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00001 //# Vector.h: A 1-D Specialization of the Array Class 00002 //# Copyright (C) 1993,1994,1995,1996,1998,1999,2000,2001,2002,2003 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id: Vector.h 21130 2011-10-18 07:39:05Z gervandiepen $ 00027 00028 #ifndef CASA_VECTOR_H 00029 #define CASA_VECTOR_H 00030 00031 //# Includes 00032 #include <casa/Arrays/Array.h> 00033 00034 //# Forward declarations 00035 //template <class T, class U> class vector; 00036 #if defined(WHATEVER_VECTOR_FORWARD_DEC) 00037 WHATEVER_VECTOR_FORWARD_DEC; 00038 #else 00039 #include <casa/stdvector.h> 00040 #endif 00041 00042 #include <set> 00043 00044 namespace casa { //#Begin namespace casa 00045 00046 // <summary> A 1-D Specialization of the Array class </summary> 00047 // <reviewed reviewer="UNKNOWN" date="before2004/08/25" tests="" demos=""> 00048 // </reviewed> 00049 // 00050 // Vector objects are one-dimensional specializations (e.g., more convenient 00051 // and efficient indexing) of the general Array class. You might also want 00052 // to look at the Array documentation to see inherited functionality. A 00053 // tutorial on using the array classes in general is available in the 00054 // "AIPS++ Programming Manual". 00055 // 00056 // Generally the member functions of Array are also available in 00057 // Vector versions 00058 // which take an integer where the array needs an IPosition. Since the Vector 00059 // is one-dimensional, the IPositions are overkill, although you may 00060 // use those versions if you want to. 00061 // <srcblock> 00062 // Vector<Int> vi(100); // Vector 100 elements long. 00063 // vi.resize(50); // Now only 50 long. 00064 // </srcblock> 00065 // 00066 // Slices may be taken with the Slice class. To take a slice, one "indexes" 00067 // with Slice(start, length, inc) where end and inc are optional. 00068 // <srcblock> 00069 // Vector<Float> vf(100); 00070 // //... 00071 // vf(Slice(0,50,2)) = vf(Slice(1,50,2)); // Copy values from odd onto even 00072 // Vector<Float> firstHalf, secondHalf; 00073 // firstHalf.reference(vf(Slice(0,50))); 00074 // secondHalf.reference(vf(Slice(50,50))); 00075 // // Now we have aliases for two slices into the Vector 00076 // </srcblock> 00077 // 00078 // Element-by-element arithmetic and logical operations are available (in 00079 // aips/ArrayMath.h and aips/ArrayLogical.h) as well as dot and cross 00080 // products (in aips/MatrixMath.h). 00081 // 00082 // A Vector can be constructed from an STL <src>vector</src>. The reverse 00083 // operation (<src>Array::tovector()</src>) can construct an STL 00084 // <src>vector</src> from any Array. 00085 // <note role=tip> To create any other STL container from an Array (or 00086 // the reverse), always create from/to a <src>vector</src>, and use the 00087 // range constructor to create from/to others (like set, list, deque). </note> 00088 // 00089 // As with the Arrays, if the preprocessor symbol AIPS_DEBUG is 00090 // defined at compile time invariants will be checked on entry to most 00091 // member functions. Additionally, if AIPS_ARRAY_INDEX_CHECK is defined 00092 // index operations will be bounds-checked. Neither of these should 00093 // be defined for production code. 00094 00095 template<class T> class Vector : public Array<T> 00096 { 00097 public: 00098 // A zero-length Vector. 00099 Vector(); 00100 00101 // A Vector with a defined length and origin of zero. 00102 // <group> 00103 explicit Vector(uInt Length); 00104 explicit Vector(const IPosition& Length); 00105 // </group> 00106 00107 // A Vector with a defined length and origin of zero. 00108 // Fill it with the initial value. 00109 // <group> 00110 Vector(uInt Length, const T &initialValue); 00111 Vector(const IPosition& Length, const T &initialValue); 00112 // </group> 00113 00114 // Create a Vector from the given Block "other." Make it length "nr" 00115 // and copy over that many elements. 00116 Vector(const Block<T> &other, Int nr); 00117 // Create a Vector of lenght other.nelements() and copy over its values. 00118 explicit Vector(const Block<T> &other); 00119 00120 // Create a reference to other. 00121 Vector(const Vector<T> &other); 00122 00123 // Create a reference to the other array. 