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Current view: top level - synthesis/TransformMachines - AWVisResampler.h (source / functions) Hit Total Coverage
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Date: 2023-11-06 10:06:49 Functions: 0 17 0.0 %

          Line data    Source code
       1             : // -*- C++ -*-
       2             : //# AWVisResampler.h: Definition of the AWVisResampler class
       3             : //# Copyright (C) 1997,1998,1999,2000,2001,2002,2003
       4             : //# Associated Universities, Inc. Washington DC, USA.
       5             : //#
       6             : //# This library is free software; you can redistribute it and/or modify it
       7             : //# under the terms of the GNU Library General Public License as published by
       8             : //# the Free Software Foundation; either version 2 of the License, or (at your
       9             : //# option) any later version.
      10             : //#
      11             : //# This library is distributed in the hope that it will be useful, but WITHOUT
      12             : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
      13             : //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
      14             : //# License for more details.
      15             : //#
      16             : //# You should have received a copy of the GNU Library General Public License
      17             : //# along with this library; if not, write to the Free Software Foundation,
      18             : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
      19             : //#
      20             : //# Correspondence concerning AIPS++ should be addressed as follows:
      21             : //#        Internet email: aips2-request@nrao.edu.
      22             : //#        Postal address: AIPS++ Project Office
      23             : //#                        National Radio Astronomy Observatory
      24             : //#                        520 Edgemont Road
      25             : //#                        Charlottesville, VA 22903-2475 USA
      26             : //#
      27             : //# $Id$
      28             : 
      29             : #ifndef SYNTHESIS_AWVISRESAMPLER_H
      30             : #define SYNTHESIS_AWVISRESAMPLER_H
      31             : 
      32             : #include <synthesis/TransformMachines/CFStore.h>
      33             : #include <synthesis/TransformMachines/VBStore.h>
      34             : #include <synthesis/TransformMachines/VisibilityResampler.h>
      35             : #include <msvis/MSVis/VisBuffer.h>
      36             : #include <casacore/casa/Arrays/Array.h>
      37             : #include <casacore/casa/Arrays/Vector.h>
      38             : 
      39             : #include <casacore/casa/Logging/LogIO.h>
      40             : #include <casacore/casa/Logging/LogSink.h>
      41             : #include <casacore/casa/Logging/LogMessage.h>
      42             : 
      43             : namespace casa { //# NAMESPACE CASA - BEGIN
      44             : using namespace casacore;
      45             :   class AWVisResampler: public VisibilityResampler
      46             :   {
      47             :   public: 
      48           0 :     AWVisResampler(): VisibilityResampler(),
      49             :                       cached_phaseGrad_p(),
      50           0 :                       cached_PointingOffset_p()
      51           0 :     {cached_PointingOffset_p.resize(2);cached_PointingOffset_p=-1000.0;runTimeG_p=runTimeDG_p=0.0;};
      52             :     //    AWVisResampler(const CFStore& cfs): VisibilityResampler(cfs)      {}
      53           0 :     virtual ~AWVisResampler()                                         {};
      54             : 
      55           0 :     virtual VisibilityResamplerBase* clone()
      56           0 :     {return new AWVisResampler(*this);}
      57             :     
      58             :     // AWVisResampler(const AWVisResampler& other): VisibilityResampler(other),cfMap_p(), conjCFMap_p()
      59             :     // {copy(other);}
      60             : 
      61           0 :     virtual void copyMaps(const AWVisResampler& other)
      62           0 :     {setCFMaps(other.cfMap_p, other.conjCFMap_p);}
      63           0 :     virtual void copy(const VisibilityResamplerBase& other) 
      64             :     {
      65           0 :       VisibilityResampler::copy(other);
      66             :       // const casacore::Vector<casacore::Int> cfmap=other.getCFMap();
      67             :       // const casacore::Vector<casacore::Int> conjcfmap = other.getConjCFMap();
      68             : 
      69             :       // setCFMaps(cfmap,conjcfmap);
      70           0 :     }
      71             : 
      72           0 :     virtual void copy(const AWVisResampler& other) 
      73             :     {
      74           0 :       VisibilityResampler::copy(other);
      75           0 :       SynthesisUtils::SETVEC(cached_phaseGrad_p, other.cached_phaseGrad_p);
      76           0 :       SynthesisUtils::SETVEC(cached_PointingOffset_p, other.cached_PointingOffset_p);
      77           0 :     }
      78             : 
      79             :     AWVisResampler& operator=(const AWVisResampler& other) 
      80             :     {
      81             :       copy(other);      
      82             :       SynthesisUtils::SETVEC(cached_phaseGrad_p, other.cached_phaseGrad_p);
      83             :       SynthesisUtils::SETVEC(cached_PointingOffset_p, other.cached_PointingOffset_p);
      84             :       return *this;
      85             :     }
      86             : 
      87           0 :     virtual void setCFMaps(const casacore::Vector<casacore::Int>& cfMap, const casacore::Vector<casacore::Int>& conjCFMap)
      88           0 :     {SETVEC(cfMap_p,cfMap);SETVEC(conjCFMap_p,conjCFMap);}
      89             : 
      90             :     // virtual void setConvFunc(const CFStore& cfs) {convFuncStore_p = cfs;};
      91             :     //
      92             :     //------------------------------------------------------------------------------
      93             :     //
      94             :     // Re-sample the griddedData on the VisBuffer (a.k.a gridding).
