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Current view: top level - synthesis/TransformMachines2 - Utils.h (source / functions) Hit Total Coverage
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Date: 2023-11-02 14:27:30 Functions: 0 8 0.0 %

          Line data    Source code
       1             : // -*- C++ -*-
       2             : //# Utils.h: Definition of global functions in Utils.cc
       3             : //# Copyright (C) 1997,1998,1999,2000,2001,2002,2003
       4             : //# Associated Universities, Inc. Washington DC, USA.
       5             : //#
       6             : //# This library is free software; you can redistribute it and/or modify it
       7             : //# under the terms of the GNU Library General Public License as published by
       8             : //# the Free Software Foundation; either version 2 of the License, or (at your
       9             : //# option) any later version.
      10             : //#
      11             : //# This library is distributed in the hope that it will be useful, but WITHOUT
      12             : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
      13             : //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
      14             : //# License for more details.
      15             : //#
      16             : //# You should have received a copy of the GNU Library General Public License
      17             : //# along with this library; if not, write to the Free Software Foundation,
      18             : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
      19             : //#
      20             : //# Correspondence concerning AIPS++ should be addressed as follows:
      21             : //#        Internet email: aips2-request@nrao.edu.
      22             : //#        Postal address: AIPS++ Project Office
      23             : //#                        National Radio Astronomy Observatory
      24             : //#                        520 Edgemont Road
      25             : //#                        Charlottesville, VA 22903-2475 USA
      26             : //#
      27             : //# $Id$
      28             : #ifndef SYNTHESIS_TRANSFORM2_UTILS_H
      29             : #define SYNTHESIS_TRANSFORM2_UTILS_H
      30             : 
      31             : 
      32             : #include <casacore/casa/aips.h>
      33             : #include <casacore/casa/Exceptions/Error.h>
      34             : #include <msvis/MSVis/VisBuffer2.h>
      35             : 
      36             : #include <casacore/images/Images/ImageOpener.h>
      37             : #include <casacore/casa/Quanta/Quantum.h>
      38             : #include <casacore/images/Images/ImageInterface.h>
      39             : //#include <ms/MeasurementSets/MeasurementSet.h>
      40             : #include <msvis/MSVis/VisibilityIterator2.h>
      41             : #include <casacore/ms/MeasurementSets/MSColumns.h>
      42             : #include <synthesis/TransformMachines/CFCell.h>
      43             : #include <casacore/images/Images/TempImage.h>
      44             : #include <casacore/casa/Arrays/Array.h>
      45             : #include <casacore/casa/Logging/LogIO.h>
      46             : #include <iostream>
      47             : 
      48             : 
      49             : namespace casa
      50             : {
      51             :   using namespace vi;
      52             :   namespace refim {
      53             :     casacore::Int getPhaseCenter(casacore::MeasurementSet& ms, casacore::MDirection& dir0, casacore::Int whichField=-1);
      54             :     casacore::Bool findMaxAbsLattice(const casacore::ImageInterface<casacore::Float>& lattice,
      55             :                            casacore::Float& maxAbs,casacore::IPosition& posMaxAbs);
      56             :     casacore::Bool findMaxAbsLattice(const casacore::ImageInterface<casacore::Float>& masklat,
      57             :                            const casacore::Lattice<casacore::Float>& lattice,
      58             :                            casacore::Float& maxAbs,casacore::IPosition& posMaxAbs, 
      59             :                            casacore::Bool flip=false);
      60             :     casacore::Double getCurrentTimeStamp(const VisBuffer2& vb);
      61             :     void makeStokesAxis(casacore::Int npol_p, casacore::Vector<casacore::String>& polType, casacore::Vector<casacore::Int>& whichStokes);
      62             :     casacore::Double getPA(const vi::VisBuffer2& vb);
      63             :     void storeImg(casacore::String fileName,casacore::ImageInterface<casacore::Complex>& theImg, casacore::Bool writeReIm=false);
      64             :     void storeImg(casacore::String fileName,casacore::ImageInterface<casacore::Float>& theImg);
      65             :     void storeArrayAsImage(casacore::String fileName, const casacore::CoordinateSystem& coords, const casacore::Array<casacore::Complex>& cf);
      66             :     void storeArrayAsImage(casacore::String fileName, const casacore::CoordinateSystem& coords, const casacore::Array<casacore::DComplex>& cf);
      67             :     void storeArrayAsImage(casacore::String fileName, const casacore::CoordinateSystem& coords, const casacore::Array<casacore::Float>& cf);
      68             :     void storeArrayAsImage(casacore::String fileName, const casacore::CoordinateSystem& coords, const casacore::Array<casacore::Double>& cf);
      69             :     
      70             :     casacore::Bool isVBNaN(const VisBuffer2& vb, casacore::String& mesg);
      71             :     namespace SynthesisUtils
      72             :     {
      73             :       //using namespace vi;
      74             :       void rotateComplexArray(casacore::LogIO& logIO, casacore::Array<casacore::Complex>& inArray, 
      75             :                               casacore::CoordinateSystem& inCS,
      76             :                               casacore::Array<casacore::Complex>& outArray, 
      77             :                               casacore::Double dAngleRad, 
      78             :                               casacore::String interpMathod=casacore::String("CUBIC"),
      79             :                               casacore::Bool modifyInCS=true);