00124 // It is always possible if the array has zero or one axes. 00125 // If it has > 1 axes, it is only possible if the array has at most 00126 // one axis with length > 1. In that case the degenerated axes are removed. 00127 Vector(const Array<T> &other); 00128 00129 // Create an Vector of a given shape from a pointer. 00130 Vector(const IPosition &shape, T *storage, StorageInitPolicy policy = COPY); 00131 // Create an Vector of a given shape from a pointer. Because the pointer 00132 // is const, a copy is always made. 00133 Vector(const IPosition &shape, const T *storage); 00134 00135 // Create a Vector from an STL vector (see <src>tovector()</src> in 00136 // <linkto class=Array>Array</linkto> for the reverse operation). 00137 // <note role=tip> Both this constructor and the tovector() are 00138 // defined in <src>Vector2.cc</src>. In case of DIY template instantiation 00139 // the appropriate templates are instantiated using the macro 00140 // <src>AIPS_VECTOR2_AUX_TEMPLATES(X)</src> 00141 // defined in <src>Vector2.cc</src> (<src>X</src> is the template 00142 // argument needed). </note> 00143 template <class U> 00144 Vector(const vector<T, U> &other); 00145 00146 template <class U> 00147 Vector(const std::set<U>& other); 00148 00149 // Define a destructor, otherwise the compiler makes a static one. 00150 virtual ~Vector(); 00151 00152 // Assign the other array (which must be of dimension one) to this vector. 00153 // If the shapes mismatch, this array is resized. 00154 virtual void assign (const Array<T>& other); 00155 00156 // Create a reference to "other", which must be of dimension one. 00157 virtual void reference(const Array<T> &other); 00158 00159 // Resize this Vector to the given length. 00160 // The default copyValues flag is False. 00161 //# Note that the 3rd resize function is necessary, because that 00162 //# function is virtual in the base class (otherwise it would 00163 //# be hidden). 00164 // Resize without argument is equal to resize(0, False). 00165 // <group> 00166 void resize(uInt len, Bool copyValues=False) 00167 { if (len != this->nelements()) resize (IPosition(1,len), copyValues); } 00168 virtual void resize(const IPosition &len, Bool copyValues=False); 00169 virtual void resize(); 00170 // </group> 00171 00172 // Assign to this Vector. If this Vector is zero-length, then resize 00173 // to be the same size as other. Otherwise this and other have to be 00174 // conformant (same size). 00175 // <br>Note that the assign function can be used to assign a 00176 // non-conforming vector. 00177 // <group> 00178 Vector<T> &operator=(const Vector<T> &other); 00179 // Other must be a 1-dimensional array. 00180 virtual Array<T> &operator=(const Array<T> &other); 00181 // </group> 00182 00183 // Set every element of this Vector to Val. 00184 Array<T> &operator=(const T &val) 00185 { return Array<T>::operator=(val); } 00186 00187 // Copy to this those values in marray whose corresponding elements 00188 // in marray's mask are True. 00189 Vector<T> &operator= (const MaskedArray<T> &marray) 00190 { Array<T> (*this) = marray; return *this; } 00191 00192 // Convert a Vector to a Block, resizing the block and copying values. 00193 // This is done this way to avoid having the simpler Block class 00194 // containing dependencies on the Vector class. 00195 void toBlock(Block<T> &other) const; 00196 00197 // Single-pixel addressing. If AIPS_ARRAY_INDEX_CHECK is defined, 00198 // bounds checking is performed (not for []).. 00199 // <group> 00200 T &operator[](uInt index) 00201 { return (this->contiguous_p ? this->begin_p[index] : this->begin_p[index*this->inc_p(0)]); } 00202 const T &operator[](uInt index) const 00203 { return (this->contiguous_p ? this->begin_p[index] : this->begin_p[index*this->inc_p(0)]); } 00204 T &operator()(const IPosition &i) 00205 { return Array<T>::operator()(i); } 00206 const T &operator()(const IPosition &i) const 00207 { return Array<T>::operator()(i); } 00208 T &operator()(uInt index) 00209 { 00210 #if defined(AIPS_ARRAY_INDEX_CHECK) 00211 this->validateIndex(index); //# Throws an exception on failure 00212 #endif 00213 return *(this->begin_p + index*this->inc_p(0)); 00214 } 00215 00216 const T &operator()(uInt index) const 00217 { 00218 #if defined(AIPS_ARRAY_INDEX_CHECK) 00219 this->validateIndex(index); //# Throws an exception on failure 00220 #endif 00221 return *(this->begin_p + index*this->inc_p(0)); 00222 } 00223 // </group> 00224 00225 // Take a slice of this vector. Slices are always indexed starting 00226 // at zero. This uses reference semantics, i.e. changing a value 00227 // in the slice changes the original. 