VLATapeInput.h

Classes

VLATapeInput -- This class reads VLA archive records from a Tape (full description)

class VLATapeInput: public VLAArchiveInput

Interface

Public Members
VLATapeInput(const Path& device, uInt whichFile=0)
VLATapeInput(const Path& device, const Block<uInt>& whichFiles)
~VLATapeInput()
virtual Bool read()
Private Members
VLATapeInput()
VLATapeInput(const VLATapeInput& other)
VLATapeInput& operator=(const VLATapeInput& other)
Bool findFirstRecord(Short& m)
Bool nextFile()
Bool nextRecord()
Bool fillBuffer(uInt& bytesToRead)

Description

Prerequisite

Etymology

This class is designed to reads VLA archive records from a Tape

Synopsis

This class is designed to read VLA archive data. The data may be read from a disk, tape drive or any other data source supported by the IO module. A call to the operator++() function assembles the next reconstructed VLA archive data record from the input. A reference to this data can be obtained using the logicalRecord function.

Refer to the "VLA Archive Data Format", VLA Computer Memorandum 186 by G.C. Hunt, K.P. Sowinski, and T.J. Bottomly; June 1993. (This is also available as AIPS++ note 159)

The VLA archive records are always a multiple of 2048 bytes. The record sizes were designed for use with magnetic tapes, so there is a maximum physical record size of 13*2048=26624 bytes.

The low level class (blockio), that actually does the I/O, allows for a record (hereinafter chunk) size and for a input block size of a multiple of the chunk size. The low level read operation tests for the number of bytes actually read from the device.

The helper classes VlaDiskInput, VlaTapeInput, and VlaStdInput are designed to deal with the low level input from the devices in an analogous fashion to the ones used for FITS input.

Since a read may be issued for an arbitrary number of bytes from a disk, the chunk multiple is arbitrary and may be used to tune the speed of operation. There is an obvious trade-off between the block size created in the blockio class and the number of read operations.

The story is quite different for tape input. A read request for at least the maximum physical record size must be made to avoid loss of data. Since a single tape record will be read with a single read operation, there is no point is having it any larger. The chunk multiple must be exactly 13 so that the block size is 26624.

The reconstitution algorithm is as follows:

1. Read a 2048 chunk from the input.

The first two 16-bit integers should contain the values 1 and n, where n is the number of "physical records" in the current "logical record." (If the first value is not 1, then the chunk is rejected and a new one read until the first 16-bit value is 1.) These two values are not part of the reconstituted "logical record."

2. The next 32-bit integer contains the length of the "logical record" in 16-bit words. The buffer is resized so that it can contain the whole reconstituted "logical record."

3. The remainder of the chunk is copied to the buffer.

4. Successive chunks are read from the input.

The chunks are copied into the buffer until the "logical record" is complete. For "logical records" longer than 26620 byte, this is not the whole story. Each "physical record" contains maximum of 13 chunks. When the first "physical record" of 13 chunks has been read, the next chunk will be the first of the next "physical record." The first two 16-bit integers will now be 2 and n, to indicate that this is the second "physical record" of the sequence. These 4 bytes are decoded and the rest of this chunk is copied to the buffer. And so on...

An end-of-file condition on the input will cause record processing to be declared complete.

Example

To open and read a VLA archive data file VLAArchiveInput *in; Block *buff; String fileName = " "; String fileType = "tape";

if (fileType == String("tape")) { in = new VLAArchiveInput(fileName.chars(), VLAArchiveInput::Tape); } else { in = new VLAArchiveInput(fileName.chars(), VLAArchiveInput::Disk); }

uInt record = 0; for (buff=&(in->next()); in->atEnd()==False; buff=&(in->next()), record++) { cout << "Record" << record << endl; // process record pointed to by buff }

Motivation

To Do

Member Description

VLATapeInput(const Path& device, uInt whichFile=0)

Create an object that reads its data from the specified file on the specified tape device. The whichFile argument indicates which tape to read from the tape with zero meaning "read the next file". The first file containing data (ie ignoring the tape header file) is file 1. An exception is thrown if there is any problem opening (readonly) the tape device or if the tape cannot be positioned to the start of the specified file.

VLATapeInput(const Path& device, const Block<uInt>& whichFiles)

Create an object that reads its data from the specified files on the specified tape device. The tape is rewound and only the specified file is read. The first file containing data (ie ignoring the tape header file) is file 1 and zero means "read the next file". An exception is thrown if there is any problem opening (readonly) the tape device or if the tape cannot be positioned to the start of the first specified file. The file numbers should be in increasing order as only one pass through the tape is made.

~VLATapeInput()

The destructor closes the tape device.

virtual Bool read()

Reads the next logical record from specified tape. Returns False if there was a problem assembling the next record ie., it returns the value of the hasData() member function.

VLATapeInput()

VLATapeInput(const VLATapeInput& other)

VLATapeInput& operator=(const VLATapeInput& other)

Bool findFirstRecord(Short& m)

Bool nextFile()

Bool nextRecord()

Bool fillBuffer(uInt& bytesToRead)