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PCMotionEvent.h
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00001 //# PCMotionEvent.h: class which stores PixelCanvas motion event information
00002 //# Copyright (C) 1993,1994,1995,1996,1999,2000
00003 //# Associated Universities, Inc. Washington DC, USA.
00004 //# 
00005 //# This library is free software; you can redistribute it and/or modify it
00006 //# under the terms of the GNU Library General Public License as published by
00007 //# the Free Software Foundation; either version 2 of the License, or (at your
00008 //# option) any later version.
00009 //# 
00010 //# This library is distributed in the hope that it will be useful, but WITHOUT
00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00013 //# License for more details.
00014 //# 
00015 //# You should have received a copy of the GNU Library General Public License
00016 //# along with this library; if not, write to the Free Software Foundation,
00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
00018 //# 
00019 //# Correspondence concerning AIPS++ should be addressed as follows:
00020 //#        Internet email: aips2-request@nrao.edu.
00021 //#        Postal address: AIPS++ Project Office
00022 //#                        National Radio Astronomy Observatory
00023 //#                        520 Edgemont Road
00024 //#                        Charlottesville, VA 22903-2475 USA
00025 //# 
00026 //# $Id$
00027 
00028 #ifndef TRIALDISPLAY_PCMOTIONEVENT_H
00029 #define TRIALDISPLAY_PCMOTIONEVENT_H
00030 
00031 #include <casa/aips.h>
00032 #include <display/DisplayEvents/PixelCanvasEvent.h>
00033 
00034 namespace casa { //# NAMESPACE CASA - BEGIN
00035 
00036 class PixelCanvas;
00037 
00038 // <summary>
00039 // Class which stores PixelCanvas motion event information.
00040 // </summary>
00041 
00042 // <use visibility=export>
00043 
00044 // <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos="">
00045 // </reviewed>
00046 
00047 // <etymology>
00048 // "PCMotionEvent" is a contraction and concatenation of "PixelCanvas",
00049 // "Motion" and "Event", and describes motion events occuring on 
00050 // PixelCanvases.
00051 // </etymology>
00052 
00053 // <prerequisite>
00054 // <li> <linkto class=PixelCanvasEvent>PixelCanvasEvent</linkto>
00055 // </prerequisite>
00056 
00057 // <synopsis>
00058 // This class adds to the information stored in the <linkto
00059 // class=PixelCanvasEvent>PixelCanvasEvent</linkto> class.  It adds
00060 // information describing the current position of the mouse or
00061 // pointing device, and the state of the keyboard modifiers (including
00062 // the mouse buttons).
00063 // </synopsis>
00064 
00065 // <example>
00066 // </example>
00067 
00068 // <motivation>
00069 // A compact way of passing motion event information around the
00070 // PixelCanvas-oriented display classes was needed, with a functional
00071 // but tight and efficient interface.
00072 // </motivation>
00073 
00074 // <thrown>
00075 // None.
00076 // </thrown>
00077 
00078 // <todo asof="1999/10/15">
00079 // None.
00080 // </todo>
00081 
00082 class PCMotionEvent : public PixelCanvasEvent {
00083 
00084  public:
00085 
00086   // Constructor taking a pointer to the PixelCanvas for which the
00087   // event is valid, the position of the event, and the keyboard and 
00088   // pointer modifiers.
00089   PCMotionEvent(PixelCanvas *pc, const Int &x, const Int &y, 
00090                 const uInt &modifiers);
00091   
00092   // Destructor.
00093   virtual ~PCMotionEvent();
00094 
00095   // The x and y pixel position of the pointer when the event occured.
00096   // <group>
00097   virtual Int x() const 
00098     { return itsX; }
00099   virtual Int y() const 
00100     { return itsY; }
00101   // </group>  
00102 
00103   // Return the state of the "modifiers": this is made up of mask
00104   // bits referring to various keys on the keyboard (eg. Control,
00105   // Shift, etc.) and the mouse buttons.
00106   virtual uInt modifiers() const 
00107     { return itsModifiers; }
00108   
00109  protected:
00110 
00111   // (Required) default constructor.
00112   PCMotionEvent();
00113 
00114   // (Required) copy constructor.
00115   PCMotionEvent(const PCMotionEvent &other);
00116 
00117   // (Required) copy assignment.
00118   PCMotionEvent &operator=(const PCMotionEvent &other);
00119   
00120  private:
00121 
00122   // Store the position of the event here.
00123   Int itsX, itsY;
00124 
00125   // Store the button and keyboard modifier masks here.
00126   uInt itsModifiers;
00127 
00128 };
00129 
00130 
00131 } //# NAMESPACE CASA - END
00132 
00133 #endif
00134 
00135