LCOV - code coverage report
Current view: top level - usr/include/google/protobuf - arena_impl.h (source / functions) Hit Total Coverage
Test: ctest_coverage.info Lines: 0 2 0.0 %
Date: 2023-11-06 10:06:49 Functions: 0 1 0.0 %

          Line data    Source code
       1             : // Protocol Buffers - Google's data interchange format
       2             : // Copyright 2008 Google Inc.  All rights reserved.
       3             : // https://developers.google.com/protocol-buffers/
       4             : //
       5             : // Redistribution and use in source and binary forms, with or without
       6             : // modification, are permitted provided that the following conditions are
       7             : // met:
       8             : //
       9             : //     * Redistributions of source code must retain the above copyright
      10             : // notice, this list of conditions and the following disclaimer.
      11             : //     * Redistributions in binary form must reproduce the above
      12             : // copyright notice, this list of conditions and the following disclaimer
      13             : // in the documentation and/or other materials provided with the
      14             : // distribution.
      15             : //     * Neither the name of Google Inc. nor the names of its
      16             : // contributors may be used to endorse or promote products derived from
      17             : // this software without specific prior written permission.
      18             : //
      19             : // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
      20             : // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
      21             : // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
      22             : // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
      23             : // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
      24             : // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
      25             : // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
      26             : // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
      27             : // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
      28             : // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
      29             : // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
      30             : 
      31             : // This file defines an Arena allocator for better allocation performance.
      32             : 
      33             : #ifndef GOOGLE_PROTOBUF_ARENA_IMPL_H__
      34             : #define GOOGLE_PROTOBUF_ARENA_IMPL_H__
      35             : 
      36             : #include <atomic>
      37             : #include <limits>
      38             : 
      39             : #include <google/protobuf/stubs/common.h>
      40             : #include <google/protobuf/stubs/logging.h>
      41             : 
      42             : #include <google/protobuf/stubs/port.h>
      43             : 
      44             : #ifdef ADDRESS_SANITIZER
      45             : #include <sanitizer/asan_interface.h>
      46             : #endif  // ADDRESS_SANITIZER
      47             : 
      48             : namespace google {
      49             : 
      50             : namespace protobuf {
      51             : namespace internal {
      52             : 
      53           0 : inline size_t AlignUpTo8(size_t n) {
      54             :   // Align n to next multiple of 8 (from Hacker's Delight, Chapter 3.)
      55           0 :   return (n + 7) & -8;
      56             : }
      57             : 
      58             : // This class provides the core Arena memory allocation library. Different
      59             : // implementations only need to implement the public interface below.
      60             : // Arena is not a template type as that would only be useful if all protos
      61             : // in turn would be templates, which will/cannot happen. However separating
      62             : // the memory allocation part from the cruft of the API users expect we can
      63             : // use #ifdef the select the best implementation based on hardware / OS.
      64             : class LIBPROTOBUF_EXPORT ArenaImpl {
      65             :  public:
      66             :   struct Options {
      67             :     size_t start_block_size;
      68             :     size_t max_block_size;
      69             :     char* initial_block;
      70             :     size_t initial_block_size;
      71             :     void* (*block_alloc)(size_t);
      72             :     void (*block_dealloc)(void*, size_t);
      73             : 
      74             :     template <typename O>
      75             :     explicit Options(const O& options)
      76             :       : start_block_size(options.start_block_size),
      77             :         max_block_size(options.max_block_size),
      78             :         initial_block(options.initial_block),
      79             :         initial_block_size(options.initial_block_size),
      80             :         block_alloc(options.block_alloc),
      81             :         block_dealloc(options.block_dealloc) {}
      82             :   };
      83             : 
      84             :   template <typename O>
      85             :   explicit ArenaImpl(const O& options) : options_(options) {
      86             :     if (options_.initial_block != NULL && options_.initial_block_size > 0) {
      87             :       GOOGLE_CHECK_GE(options_.initial_block_size, sizeof(Block))
      88             :           << ": Initial block size too small for header.";
      89             :       initial_block_ = reinterpret_cast<Block*>(options_.initial_block);
      90             :     } else {
      91             :       initial_block_ = NULL;
      92             :     }
      93             : 
      94             :     Init();
      95             :   }
      96             : 
      97             :   // Destructor deletes all owned heap allocated objects, and destructs objects
      98             :   // that have non-trivial destructors, except for proto2 message objects whose
      99             :   // destructors can be skipped. Also, frees all blocks except the initial block
     100             :   // if it was passed in.
