, including all inherited members.
addHandle(const Vector< Float > &newHandlePos, const Bool &atEnd=True, const Int position=0) | casa::DisplayShape | [virtual] |
addLocked(DisplayShape *toLock) | casa::DisplayShape | [virtual] |
addPoint(const Vector< Float > &newPos) | casa::DSPolyLine | [virtual] |
ArrowHead enum name | casa::DSArrow | |
asPolyLine(const Vector< Float > &startPos, const Vector< Float > &endPos) | casa::DSLine | [protected, virtual] |
buildHandles(const Matrix< Float > &startPoints) | casa::DisplayShape | [virtual] |
changePoint(const Vector< Float > &pos, const Int n) | casa::DSArrow | [virtual] |
changePoint(const Vector< Float > &pos) | casa::DSArrow | [virtual] |
chooseWCFromPixPoint(const Float &xPos, const Float &yPos, PanelDisplay *pd) | casa::DisplayShapeWithCoords | [static] |
chooseWCFromPixPoints(const Matrix< Float > points, PanelDisplay *pd) | casa::DisplayShapeWithCoords | [static] |
chooseWCFromWorldPoint(const Record &settings, PanelDisplay *pd) | casa::DisplayShapeWithCoords | [static] |
chooseWCFromWorldPoints(const Record &settings, const String &fieldWithPoints, PanelDisplay *pd) | casa::DisplayShapeWithCoords | [static] |
closestLine(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &firstVert, Int &secondVert, const Bool &closedPoly=True) | casa::DisplayShape | [virtual] |
closestPoint(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &out) | casa::DisplayShape | [virtual] |
closestPoints(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &outClosest, Int &outSecond) | casa::DisplayShape | [virtual] |
Cool_Triangle enum value | casa::DSArrow | |
DisplayShape() | casa::DisplayShape | |
DisplayShape(const DisplayShape &other) | casa::DisplayShape | |
draw(PixelCanvas *pc) | casa::DSArrow | [virtual] |
drawingHandles() | casa::DisplayShape | [inline, virtual] |
DSArrow() | casa::DSArrow | |
DSArrow(const Vector< Float > &startPoint, const Vector< Float > &endPoint, DSArrow::ArrowHead style=DSArrow::Cool_Triangle, const Int arrowHeadSize=8) | casa::DSArrow | |
DSArrow(const DSArrow &other) | casa::DSArrow | |
DSBasic() | casa::DSBasic | |
DSBasic(const DSBasic &other) | casa::DSBasic | |
DSLine() | casa::DSLine | |
DSLine(const DSLine &other) | casa::DSLine | |
DSLine(const Vector< Float > &startPos, const Vector< Float > &endPos, const Bool &handles=True, const Bool &drawHandles=True) | casa::DSLine | |
DSPixelArrow() | casa::DSPixelArrow | |
DSPixelArrow(const Record &settings) | casa::DSPixelArrow | |
DSPixelArrow(DSScreenArrow &other) | casa::DSPixelArrow | |
DSPixelArrow(DSWorldArrow &other) | casa::DSPixelArrow | |
DSPolyLine() | casa::DSPolyLine | |
DSPolyLine(const DSPolyLine &other) | casa::DSPolyLine | |
DSPolyLine(const Matrix< Float > &points, const Bool &handles, const Bool &drawHandles) | casa::DSPolyLine | |
Filled_Circle enum value | casa::DisplayShape | |
Filled_Square enum value | casa::DisplayShape | |
Filled_Triangle enum value | casa::DSArrow | |
floatFromPix(Record &inHere, const String &field) | casa::DisplayShapeWithCoords | [static] |
floatPointFromPix(Record &inHere, const String &field) | casa::DisplayShapeWithCoords | [static] |
floatPointFromQuant(const Record &inHere, const String &field, String &units) | casa::DisplayShapeWithCoords | [static] |
floatPointToPix(Record &inHere, const String &field) | casa::DisplayShapeWithCoords | [static] |
floatToPix(Record &inHere, const String &field) | casa::DisplayShapeWithCoords | [static] |
getCenter() | casa::DSPolyLine | [virtual] |
getColor() | casa::DisplayShape | [virtual] |
getEnds() | casa::DSLine | [protected, virtual] |
getHandleLocations() | casa::DisplayShape | [virtual] |
getLineWidth() | casa::DSBasic | [virtual] |
getOptions() | casa::DSPixelArrow | [virtual] |
getPoints() | casa::DSPolyLine | [protected, virtual] |
getRawOptions() | casa::DSPixelArrow | [inline, virtual] |
HandleShape enum name | casa::DisplayShape | |
inObject(const Float &xPos, const Float &yPos) | casa::DSPolyLine | [virtual] |
inPolygon(const Matrix< Float > &points, const Float &xPos, const Float &yPos) | casa::DisplayShape | [virtual] |
