casa
$Rev:20696$
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Base class defining interface to pixel-based output devices. More...
#include <PixelCanvas.h>
Public Member Functions | |
virtual | ~PixelCanvas () |
void | addRefreshEventHandler (const PCRefreshEH &eh) |
add event handlers | |
void | addMotionEventHandler (const PCMotionEH &eh) |
void | addPositionEventHandler (const PCPositionEH &eh) |
void | removeRefreshEventHandler (const PCRefreshEH &eh) |
remove event handlers | |
void | removeMotionEventHandler (const PCMotionEH &eh) |
void | removePositionEventHandler (const PCPositionEH &eh) |
void | callRefreshEventHandlers (Display::RefreshReason reason) |
call event handlers | |
void | callMotionEventHandlers (Int x, Int y, uInt state) |
void | callPositionEventHandlers (Display::KeySym keysym, Bool keystate, Int x, Int y, uInt state) |
virtual void | enableMotionEvents ()=0 |
enabling/disabling of event tracking | |
virtual void | disableMotionEvents ()=0 |
virtual void | enablePositionEvents ()=0 |
virtual void | disablePositionEvents ()=0 |
virtual Bool | supportsLists ()=0 |
Does this canvas support cached display lists? The user of the canvas should always check this, because undefined behaviour can result when an attempt is made to use a list on a PixelCanvas which does not support lists. | |
virtual uInt | newList ()=0 |
begin caching display commands - return list ID | |
virtual void | endList ()=0 |
end caching display commands | |
virtual void | drawList (uInt list)=0 |
(Cacheable) recall cached display commands | |
virtual void | translateAllLists (Int xt, Int yt)=0 |
translate all lists | |
virtual void | translateList (uInt list, Int xt, Int yt)=0 |
translate the list | |
virtual void | deleteList (uInt list)=0 |
remove list from cache | |
virtual void | deleteLists ()=0 |
flush all lists from the cache | |
virtual Bool | validList (uInt list)=0 |
return True if the list exists | |
virtual Bool | setFont (const String &fontName)=0 |
(Cacheable) Set the font to the recognizable font name | |
virtual Bool | setFont (DLFont *) |
TODO: These should become abstract Set the font via the DisplayLibrary Font class. | |
virtual Bool | setFont (const String &, const Int) |
Set the font to font name / size. | |
virtual void | drawText (Int x, Int y, const String &text, Display::TextAlign alignment=Display::AlignCenter)=0 |
(Cacheable) Draw text using that font aligned in some way to the position | |
virtual void | drawText (Int, Int, const String &, const Float &, Display::TextAlign=Display::AlignCenter) |
TODO This should become abstract - NYI in GLPixelCanvas currently Draw text at a specified angle. | |
virtual Int | textWidth (const String &) |
TODO : This should become abstract Determine the width / height of a string of text based on current settings. | |
virtual Int | textHeight (const String &) |
virtual void | drawImage (const Matrix< uInt > &data, Int x, Int y)=0 |
(Cacheable) Draw an array of 2D color data as a raster image for zoom = <1,1> | |
virtual void | drawImage (const Matrix< Int > &data, Int x, Int y)=0 |
virtual void | drawImage (const Matrix< uLong > &data, Int x, Int y)=0 |
virtual void | drawImage (const Matrix< Float > &data, Int x, Int y)=0 |
virtual void | drawImage (const Matrix< Double > &data, Int x, Int y)=0 |
virtual void | drawImage (const Int &, const Int &, const Matrix< uInt > &, const Matrix< Bool > &, Bool=False) |
(Cacheable) Draw an array of 2D color data as a raster image, taking note of the Bool mask. | |
virtual void | drawImage (const Matrix< uInt > &data, Int x, Int y, uInt xzoom, uInt yzoom)=0 |
(Cacheable) Draw an array of 2D color data as a raster image for any positive integer zoom | |
virtual void | drawImage (const Matrix< Int > &data, Int x, Int y, uInt xzoom, uInt yzoom)=0 |
virtual void | drawImage (const Matrix< uLong > &data, Int x, Int y, uInt xzoom, uInt yzoom)=0 |
virtual void | drawImage (const Matrix< Float > &data, Int x, Int y, uInt xzoom, uInt yzoom)=0 |
virtual void | drawImage (const Matrix< Double > &data, Int x, Int y, uInt xzoom, uInt yzoom)=0 |
virtual void | drawImage (const Matrix< uInt > &data, const Int &x, const Int &y, const Display::ColorComponent &colorcomponent)=0 |
(Cacheable) Draw a component of a multi-channel image, storing it in buffers until flushComponentImages() is called. | |
virtual void | bufferComponent (const Matrix< uInt > &data, const Int &x, const Int &y, const Display::ColorComponent &colorcomponent)=0 |
Fill one of the channel buffers. | |
virtual void | flushComponentBuffers ()=0 |
(NOT CACHEABLE!) Flush the component buffers. | |
virtual void | drawPoint (Int x1, Int y1)=0 |
(Cacheable) Draw a single point using current color | |
virtual void | drawPoint (Float x1, Float y1)=0 |
virtual void | drawPoint (Double x1, Double y1)=0 |
virtual void | drawPoints (const Matrix< Int > &verts)=0 |
(Cacheable) Draw N points specified as a Nx2 matrix | |
virtual void | drawPoints (const Matrix< Float > &verts)=0 |
virtual void | drawPoints (const Matrix< Double > &verts)=0 |
virtual void | drawPoints (const Vector< Int > &x1, const Vector< Int > &y1)=0 |
(Cacheable) Draw a bunch of points using current color | |
virtual void | drawPoints (const Vector< Float > &x1, const Vector< Float > &y1)=0 |
virtual void | drawPoints (const Vector< Double > &x1, const Vector< Double > &y1)=0 |
virtual void | drawLine (Int x1, Int y1, Int x2, Int y2)=0 |
(Cacheable) Draw a single line using current color | |
virtual void | drawLine (Float x1, Float y1, Float x2, Float y2)=0 |
virtual void | drawLine (Double x1, Double y1, Double x2, Double y2)=0 |
virtual void | drawLines (const Matrix< Int > &verts)=0 |
(Cacheable) Draw N/2 lines from an Nx2 matrix | |