      95             :     //
      96             :     // In this class, these just call the private templated version.
      97             :     // The first variant grids onto a double precision grid while the
      98             :     // second one does it on a single precision grid.
      99             :     //
     100             :     // Note that the following calls allow using any CFStore object
     101             :     // for gridding while de-gridding uses the internal
     102             :     // convFuncStore_p object.
     103             :     // virtual void DataToGrid(casacore::Array<casacore::DComplex>& griddedData, VBStore& vbs, casacore::Matrix<casacore::Double>& sumwt,
     104             :     //                      const casacore::Bool& dopsf, CFStore& cfs)
     105             :     // {DataToGridImpl_p(griddedData, vbs, sumwt,dopsf,cfs);}
     106             : 
     107             :     // virtual void DataToGrid(casacore::Array<casacore::Complex>& griddedData, VBStore& vbs, casacore::Matrix<casacore::Double>& sumwt,
     108             :     //                      const casacore::Bool& dopsf, CFStore& cfs)
     109             :     // {DataToGridImpl_p(griddedData, vbs, sumwt,dopsf,cfs);}
     110             :     //
     111             :     // Simulating defaulting CFStore arguemnt in the above calls to convFuncStore_p
     112             :     //
     113             : 
     114             :     //***TEMP REMOVAL OF casacore::DComplex gridder*****
     115             : 
     116           0 :     virtual void DataToGrid(casacore::Array<casacore::DComplex>& griddedData, VBStore& vbs, casacore::Matrix<casacore::Double>& sumwt,
     117             :                             const casacore::Bool& dopsf,casacore::Bool useConjFreqCF=false)
     118           0 :     {DataToGridImpl_p(griddedData, vbs, sumwt,dopsf,useConjFreqCF);}
     119             : 
     120           0 :     virtual void DataToGrid(casacore::Array<casacore::Complex>& griddedData, VBStore& vbs, casacore::Matrix<casacore::Double>& sumwt,
     121             :                             const casacore::Bool& dopsf,casacore::Bool useConjFreqCF=false)
     122           0 :     {DataToGridImpl_p(griddedData, vbs, sumwt,dopsf,useConjFreqCF);}
     123             : 
     124             :     //
     125             :     //------------------------------------------------------------------------------
     126             :     //
     127             :     // Re-sample VisBuffer to a regular grid (griddedData) (a.k.a. de-gridding)
     128             :     //
     129             :     virtual void GridToData(VBStore& vbs,const casacore::Array<casacore::Complex>& griddedData); 
     130             :     //    virtual void GridToData(VBStore& vbs, casacore::Array<casacore::Complex>& griddedData); 
     131             :   protected:
     132           0 :     virtual casacore::Complex getConvFuncVal(const casacore::Cube<casacore::Double>& convFunc, const casacore::Matrix<casacore::Double>& uvw, 
     133             :                                    const casacore::Int& irow, const casacore::Vector<casacore::Int>& pixel)
     134             :     {
     135           0 :       (void)uvw; (void)irow;return convFunc(pixel[0],pixel[1],pixel[2]);
     136             :     }
     137             :     casacore::Complex getCFArea(casacore::Complex* __restrict__& convFuncV, casacore::Double& wVal,
     138             :                       casacore::Vector<casacore::Int>& scaledSupport, casacore::Vector<casacore::Float>& scaledSampling,
     139             :                       casacore::Vector<casacore::Double>& off,
     140             :                       casacore::Vector<casacore::Int>& convOrigin, casacore::Vector<casacore::Int>& cfShape,
     141             :                       casacore::Double& sinDPA, casacore::Double& cosDPA);
     142             : 
     143             :   template <class T>
     144             :   casacore::Complex accumulateOnGrid(casacore::Array<T>& grid, casacore::Complex* __restrict__& convFuncV, 
     145             :                            casacore::Complex& nvalue,
     146             :                            casacore::Double& wVal, casacore::Vector<casacore::Int>& scaledSupport, 
