casa  $Rev:20696$
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casa::DisplayShapeWithCoords Member List
This is the complete list of members for casa::DisplayShapeWithCoords, including all inherited members.
chooseWCFromPixPoint(const Float &xPos, const Float &yPos, PanelDisplay *pd)casa::DisplayShapeWithCoords [static]
chooseWCFromPixPoints(const Matrix< Float > points, PanelDisplay *pd)casa::DisplayShapeWithCoords [static]
chooseWCFromWorldPoint(const Record &settings, PanelDisplay *pd)casa::DisplayShapeWithCoords [static]
chooseWCFromWorldPoints(const Record &settings, const String &fieldWithPoints, PanelDisplay *pd)casa::DisplayShapeWithCoords [static]
floatFromPix(Record &inHere, const String &field)casa::DisplayShapeWithCoords [static]
floatPointFromPix(Record &inHere, const String &field)casa::DisplayShapeWithCoords [static]
floatPointFromQuant(const Record &inHere, const String &field, String &units)casa::DisplayShapeWithCoords [static]
floatPointToPix(Record &inHere, const String &field)casa::DisplayShapeWithCoords [static]
floatToPix(Record &inHere, const String &field)casa::DisplayShapeWithCoords [static]
getRawOptions()=0casa::DisplayShapeWithCoords [pure virtual]
inWorldCanvasDrawArea(const Matrix< Float > points, WorldCanvas *wc)casa::DisplayShapeWithCoords [static]
matrixFloatFromQuant(Record &inHere, const String &field, const String &onlyParseTheseUnits)casa::DisplayShapeWithCoords [static]
matrixFloatToQuant(Record &inHere, const String &field, const String &unit)casa::DisplayShapeWithCoords [static]
pixelToWorldPoints(Record &inHere, const String &fieldname, WorldCanvas *wc)casa::DisplayShapeWithCoords [static]
relToScreen(const Vector< Float > &rel, PixelCanvas *pc)casa::DisplayShapeWithCoords [static]
relToScreen(const Matrix< Float > &rel, PixelCanvas *pc)casa::DisplayShapeWithCoords [static]
screenToRel(const Vector< Float > &screen, PixelCanvas *pc)casa::DisplayShapeWithCoords [static]
screenToRel(const Matrix< Float > &screen, PixelCanvas *pc)casa::DisplayShapeWithCoords [static]
~DisplayShapeWithCoords()casa::DisplayShapeWithCoords [inline, virtual]