casa
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00001 //# DSLine.h: Line implementation for "DisplayShapes" 00002 //# Copyright (C) 1998,1999,2000,2001,2002 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id: 00027 00028 #ifndef TRIALDISPLAY_DSLINE_H 00029 #define TRIALDISPLAY_DSLINE_H 00030 00031 #include <casa/aips.h> 00032 00033 #include <display/DisplayShapes/DSPolyLine.h> 00034 #include <casa/Arrays/Matrix.h> 00035 00036 namespace casa { //# NAMESPACE CASA - BEGIN 00037 00038 template <class T> class Vector; 00039 00040 // <summary> 00041 // Implementation of a line. 00042 // </summary> 00043 // 00044 // <prerequisite> 00045 // <li> <linkto class="DSPolyLine">DSPoly</linkto> 00046 // <li> <linkto class="DisplayShape">DisplayShape</linkto> 00047 // </prerequisite> 00048 // 00049 // <etymology> 00050 // DSLine is a method of managing the drawing of a line onto a PixelCanvas. 00051 // </etymology> 00052 // 00053 // <synopsis> 00054 // DSLine simply extends from DSPolyLine, and adds specific functions to a 00055 // line with only two points (e.g. setStartPoint) 00056 // 00057 // There are generally two ways to make DisplayShape(s); To create them in 00058 // "one hit" by providing arguments to the constructor, or by using the 00059 // default constructor and then the "setOptions" method. A simple interface 00060 // for all classes inheriting from the 00061 // <linkto class="DisplayShape">DisplayShape</linkto> class is provided by 00062 // <linkto class="DisplayShapeInterface">DisplayShapeInterface</linkto>. 00063 // </synopsis> 00064 // 00065 // <motivation> 00066 // The need for a basic line drawing tool. 00067 // </motivation> 00068 // 00069 // <example> 00070 // <srcblock> 00071 // Vector<Float> startPoint(2); startPoint[0] = 100; startPoint[1] = 100; 00072 // Vector<Float> endPoint(2); endPoint[0] = 200; endPoint[1] = 200; 00073 // 00074 // DSLine* myLine = new DSLine(startPoint, endPoint, True, True); 00075 // 00076 // myLine->move(10,10); 00077 // 00078 // Vector<Float> newStart(2); newStart[0] = 50; newStart[1] = 50; 00079 // myLine->setStartPoint(newStart); 00080 // 00081 // Record newLineOpt; 00082 // newLineOpt.define("linewidth", 3); 00083 // 00084 // myLine->setOptions(newLineOpt); 00085 // myLine->draw(myPixelCanvas); 00086 // etc.. 00087 // </srcblock> 00088 // </example> 00089 00090 class DSLine : public DSPolyLine { 00091 00092 public: 00093 00094 // Constructors and Destructors 00095 // <group> 00096 DSLine(); 00097 DSLine(const DSLine &other); 00098 DSLine(const Vector<Float>& startPos, const Vector<Float>& endPos, 00099 const Bool& handles = True, const Bool& drawHandles = True); 00100 virtual ~DSLine(); 00101 // </group> 00102 00103 // This does nothing, it's so arrow and other inheriting classes can 00104 // take note of new centers 00105 virtual void setCenter(const Float& xPos, const Float& yPos); 00106 00107 // Does this line have a valid start and a valid end? 00108 virtual Bool isValid(); 00109 00110 // Line specific functions for ease of use 00111 // <group> 00112 virtual void setStartPoint(const Vector<Float>& start); 00113 virtual void setEndPoint(const Vector<Float>& end); 00114 // </group> 00115 00116 // Set and get options 00117 // <group> 00118 virtual Record getOptions(); 00119 virtual Bool setOptions(const Record& newSettings); 00120 // </group> 00121 00122 private: 00123 00124 00125 Bool itsValidStart, itsValidEnd; 00126 00127 // These are to hold the points while line is being made (line is invalid). 00128 Vector<Float> itsStart; 00129 Vector<Float> itsEnd; 00130 00131 protected: 00132 00133 virtual Bool validStart() { 00134 return itsValidStart; 00135 } 00136 00137 virtual Bool validEnd() { 00138 return itsValidEnd; 00139 } 00140 00141 virtual void make(); 00142 // General utility functions. 00143 // <group> 00144 virtual Matrix<Float> getEnds(); 00145 virtual Matrix<Float> asPolyLine(const Vector<Float>& startPos, const Vector<Float>& endPos); 00146 // </group> 00147 }; 00148 00149 00150 } //# NAMESPACE CASA - END 00151 00152 #endif 00153 00154 00155