     147             :                            casacore::Vector<casacore::Float>& scaledSampling, casacore::Vector<casacore::Double>& off,
     148             :                            casacore::Vector<casacore::Int>& convOrigin, casacore::Vector<casacore::Int>& /*cfShape*/,
     149             :                            casacore::Vector<casacore::Int>& loc, casacore::Vector<casacore::Int>& igrdpos, 
     150             :                            casacore::Double& /*sinDPA*/, casacore::Double& /*cosDPA*/,
     151             :                            casacore::Bool& finitePointingOffset, casacore::Bool dopsf);
     152             :   template <class T>
     153             :   void XInnerLoop(const casacore::Int *scaleSupport, const casacore::Float* scaledSampling,
     154             :                   const casacore::Double* off,
     155             :                   const casacore::Int* loc, casacore::Complex& cfArea,  
     156             :                   const casacore::Int * __restrict__ iGrdPosPtr,
     157             :                   casacore::Complex *__restrict__& convFuncV,
     158             :                   const casacore::Int* convOrigin,
     159             :                   casacore::Complex& nvalue,
     160             :                   casacore::Double& wVal,
     161             :                   casacore::Bool& /*finitePointingOffset*/,
     162             :                   casacore::Bool& /*doPSFOnly*/,
     163             :                   T* __restrict__ gridStore,
     164             :                   casacore::Int* iloc,
     165             :                   casacore::Complex& norm,
     166             :                   casacore::Int* igrdpos);
     167             : 
     168             :   template <class T>
     169             :   void accumulateFromGrid(T& nvalue, const T* __restrict__& grid, 
     170             :                           casacore::Vector<casacore::Int>& iGrdPos,
     171             :                           casacore::Complex* __restrict__& convFuncV, 
     172             :                           casacore::Double& wVal, casacore::Vector<casacore::Int>& scaledSupport, 
     173             :                           casacore::Vector<casacore::Float>& scaledSampling, casacore::Vector<casacore::Double>& off,
     174             :                           casacore::Vector<casacore::Int>& convOrigin, casacore::Vector<casacore::Int>& cfShape,
     175             :                           casacore::Vector<casacore::Int>& loc, 
     176             :                           casacore::Complex& phasor, 
     177             :                           casacore::Double& sinDPA, casacore::Double& cosDPA,
     178             :                           casacore::Bool& finitePointingOffset, 
     179             :                           casacore::Matrix<casacore::Complex>& cached_phaseGrad_p);
     180             : 
     181             :     //
     182             :     //------------------------------------------------------------------------------
     183             :     //----------------------------Private parts-------------------------------------
     184             :     //------------------------------------------------------------------------------
     185             :     //
     186             :   private:
     187             :     // casacore::Vector<casacore::Double> uvwScale_p, offset_p, dphase_p;
     188             :     // casacore::Vector<casacore::Int> chanMap_p, polMap_p;
     189             :     // CFStore convFuncStore_p;
     190             :     // //    casacore::Int inc0_p, inc1_p, inc2_p, inc3_p;
     191             :     // casacore::Vector<casacore::Int> inc_p;
     192             :     //    casacore::Vector<casacore::Int> cfMap_p, conjCFMap_p;
     193             :     casacore::Vector<casacore::Int> gridInc_p, cfInc_p;
     194             :     casacore::Matrix<casacore::Complex> cached_phaseGrad_p;
     195             :     casacore::Vector<casacore::Double> cached_PointingOffset_p;
     196             :     //
     197             :     // Re-sample the griddedData on the VisBuffer (a.k.a de-gridding).
