DSWorldRectangle.h
Classes
- DSWorldRectangle -- Implementation of a world coords DSRectangle (full description)
Interface
- Public Members
- DSWorldRectangle()
- DSWorldRectangle(const Record& settings, PanelDisplay* pd)
- DSWorldRectangle(DSScreenRectangle& other, PanelDisplay* pd)
- DSWorldRectangle(DSPixelRectangle& other, PanelDisplay* pd)
- virtual ~DSWorldRectangle()
- virtual void recalculateScreenPosition()
- virtual void move(const Float& dX, const Float& dY)
- virtual void setCenter(const Float& xPos, const Float& yPos)
- virtual void rotate(const Float& angle)
- virtual void changePoint(const Vector<Float>&pos, const Int n)
- virtual void changePoint(const Vector<Float>& pos)
- virtual void draw(PixelCanvas* pc)
- virtual Bool setOptions(const Record& settings)
- virtual Record getOptions()
- virtual Record getRawOptions()
- virtual PanelDisplay* panelDisplay()
- Private Members
- void updateWCoords()
Member Description
virtual void move(const Float& dX, const Float& dY)
virtual void setCenter(const Float& xPos, const Float& yPos)
virtual void rotate(const Float& angle)
virtual void changePoint(const Vector<Float>&pos, const Int n)
virtual void changePoint(const Vector<Float>& pos)
virtual void draw(PixelCanvas* pc)
So we can update our WCs
PLUS OTHERS!!