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Current view: top level - synthesis/TransformMachines - VisibilityResamplerBase.h (source / functions) Hit Total Coverage
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Date: 2023-11-06 10:06:49 Functions: 0 18 0.0 %

          Line data    Source code
       1             : // -*- C++ -*-
       2             : //# VisibilityResamplerBase.h: Definition of the VisibilityResamplerBase class
       3             : //# Copyright (C) 1997,1998,1999,2000,2001,2002,2003
       4             : //# Associated Universities, Inc. Washington DC, USA.
       5             : //#
       6             : //# This library is free software; you can redistribute it and/or modify it
       7             : //# under the terms of the GNU Library General Public License as published by
       8             : //# the Free Software Foundation; either version 2 of the License, or (at your
       9             : //# option) any later version.
      10             : //#
      11             : //# This library is distributed in the hope that it will be useful, but WITHOUT
      12             : //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
      13             : //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
      14             : //# License for more details.
      15             : //#
      16             : //# You should have received a copy of the GNU Library General Public License
      17             : //# along with this library; if not, write to the Free Software Foundation,
      18             : //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
      19             : //#
      20             : //# Correspondence concerning AIPS++ should be addressed as follows:
      21             : //#        Internet email: aips2-request@nrao.edu.
      22             : //#        Postal address: AIPS++ Project Office
      23             : //#                        National Radio Astronomy Observatory
      24             : //#                        520 Edgemont Road
      25             : //#                        Charlottesville, VA 22903-2475 USA
      26             : //#
      27             : //# $Id$
      28             : 
      29             : #ifndef SYNTHESIS_VISIBILITYRESAMPLERBASE_H
      30             : #define SYNTHESIS_VISIBILITYRESAMPLERBASE_H
      31             : 
      32             : #include <synthesis/TransformMachines/CFStore.h>
      33             : #include <synthesis/TransformMachines/CFStore2.h>
      34             : #include <synthesis/TransformMachines/ConvolutionFunction.h>
      35             : #include <synthesis/TransformMachines/Utils.h>
      36             : #include <synthesis/TransformMachines/VBStore.h>
      37             : #include <msvis/MSVis/VisBuffer.h>
      38             : #include <casacore/casa/Arrays/Array.h>
      39             : #include <casacore/casa/Arrays/Vector.h>
      40             : #include <stdcasa/thread/AsynchronousTools.h>
      41             : 
      42             : #include <casacore/casa/Logging/LogIO.h>
      43             : #include <casacore/casa/Logging/LogSink.h>
      44             : #include <casacore/casa/Logging/LogMessage.h>
      45             : #include <casacore/casa/OS/Timer.h>
      46             : 
      47             : namespace casa { //# NAMESPACE CASA - BEGIN
      48             :   class VisibilityResamplerBase
      49             :   {
      50             :   public: 
      51           0 :     VisibilityResamplerBase(): 
      52             :       runTimeG_p(0.0), runTimeDG_p(0.0),runTimeG1_p(0.0), runTimeG2_p(0.0), runTimeG3_p(0.0), runTimeG4_p(0.0), runTimeG5_p(0.0), runTimeG6_p(0.0), runTimeG7_p(0.0),
      53             :       timer_p(),
      54             :       uvwScale_p(), offset_p(), chanMap_p(), polMap_p(), spwChanFreq_p(), spwChanConjFreq_p (), convFuncStore_p(), inc_p(),
      55           0 :       cfMap_p(), conjCFMap_p(), paTolerance_p(360.0)
      56             : 
      57           0 :     {};
      58             :     // VisibilityResamplerBase(const CFStore& cfs): 
      59             :     //   uvwScale_p(), offset_p(), chanMap_p(), polMap_p(), convFuncStore_p(), inc_p(),
      60             :     //   cfMap_p(), conjCFMap_p()
      61             :     // {setConvFunc(cfs);};
      62             : 
      63             :     VisibilityResamplerBase(const VisibilityResamplerBase& other):
      64             :       uvwScale_p(), offset_p(), chanMap_p(), polMap_p(), spwChanFreq_p(), spwChanConjFreq_p (), convFuncStore_p(), inc_p(),