     101             :   ~ArenaImpl();
     102             : 
     103             :   uint64 Reset();
     104             : 
     105             :   uint64 SpaceAllocated() const;
     106             :   uint64 SpaceUsed() const;
     107             : 
     108             :   void* AllocateAligned(size_t n);
     109             : 
     110             :   void* AllocateAlignedAndAddCleanup(size_t n, void (*cleanup)(void*));
     111             : 
     112             :   // Add object pointer and cleanup function pointer to the list.
     113             :   void AddCleanup(void* elem, void (*cleanup)(void*));
     114             : 
     115             :  private:
     116             :   void* AllocateAlignedFallback(size_t n);
     117             :   void* AllocateAlignedAndAddCleanupFallback(size_t n, void (*cleanup)(void*));
     118             :   void AddCleanupFallback(void* elem, void (*cleanup)(void*));
     119             : 
     120             :   // Node contains the ptr of the object to be cleaned up and the associated
     121             :   // cleanup function ptr.
     122             :   struct CleanupNode {
     123             :     void* elem;              // Pointer to the object to be cleaned up.
     124             :     void (*cleanup)(void*);  // Function pointer to the destructor or deleter.
     125             :   };
     126             : 
     127             :   // Cleanup uses a chunked linked list, to reduce pointer chasing.
     128             :   struct CleanupChunk {
     129             :     static size_t SizeOf(size_t i) {
     130             :       return sizeof(CleanupChunk) + (sizeof(CleanupNode) * (i - 1));
     131             :     }
     132             :     size_t size;           // Total elements in the list.
     133             :     CleanupChunk* next;    // Next node in the list.
     134             :     CleanupNode nodes[1];  // True length is |size|.
     135             :   };
     136             : 
     137             :   class Block;
     138             : 
     139             :   // A thread-unsafe Arena that can only be used within its owning thread.
     140             :   class LIBPROTOBUF_EXPORT SerialArena {
     141             :    public:
     142             :     // The allocate/free methods here are a little strange, since SerialArena is
     143             :     // allocated inside a Block which it also manages.  This is to avoid doing
     144             :     // an extra allocation for the SerialArena itself.
     145             : 
     146             :     // Creates a new SerialArena inside Block* and returns it.
     147             :     static SerialArena* New(Block* b, void* owner, ArenaImpl* arena);
     148             : 
     149             :     // Destroys this SerialArena, freeing all blocks with the given dealloc
     150             :     // function, except any block equal to |initial_block|.
     151             :     static uint64 Free(SerialArena* serial, Block* initial_block,
     152             :                        void (*block_dealloc)(void*, size_t));
     153             : 
     154             :     void CleanupList();
     155             :     uint64 SpaceUsed() const;
     156             : 
     157             :     void* AllocateAligned(size_t n) {
     158             :       GOOGLE_DCHECK_EQ(internal::AlignUpTo8(n), n);  // Must be already aligned.
