Line data Source code
1 : //# CCList.h: 2 : //# Copyright (C) 1998,1999 3 : //# Associated Universities, Inc. Washington DC, USA. 4 : //# 5 : //# This library is free software; you can redistribute it and/or modify it 6 : //# under the terms of the GNU Library General Public License as published by 7 : //# the Free Software Foundation; either version 2 of the License, or (at your 8 : //# option) any later version. 9 : //# 10 : //# This library is distributed in the hope that it will be useful, but WITHOUT 11 : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 12 : //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 13 : //# License for more details. 14 : //# 15 : //# You should have received a copy of the GNU Library General Public License 16 : //# along with this library; if not, write to the Free Software Foundation, 17 : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 18 : //# 19 : //# Correspondence concerning AIPS++ should be addressed as follows: 20 : //# Internet email: aips2-request@nrao.edu. 21 : //# Postal address: AIPS++ Project Office 22 : //# National Radio Astronomy Observatory 23 : //# 520 Edgemont Road 24 : //# Charlottesville, VA 22903-2475 USA 25 : //# 26 : //# 27 : //# $Id$ 28 : 29 : #ifndef SYNTHESIS_CCLIST_H 30 : #define SYNTHESIS_CCLIST_H 31 : 32 : 33 : #include <casacore/casa/aips.h> 34 : #include <casacore/casa/Containers/Block.h> 35 : #include <casacore/casa/Arrays/IPosition.h> 36 : #include <casacore/casa/Exceptions/Error.h> 37 : #include <casacore/casa/Utilities/Assert.h> 38 : #include <casacore/casa/Utilities/GenSort.h> 39 : namespace casa { //# NAMESPACE CASA - BEGIN 40 : 41 : // <summary> 42 : // </summary> 43 : 44 : // <use visibility=local> or <use visibility=export> 45 : 46 : // <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos=""> 47 : // </reviewed> 48 : 49 : // <prerequisite> 50 : // <li> SomeClass 51 : // <li> SomeOtherClass 52 : // <li> some concept 53 : // </prerequisite> 54 : // 55 : // <etymology> 56 : // </etymology> 57 : // 58 : // <synopsis> 59 : // </synopsis> 60 : // 61 : // <example> 62 : // </example> 63 : // 64 : // <motivation> 65 : // </motivation> 66 : // 67 : // <templating arg=T> 68 : // <li> 69 : // <li> 70 : // </templating> 71 : // 72 : // <thrown> 73 : // <li> 74 : // <li> 75 : // </thrown> 76 : // 77 : // <todo asof="yyyy/mm/dd"> 78 : // <li> add this feature 79 : // <li> fix this bug 80 : // <li> start discussion of this possible extension 81 : // </todo> 82 : 83 : class CCList 84 : { 85 : public: 86 : 87 : // vanilla constructor (npol=1, nComp=0) 88 : CCList(); 89 : 90 : // more controlling constructor: 91 : // How many casacore::Stokes per flux casacore::Block? 92 : // How many spatial dimensions per position? 93 : // How many total components to allocate for? 94 : CCList(const casacore::uInt nPol, const casacore::uInt nDim=2, const casacore::uInt nComp=0); 95 : 96 : // copy constructor 97 : CCList(const CCList & other); 98 : 99 : // destructor 100 : ~CCList(); 101 : 102 : // operator= 103 : CCList & operator=(const CCList & other); 104 : 105 : // get pointer to the casacore::Block<casacore::Int> which holds the CC's positions in pixel 106 : // coordinates. casacore::Block[nDim()*i] holds ith x, casacore::Block[nDim()*i+1] holds ith y 107 : // <group> 108 : casacore::Int * positionPtr(); 109 : const casacore::Int * positionPtr() const; 110 : // </group> 111 : 112 : // get pointer to the whichCC'th component's position 113 : casacore::Int * pixelPosition(const casacore::uInt whichCC); 114 : 115 : // Get a pointer into the Position casacore::Block for the next free 116 : // clean component. 