virtual void | drawLines (const Matrix< Float > &verts)=0 |
virtual void | drawLines (const Matrix< Double > &verts)=0 |
virtual void | drawLines (const Vector< Int > &x1, const Vector< Int > &y1, const Vector< Int > &x2, const Vector< Int > &y2)=0 |
(Cacheable) Draw a bunch of unrelated lines using current color | |
virtual void | drawLines (const Vector< Float > &x1, const Vector< Float > &y1, const Vector< Float > &x2, const Vector< Float > &y2)=0 |
virtual void | drawLines (const Vector< Double > &x1, const Vector< Double > &y1, const Vector< Double > &x2, const Vector< Double > &y2)=0 |
virtual void | drawPolyline (const Vector< Int > &x1, const Vector< Int > &y1)=0 |
(Cacheable) Draw a single connected line between the points given | |
virtual void | drawPolyline (const Vector< Float > &x1, const Vector< Float > &y1)=0 |
virtual void | drawPolyline (const Vector< Double > &x1, const Vector< Double > &y1)=0 |
virtual void | drawPolyline (const Matrix< Int > &verts)=0 |
(Cacheable) Draw N-1 connected lines from Nx2 matrix of vertices | |
virtual void | drawPolyline (const Matrix< Float > &verts)=0 |
virtual void | drawPolyline (const Matrix< Double > &verts)=0 |
virtual void | drawMarker (const Int &x1, const Int &y1, const Display::Marker &marker, const Int &pixelHeight) |
Draw a "marker". | |
virtual void | drawMarker (const Float &x1, const Float &y1, const Display::Marker &marker, const Int &pixelHeight) |
virtual void | drawMarker (const Double &x1, const Double &y1, const Display::Marker &marker, const Int &pixelHeight) |
virtual void | drawPolygon (const Vector< Int > &x1, const Vector< Int > &y1)=0 |
(Cacheable) Draw a closed polygon | |
virtual void | drawPolygon (const Vector< Float > &x1, const Vector< Float > &y1)=0 |
virtual void | drawPolygon (const Vector< Double > &x1, const Vector< Double > &y1)=0 |
virtual void | drawFilledPolygon (const Vector< Int > &x1, const Vector< Int > &y1)=0 |
(Cacheable) Draw and fill a closed polygon | |
virtual void | drawFilledPolygon (const Vector< Float > &x1, const Vector< Float > &y1)=0 |
virtual void | drawFilledPolygon (const Vector< Double > &x1, const Vector< Double > &y1)=0 |
virtual void | drawPolygon (const Matrix< Int > &verts)=0 |
(Cacheable) Draw a closed N-sided polygon from Nx2 matrix of vertices | |
virtual void | drawPolygon (const Matrix< Float > &verts)=0 |
virtual void | drawPolygon (const Matrix< Double > &verts)=0 |
virtual void | drawRectangle (Int x1, Int y1, Int x2, Int y2)=0 |
(Cacheable) Draw a rectangle | |
virtual void | drawRectangle (Float x1, Float y1, Float x2, Float y2)=0 |
virtual void | drawRectangle (Double x1, Double y1, Double x2, Double y2)=0 |
virtual void | drawFilledRectangle (Int x1, Int y1, Int x2, Int y2)=0 |
(Cacheable) Draw a filled rectangle | |
virtual void | drawFilledRectangle (Float x1, Float y1, Float x2, Float y2)=0 |
virtual void | drawFilledRectangle (Double x1, Double y1, Double x2, Double y2)=0 |
virtual void | drawColoredPoints (const Vector< Int > &x1, const Vector< Int > &y1, const Vector< uInt > &colors)=0 |
(Cacheable) Draw a set of points, specifying a color per point to be drawn. | |
virtual void | drawColoredPoints (const Vector< Float > &x1, const Vector< Float > &y1, const Vector< uInt > &colors)=0 |
virtual void | drawColoredPoints (const Vector< Double > &x1, const Vector< Double > &y1, const Vector< uInt > &colors)=0 |
virtual void | drawColoredPoints (const Matrix< Int > &xy, const Vector< uInt > &colors) |
virtual void | drawColoredPoints (const Matrix< Float > &xy, const Vector< uInt > &colors) |
virtual void | drawColoredPoints (const Matrix< Double > &xy, const Vector< uInt > &colors) |
virtual void | drawColoredLines (const Vector< Int > &x1, const Vector< Int > &y1, const Vector< Int > &x2, const Vector< Int > &y2, const Vector< uInt > &colors)=0 |
(Cacheable) Draw a set of lines, specifying a color per line to be drawn. | |
virtual void | drawColoredLines (const Vector< Float > &x1, const Vector< Float > &y1, const Vector< Float > &x2, const Vector< Float > &y2, const Vector< uInt > &colors)=0 |
virtual void | drawColoredLines (const Vector< Double > &x1, const Vector< Double > &y1, const Vector< Double > &x2, const Vector< Double > &y2, const Vector< uInt > &colors)=0 |
virtual void | drawEllipse (const Float &cx, const Float &cy, const Float &smajor, const Float &sminor, const Float &pangle, Bool outline=True, Float xstretch=1., Float ystretch=1.) |
Draw a single ellipse using the current pen (ie. | |
virtual void | drawColoredEllipses (const Matrix< Float > ¢res, const Vector< Float > &smajor, const Vector< Float > &sminor, const Vector< Float > &pangle, const Vector< uInt > &colors, const Float &scale=1.0, const Bool &outline=True) |
Draw a set of colored ellipses, possibly with borders. | |
void | bufferPoint (Float x, Float y) |
vector primitive buffering | |
void | bufferLine (Float x1, Float y1, Float x2, Float y2) |
void | bufferPolylinePoint (Float x, Float y) |
void | bufferPolygonPoint (Float x, Float y) |
void | flushBuffer () |
virtual void | setDrawFunction (Display::DrawFunction function)=0 |
Set Graphics Attributes Options for functions with enum argument listed in DisplayEnums . | |
virtual void | setForeground (uLong color)=0 |
virtual void | setBackground (uLong color)=0 |
virtual void | setLineWidth (Float width)=0 |
virtual void setLineWidth(uInt width) = 0; | |
virtual void | setLineStyle (Display::LineStyle style)=0 |
virtual void | setCapStyle (Display::CapStyle style)=0 |
virtual void | setJoinStyle (Display::JoinStyle style)=0 |
virtual void | setFillStyle (Display::FillStyle style)=0 |
virtual void | setFillRule (Display::FillRule rule)=0 |
virtual void | setArcMode (Display::ArcMode mode)=0 |
