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LatticeAddNoise.h
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00001 //# LatticeAddNoise.h: add noise to a Lattice
00002 //# Copyright (C) 1997,1998,1999,2000,2001
00003 //# Associated Universities, Inc. Washington DC, USA.
00004 //#
00005 //# This library is free software; you can redistribute it and/or modify it
00006 //# under the terms of the GNU Library General Public License as published by
00007 //# the Free Software Foundation; either version 2 of the License, or (at your
00008 //# option) any later version.
00009 //#
00010 //# This library is distributed in the hope that it will be useful, but WITHOUT
00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00013 //# License for more details.
00014 //#
00015 //# You should have received a copy of the GNU Library General Public License
00016 //# along with this library; if not, write to the Free Software Foundation,
00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
00018 //#
00019 //# Correspondence concerning AIPS++ should be addressed as follows:
00020 //#        Internet email: aips2-request@nrao.edu.
00021 //#        Postal address: AIPS++ Project Office
00022 //#                        National Radio Astronomy Observatory
00023 //#                        520 Edgemont Road
00024 //#                        Charlottesville, VA 22903-2475 USA
00025 //#
00026 //#
00027 //# $Id: LatticeAddNoise.h 18093 2004-11-30 17:51:10Z ddebonis $
00028 
00029 #ifndef LATTICES_LATTICEADDNOISE_H
00030 #define LATTICES_LATTICEADDNOISE_H
00031 
00032 
00033 //# Includes
00034 #include <casa/aips.h>
00035 #include <casa/Arrays/Vector.h>
00036 #include <casa/BasicMath/Random.h>
00037 
00038 
00039 namespace casa { //# NAMESPACE CASA - BEGIN
00040 
00041 //# Forward Declarations
00042 
00043 template <class T> class MaskedLattice;
00044 template <class T> class Lattice;
00045 
00046 
00047 // <summary>
00048 // Add noise from specified distribution to a lattice
00049 // </summary>
00050 
00051 // <use visibility=export>
00052 
00053 // <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos="">
00054 // </reviewed>
00055 
00056 // <prerequisite>
00057 //   <li> <linkto class="Lattice">Lattice</linkto>
00058 //   <li> <linkto class="Random">Random</linkto>
00059 // </prerequisite>
00060 
00061 // <synopsis>
00062 // This class allows you to add noise from one of many enumerated
00063 // types to a Lattice.  If the Lattice is Complex, then the noise
00064 // is added to real and imaginary separately.
00065 // </synopsis>
00066 
00067 // <example>
00068 // <srcblock>
00069 //    Vector<Double> pars(2):
00070 //    pars(0) = 0.5;          // Mean
00071 //    pars(1) = 0.2;          // Variance
00072 //    LatticeAddNoise lan(Random::NORMAL, pars);
00073 //    ArrayLattice<Float> lat(IPosition(2,100,100));
00074 //    lan.add(lat);
00075 // </srcblock>
00076 // </example>
00077 
00078 
00079 //# <todo asof="yyyy/mm/dd">
00080 //# </todo>
00081 
00082 class LatticeAddNoise
00083 {
00084 public:
00085 // Default constructor
00086    LatticeAddNoise();
00087 
00088 // Constructor. An exception will occur if we cannot generate 
00089 // the distribution (e.g. illegal parameters).  
00090    LatticeAddNoise (Random::Types type,
00091                     const Vector<Double>& parameters);
00092 
00093 // Copy constructor (copy semantics)
00094    LatticeAddNoise (const LatticeAddNoise& other);
00095 
00096 // Assignment (copy semantics)
00097    LatticeAddNoise& operator=(const LatticeAddNoise& other);
00098 
00099 // Destructor
00100    ~LatticeAddNoise();
00101 
00102 // Set a new distribution.  An exception will occur if we cannot generate 
00103 // the distribution (e.g. illegal parameters).  
00104    void set (Random::Types type,
00105              const Vector<Double>& parameters);
00106 
00107 // Add noise of given type to lattice.  For Complex, the
00108 // noise is added to real and imaginary separately.
00109 // Any mask is ignored when adding the noise. I.e.
00110 // noise is added to masked pixels.
00111 // <group>
00112    void add (MaskedLattice<Float>& lattice);
00113    void add (MaskedLattice<Complex>& lattice);
00114    void add (Lattice<Float>& lattice);
00115    void add (Lattice<Complex>& lattice);
00116 // </group>
00117 
00118 private:
00119 
00120    Random::Types itsType;
00121    Vector<Double> itsParameters;
00122    MLCG itsGen;
00123    Random* itsNoise;
00124 
00125 // Add noise to array.  For Complex, noise is added to
00126 // real and imaginary separately.
00127 // <group>
00128    void addNoiseToArray (Array<Float>& data);
00129    void addNoiseToArray (Array<Complex>& data);
00130 // </group>
00131 
00132 // Make noise generator
00133    void makeDistribution ();
00134 };
00135 
00136 
00137 } //# NAMESPACE CASA - END
00138 
00139 #endif