117 : // <group> 118 : casacore::Int * freePositionPtr(); 119 : const casacore::Int * freePositionPtr() const; 120 : // </group> 121 : 122 : // get pointer to the casacore::Block<casacore::Float> which holds the CC's Flux. 123 : // The flux itself is a casacore::Block, as it may be 1, 2, or 4 Stokes. 124 : // casacore::Block[nPol()*i + iPol] holds the ith component's iPol Stokes. 125 : // <group> 126 : casacore::Float * fluxPtr(); 127 : const casacore::Float * fluxPtr() const; 128 : // </group> 129 : 130 : // get pointer to the whichCC'th component's flux 131 : casacore::Float * pixelFlux(const casacore::uInt whichCC); 132 : 133 : // Get a pointer into the Flux casacore::Block for the next free 134 : // clean component. 135 : // <group> 136 : casacore::Float * freeFluxPtr(); 137 : const casacore::Float * freeFluxPtr() const; 138 : // </group> 139 : 140 : // How many polarizations? 141 : casacore::uInt nPol() const; 142 : 143 : // How many dimentions? 144 : casacore::uInt nDim() const; 145 : 146 : // How many components have been filled into the list? 147 : // <group> 148 : casacore::uInt nComp() const; 149 : casacore::uInt & nComp(); 150 : // </group> 151 : 152 : // How many components have been allocated for this list? 153 : casacore::uInt maxComp() const; 154 : 155 : // We have free space for how many more components? 156 : casacore::uInt freeComp() const; 157 : 158 : // Make the list bigger or smaller 159 : void resize(const casacore::uInt nComp); 160 : 161 : // add a Component; if not enough space, resize the storage blocks 162 : // to 2*maxComp()+1 163 : void addComp(const casacore::Block<casacore::Float> & flux, const casacore::Block<casacore::Int> & position); 164 : 165 : // casacore::Sort components to be organized by tile number. 166 : // If the position and Flux blocks have free space at the end, it gets cut off. 167 : void tiledSort(const casacore::IPosition & tileShape); 168 : 169 : // ok() is called to check for an internally consistent state 170 : // by most everything, often behind the scenes; sometimes, 171 : // the internal state is in flux 172 : // after a partial operation, and ok() fails; to turn off ok() checking, 173 : // set itsSuspendOKCheck = true and remember to reset it to false 174 : // when the state-changing operation is complete. 175 : casacore::Bool ok() const; 176 : private: 177 : 178 : // turn OFF error checking via "ok()" 179 : void suspendOKCheck(); 180 : 181 : // turn ON error checking vua "ok()" 182 : void reactivateOKCheck(); 183 : 184 : casacore::uInt itsPol; 185 : casacore::uInt itsDim; 186 : casacore::uInt itsComp; 187 : casacore::Block<casacore::Float> itsFlux; 188 : casacore::Block<casacore::Int> itsPos; 189 : casacore::Bool itsSuspendOKCheck; 190 : }; 191 : 192 : 193 0 : inline casacore::uInt CCList::nPol() const { 194 0 : DebugAssert(ok(), casacore::AipsError); 195 0 : return itsPol; 196 : }; 197 : 198 0 : inline casacore::uInt CCList::nDim() const { 199 0 : DebugAssert(ok(), casacore::AipsError); 200 0 : return itsDim; 201 : }; 202 : 203 0 : inline casacore::uInt CCList::nComp() const { 204 0 : DebugAssert(ok(), casacore::AipsError); 205 0 : return itsComp; 206 : }; 207 : 208 0 : inline casacore::uInt & CCList::nComp() { 209 0 : DebugAssert(ok(), casacore::AipsError); 210 0 : return itsComp; 211 : }; 212 : 213 : 214 : 215 : } //# NAMESPACE CASA - END 216 : 217 : #endif 218 : 219 :