casa
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00001 //# MosaicFT.h: Definition for MosaicFT 00002 //# Copyright (C) 1996,1997,1998,1999,2000,2002 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be adressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# 00027 //# $Id$ 00028 00029 #ifndef SYNTHESIS_MOSAICFT_H 00030 #define SYNTHESIS_MOSAICFT_H 00031 00032 #include <synthesis/TransformMachines/FTMachine.h> 00033 #include <synthesis/TransformMachines/SkyJones.h> 00034 #include <casa/Arrays/Matrix.h> 00035 #include <scimath/Mathematics/FFTServer.h> 00036 #include <synthesis/MSVis/VisBuffer.h> 00037 #include <images/Images/ImageInterface.h> 00038 #include <images/Images/ImageInterface.h> 00039 #include <casa/Containers/Block.h> 00040 #include <casa/Arrays/Array.h> 00041 #include <casa/Arrays/Vector.h> 00042 #include <casa/Utilities/CountedPtr.h> 00043 #include <scimath/Mathematics/ConvolveGridder.h> 00044 #include <lattices/Lattices/LatticeCache.h> 00045 #include <lattices/Lattices/ArrayLattice.h> 00046 #include <ms/MeasurementSets/MSColumns.h> 00047 #include <measures/Measures/Measure.h> 00048 #include <measures/Measures/MDirection.h> 00049 #include <measures/Measures/MPosition.h> 00050 #include <coordinates/Coordinates/DirectionCoordinate.h> 00051 00052 namespace casa { //# NAMESPACE CASA - BEGIN 00053 00054 // <summary> An FTMachine for Gridded Fourier transforms </summary> 00055 00056 // <use visibility=export> 00057 00058 // <reviewed reviewer="" date="" tests="" demos=""> 00059 00060 // <prerequisite> 00061 // <li> <linkto class=FTMachine>FTMachine</linkto> module 00062 // <li> <linkto class=SkyEquation>SkyEquation</linkto> module 00063 // <li> <linkto class=VisBuffer>VisBuffer</linkto> module 00064 // </prerequisite> 00065 // 00066 // <etymology> 00067 // FTMachine is a Machine for Fourier Transforms. MosaicFT does 00068 // Grid-based Fourier transforms. 00069 // </etymology> 00070 // 00071 // <synopsis> 00072 // The <linkto class=SkyEquation>SkyEquation</linkto> needs to be able 00073 // to perform Fourier transforms on visibility data. MosaicFT 00074 // allows efficient Fourier Transform processing using a 00075 // <linkto class=VisBuffer>VisBuffer</linkto> which encapsulates 00076 // a chunk of visibility (typically all baselines for one time) 00077 // together with all the information needed for processing 00078 // (e.g. UVW coordinates). 00079 // 00080 // Gridding and degridding in MosaicFT are performed using a 00081 // novel sort-less algorithm. In this approach, the gridded plane is 00082 // divided into small patches, a cache of which is maintained in memory 00083 // using a general-purpose <linkto class=LatticeCache>LatticeCache</linkto> class. As the (time-sorted) 00084 // visibility data move around slowly in the Fourier plane, patches are 00085 // swapped in and out as necessary. Thus, optimally, one would keep at 00086 // least one patch per baseline. 00087 // 00088 // A grid cache is defined on construction. If the gridded uv plane is smaller 00089 // than this, it is kept entirely in memory and all gridding and 00090 // degridding is done entirely in memory. Otherwise a cache of tiles is 00091 // kept an paged in and out as necessary. Optimally the cache should be 00092 // big enough to hold all polarizations and frequencies for all 00093 // baselines. The paging rate will then be small. As the cache size is 00094 // reduced below this critical value, paging increases. The algorithm will 00095 // work for only one patch but it will be very slow! 00096 // 00097 // This scheme works well for arrays having a moderate number of 00098 // antennas since the saving in space goes as the ratio of 00099 // baselines to image size. For the ATCA, VLBA and WSRT, this ratio is 00100 // quite favorable. For the VLA, one requires images of greater than 00101 // about 200 pixels on a side to make it worthwhile. 