casa
$Rev:20696$
|
00001 //# DSCircle.h: Circle implementation for "DisplayShapes" 00002 //# Copyright (C) 1998,1999,2000,2001,2002 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id: 00027 #ifndef TRIALDISPLAY_DSCIRCLE_H 00028 #define TRIALDISPLAY_DSCIRCLE_H 00029 00030 #include <casa/aips.h> 00031 00032 #include <display/DisplayShapes/DSEllipse.h> 00033 #include <casa/Arrays/Matrix.h> 00034 #include <casa/Arrays/Vector.h> 00035 00036 00037 namespace casa { //# NAMESPACE CASA - BEGIN 00038 00039 // <summary> 00040 // Circle implementation;extends DSEllipse, adding general circle functions 00041 // </summary> 00042 // 00043 // <prerequisite> 00044 // <li> <linkto class="DSEllipse">DSEllipse</linkto> 00045 // <li> <linkto class="DisplayShape">DisplayShape</linkto> 00046 // </prerequisite> 00047 // 00048 // <etymology> 00049 // DSCircle is a method of managing the drawing of a circle onto a PixelCanvas. 00050 // </etymology> 00051 // 00052 // <synopsis> 00053 // DSCircle simply extends from DSEllipse, and adds some general circle 00054 // functionality. It basically replaces the set major and set minor axis 00055 // functions with a setRadius function. Almost all of the functionality 00056 // is contained in DSEllipse. 00057 // 00058 // There are generally two ways to make DisplayShape(s); To create them in 00059 // "one hit" by providing arguments to the constructor, or by using the 00060 // default constructor and then the "setOptions" method. A simple interface 00061 // for all classes inheriting from the 00062 // <linkto class="DisplayShape">DisplayShape</linkto> class is provided by 00063 // <linkto class="DisplayShapeInterface">DisplayShapeInterface</linkto>. 00064 // </synopsis> 00065 // 00066 // <motivation> 00067 // To enable display of circles onto a pixel canvas. 00068 // </motivation> 00069 // 00070 // <example> 00071 // <srcblock> 00072 // </srcblock> 00073 // </example> 00074 00075 00076 00077 class DSCircle : public DSEllipse { 00078 00079 public: 00080 00081 // Constructors and destructors. 00082 // <group> 00083 DSCircle(); 00084 DSCircle(const Float& xPos, const Float& yPos, const Float& radius, 00085 const Bool& hasHandles, const Bool& drawHandles); 00086 DSCircle(const DSCircle& other); 00087 virtual ~DSCircle(); 00088 // </group> 00089 00090 // General DisplayShape functionality 00091 // <group> 00092 virtual void rotate(const Float& /*angle*/) {}; 00093 virtual void setCenter(const Float& xPos, const Float& yPos); 00094 virtual Bool inObject(const Float& dX, const Float& dY); 00095 virtual void changePoint(const Vector<Float>& newPos); 00096 virtual void changePoint(const Vector<Float>& newPos, const Int nPoint); 00097 // </group> 00098 00099 // Circle specific functionality 00100 // <group> 00101 virtual void setRadius(const Float& radius); 00102 virtual void setMajorAxis(const Float& /*major*/) {}; 00103 virtual void setMinorAxis(const Float& /*minor*/) {}; 00104 // </group> 00105 00106 // Get and set options 00107 // <group> 00108 virtual Bool setOptions(const Record& settings); 00109 virtual Record getOptions(); 00110 // </group> 00111 00112 private: 00113 // Function to set defaults when default constructor called 00114 virtual void setDefaultOptions(); 00115 00116 }; 00117 00118 } //# NAMESPACE CASA - END 00119 00120 #endif 00121 00122 00123 00124 00125 00126