inWorldCanvasDrawArea(const Matrix< Float > points, WorldCanvas *wc) | casa::DisplayShapeWithCoords | [static] |
isValid() | casa::DSLine | [virtual] |
makeHandle(const Vector< Float > &newHandlePos) | casa::DisplayShape | [virtual] |
matrixFloatFromQuant(Record &inHere, const String &field, const String &onlyParseTheseUnits) | casa::DisplayShapeWithCoords | [static] |
matrixFloatToQuant(Record &inHere, const String &field, const String &unit) | casa::DisplayShapeWithCoords | [static] |
move(const Float &dX, const Float &dY) | casa::DSArrow | [virtual] |
nHandles() | casa::DisplayShape | [virtual] |
nPoints() | casa::DSPolyLine | [virtual] |
numArrowHeads | casa::DSArrow | [static] |
onHandles(const Float &xPos, const Float &yPos) | casa::DisplayShape | [virtual] |
Open_Circle enum value | casa::DisplayShape | |
Open_Square enum value | casa::DisplayShape | |
Open_Triangle enum value | casa::DSArrow | |
pixelToWorldPoints(Record &inHere, const String &fieldname, WorldCanvas *wc) | casa::DisplayShapeWithCoords | [static] |
recalculateScreenPosition() | casa::DisplayShape | [inline, virtual] |
relToScreen(const Vector< Float > &rel, PixelCanvas *pc) | casa::DisplayShapeWithCoords | [static] |
relToScreen(const Matrix< Float > &rel, PixelCanvas *pc) | casa::DisplayShapeWithCoords | [static] |
removeHandle(const Vector< Float > &getRidOf) | casa::DisplayShape | [virtual] |
removeHandle(const Int nHandle) | casa::DisplayShape | [virtual] |
removeLocked(DisplayShape *removeLock) | casa::DisplayShape | [virtual] |
rotate(const Float &angle) | casa::DSArrow | [virtual] |
rotateAbout(const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DSArrow | [virtual] |
rotatePoint(const Vector< Float > &toRotate, const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DisplayShape | [virtual] |
rotatePolygon(const Matrix< Float > &toRotate, const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DisplayShape | [virtual] |
scale(const Float &scaleFactor) | casa::DSArrow | [virtual] |
screenToRel(const Vector< Float > &screen, PixelCanvas *pc) | casa::DisplayShapeWithCoords | [static] |
screenToRel(const Matrix< Float > &screen, PixelCanvas *pc) | casa::DisplayShapeWithCoords | [static] |
setAngle(const Float &angle) | casa::DSArrow | [virtual] |
setCenter(const Float &xPos, const Float &yPos) | casa::DSArrow | [virtual] |
setColor(const String &newColor) | casa::DisplayShape | [virtual] |
setDrawHandles(const Bool &shouldIDraw) | casa::DisplayShape | [virtual] |
setEndPoint(const Vector< Float > &endPoint) | casa::DSArrow | [virtual] |
setHandleColor(const String &handleColor) | casa::DisplayShape | [virtual] |
setHandlePositions(const Matrix< Float > &newPoints) | casa::DisplayShape | [virtual] |
setHandleShape(const DisplayShape::HandleShape &shape) | casa::DisplayShape | [virtual] |
setHandleSize(const Int pixelSize) | casa::DisplayShape | [virtual] |
setHasHandles(const Bool &hasHandles) | casa::DisplayShape | [virtual] |
setLength(const Float &pixelLength) | casa::DSArrow | [virtual] |
setLineWidth(const Int pixels) | casa::DSBasic | [virtual] |
setOptions(const Record &settings) | casa::DSPixelArrow | [virtual] |
setPoints(const Matrix< Float > &points) | casa::DSPolyLine | [virtual] |
setStartPoint(const Vector< Float > &startPoint) | casa::DSArrow | [virtual] |
toDegrees(const Float &radians) | casa::DisplayShape | [virtual] |
toRadians(const Float °rees) | casa::DisplayShape | [virtual] |
translateMatrix(const Matrix< Float > &points, const Float &dx, const Float &dy) | casa::DisplayShape | [virtual] |
validEnd() | casa::DSLine | [inline, protected, virtual] |
validStart() | casa::DSLine | [inline, protected, virtual] |
whichHandle(const Float &xPos, const Float &yPos, Int &out) | casa::DisplayShape | [virtual] |
~DisplayShape() | casa::DisplayShape | [virtual] |
~DisplayShapeWithCoords() | casa::DisplayShapeWithCoords | [inline, virtual] |
~DSArrow() | casa::DSArrow | [virtual] |
~DSBasic() | casa::DSBasic | [virtual] |
~DSLine() | casa::DSLine | [virtual] |
~DSPixelArrow() | casa::DSPixelArrow | [virtual] |
~DSPolyLine() | casa::DSPolyLine | [virtual] |