casa
$Rev:20696$
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00001 //# DDDHandle.h: class to draw handles on DDDObjects 00002 //# Copyright (C) 1999,2000,2001 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id: 00027 00028 #ifndef TRIALDISPLAY_DDDHANDLE_H 00029 #define TRIALDISPLAY_DDDHANDLE_H 00030 00031 #include <casa/aips.h> 00032 #include <casa/Exceptions.h> 00033 #include <casa/Arrays/Vector.h> 00034 #include <casa/Arrays/Matrix.h> 00035 00036 namespace casa { //# NAMESPACE CASA - BEGIN 00037 00038 // <summary> 00039 // A class to draw and detect handles on a DDDObject 00040 // </summary> 00041 00042 // <synopsis> This class defines a square handle and it's 00043 // behaviour. This can be used to interact with DDDObjects 00044 // </synopsis> 00045 00046 class DDDHandle { 00047 00048 public: 00049 // enum describing the size of the handle 00050 enum Size {NONE=0,SMALL,MEDIUM,LARGE}; 00051 00052 // Default constructor 00053 DDDHandle(); 00054 // Constructor taking the position where to place the handle and it's size 00055 DDDHandle(Double posx, Double posy, DDDHandle::Size size=DDDHandle::MEDIUM); 00056 00057 // Destructor. 00058 virtual ~DDDHandle(); 00059 00060 // This function returns true when the input poistion is within the handle 00061 virtual Bool underCursor(Double posx, Double posy) const; 00062 00063 // give the handle a new size 00064 virtual void resize(const DDDHandle::Size& size); 00065 // move the handle to a new position 00066 virtual void move(Double dx, Double dy); 00067 00068 // <group> 00069 // utility funtions to retrieve blc/trc of the handle or the handle corners 00070 virtual Double blcX() const; 00071 virtual Double blcY() const; 00072 virtual Double trcX() const; 00073 virtual Double trcY() const; 00074 Matrix<Double> getHandle() const {return itsCorners;}; 00075 // </group> 00076 00077 // set up the handle 00078 // <group> 00079 void createHandle(Double x, Double y); 00080 void createHandle(const Vector<Double>& point); 00081 // </group> 00082 00083 DDDHandle(const DDDHandle &); 00084 void operator=(const DDDHandle &); 00085 00086 private: 00087 // the corners 00088 Matrix<Double> itsCorners; 00089 // the size 00090 DDDHandle::Size itsSize; 00091 00092 }; 00093 00094 00095 } //# NAMESPACE CASA - END 00096 00097 #endif