virtual Display::DrawFunction | getDrawFunction () const =0 |
Get Graphics Attributes. | |
virtual uLong | getForeground () const =0 |
virtual uLong | getBackground () const =0 |
virtual Float | getLineWidth () const =0 |
virtual uInt getLineWidth() const = 0; | |
virtual Display::LineStyle | getLineStyle () const =0 |
virtual Display::CapStyle | getCapStyle () const =0 |
virtual Display::JoinStyle | getJoinStyle () const =0 |
virtual Display::FillStyle | getFillStyle () const =0 |
virtual Display::FillRule | getFillRule () const =0 |
virtual Display::ArcMode | getArcMode () const =0 |
virtual Bool | enable (Display::Option option)=0 |
(Cacheable) Option Control Options listed in DisplayEnums | |
virtual Bool | disable (Display::Option option)=0 |
virtual void | setImageCacheStrategy (Display::ImageCacheStrategy strategy)=0 |
Control the image-caching strategy. | |
virtual Display::ImageCacheStrategy | imageCacheStrategy () const =0 |
virtual void | setClipWindow (Int x1, Int y1, Int x2, Int y2)=0 |
(Cacheable) Setup the clip window. | |
virtual void | getClipWindow (Int &x1, Int &y1, Int &x2, Int &y2)=0 |
void | redraw () |
(Not Cacheable) Redraw the window | |
virtual void | refresh (const Display::RefreshReason &reason=Display::UserCommand, const Bool &explicitrequest=True)=0 |
virtual void | flush ()=0 |
Cause display to flush any graphics commands not yet drawn. | |
virtual void | clear ()=0 |
(Cacheable) Clear the window using the background color | |
virtual void | clear (Int x1, Int y1, Int x2, Int y2)=0 |
virtual void | setClearColor (uInt colorIndex)=0 |
(Cacheable) Set the color to use for clearing the display | |
virtual void | setClearColor (const String &colorname)=0 |
virtual void | setClearColor (float r, float g, float b)=0 |
virtual uInt | clearColor () const =0 |
(Not Cacheable) Get the current color to use for clearing the display. | |
virtual void | getClearColor (float &r, float &g, float &b) const =0 |
virtual void | setDeviceForegroundColor (const String colorname)=0 |
Get/set the current foreground/background colors. | |
virtual String | deviceForegroundColor () const =0 |
virtual void | setDeviceBackgroundColor (const String colorname)=0 |
virtual String | deviceBackgroundColor () const =0 |
virtual uInt | width () const =0 |
Return the width of the PixelCanvas in pixels. | |
virtual uInt | height () const =0 |
Return the height of the PixelCanvas in pixels. | |
virtual uInt | depth () const =0 |
Return the depth of the PixelCanvas in bits. | |
virtual void | pixelDensity (Float &xdpi, Float &ydpi) const =0 |
Get the pixel density (in dots per inch [dpi]) of the PixelCanvas. | |
virtual void | setColor (uInt colorIndex)=0 |
(Cacheable) Set current color (works in RGB or colormap mode) | |
virtual void | setColor (const String &colorname)=0 |
virtual void | setRGBColor (float r, float g, float b)=0 |
virtual void | setHSVColor (float h, float s, float v) |
virtual Bool | getColorComponents (const String &colorname, Float &r, Float &g, Float &b)=0 |
Get color components in range 0 to 1 without actually allocating the color. | |
virtual uInt | color () const =0 |
(Not Cacheable) Returns the current color as a color index | |
virtual void | getColor (float &r, float &g, float &b) const =0 |
(Not Cacheable) Retuns the current color as an RGB triple | |
virtual Bool | getColor (Int x, Int y, uInt &color)=0 |
(Not Cacheable) Get color index value (works in RGB or colormap mode) | |
virtual Bool | getRGBColor (Int x, Int y, float &r, float &g, float &b)=0 |
virtual Bool | getHSVColor (Int x, Int y, float &h, float &s, float &v) |
virtual Bool | resize (uInt, uInt, Bool=True) |
(Not Cacheable) resize request. | |
virtual Bool | resizeColorTable (uInt newSize)=0 |
(Not Cacheable) resize the colortable by requesting a new number of cells | |
virtual Bool | resizeColorTable (uInt nReds, uInt nGreens, uInt nBlues)=0 |
(Not Cacheable) resize the colortable by requesting a new RGB/HSV cube | |
virtual PixelCanvasColorTable * | pcctbl () const =0 |
Need a mechanism to return the PixelCanvasColorTable so drawing functions within classes can operate. | |
virtual void | setPcctbl (PixelCanvasColorTable *pcctbl)=0 |
void | setColormap (Colormap *map) |
(Not Cacheable) set/get the current colormap. | |
Colormap * | colormap () const |
Bool | colormapRegistered () |
void | registerColormap (Colormap *dcmap, Float weight=1.0) |
register a colormap to the pixelcanvas. | |
void | registerColormap (Colormap *cmap, Colormap *cmapToReplace) |
Register the cmap Colormap on the PixelCanvas, replacing the cmapToReplace Colormap if possible. | |
void | unregisterColormap (Colormap *dcmap) |
unregister a colormap from a pixelcanvas. | |
uInt | getColormapSize () const |
return the size of the current colormap | |
void | mapToColor (Array< uChar > &outArray, const Array< uChar > &inArray, Bool rangeCheck=False) |
map [0,N-1] into colorpixels, where N is the current colormap size The values are returned as unsigned integers in their respective array. | |
void | mapToColor (Array< uShort > &outArray, const Array< uShort > &inArray, Bool rangeCheck=False) |
void | mapToColor (Array< uInt > &outArray, const Array< uInt > &inArray, Bool rangeCheck=False) |
void | mapToColor (Array< uLong > &outArray, const Array< uLong > &inArray, Bool rangeCheck=False) |
void | mapToColor (Array< uChar > &inOutArray, Bool rangeCheck=False) |
same as above except the matrix is operated on in place. | |
void | mapToColor (Array< uShort > &inOutArray, Bool rangeCheck=False) |
void | mapToColor (Array< uInt > &inOutArray, Bool rangeCheck=False) |
void | mapToColor (Array< uLong > &inOutArray, Bool rangeCheck=False) |
void | mapToColor3 (Array< uLong > &out, const Array< Float > &chan1in, const Array< Float > &chan2in, const Array< Float > &chan3in) |