      65             :       cfMap_p(), conjCFMap_p(), paTolerance_p(360.0)
      66             :     {copy(other);}
      67             : 
      68           0 :     virtual ~VisibilityResamplerBase() {};
      69             : 
      70             :     VisibilityResamplerBase& operator=(const VisibilityResamplerBase& other);
      71             : 
      72             :     virtual VisibilityResamplerBase* clone() = 0;
      73             : 
      74             :     virtual void copy(const VisibilityResamplerBase& other);
      75             :     virtual void setParams(const casacore::Vector<casacore::Double>& uvwScale, 
      76             :                            const casacore::Vector<casacore::Double>& offset,
      77             :                            const casacore::Vector<casacore::Double>& dphase) = 0;
      78             : 
      79             :     virtual void setMaps(const casacore::Vector<casacore::Int>& chanMap, const casacore::Vector<casacore::Int>& polMap) = 0;
      80             :     virtual void setCFMaps(const casacore::Vector<casacore::Int>& cfMap, const casacore::Vector<casacore::Int>& conjCFMap)=0;
      81             :     virtual void setFreqMaps(const casacore::Matrix<casacore::Double>& spwChanFreqs, const casacore::Matrix<casacore::Double>& spwnChanConjFreqs) = 0;
      82             : 
      83             :     virtual void setConvFunc(const CFStore& cfs) = 0;
      84             :     virtual void setPATolerance(const double& dPA) = 0;
      85             :     //
      86             :     //------------------------------------------------------------------------------
      87             :     //
      88             :     // Re-sample the griddedData on the VisBuffer (a.k.a gridding).
      89             :     //
      90             :     // In this class, these just call the private templated version.
      91             :     // The first variant grids onto a double precision grid while the
      92             :     // second one does it on a single precision grid.
      93             :     //
      94             :     virtual void DataToGrid(casacore::Array<casacore::DComplex>& griddedData, VBStore& vbs, 
      95             :                             casacore::Matrix<casacore::Double>& sumwt, const casacore::Bool& dopsf,
      96             :                             casacore::Bool useConjFreqCF=false) = 0;
      97             : 
      98             :     virtual void DataToGrid(casacore::Array<casacore::Complex>& griddedData, VBStore& vbs, 
      99             :                             casacore::Matrix<casacore::Double>& sumwt, const casacore::Bool& dopsf,
     100             :                             casacore::Bool useConjFreqCF=false) = 0;
     101             :     //
     102             :     //------------------------------------------------------------------------------
     103             :     //
     104             :     // Re-sample VisBuffer to a regular grid (griddedData) (a.k.a. de-gridding)
     105             :     //
     106             :     virtual void GridToData(VBStore& vbs,const casacore::Array<casacore::Complex>& griddedData) = 0; 
     107             :     //    virtual void GridToData(VBStore& vbs, casacore::Array<casacore::Complex>& griddedData); 
     108             : 
     109             :     virtual void ComputeResiduals(VBStore& vbs) = 0;
     110             :     
     111             :     // Forward looking genealogical baggage -- required for the
     112             :     // MultiThreadedVisibilityResampler
     113             :     virtual void init(const casacore::Bool& doublePrecision) = 0;
     114             :     virtual void GatherGrids(casacore::Array<casacore::DComplex>& griddedData, casacore::Matrix<casacore::Double>& sumwt) = 0;
     115             :     virtual void GatherGrids(casacore::Array<casacore::Complex>& griddedData, casacore::Matrix<casacore::Double>& sumwt) = 0;
     116             :     virtual void initializePutBuffers(const casacore::Array<casacore::DComplex>& griddedData,
     117             :                                       const casacore::Matrix<casacore::Double>& sumwt) = 0;
     118             :     virtual void initializePutBuffers(const casacore::Array<casacore::Complex>& griddedData,
     119             :                                       const casacore::Matrix<casacore::Double>& sumwt) = 0;
     120             :     virtual void initializeDataBuffers(VBStore& vbs)=0;
     121             :     //
     122             :     // Aliases for more readable code at the FTMachine layer.