     198             :     //
     199             :     template <class T>
     200             :     void DataToGridImpl_p(casacore::Array<T>& griddedData, VBStore& vb,  
     201             :                           casacore::Matrix<casacore::Double>& sumwt,const casacore::Bool& dopsf,
     202             :                           casacore::Bool /*useConjFreqCF*/);
     203             : 
     204             :     void sgrid(casacore::Vector<casacore::Double>& pos, casacore::Vector<casacore::Int>& loc, casacore::Vector<casacore::Double>& off, 
     205             :                casacore::Complex& phasor, const casacore::Int& irow, const casacore::Matrix<casacore::Double>& uvw, 
     206             :                const casacore::Double& dphase, const casacore::Double& freq, 
     207             :                const casacore::Vector<casacore::Double>& scale, const casacore::Vector<casacore::Double>& offset,
     208             :                const casacore::Vector<casacore::Float>& sampling);
     209             : 
     210           0 :     inline casacore::Bool onGrid (const casacore::Int& nx, const casacore::Int& ny, const casacore::Int& nw, 
     211             :                         const casacore::Vector<casacore::Int>& loc, 
     212             :                         const casacore::Vector<casacore::Int>& support)
     213             :     {
     214           0 :       return (((loc(0)-support[0]) >= 0 ) && ((loc(0)+support[0]) < nx) &&
     215           0 :               ((loc(1)-support[1]) >= 0 ) && ((loc(1)+support[1]) < ny) &&
     216           0 :               (loc(2) >= 0) && (loc(2) <= nw));
     217             :     };
     218             : 
     219             :     // casacore::Array assignment operator in CASACore requires lhs.nelements()
     220             :     // == 0 or lhs.nelements()=rhs.nelements()
     221             :     template <class T>
     222           0 :     inline void SETVEC(casacore::Vector<T>& lhs, const casacore::Vector<T>& rhs)
     223           0 :     {lhs.resize(rhs.shape()); lhs = rhs;};
     224             : 
     225             : 
     226             :     //
     227             :     // Internal methods to address a 4D array.  These should ulimately
     228             :     // moved to a Array4D class in CASACore
     229             :     //
     230             : 
     231             :     // This is called less frequently.  Currently once per VisBuffer
     232             :     // inline void cacheAxisIncrements(const casacore::Vector<casacore::Int>& n, casacore::Vector<casacore::Int>& inc)
     233             :     // {inc.resize(4);inc[0]=1, inc[1]=inc[0]*n[0], inc[2]=inc[1]*n[1], inc[3]=inc[2]*n[2];(void)n[3];}
     234             : 
     235             : 
     236             :     // The following method is also called from the inner loop, but
     237             :     // does not use CASA casacore::Vector (which are not thread safe, I (SB) am
     238             :     // told).
     239           0 :     inline casacore::Complex getFrom4DArray(const casacore::Complex *__restrict__& store,
     240             :                                   const casacore::Int* iPos, const casacore::Int* inc)
     241             :     {
     242           0 :       return *(store+(iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]));
     243             :       //      return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];
     244             :     };
     245             : 
     246             :     // The following two methods are called in the innermost loop.
     247           0 :     inline casacore::Complex getFrom4DArray(const casacore::Complex *__restrict__& store,
     248             :                                   const casacore::Vector<casacore::Int>& iPos, const casacore::Vector<casacore::Int>& inc)
     249             :     {
     250           0 :       return *(store+(iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]));
     251             :       //      return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];
     252             :     };
     253             :     inline casacore::DComplex getFrom4DArray(const casacore::DComplex *__restrict__& store,
     254             :                                   const casacore::Vector<casacore::Int>& iPos, const casacore::Vector<casacore::Int>& inc)
     255             :     {
     256             :       return *(store+(iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]));
     257             :       //      return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];
     258             :     };
     259             : 
     260             :     template <class T>
     261           0 :     void addTo4DArray(T *__restrict__& store,
     262             :                       const casacore::Int *__restrict__& iPos, const casacore::Vector<casacore::Int>& inc, 
     263             :                       casacore::Complex& nvalue, casacore::Complex& wt) __restrict__
     264             :     {
     265             :       // T *tmp=store+(iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]);
     266             :       // *tmp += nvalue*wt;
     267           0 :       store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]] += (nvalue*wt);
     268           0 :     }
     269             : 
     270             :     //
     271             :     // This rotates the convolution function by rotating the
     272             :     // co-ordinate system.  For the accuracies already required for
     273             :     // EVLA and ALMA, this is not useful.  Leaving it hear for now....
     274             :     //
     275             :     casacore::Bool reindex(const casacore::Vector<casacore::Int>& in, casacore::Vector<casacore::Int>& out,
     276             :                  const casacore::Double& sinDPA, const casacore::Double& cosDPA,
     277             :                  const casacore::Vector<casacore::Int>& Origin, const casacore::Vector<casacore::Int>& size);
     278             : 
     279             :     casacore::Complex* getConvFunc_p(const double& vbPA,
     280             :                                      casacore::Vector<casacore::Int>& cfShape,
     281             :                                      casacore::Vector<int>& support,
     282             :                                      int& muellerElement,
     283             :                                      CFBuffer& cfb,
     284             :                                      casacore::Double& wVal, casacore::Int& fndx, 
     285             :                                      casacore::Int& wndx,
     286             :                                      PolMapType& mNdx, PolMapType& conjMNdx,
     287             :                                      casacore::Int& ipol, casacore::uInt& mRow);
     288             :     void cachePhaseGrad_p(const casacore::Vector<casacore::Double>& pointingOffset,
     289             :                           const casacore::Vector<casacore::Int>&cfShape,
     290             :                           const casacore::Vector<casacore::Int>& convOrigin,
     291             :                           const casacore::Double& cfRefFreq,
     292             :                           const casacore::Double& imRefFreq,
     293             :                           const casacore::Int& spwID=0, const casacore::Int& fieldId=0);
     294             :   };
     295             : }; //# NAMESPACE CASA - END
     296             : 
     297             : #endif // 

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