHandles) | casa::DisplayShape | [virtual] |
setLineWidth(const Int pixels) | casa::DSBasic | [virtual] |
setOptions(const Record &settings) | casa::DSBasic | [virtual] |
toDegrees(const Float &radians) | casa::DisplayShape | [virtual] |
toRadians(const Float °rees) | casa::DisplayShape | [virtual] |
translateMatrix(const Matrix< Float > &points, const Float &dx, const Float &dy) | casa::DisplayShape | [virtual] |
whichHandle(const Float &xPos, const Float &yPos, Int &out) | casa::DisplayShape | [virtual] |
~DisplayShape() | casa::DisplayShape | [virtual] |
~DSBasic() | casa::DSBasic | [virtual] |