     159             :       GOOGLE_DCHECK_GE(limit_, ptr_);
     160             :       if (GOOGLE_PREDICT_FALSE(static_cast<size_t>(limit_ - ptr_) < n)) {
     161             :         return AllocateAlignedFallback(n);
     162             :       }
     163             :       void* ret = ptr_;
     164             :       ptr_ += n;
     165             : #ifdef ADDRESS_SANITIZER
     166             :       ASAN_UNPOISON_MEMORY_REGION(ret, n);
     167             : #endif  // ADDRESS_SANITIZER
     168             :       return ret;
     169             :     }
     170             : 
     171             :     void AddCleanup(void* elem, void (*cleanup)(void*)) {
     172             :       if (GOOGLE_PREDICT_FALSE(cleanup_ptr_ == cleanup_limit_)) {
     173             :         AddCleanupFallback(elem, cleanup);
     174             :         return;
     175             :       }
     176             :       cleanup_ptr_->elem = elem;
     177             :       cleanup_ptr_->cleanup = cleanup;
     178             :       cleanup_ptr_++;
     179             :     }
     180             : 
     181             :     void* AllocateAlignedAndAddCleanup(size_t n, void (*cleanup)(void*)) {
     182             :       void* ret = AllocateAligned(n);
     183             :       AddCleanup(ret, cleanup);
     184             :       return ret;
     185             :     }
     186             : 
     187             :     void* owner() const { return owner_; }
     188             :     SerialArena* next() const { return next_; }
     189             :     void set_next(SerialArena* next) { next_ = next; }
     190             : 
     191             :    private:
     192             :     void* AllocateAlignedFallback(size_t n);
     193             :     void AddCleanupFallback(void* elem, void (*cleanup)(void*));
     194             :     void CleanupListFallback();
     195             : 
     196             :     ArenaImpl* arena_;        // Containing arena.
     197             :     void* owner_;             // &ThreadCache of this thread;
     198             :     Block* head_;             // Head of linked list of blocks.
     199             :     CleanupChunk* cleanup_;   // Head of cleanup list.
     200             :     SerialArena* next_;       // Next SerialArena in this linked list.
     201             : 
     202             :     // Next pointer to allocate from.  Always 8-byte aligned.  Points inside
     203             :     // head_ (and head_->pos will always be non-canonical).  We keep these
     204             :     // here to reduce indirection.
     205             :     char* ptr_;
     206             :     char* limit_;
     207             : 
     208             :     // Next CleanupList members to append to.  These point inside cleanup_.
     209             :     CleanupNode* cleanup_ptr_;
     210             :     CleanupNode* cleanup_limit_;
     211             :   };
     212             : 
     213             :   // Blocks are variable length malloc-ed objects.  The following structure
     214             :   // describes the common header for all blocks.
     215             :   class LIBPROTOBUF_EXPORT Block {
     216             :    public:
     217             :     Block(size_t size, Block* next);
     218             : 
     219             :     char* Pointer(size_t n) {
     220             :       GOOGLE_DCHECK(n <= size_);
     221             :       return reinterpret_cast<char*>(this) + n;
     222             :     }
     223             : 
     224             :     Block* next() const { return next_; }
     225             :     size_t pos() const { return pos_; }
     226             :     size_t size() const { return size_; }
     227             :     void set_pos(size_t pos) { pos_ = pos; }
     228             : 
     229             :    private:
     230             :     Block* next_;   // Next block for this thread.
     231             :     size_t pos_;
     232             :     size_t size_;
     233             :     // data follows
     234             :   };
     235             : 
     236             :   struct ThreadCache {
     237             : #if defined(GOOGLE_PROTOBUF_NO_THREADLOCAL)
     238             :     // If we are using the ThreadLocalStorage class to store the ThreadCache,
     239             :     // then the ThreadCache's default constructor has to be responsible for
     240             :     // initializing it.
     241             :     ThreadCache() : last_lifecycle_id_seen(-1), last_serial_arena(NULL) {}
     242             : #endif
     243             : 
     244             :     // The ThreadCache is considered valid as long as this matches the
     245             :     // lifecycle_id of the arena being used.