     123             :     //
     124           0 :     inline void finalizeToSky(casacore::Array<casacore::DComplex>& griddedData, casacore::Matrix<casacore::Double>& sumwt) 
     125           0 :     {GatherGrids(griddedData, sumwt);};
     126           0 :     inline void finalizeToSky(casacore::Array<casacore::Complex>& griddedData, casacore::Matrix<casacore::Double>& sumwt) 
     127           0 :     {GatherGrids(griddedData, sumwt);};
     128           0 :     inline void initializeToSky(const casacore::Array<casacore::DComplex>& griddedData,const casacore::Matrix<casacore::Double>& sumwt) 
     129           0 :     {initializePutBuffers(griddedData, sumwt);};
     130           0 :     inline void initializeToSky(const casacore::Array<casacore::Complex>& griddedData,const casacore::Matrix<casacore::Double>& sumwt)
     131           0 :     {initializePutBuffers(griddedData, sumwt);};
     132             :     const casacore::Vector<casacore::Int> getCFMap() {return cfMap_p;};
     133             :     const casacore::Vector<casacore::Int> getConjCFMap() {return conjCFMap_p;};
     134             : 
     135             :     
     136             :     virtual void releaseBuffers() = 0;
     137             :     VBRow2CFMapType& getVBRow2CFMap() {return vbRow2CFMap_p;};
     138           0 :     VBRow2CFBMapType& getVBRow2CFBMap() {return vbRow2CFBMap_p;};
     139             :     virtual casacore::Int makeVBRow2CFMap(CFStore2& cfs,
     140             :                                 ConvolutionFunction& cf,
     141             :                                 const VisBuffer& vb, const casacore::Quantity& dPA,
     142             :                                 const casacore::Vector<casacore::Int>& dataChan2ImChanMap,
     143             :                                 const casacore::Vector<casacore::Int>& dataPol2ImPolMap,
     144             :                                 const casacore::Vector<casacore::Double>& pointingOffset);
     145             : 
     146             :     casacore::Double runTimeG_p, runTimeDG_p, runTimeG1_p, runTimeG2_p, runTimeG3_p, runTimeG4_p, runTimeG5_p, runTimeG6_p, runTimeG7_p;
     147             :     casacore::Timer timer_p;
     148             :     //
     149             :     //------------------------------------------------------------------------------
     150             :     //----------------------------Private parts-------------------------------------
     151             :     //------------------------------------------------------------------------------
     152             :     //
     153             :     //  private:
     154             :   protected:
     155             :     casacore::Vector<casacore::Double> uvwScale_p, offset_p, dphase_p;
     156             :     casacore::Vector<casacore::Int> chanMap_p, polMap_p;
     157             :     casacore::Matrix<casacore::Double> spwChanFreq_p, spwChanConjFreq_p;
     158             :     CFStore convFuncStore_p;
     159             :     //    casacore::Int inc0_p, inc1_p, inc2_p, inc3_p;
     160             :     casacore::Vector<casacore::Int> inc_p;
     161             :     casacore::Int* __restrict__ incPtr_p;
     162             :     casacore::Vector<casacore::Int> cfMap_p, conjCFMap_p;
     163             :     VBRow2CFMapType vbRow2CFMap_p;
     164             :     VBRow2CFBMapType vbRow2CFBMap_p;
     165             :     double paTolerance_p;
     166             : 
     167             :     void sgrid(casacore::Int& ndim, 
     168             :                casacore::Double* __restrict__  pos, 
     169             :                casacore::Int* __restrict__  loc, 
     170             :                casacore::Int* __restrict__  off, 
     171             :                casacore::Complex& phasor, const casacore::Int& irow, 
     172             :                const casacore::Double* __restrict__  uvw, 
     173             :                const casacore::Double& dphase, const casacore::Double& freq, 
     174             :                const casacore::Double* __restrict__  scale, 