Multi-Channel functions that combine separate array channels into a single array of output colors for use with functions that take color values. | |
void | mapToColor3 (Array< uLong > &out, const Array< Double > &chan1in, const Array< Double > &chan2in, const Array< Double > &chan3in) |
virtual void | mapToColor3 (Array< uLong > &out, const Array< uInt > &chan1in, const Array< uInt > &chan2in, const Array< uInt > &chan3in) |
This one maps values between 0 and the integer maximum value for each channel into a single output image suitable for PixelCanvas::drawImage. | |
virtual void | pushMatrix ()=0 |
save/restore the current translation. | |
virtual void | popMatrix ()=0 |
virtual void | loadIdentity ()=0 |
zero the current translation | |
virtual void | translate (Int xt, Int yt)=0 |
translation functions translate applies a relative translation to the current matrix and can be used to position graphics. | |
virtual void | getTranslation (Int &xt, Int &yt) const =0 |
virtual Int | xTranslation () const =0 |
virtual Int | yTranslation () const =0 |
Display::DrawBuffer | drawBuffer () const |
return the drawing buffer, the target destination for graphics | |
virtual void | setDrawBuffer (Display::DrawBuffer buf)=0 |
(Not cacheable) set the draw buffer | |
virtual void | copyBackBufferToFrontBuffer ()=0 |
buffer memory exchanges (Not cacheable) | |
virtual void | copyFrontBufferToBackBuffer ()=0 |
virtual void | swapBuffers ()=0 |
virtual void | copyBackBufferToFrontBuffer (Int x1, Int y1, Int x2, Int y2)=0 |
partial buffer memory exchanges. | |
virtual void | copyFrontBufferToBackBuffer (Int x1, Int y1, Int x2, Int y2)=0 |
virtual void | swapBuffers (Int x1, Int y1, Int x2, Int y2)=0 |
Display::DrawMode | drawMode () const |
return the drawmode (Compile or Draw) Compile drawmode means that a display list is currently being built Draw drawmode means that drawing commands are not cached but instead are sent to the display. | |
Display::ColorModel | colorModel () const |
return the colorModel used for multichannel color | |
void | setColorModel (Display::ColorModel colorModel) |
Set the input color model for multichannel color. | |
Bool | refreshActive () const |
return True if the refresh is active (Added for X11PixelCanvas DefaultBuffer) | |
virtual Bool | refreshAllowed () const |
return True if refresh is allowed right now... | |
virtual Float | pixelScaling () const |
Protected Member Functions | |
PixelCanvas () | |
Abstract base class idiom. | |
PixelCanvas (PixelCanvasColorTable *pcctbl) | |
void | setDrawMode (Display::DrawMode mode) |
Only allowed by derived classes. | |
void | setDrawBuffer_ (Display::DrawBuffer buf) |
Also allowed only by derived classes. | |
Protected Attributes | |
Bool | defaultColormapActive_ |
True if the PixelCanvas was the one who registered the existing colortable. | |
Private Member Functions | |
Matrix< Float > | getMarker (const Display::Marker &marker, const Float &pixelHeight) |
Private Attributes | |
Colormap * | colormap_ |
This is the current colormap. | |
Display::DrawMode | drawMode_ |
This is the current drawing mode. | |
Display::DrawBuffer | drawBuffer_ |
The current drawing buffer. | |
Display::ColorModel | colorModel_ |
The current color cube model to be used for all multichannel color mapping. | |
Bool | refreshActive_ |
True if refresh is active. | |
uInt | nRegisteredColormaps_ |
Number of colormaps registered by external clients. | |
List< void * > | refreshEHList_ |
This is the list of registered refresh EventHandlers. | |
List< void * > | motionEHList_ |
This is the list of registered motion EventHandlers. | |
List< void * > | positionEHList_ |
This is the list of registered position EventHandlers. | |
PCVGBuffer | vgbuf_ |
The PCVGBuffer is used to accumulate lines and points until flushed (or the buffer is full) |
Base class defining interface to pixel-based output devices.
PixelCanvas is the mechanism for drawing on the screen.
The philosophy of the PixelCanvas is to provide flexible fast interface to an underlying graphics system in terms of integer pixel positions and color values. The interface should be as simple as possible and not demand complicated structures on its interface.
The PixelCanvas performs minimal management, leaving up to the derived classes for most of the work required to interface to the underlying graphics library. To make it flexible, the fundamental interface accepts pointers to arrays of all the scalar AIPS++ types. The Bool type is not acceptable at the PixelCanvas level because it cannot be used to represent a color index, as are the two complex number types.
To make it fast, a caching mechanism is used to allow display lists to be created in the format native to the underlying graphics library. The caching works like OpenGL display lists.
To create a display list:
To recall the drawing commands:
To delete the list, call deleteList(), with the id
The PixelCanvas maintains a translation stack which may be driven by calls to translate and calls to pushMatrix, popMatrix.
The translation stack is an effective way to draw the same graphic in different places:
uInt myGraphic = newList(); ..\. endList(); Matrix m(n,2); for (uInt i = 0; i < n; i++) { pc->pushMatrix(); pc->translate(m(i,0), m(i,1)); pc->drawList(myGraphic); pc->popMatrix(); }
Images are most correctly drawn through the following sequence of operations
You may find that a class derived from WCDataScaleHandler , such as WCLinearScaleHandler may be useful in step #2 above.
mapToColor is also useful for transforming values that are associated with vector graphics as well (e.g., contour lines).
The PixelCanvas layer is quite thin. Most functionality is implemented in the derived classes.