00228 // <srcblock> 00229 // Vector<Double> vd(100); 00230 // //... 00231 // vd(Slice(0,10)) = -1.0; // First 10 elements of vd set to -1 00232 // </srcblock> 00233 // <group> 00234 Vector<T> operator()(const Slice &slice); 00235 const Vector<T> operator()(const Slice &slice) const; 00236 // </group> 00237 00238 // Slice using IPositions. Required to be defined, otherwise the base 00239 // class versions are hidden. 00240 // <group> 00241 Array<T> operator()(const IPosition &blc, const IPosition &trc, 00242 const IPosition &incr) 00243 { return Array<T>::operator()(blc,trc,incr); } 00244 const Array<T> operator()(const IPosition &blc, const IPosition &trc, 00245 const IPosition &incr) const 00246 { return Array<T>::operator()(blc,trc,incr); } 00247 Array<T> operator()(const IPosition &blc, const IPosition &trc) 00248 { return Array<T>::operator()(blc,trc); } 00249 const Array<T> operator()(const IPosition &blc, const IPosition &trc) const 00250 { return Array<T>::operator()(blc,trc); } 00251 Array<T> operator()(const Slicer& slicer) 00252 { return Array<T>::operator()(slicer); } 00253 const Array<T> operator()(const Slicer& slicer) const 00254 { return Array<T>::operator()(slicer); } 00255 // </group> 00256 00257 // The array is masked by the input LogicalArray. 00258 // This mask must conform to the array. 00259 // <group> 00260 00261 // Return a MaskedArray. 00262 MaskedArray<T> operator() (const LogicalArray &mask) const 00263 { return Array<T>::operator() (mask); } 00264 00265 // Return a MaskedArray. 00266 MaskedArray<T> operator() (const LogicalArray &mask) 00267 { return Array<T>::operator() (mask); } 00268 00269 // </group> 00270 00271 00272 // The array is masked by the input MaskedLogicalArray. 00273 // The mask is effectively the AND of the internal LogicalArray 00274 // and the internal mask of the MaskedLogicalArray. 00275 // The MaskedLogicalArray must conform to the array. 00276 // <group> 00277 00278 // Return a MaskedArray. 00279 MaskedArray<T> operator() (const MaskedLogicalArray &mask) const 00280 { return Array<T>::operator() (mask); } 00281 00282 // Return a MaskedArray. 00283 MaskedArray<T> operator() (const MaskedLogicalArray &mask) 00284 { return Array<T>::operator() (mask); } 00285 00286 // </group> 00287 00288 00289 // The length of the Vector. 00290 // <group> 00291 void shape(Int &Shape) const 00292 { Shape = this->length_p(0); } 00293 const IPosition &shape() const 00294 { return this->length_p; } 00295 // </group> 00296 00297 // Replace the data values with those in the pointer <src>storage</src>. 00298 // The results are undefined is storage does not point at nelements() or 00299 // more data elements. After takeStorage() is called, <src>unique()</src> 00300 // is True. 00301 // <group> 00302 virtual void takeStorage(const IPosition &shape, T *storage, 00303 StorageInitPolicy policy = COPY); 00304 // Since the pointer is const, a copy is always taken. 00305 virtual void takeStorage(const IPosition &shape, const T *storage); 00306 // </group> 00307 00308 // Verify that dimensionality is 1 and then call Array<T>::ok() 00309 virtual Bool ok() const; 00310 00311 protected: 00312 // Remove the degenerate axes from other and store result in this vector. 00313 // An exception is thrown if removing degenerate axes does not result 00314 // in a vector. 00315 virtual void doNonDegenerate(const Array<T> &other, 00316 const IPosition &ignoreAxes); 00317 00318 private: 00319 // Helper functions for constructors. 00320 void initVector(const Block<T> &, Int nr); // copy semantics 00321 }; 00322 00323 } //#End namespace casa 00324 00325 #ifndef CASACORE_NO_AUTO_TEMPLATES 00326 #include <casa/Arrays/Vector.tcc> 00327 #include <casa/Arrays/Vector2.tcc> 00328 #endif //# CASACORE_NO_AUTO_TEMPLATES 00329 #endif