     246             :     int64 last_lifecycle_id_seen;
     247             :     SerialArena* last_serial_arena;
     248             :   };
     249             :   static std::atomic<int64> lifecycle_id_generator_;
     250             : #if defined(GOOGLE_PROTOBUF_NO_THREADLOCAL)
     251             :   // Android ndk does not support GOOGLE_THREAD_LOCAL keyword so we use a custom thread
     252             :   // local storage class we implemented.
     253             :   // iOS also does not support the GOOGLE_THREAD_LOCAL keyword.
     254             :   static ThreadCache& thread_cache();
     255             : #elif defined(PROTOBUF_USE_DLLS)
     256             :   // Thread local variables cannot be exposed through DLL interface but we can
     257             :   // wrap them in static functions.
     258             :   static ThreadCache& thread_cache();
     259             : #else
     260             :   static GOOGLE_THREAD_LOCAL ThreadCache thread_cache_;
     261             :   static ThreadCache& thread_cache() { return thread_cache_; }
     262             : #endif
     263             : 
     264             :   void Init();
     265             : 
     266             :   // Free all blocks and return the total space used which is the sums of sizes
     267             :   // of the all the allocated blocks.
     268             :   uint64 FreeBlocks();
     269             :   // Delete or Destruct all objects owned by the arena.
     270             :   void CleanupList();
     271             : 
     272             :   inline void CacheSerialArena(SerialArena* serial) {
     273             :     thread_cache().last_serial_arena = serial;
     274             :     thread_cache().last_lifecycle_id_seen = lifecycle_id_;
     275             :     // TODO(haberman): evaluate whether we would gain efficiency by getting rid
     276             :     // of hint_.  It's the only write we do to ArenaImpl in the allocation path,
     277             :     // which will dirty the cache line.
     278             : 
     279             :     hint_.store(serial, std::memory_order_release);
     280             :   }
     281             : 
     282             : 
     283             :   std::atomic<SerialArena*>
     284             :       threads_;                     // Pointer to a linked list of SerialArena.
     285             :   std::atomic<SerialArena*> hint_;  // Fast thread-local block access
     286             :   std::atomic<size_t> space_allocated_;  // Total size of all allocated blocks.
     287             : 
     288             :   Block *initial_block_;     // If non-NULL, points to the block that came from
     289             :                              // user data.
     290             : 
     291             :   Block* NewBlock(Block* last_block, size_t min_bytes);
     292             : 
     293             :   SerialArena* GetSerialArena();
     294             :   bool GetSerialArenaFast(SerialArena** arena);
     295             :   SerialArena* GetSerialArenaFallback(void* me);
     296             :   int64 lifecycle_id_;  // Unique for each arena. Changes on Reset().
     297             : 
     298             :   Options options_;
     299             : 
     300             :   GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArenaImpl);
     301             :   // All protos have pointers back to the arena hence Arena must have
     302             :   // pointer stability.
     303             :   ArenaImpl(ArenaImpl&&) = delete;
     304             :   ArenaImpl& operator=(ArenaImpl&&) = delete;
     305             : 
     306             :  public:
     307             :   // kBlockHeaderSize is sizeof(Block), aligned up to the nearest multiple of 8
     308             :   // to protect the invariant that pos is always at a multiple of 8.
     309             :   static const size_t kBlockHeaderSize = (sizeof(Block) + 7) & -8;
     310             :   static const size_t kSerialArenaSize = (sizeof(SerialArena) + 7) & -8;
     311             :   static_assert(kBlockHeaderSize % 8 == 0,
     312             :                 "kBlockHeaderSize must be a multiple of 8.");
     313             :   static_assert(kSerialArenaSize % 8 == 0,
     314             :                 "kSerialArenaSize must be a multiple of 8.");
     315             : };
     316             : 
     317             : }  // namespace internal
     318             : }  // namespace protobuf
     319             : 
     320             : }  // namespace google
     321             : #endif  // GOOGLE_PROTOBUF_ARENA_IMPL_H__

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