     175             :                const casacore::Double* __restrict__  offset,
     176             :                const casacore::Float* __restrict__  sampling);
     177             : 
     178           0 :     inline casacore::Bool onGrid (const casacore::Int& nx, const casacore::Int& ny, 
     179             :                         const casacore::Vector<casacore::Int>& __restrict__ loc, 
     180             :                         const casacore::Vector<casacore::Int>& __restrict__ support) __restrict__ 
     181             :     {
     182           0 :       return (((loc(0)-support[0]) >= 0 ) && ((loc(0)+support[0]) < nx) &&
     183           0 :               ((loc(1)-support[1]) >= 0 ) && ((loc(1)+support[1]) < ny));
     184             :     };
     185             :     inline casacore::Bool onGrid (const casacore::Int& nx, const casacore::Int& ny, 
     186             :                         const casacore::Int& loc0, const casacore::Int& loc1, 
     187             :                         const casacore::Int& support) __restrict__ 
     188             :     {
     189             :       return (((loc0-support) >= 0 ) && ((loc0+support) < nx) &&
     190             :               ((loc1-support) >= 0 ) && ((loc1+support) < ny));
     191             :     };
     192             : 
     193             :     // casacore::Array assignment operator in CASACore requires lhs.nelements()
     194             :     // == 0 or lhs.nelements()=rhs.nelements()
     195             :     // template <class T>
     196             :     // inline void SETVEC(casacore::Vector<T>& lhs, const casacore::Vector<T>& rhs)
     197             :     // {lhs.resize(rhs.shape()); lhs = rhs;};
     198             : 
     199             : 
     200             :     //===============================================================================
     201             :     // CASACORE-LEVEL MATERIAL
     202             :     //===============================================================================
     203             :     // Internal methods to address a 4D array.  These should ulimately
     204             :     // moved to a Array4D class in CASACore
     205             :     //
     206             : 
     207             :     // This is called less frequently.  Currently once per VisBuffer
     208           0 :     inline void cacheAxisIncrements(const casacore::Int& n0, const casacore::Int& n1, const casacore::Int& n2, const casacore::Int& n3)
     209             :     {
     210             :       //      inc0_p=1, inc1_p=inc0_p*n0, inc2_p=inc1_p*n1, inc3_p=inc2_p*n2;(void)n3;
     211           0 :       inc_p.resize(4);
     212           0 :       inc_p[0]=1; inc_p[1]=inc_p[0]*n0; inc_p[2]=inc_p[1]*n1; inc_p[3]=inc_p[2]*n2;(void)n3;
     213             :       casacore::Bool D;
     214           0 :       incPtr_p = inc_p.getStorage(D);
     215           0 :     }
     216           0 :     inline void cacheAxisIncrements(const casacore::Vector<casacore::Int>& n)
     217           0 :     {cacheAxisIncrements(n[0],n[1],n[2],n[3]);}
     218             : 
     219           0 :     inline void cacheAxisIncrements(const casacore::Vector<casacore::Int>& n, casacore::Vector<casacore::Int>& inc)
     220           0 :     {inc.resize(4);inc[0]=1; inc[1]=inc[0]*n[0]; inc[2]=inc[1]*n[1]; inc[3]=inc[2]*n[2];(void)n[3];}
     221             : 
     222             :     inline void cacheAxisIncrements(const casacore::Int n[4], casacore::Int inc[4])
     223             :     {inc[0]=1; inc[1]=inc[0]*n[0]; inc[2]=inc[1]*n[1]; inc[3]=inc[2]*n[2];(void)n[3];}
     224             : 
     225             :     // Version that use internally cached inc_p
     226             :     //    template <class T>
     227           0 :     inline void addTo4DArray(casacore::DComplex* __restrict__& store, casacore::Int* __restrict__& iPos, 
     228             :                              casacore::Complex& nvalue, casacore::Double& wt) __restrict__ 