      80             :       void findLatticeMax(const casacore::Array<casacore::Complex>& lattice,
      81             :                           casacore::Vector<casacore::Float>& maxAbs,
      82             :                           casacore::Vector<casacore::IPosition>& posMaxAbs) ;
      83             :       void findLatticeMax(const casacore::ImageInterface<casacore::Complex>& lattice,
      84             :                           casacore::Vector<casacore::Float>& maxAbs,
      85             :                           casacore::Vector<casacore::IPosition>& posMaxAbs) ;
      86             :       void findLatticeMax(const casacore::ImageInterface<casacore::Float>& lattice,
      87             :                           casacore::Vector<casacore::Float>& maxAbs,
      88             :                           casacore::Vector<casacore::IPosition>& posMaxAbs) ;
      89           0 :       inline  casacore::Int nint(const casacore::Double& v) {return (casacore::Int)std::floor(v+0.5);}
      90           0 :       inline  casacore::Int nint(const casacore::Float& v) {return (casacore::Int)std::floor(v+0.5);}
      91             :       inline  casacore::Bool near(const casacore::Double& d1, const casacore::Double& d2, 
      92             :                         const casacore::Double EPS=1E-6) 
      93             :       {
      94             :         casacore::Bool b1=(fabs(d1-d2) < EPS)?true:false;
      95             :         return b1;
      96             :       }
      97             :       template <class T>
      98           0 :       inline void SETVEC(casacore::Vector<T>& lhs, const casacore::Vector<T>& rhs)
      99           0 :       {lhs.resize(rhs.shape()); lhs = rhs;};
     100             :       template <class T>
     101           0 :       inline void SETVEC(casacore::Array<T>& lhs, const casacore::Array<T>& rhs)
     102           0 :       {lhs.resize(rhs.shape()); lhs = rhs;};
     103             :       
     104             :       template <class T>
     105             :       T getenv(const char *name, const T defaultVal);
     106             :       casacore::Float libreSpheroidal(casacore::Float nu);
     107             :       casacore::Double getRefFreq(const VisBuffer2& vb);
     108             :       void makeFTCoordSys(const casacore::CoordinateSystem& coords,
     109             :                           const casacore::Int& convSize,
     110             :                           const casacore::Vector<casacore::Double>& ftRef,
     111             :                           casacore::CoordinateSystem& ftCoords);
     112             :       
     113             :       void expandFreqSelection(const casacore::Matrix<casacore::Double>& freqSelection,
     114             :                                casacore::Matrix<casacore::Double>& expandedFreqList,
     115             :                                casacore::Matrix<casacore::Double>& expandedConjFreqList);
     116             :       
     117             :       template <class T>
     118             :       void libreConvolver(casacore::Array<T>& c1, const casacore::Array<T>& c2);
     119           0 :       inline casacore::Double conjFreq(const casacore::Double& freq, const casacore::Double& refFreq) 
     120           0 :       {return sqrt(2*refFreq*refFreq - freq*freq);};
     121             :       
     122             :       casacore::Double nearestValue(const casacore::Vector<casacore::Double>& list, const casacore::Double& val, casacore::Int& index);
     123             :       
     124             :       template <class T>
     125             :       T stdNearestValue(const std::vector<T>& list, const T& val, casacore::Int& index);
     126             :       
     127             :       casacore::CoordinateSystem makeUVCoords(casacore::CoordinateSystem& imageCoordSys,
     128             :                                     casacore::IPosition& shape);
     129             :       
     130             :       casacore::Vector<casacore::Int> mapSpwIDToDDID(const VisBuffer2& vb, const casacore::Int& spwID);
     131             :       casacore::Vector<casacore::Int> mapSpwIDToPolID(const VisBuffer2& vb, const casacore::Int& spwID);
     132             :       void calcIntersection(const casacore::Int blc1[2], const casacore::Int trc1[2], const casacore::Float blc2[2], const casacore::Float trc2[2],
     133             :                             casacore::Float blc[2], casacore::Float trc[2]);
     134             :       casacore::Bool checkIntersection(const casacore::Int blc1[2], const casacore::Int trc1[2], const casacore::Float blc2[2], const casacore::Float trc2[2]);
     135             :       
     136             :       casacore::String mjdToString(casacore::Time& mjd);
     137             :       
     138             :       template<class Iterator>
     139             :       Iterator Unique(Iterator first, Iterator last);
     140             :       
     141             :       void showCS(const casacore::CoordinateSystem& cs, std::ostream& os, const casacore::String& msg=casacore::String());
     142             :       const casacore::Array<casacore::Complex> getCFPixels(const casacore::String& Dir, const casacore::String& fileName);
     143             :       void putCFPixels(const casacore::String& Dir, const casacore::String& fileName,
     144             :                        const casacore::Array<casacore::Complex>& srcpix);
     145             :       const casacore::IPosition getCFShape(const casacore::String& Dir, const casacore::String& fileName);
     146             : 
     147             :       void rotate2(const double& actualPA, CFCell& baseCFC, CFCell& cfc, const double& rotAngleIncr);
     148             :       
     149             :       casacore::TableRecord getCFParams(const casacore::String& dirName,const casacore::String& fileName,
     150             :                                         casacore::IPosition& cfShape,
     151             :                                         casacore::Array<casacore::Complex>& pixelBuffer,
     152             :                                         casacore::CoordinateSystem& coordSys, 
     153             :                                         casacore::Double& sampling,
     154             :                                         casacore::Double& paVal,