Want a generic interface to possibly a variety of graphics hardware types. Want base class to maintain callback lists
see the Display test directory
Definition at line 157 of file PixelCanvas.h.
virtual casa::PixelCanvas::~PixelCanvas | ( | ) | [virtual] |
casa::PixelCanvas::PixelCanvas | ( | ) | [protected] |
Abstract base class idiom.
casa::PixelCanvas::PixelCanvas | ( | PixelCanvasColorTable * | pcctbl | ) | [protected] |
void casa::PixelCanvas::addMotionEventHandler | ( | const PCMotionEH & | eh | ) |
void casa::PixelCanvas::addPositionEventHandler | ( | const PCPositionEH & | eh | ) |
void casa::PixelCanvas::addRefreshEventHandler | ( | const PCRefreshEH & | eh | ) |
add event handlers
virtual void casa::PixelCanvas::bufferComponent | ( | const Matrix< uInt > & | data, |
const Int & | x, | ||
const Int & | y, | ||
const Display::ColorComponent & | colorcomponent | ||
) | [pure virtual] |
Fill one of the channel buffers.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
void casa::PixelCanvas::bufferLine | ( | Float | x1, |
Float | y1, | ||
Float | x2, | ||
Float | y2 | ||
) | [inline] |
Definition at line 508 of file PixelCanvas.h.
References casa::PCVGBuffer::accumLine(), and vgbuf_.
void casa::PixelCanvas::bufferPoint | ( | Float | x, |
Float | y | ||
) | [inline] |
vector primitive buffering
Definition at line 506 of file PixelCanvas.h.
References casa::PCVGBuffer::accumPoint(), and vgbuf_.
void casa::PixelCanvas::bufferPolygonPoint | ( | Float | x, |
Float | y | ||
) | [inline] |
Definition at line 512 of file PixelCanvas.h.
References casa::PCVGBuffer::accumPolygonPoint(), and vgbuf_.
void casa::PixelCanvas::bufferPolylinePoint | ( | Float | x, |
Float | y | ||
) | [inline] |
Definition at line 510 of file PixelCanvas.h.
References casa::PCVGBuffer::accumPolylinePoint(), and vgbuf_.
void casa::PixelCanvas::callMotionEventHandlers | ( | Int | x, |
Int | y, | ||
uInt | state | ||
) |
void casa::PixelCanvas::callPositionEventHandlers | ( | Display::KeySym | keysym, |
Bool | keystate, | ||
Int | x, | ||
Int | y, | ||
uInt | state | ||
) |
call event handlers
virtual void casa::PixelCanvas::clear | ( | ) | [pure virtual] |
(Cacheable) Clear the window using the background color
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::clear | ( | Int | x1, |
Int | y1, | ||
Int | x2, | ||
Int | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual uInt casa::PixelCanvas::clearColor | ( | ) | const [pure virtual] |
(Not Cacheable) Get the current color to use for clearing the display.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual uInt casa::PixelCanvas::color | ( | ) | const [pure virtual] |
(Not Cacheable) Returns the current color as a color index
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Colormap* casa::PixelCanvas::colormap | ( | ) | const [inline] |
Definition at line 670 of file PixelCanvas.h.
References colormap_.
Bool casa::PixelCanvas::colormapRegistered | ( | ) | [inline] |
Definition at line 671 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::member(), and pcctbl().
Display::ColorModel casa::PixelCanvas::colorModel | ( | ) | const [inline] |
return the colorModel used for multichannel color
Definition at line 808 of file PixelCanvas.h.
References colorModel_.
virtual void casa::PixelCanvas::copyBackBufferToFrontBuffer | ( | ) | [pure virtual] |
buffer memory exchanges (Not cacheable)
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::copyBackBufferToFrontBuffer | ( | Int | x1, |
Int | y1, | ||
Int | x2, | ||
Int | y2 | ||
) | [pure virtual] |
partial buffer memory exchanges.
(x1,y1 are blc, x2,y2 are trc)
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::copyFrontBufferToBackBuffer | ( | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::copyFrontBufferToBackBuffer | ( | Int | x1, |
Int | y1, | ||
Int | x2, | ||
Int | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::deleteList | ( | uInt | list | ) | [pure virtual] |
remove list from cache
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::deleteLists | ( | ) | [pure virtual] |
flush all lists from the cache
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual uInt casa::PixelCanvas::depth | ( | ) | const [pure virtual] |
Return the depth of the PixelCanvas in bits.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual String casa::PixelCanvas::deviceBackgroundColor | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual String casa::PixelCanvas::deviceForegroundColor | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Bool casa::PixelCanvas::disable | ( | Display::Option | option | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::disableMotionEvents | ( | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::disablePositionEvents | ( | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Display::DrawBuffer casa::PixelCanvas::drawBuffer | ( | ) | const [inline] |
return the drawing buffer, the target destination for graphics
Definition at line 782 of file PixelCanvas.h.
References drawBuffer_.
virtual void casa::PixelCanvas::drawColoredEllipses | ( | const Matrix< Float > & | centres, |
const Vector< Float > & | smajor, | ||
const Vector< Float > & | sminor, | ||
const Vector< Float > & | pangle, | ||
const Vector< uInt > & | colors, | ||
const Float & | scale = 1.0 , |
||
const Bool & | outline = True |
||
) | [virtual] |
Draw a set of colored ellipses, possibly with borders.
The x and y locations must given, along with semi-major and semi-minor axes, and position angle measured in degrees positive from the x axis in a counter-clockwise direction. The size of the ellipses is globally scaled by the scale factor, and if outline
is True
, then each ellipse will have an outline in the current pen color.
virtual void casa::PixelCanvas::drawColoredLines | ( | const Vector< Int > & | x1, |
const Vector< Int > & | y1, | ||
const Vector< Int > & | x2, | ||
const Vector< Int > & | y2, | ||
const Vector< uInt > & | colors | ||
) | [pure virtual] |
(Cacheable) Draw a set of lines, specifying a color per line to be drawn.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawColoredLines | ( | const Vector< Float > & | x1, |
const Vector< Float > & | y1, | ||
const Vector< Float > & | x2, | ||
const Vector< Float > & | y2, | ||
const Vector< uInt > & | colors | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawColoredLines | ( | const Vector< Double > & | x1, |
const Vector< Double > & | y1, | ||
const Vector< Double > & | x2, | ||
const Vector< Double > & | y2, | ||
const Vector< uInt > & | colors | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawColoredPoints | ( | const Vector< Int > & | x1, |
const Vector< Int > & | y1, | ||
const Vector< uInt > & | colors | ||
) | [pure virtual] |
(Cacheable) Draw a set of points, specifying a color per point to be drawn.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawColoredPoints | ( | const Vector< Float > & | x1, |
const Vector< Float > & | y1, | ||
const Vector< uInt > & | colors | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawColoredPoints | ( | const Vector< Double > & | x1, |
const Vector< Double > & | y1, | ||
const Vector< uInt > & | colors | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawColoredPoints | ( | const Matrix< Int > & | xy, |
const Vector< uInt > & | colors | ||
) | [inline, virtual] |
Reimplemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Definition at line 431 of file PixelCanvas.h.