     229           0 :     {addTo4DArray(store, iPos, incPtr_p, nvalue, wt);}
     230             : 
     231           0 :     inline void addTo4DArray(casacore::Complex* __restrict__& store, casacore::Int* __restrict__& iPos, 
     232             :                              casacore::Complex& nvalue, casacore::Double& wt) __restrict__ 
     233           0 :     {addTo4DArray(store, iPos, incPtr_p, nvalue, wt);}
     234             : 
     235             :     
     236             :     // Version where inc_p is supplied from outside
     237           0 :     inline void addTo4DArray(casacore::DComplex* __restrict__& store, casacore::Int* __restrict__& iPos, 
     238             :                              casacore::Int* __restrict__ inc, casacore::Complex& nvalue, casacore::Double& wt) __restrict__ 
     239           0 :     {store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]] += (nvalue*casacore::Complex(wt));}
     240             : 
     241           0 :     inline void addTo4DArray(casacore::Complex* __restrict__& store, casacore::Int* __restrict__& iPos, 
     242             :                              casacore::Int* __restrict__ inc, casacore::Complex& nvalue, casacore::Double& wt) __restrict__ 
     243           0 :     {store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]] += (nvalue*casacore::Complex(wt));}
     244             : 
     245             : 
     246           0 :     inline casacore::Complex getFrom4DArray(const casacore::Complex* __restrict__& store, 
     247             :                                   const casacore::Int* __restrict__& iPos, 
     248             :                                   const casacore::Vector<casacore::Int>& inc) 
     249             :     //  __restrict__ 
     250           0 :     {return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];};
     251             : 
     252             :     inline casacore::Complex getFrom4DArray(const casacore::Complex* __restrict__& store, 
     253             :                                   const casacore::Vector<casacore::Int> iPos, const casacore::Vector<casacore::Int>& inc) 
     254             :     //  __restrict__ 
     255             :     {return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];};
     256             : 
     257             :     inline casacore::DComplex getFrom4DArray(const casacore::DComplex* __restrict__& store, 
     258             :                                    const casacore::Int* __restrict__& iPos, 
     259             :                                    const casacore::Vector<casacore::Int>& inc) 
     260             :     //  __restrict__ 
     261             :     {return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];};
     262             : 
     263             :     inline casacore::DComplex getFrom4DArray(const casacore::DComplex* __restrict__& store, 
     264             :                                   const casacore::Vector<casacore::Int> iPos, const casacore::Vector<casacore::Int>& inc) 
     265             :     //  __restrict__ 
     266             :     {return store[iPos[0] + iPos[1]*inc[1] + iPos[2]*inc[2] +iPos[3]*inc[3]];};
     267             : 
     268             : 
     269             :     // The following two methods are called in the innermost loop.
     270           0 :     inline casacore::Complex getFrom4DArray(const casacore::Complex* __restrict__& store, const casacore::Int* __restrict__& iPos) 
     271             :     //  __restrict__ 
     272           0 :     {return getFrom4DArray(store, iPos, inc_p);}
     273             : 
     274             :     inline casacore::DComplex getFrom4DArray(const casacore::DComplex* __restrict__& store, const casacore::Int* __restrict__& iPos) 
     275             :     //  __restrict__ 
     276             :     {return getFrom4DArray(store, iPos, inc_p);}
     277             : 
     278             :   };
     279             : }; //# NAMESPACE CASA - END
     280             : 
     281             : #endif // 

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