     155             :                                         casacore::Int& xSupport, casacore::Int& ySupport,
     156             :                                         casacore::Double& fVal, casacore::Double& wVal, casacore::Int& mVal,
     157             :                                         casacore::Double& conjFreq, casacore::Int& conjPoln,
     158             :                                         casacore::Bool loadPixels,
     159             :                                         casacore::Bool loadMiscInfo=true); 
     160             : 
     161             :       casacore::Vector<casacore::String> parseBandName(const casacore::String& fullName);
     162             : 
     163             :       casacore::CoordinateSystem makeModelGridFromImage(const std::string& modelImageName,
     164             :                                   casacore::TempImage<casacore::DComplex>& modelImageGrid);
     165             : 
     166             :       void makeAWLists(const casacore::Vector<double>& wVals,
     167             :                        const casacore::Vector<double>& fVals,
     168             :                        const bool& wbAWP, const uint& nw,
     169             :                        const double& imRefFreq, const double& spwRefFreq,
     170             :                        casacore::Vector<int>& wNdxList, casacore::Vector<int>& spwNdxList,
     171             :                        const int vbSPW);
     172             :     }
     173             :     
     174             :     void getHADec(casacore::MeasurementSet& ms, const VisBuffer2& vb, casacore::Double &HA, casacore::Double& RA, casacore::Double& Dec);
     175             : 
     176             :     /////////////////////////////////////////////////////////////////////////////
     177             :     // 
     178             :     // An interface class to detect changes in the VisBuffer
     179             :     // Exact meaning of the "change" is defined in the derived classes
     180             :     //
     181             :     struct IChangeDetector {
     182             :       // return true if a change occurs in the given row since the last call of update
     183             :       virtual casacore::Bool changed(const VisBuffer2 &vb, casacore::Int row) const = 0;
     184             :       // start looking for a change from the given row of the VisBuffer
     185             :       virtual void update(const VisBuffer2 &vb, casacore::Int row) = 0;
     186             :       
     187             :       // reset to the state which exists just after construction
     188             :       virtual void reset() = 0;
     189             :       
     190             :       // some derived methods, which use the abstract virtual function changed(vb,row)
     191             :       
     192             :       // return true if a change occurs somewhere in the buffer
     193             :       casacore::Bool changed(const VisBuffer2 &vb) const;
     194             :       // return true if a change occurs somewhere in the buffer starting from row1
     195             :       // up to row2 (row2=-1 means up to the end of the buffer). The row number, 
     196             :       // where the change occurs is returned in the row2 parameter
     197             :       casacore::Bool changedBuffer(const VisBuffer2 &vb, casacore::Int row1, casacore::Int &row2) const;
     198             :     protected:
     199             :       // a virtual destructor to make the compiler happy
     200             :       virtual ~IChangeDetector();
     201             :     };
     202             :     //
     203             :     //////////////////////////////////////////////////////////////////////////////
     204             :     
     205             :     //////////////////////////////////////////////////////////////////////////////
     206             :     //
     207             :     // ParAngleChangeDetector - a class to detect a change in the parallactic 
     208             :     //                          angle. 
     209             :     //
     210             :     class ParAngleChangeDetector : public IChangeDetector {
     211             :       casacore::Double pa_tolerance_p;   // a parallactic angle tolerance. If exeeded, 
     212             :       // the angle is considered to be changed.
     213             :       casacore::Double last_pa_p;        // last value of the parallactic angle
     214             :     public:
     215             :       // The default constructor
     216           0 :       ParAngleChangeDetector():pa_tolerance_p(0.0) {};
     217             :       // set up the tolerance, which determines how much the position angle should
     218             :       // change to report the change by this class
     219             :       ParAngleChangeDetector(const casacore::Quantity &pa_tolerance);
     220             :       
     221             :       virtual void setTolerance(const casacore::Quantity &pa_tolerance);
     222             :       // reset to the state which exists just after construction
     223             :       virtual void reset();
     224             :       
     225             :       // return parallactic angle tolerance
     226             :       casacore::Quantity getParAngleTolerance() const;
     227             :       
     228             :       // implementation of the base class' virtual functions
     229             :       
     230             :       // return true if a change occurs in the given row since the last call of update
     231             :       virtual casacore::Bool changed(const VisBuffer2 &vb, casacore::Int row) const;
     232             :       // start looking for a change from the given row of the VisBuffer
     233             :       virtual void update(const VisBuffer2 &vb, casacore::Int row);
     234             :     };
     235             :     
     236             :     //
     237             :     /////////////////////////////////////////////////////////////////////////////
     238             :     
     239             :   };
     240             : };
     241             : #endif

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