References casa::Matrix< T >::column(), and drawColoredPoints().
Referenced by drawColoredPoints().
virtual void casa::PixelCanvas::drawColoredPoints | ( | const Matrix< Float > & | xy, |
const Vector< uInt > & | colors | ||
) | [inline, virtual] |
Reimplemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Definition at line 434 of file PixelCanvas.h.
References casa::Matrix< T >::column(), and drawColoredPoints().
Referenced by drawColoredPoints().
virtual void casa::PixelCanvas::drawColoredPoints | ( | const Matrix< Double > & | xy, |
const Vector< uInt > & | colors | ||
) | [inline, virtual] |
Reimplemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Definition at line 437 of file PixelCanvas.h.
References casa::Matrix< T >::column(), and drawColoredPoints().
Referenced by drawColoredPoints().
virtual void casa::PixelCanvas::drawEllipse | ( | const Float & | cx, |
const Float & | cy, | ||
const Float & | smajor, | ||
const Float & | sminor, | ||
const Float & | pangle, | ||
Bool | outline = True , |
||
Float | xstretch = 1. , |
||
Float | ystretch = 1. |
||
) | [virtual] |
Draw a single ellipse using the current pen (ie.
color, thickness, style). The x and y location must be given, along with the semi-major and -minor axis lengths, and the position angle measured in degrees positive from the x axis in a counter-clockwise direction. If outline is False, the ellipse is solid filled, else it is just outlined. xstretch, ystretch should be left defaulted to 1 in most cases; see usage example in WorldCanvas::drawBeamEllipse(), where they are used to stretch a beam ellipse when the display is also linearly stretched away from the aspect ratio natural to the sky projection. They multiply the relative x and y screen coordinates of ellipse points, before they are added to cx and cy. xstretch, ystretch can be negative (though smajor, sminor normally would not be).
virtual void casa::PixelCanvas::drawFilledPolygon | ( | const Vector< Int > & | x1, |
const Vector< Int > & | y1 | ||
) | [pure virtual] |
(Cacheable) Draw and fill a closed polygon
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawFilledPolygon | ( | const Vector< Float > & | x1, |
const Vector< Float > & | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawFilledPolygon | ( | const Vector< Double > & | x1, |
const Vector< Double > & | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawFilledRectangle | ( | Int | x1, |
Int | y1, | ||
Int | x2, | ||
Int | y2 | ||
) | [pure virtual] |
(Cacheable) Draw a filled rectangle
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawFilledRectangle | ( | Float | x1, |
Float | y1, | ||
Float | x2, | ||
Float | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawFilledRectangle | ( | Double | x1, |
Double | y1, | ||
Double | x2, | ||
Double | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< uInt > & | data, |
Int | x, | ||
Int | y | ||
) | [pure virtual] |
(Cacheable) Draw an array of 2D color data as a raster image for zoom = <1,1>
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< Int > & | data, |
Int | x, | ||
Int | y | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< uLong > & | data, |
Int | x, | ||
Int | y | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< Float > & | data, |
Int | x, | ||
Int | y | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< Double > & | data, |
Int | x, | ||
Int | y | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Int & | , |
const Int & | , | ||
const Matrix< uInt > & | , | ||
const Matrix< Bool > & | , | ||
Bool | = False |
||
) | [inline, virtual] |
(Cacheable) Draw an array of 2D color data as a raster image, taking note of the Bool
mask.
Set opaqueMask to True to draw masked pixels in the background color; otherwise they will be transparent (letting whatever was drawn previously at that point show through).
Reimplemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Definition at line 264 of file PixelCanvas.h.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< uInt > & | data, |
Int | x, | ||
Int | y, | ||
uInt | xzoom, | ||
uInt | yzoom | ||
) | [pure virtual] |
(Cacheable) Draw an array of 2D color data as a raster image for any positive integer zoom
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< Int > & | data, |
Int | x, | ||
Int | y, | ||
uInt | xzoom, | ||
uInt | yzoom | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< uLong > & | data, |
Int | x, | ||
Int | y, | ||
uInt | xzoom, | ||
uInt | yzoom | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< Float > & | data, |
Int | x, | ||
Int | y, | ||
uInt | xzoom, | ||
uInt | yzoom | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< Double > & | data, |
Int | x, | ||
Int | y, | ||
uInt | xzoom, | ||
uInt | yzoom | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawImage | ( | const Matrix< uInt > & | data, |
const Int & | x, | ||
const Int & | y, | ||
const Display::ColorComponent & | colorcomponent | ||
) | [pure virtual] |
(Cacheable) Draw a component of a multi-channel image, storing it in buffers until flushComponentImages() is called.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLine | ( | Int | x1, |
Int | y1, | ||
Int | x2, | ||
Int | y2 | ||
) | [pure virtual] |
(Cacheable) Draw a single line using current color
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLine | ( | Float | x1, |
Float | y1, | ||
Float | x2, | ||
Float | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLine | ( | Double | x1, |
Double | y1, | ||
Double | x2, | ||
Double | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLines | ( | const Matrix< Int > & | verts | ) | [pure virtual] |
(Cacheable) Draw N/2 lines from an Nx2 matrix
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLines | ( | const Matrix< Float > & | verts | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLines | ( | const Matrix< Double > & | verts | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLines | ( | const Vector< Int > & | x1, |
const Vector< Int > & | y1, | ||
const Vector< Int > & | x2, | ||
const Vector< Int > & | y2 | ||
) | [pure virtual] |
(Cacheable) Draw a bunch of unrelated lines using current color
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLines | ( | const Vector< Float > & | x1, |
const Vector< Float > & | y1, | ||
const Vector< Float > & | x2, | ||
const Vector< Float > & | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawLines | ( | const Vector< Double > & | x1, |
const Vector< Double > & | y1, | ||
const Vector< Double > & | x2, | ||
const Vector< Double > & | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawList | ( | uInt | list | ) | [pure virtual] |
(Cacheable) recall cached display commands
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawMarker | ( | const Int & | x1, |
const Int & | y1, | ||
const Display::Marker & | marker, | ||
const Int & | pixelHeight | ||
) | [virtual] |
Draw a "marker".