00102 // 00103 // The FFT step is done plane by plane for images having less than 00104 // 1024 * 1024 pixels on each plane, and line by line otherwise. 00105 // 00106 // The gridding and degridding steps are implemented in Fortran 00107 // for speed. In gridding, the visibilities are added onto the 00108 // grid points in the neighborhood using a weighting function. 00109 // In degridding, the value is derived by a weight summ of the 00110 // same points, using the same weighting function. 00111 // </synopsis> 00112 // 00113 // <example> 00114 // See the example for <linkto class=SkyModel>SkyModel</linkto>. 00115 // </example> 00116 // 00117 // <motivation> 00118 // Define an interface to allow efficient processing of chunks of 00119 // visibility data 00120 // </motivation> 00121 // 00122 // <todo asof="97/10/01"> 00123 // <ul> Deal with large VLA spectral line case 00124 // </todo> 00125 class MosaicFT; 00126 class SimplePBConvFunc; 00127 class MPosition; 00128 00129 00130 class MosaicFT : public FTMachine { 00131 public: 00132 00133 // Constructor: cachesize is the size of the cache in words 00134 // (e.g. a few million is a good number), tilesize is the 00135 // size of the tile used in gridding (cannot be less than 00136 // 12, 16 works in most cases). 00137 // <group> 00138 MosaicFT(SkyJones* sj, MPosition mloc, String stokes, 00139 Long cachesize, Int tilesize=16, 00140 Bool usezero=True, Bool useDoublePrec=False); 00141 // </group> 00142 00143 // Construct from a Record containing the MosaicFT state 00144 MosaicFT(const RecordInterface& stateRec); 00145 00146 // Copy constructor 00147 MosaicFT(const MosaicFT &other); 00148 00149 // Assignment operator 00150 MosaicFT &operator=(const MosaicFT &other); 00151 00152 ~MosaicFT(); 00153 00154 // Initialize transform to Visibility plane using the image 00155 // as a template. The image is loaded and Fourier transformed. 00156 void initializeToVis(ImageInterface<Complex>& image, 00157 const VisBuffer& vb); 00158 00159 // Finalize transform to Visibility plane: flushes the image 00160 // cache and shows statistics if it is being used. 00161 void finalizeToVis(); 00162 00163 // Initialize transform to Sky plane: initializes the image 00164 void initializeToSky(ImageInterface<Complex>& image, Matrix<Float>& weight, 00165 const VisBuffer& vb); 00166 00167 // Finalize transform to Sky plane: flushes the image 00168 // cache and shows statistics if it is being used. DOES NOT 00169 // DO THE FINAL TRANSFORM! 00170 void finalizeToSky(); 00171 00172 // Get actual coherence from grid by degridding 00173 void get(VisBuffer& vb, Int row=-1); 00174 00175 00176 // Put coherence to grid by gridding. 00177 void put(const VisBuffer& vb, Int row=-1, Bool dopsf=False, 00178 FTMachine::Type type=FTMachine::OBSERVED); 00179 00180 // Make the entire image 00181 void makeImage(FTMachine::Type type, 00182 VisSet& vs, 00183 ImageInterface<Complex>& image, 00184 Matrix<Float>& weight); 00185 00186 // Get the final image: do the Fourier transform and 00187 // grid-correct, then optionally normalize by the summed weights 00188 ImageInterface<Complex>& getImage(Matrix<Float>&, Bool normalize=True); 00189 virtual void normalizeImage(Lattice<Complex>& /*skyImage*/, 00190 const Matrix<Double>& /*sumOfWts*/, 00191 Lattice<Float>& /*sensitivityImage*/, 00192 Bool /*fftNorm*/) 00193 {throw(AipsError("MosaicFT::normalizeImage() called"));} 00194 00195 00196 // Get the final weights image 00197 void getWeightImage(ImageInterface<Float>&, Matrix<Float>&); 00198 00199 // Get a flux (divide by this to get a flux density correct image) 00200 // image if there is one 00201 virtual void getFluxImage(ImageInterface<Float>& image); 00202 00203 // Save and restore the MosaicFT to and from a record 00204 Bool toRecord(String& error, RecordInterface& outRec, 00205 Bool withImage=False); 00206 Bool fromRecord(String& error, const RecordInterface& inRec); 00207 00208 // Can this FTMachine be represented by Fourier convolutions? 