See Display for a list of available markers.
virtual void casa::PixelCanvas::drawMarker | ( | const Float & | x1, |
const Float & | y1, | ||
const Display::Marker & | marker, | ||
const Int & | pixelHeight | ||
) | [virtual] |
virtual void casa::PixelCanvas::drawMarker | ( | const Double & | x1, |
const Double & | y1, | ||
const Display::Marker & | marker, | ||
const Int & | pixelHeight | ||
) | [virtual] |
Display::DrawMode casa::PixelCanvas::drawMode | ( | ) | const [inline] |
return the drawmode (Compile or Draw) Compile drawmode means that a display list is currently being built Draw drawmode means that drawing commands are not cached but instead are sent to the display.
This command is controlled by the caching state using newList()
Definition at line 805 of file PixelCanvas.h.
References drawMode_.
virtual void casa::PixelCanvas::drawPoint | ( | Int | x1, |
Int | y1 | ||
) | [pure virtual] |
(Cacheable) Draw a single point using current color
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPoint | ( | Float | x1, |
Float | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPoint | ( | Double | x1, |
Double | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPoints | ( | const Matrix< Int > & | verts | ) | [pure virtual] |
(Cacheable) Draw N points specified as a Nx2 matrix
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPoints | ( | const Matrix< Float > & | verts | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPoints | ( | const Matrix< Double > & | verts | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPoints | ( | const Vector< Int > & | x1, |
const Vector< Int > & | y1 | ||
) | [pure virtual] |
(Cacheable) Draw a bunch of points using current color
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPoints | ( | const Vector< Float > & | x1, |
const Vector< Float > & | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPoints | ( | const Vector< Double > & | x1, |
const Vector< Double > & | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolygon | ( | const Vector< Int > & | x1, |
const Vector< Int > & | y1 | ||
) | [pure virtual] |
(Cacheable) Draw a closed polygon
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolygon | ( | const Vector< Float > & | x1, |
const Vector< Float > & | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolygon | ( | const Vector< Double > & | x1, |
const Vector< Double > & | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolygon | ( | const Matrix< Int > & | verts | ) | [pure virtual] |
(Cacheable) Draw a closed N-sided polygon from Nx2 matrix of vertices
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolygon | ( | const Matrix< Float > & | verts | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolygon | ( | const Matrix< Double > & | verts | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolyline | ( | const Vector< Int > & | x1, |
const Vector< Int > & | y1 | ||
) | [pure virtual] |
(Cacheable) Draw a single connected line between the points given
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolyline | ( | const Vector< Float > & | x1, |
const Vector< Float > & | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolyline | ( | const Vector< Double > & | x1, |
const Vector< Double > & | y1 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolyline | ( | const Matrix< Int > & | verts | ) | [pure virtual] |
(Cacheable) Draw N-1 connected lines from Nx2 matrix of vertices
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolyline | ( | const Matrix< Float > & | verts | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawPolyline | ( | const Matrix< Double > & | verts | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawRectangle | ( | Int | x1, |
Int | y1, | ||
Int | x2, | ||
Int | y2 | ||
) | [pure virtual] |
(Cacheable) Draw a rectangle
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawRectangle | ( | Float | x1, |
Float | y1, | ||
Float | x2, | ||
Float | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawRectangle | ( | Double | x1, |
Double | y1, | ||
Double | x2, | ||
Double | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawText | ( | Int | x, |
Int | y, | ||
const String & | text, | ||
Display::TextAlign | alignment = Display::AlignCenter |
||
) | [pure virtual] |
(Cacheable) Draw text using that font aligned in some way to the position
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::drawText | ( | Int | , |
Int | , | ||
const String & | , | ||
const Float & | , | ||
Display::TextAlign | = Display::AlignCenter |
||
) | [inline, virtual] |
TODO This should become abstract - NYI in GLPixelCanvas currently Draw text at a specified angle.
Reimplemented in casa::PSPixelCanvas.
Definition at line 234 of file PixelCanvas.h.
virtual Bool casa::PixelCanvas::enable | ( | Display::Option | option | ) | [pure virtual] |
(Cacheable) Option Control Options listed in DisplayEnums
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::enableMotionEvents | ( | ) | [pure virtual] |
enabling/disabling of event tracking
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::enablePositionEvents | ( | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::endList | ( | ) | [pure virtual] |
end caching display commands
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::flush | ( | ) | [pure virtual] |
Cause display to flush any graphics commands not yet drawn.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
void casa::PixelCanvas::flushBuffer | ( | ) | [inline] |
Definition at line 514 of file PixelCanvas.h.
References casa::PCVGBuffer::flush(), and vgbuf_.
virtual void casa::PixelCanvas::flushComponentBuffers | ( | ) | [pure virtual] |
(NOT CACHEABLE!) Flush the component buffers.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Display::ArcMode casa::PixelCanvas::getArcMode | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual uLong casa::PixelCanvas::getBackground | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Display::CapStyle casa::PixelCanvas::getCapStyle | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::getClearColor | ( | float & | r, |
float & | g, | ||
float & | b | ||
) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::getClipWindow | ( | Int & | x1, |
Int & | y1, | ||
Int & | x2, | ||
Int & | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::getColor | ( | float & | r, |
float & | g, | ||
float & | b | ||
) | const [pure virtual] |
(Not Cacheable) Retuns the current color as an RGB triple
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Bool casa::PixelCanvas::getColor | ( | Int | x, |
Int | y, | ||
uInt & | color | ||
) | [pure virtual] |
(Not Cacheable) Get color index value (works in RGB or colormap mode)
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Bool casa::PixelCanvas::getColorComponents | ( | const String & | colorname, |
Float & | r, | ||
Float & | g, | ||
Float & | b | ||
) | [pure virtual] |
Get color components in range 0 to 1 without actually allocating the color.