00209 Bool isFourier() {return True;} 00210 00211 // Return name of this machine 00212 00213 virtual String name() const; 00214 00215 // Copy convolution function etc to another FT machine 00216 // necessary if ft and ift are distinct but can share convfunctions 00217 00218 void setConvFunc(CountedPtr<SimplePBConvFunc>& pbconvFunc); 00219 CountedPtr<SimplePBConvFunc>& getConvFunc(); 00220 00221 CountedPtr<TempImage<Float> >& getConvWeightImage(); 00222 00223 //reset weight image 00224 virtual void reset(); 00225 virtual void setMiscInfo(const Int qualifier){(void)qualifier;}; 00226 virtual void ComputeResiduals(VisBuffer&/*vb*/, Bool /*useCorrected*/) {}; 00227 00228 protected: 00229 00230 Int nint(Double val) {return Int(floor(val+0.5));}; 00231 00232 // Find the convolution function 00233 void findConvFunction(const ImageInterface<Complex>& image, 00234 const VisBuffer& vb); 00235 00236 void addBeamCoverage(ImageInterface<Complex>& image); 00237 void prepGridForDegrid(); 00238 00239 SkyJones* sj_p; 00240 00241 00242 // Get the appropriate data pointer 00243 Array<Complex>* getDataPointer(const IPosition&, Bool); 00244 00245 void ok(); 00246 00247 void init(); 00248 00249 // Is this record on Grid? check both ends. This assumes that the 00250 // ends bracket the middle 00251 Bool recordOnGrid(const VisBuffer& vb, Int rownr) const; 00252 00253 00254 // Image cache 00255 LatticeCache<Complex> * imageCache; 00256 00257 // Sizes 00258 Long cachesize; 00259 Int tilesize; 00260 00261 // Gridder 00262 ConvolveGridder<Double, Complex>* gridder; 00263 00264 // Is this tiled? 00265 Bool isTiled; 00266 00267 // Array lattice 00268 CountedPtr<Lattice<Complex> > arrayLattice; 00269 00270 // Lattice. For non-tiled gridding, this will point to arrayLattice, 00271 // whereas for tiled gridding, this points to the image 00272 CountedPtr<Lattice<Complex> > lattice; 00273 CountedPtr<Lattice<Complex> > weightLattice; 00274 00275 Float maxAbsData; 00276 00277 // Useful IPositions 00278 IPosition centerLoc, offsetLoc; 00279 00280 // Image Scaling and offset 00281 Vector<Double> uvScale, uvOffset; 00282 00283 // Array for non-tiled gridding 00284 Array<Complex> griddedData; 00285 Array<Complex> griddedWeight; 00286 Array<DComplex> griddedData2; 00287 Array<DComplex> griddedWeight2; 00288 // Pointing columns 00289 MSPointingColumns* mspc; 00290 00291 // Antenna columns 00292 MSAntennaColumns* msac; 00293 00294 DirectionCoordinate directionCoord; 00295 00296 MDirection::Convert* pointingToImage; 00297 00298 Vector<Double> xyPos; 00299 00300 MDirection worldPosMeas; 00301 00302 Int priorCacheSize; 00303 00304 // Grid/degrid zero spacing points? 00305 Bool usezero_p; 00306 00307 Cube<Complex> convFunc; 00308 Cube<Complex> weightConvFunc_p; 00309 Int convSampling; 00310 Int convSize; 00311 Int convSupport; 00312 Vector<Int> convSupportPlanes_p; 00313 Vector<Int> convSizePlanes_p; 00314 Vector<Int> convRowMap_p; 00315 00316 Int wConvSize; 00317 00318 Int lastIndex_p; 00319 00320 Int getIndex(const ROMSPointingColumns& mspc, const Double& time, 00321 const Double& interval); 00322 00323 Bool getXYPos(const VisBuffer& vb, Int row); 00324 00325 CountedPtr<TempImage<Float> >skyCoverage_p; 00326 TempImage<Complex>* convWeightImage_p; 00327 CountedPtr<SimplePBConvFunc> pbConvFunc_p; 00328 //Later this 00329 String machineName_p; 00330 Bool doneWeightImage_p; 00331 String stokes_p; 00332 00333 00334 }; 00335 00336 } //# NAMESPACE CASA - END 00337 00338 #endif