This is needed to set up other devices, for example PgPlot.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
uInt casa::PixelCanvas::getColormapSize | ( | ) | const [inline] |
return the size of the current colormap
Definition at line 689 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::getColormapSize(), and pcctbl().
virtual Display::DrawFunction casa::PixelCanvas::getDrawFunction | ( | ) | const [pure virtual] |
Get Graphics Attributes.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Display::FillRule casa::PixelCanvas::getFillRule | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Display::FillStyle casa::PixelCanvas::getFillStyle | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual uLong casa::PixelCanvas::getForeground | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Bool casa::PixelCanvas::getHSVColor | ( | Int | x, |
Int | y, | ||
float & | h, | ||
float & | s, | ||
float & | v | ||
) | [virtual] |
Reimplemented in casa::PSPixelCanvas.
virtual Display::JoinStyle casa::PixelCanvas::getJoinStyle | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Display::LineStyle casa::PixelCanvas::getLineStyle | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Float casa::PixelCanvas::getLineWidth | ( | ) | const [pure virtual] |
virtual uInt getLineWidth() const = 0;
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Matrix<Float> casa::PixelCanvas::getMarker | ( | const Display::Marker & | marker, |
const Float & | pixelHeight | ||
) | [private] |
virtual Bool casa::PixelCanvas::getRGBColor | ( | Int | x, |
Int | y, | ||
float & | r, | ||
float & | g, | ||
float & | b | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::getTranslation | ( | Int & | xt, |
Int & | yt | ||
) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual uInt casa::PixelCanvas::height | ( | ) | const [pure virtual] |
Return the height of the PixelCanvas in pixels.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Display::ImageCacheStrategy casa::PixelCanvas::imageCacheStrategy | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::loadIdentity | ( | ) | [pure virtual] |
zero the current translation
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
void casa::PixelCanvas::mapToColor | ( | Array< uChar > & | outArray, |
const Array< uChar > & | inArray, | ||
Bool | rangeCheck = False |
||
) | [inline] |
map [0,N-1] into colorpixels, where N is the current colormap size The values are returned as unsigned integers in their respective array.
Tip: The choice of what type to use should be guided by the number of graphics bitplanes available; For most systems with 8-bit color, uChar is optimal; Some systems with 12 bits per pixel with an alpha channel may require using the uLong;
Warning: uChar type may not have enough bits to hold the pixel index on some high-end graphics systems
Warning: uShort type may not have enough bits to hold the pixel index on some high-end graphics systems
Definition at line 705 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::mapToColor(), and pcctbl().
void casa::PixelCanvas::mapToColor | ( | Array< uShort > & | outArray, |
const Array< uShort > & | inArray, | ||
Bool | rangeCheck = False |
||
) | [inline] |
Definition at line 708 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::mapToColor(), and pcctbl().
void casa::PixelCanvas::mapToColor | ( | Array< uInt > & | outArray, |
const Array< uInt > & | inArray, | ||
Bool | rangeCheck = False |
||
) | [inline] |
Definition at line 711 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::mapToColor(), and pcctbl().
void casa::PixelCanvas::mapToColor | ( | Array< uLong > & | outArray, |
const Array< uLong > & | inArray, | ||
Bool | rangeCheck = False |
||
) | [inline] |
Definition at line 714 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::mapToColor(), and pcctbl().
void casa::PixelCanvas::mapToColor | ( | Array< uChar > & | inOutArray, |
Bool | rangeCheck = False |
||
) | [inline] |
same as above except the matrix is operated on in place.
Only unsigned values make sense here.
Definition at line 722 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::mapToColor(), and pcctbl().
void casa::PixelCanvas::mapToColor | ( | Array< uShort > & | inOutArray, |
Bool | rangeCheck = False |
||
) | [inline] |
Definition at line 724 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::mapToColor(), and pcctbl().
void casa::PixelCanvas::mapToColor | ( | Array< uInt > & | inOutArray, |
Bool | rangeCheck = False |
||
) | [inline] |
Definition at line 726 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::mapToColor(), and pcctbl().
void casa::PixelCanvas::mapToColor | ( | Array< uLong > & | inOutArray, |
Bool | rangeCheck = False |
||
) | [inline] |
Definition at line 728 of file PixelCanvas.h.
References colormap_, casa::PixelCanvasColorTable::mapToColor(), and pcctbl().
void casa::PixelCanvas::mapToColor3 | ( | Array< uLong > & | out, |
const Array< Float > & | chan1in, | ||
const Array< Float > & | chan2in, | ||
const Array< Float > & | chan3in | ||
) |
Multi-Channel functions that combine separate array channels into a single array of output colors for use with functions that take color values.
These two functions accept color values from [0-1] for each channel. The colorModel is compared with the model of the PixelCanvasColorTable and is used to perform the correct mapping.
void casa::PixelCanvas::mapToColor3 | ( | Array< uLong > & | out, |
const Array< Double > & | chan1in, | ||
const Array< Double > & | chan2in, | ||
const Array< Double > & | chan3in | ||
) |
virtual void casa::PixelCanvas::mapToColor3 | ( | Array< uLong > & | out, |
const Array< uInt > & | chan1in, | ||
const Array< uInt > & | chan2in, | ||
const Array< uInt > & | chan3in | ||
) | [virtual] |
This one maps values between 0 and the integer maximum value for each channel into a single output image suitable for PixelCanvas::drawImage.
virtual uInt casa::PixelCanvas::newList | ( | ) | [pure virtual] |
begin caching display commands - return list ID
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual PixelCanvasColorTable* casa::PixelCanvas::pcctbl | ( | ) | const [pure virtual] |
Need a mechanism to return the PixelCanvasColorTable so drawing functions within classes can operate.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Referenced by colormapRegistered(), getColormapSize(), and mapToColor().
virtual void casa::PixelCanvas::pixelDensity | ( | Float & | xdpi, |
Float & | ydpi | ||
) | const [pure virtual] |
Get the pixel density (in dots per inch [dpi]) of the PixelCanvas.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Float casa::PixelCanvas::pixelScaling | ( | ) | const [inline, virtual] |
Reimplemented in casa::PSPixelCanvas.
Definition at line 819 of file PixelCanvas.h.
virtual void casa::PixelCanvas::popMatrix | ( | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::pushMatrix | ( | ) | [pure virtual] |
save/restore the current translation.
This is called pushMatrix because eventually we may want scaling or rotation to play a modest role here.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
void casa::PixelCanvas::redraw | ( | ) | [inline] |
(Not Cacheable) Redraw the window
Reimplemented in casa::GLPixelCanvas.
Definition at line 570 of file PixelCanvas.h.
References refresh().
virtual void casa::PixelCanvas::refresh | ( | const Display::RefreshReason & | reason = Display::UserCommand , |
const Bool & | explicitrequest = True |
||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Referenced by redraw().
Bool casa::PixelCanvas::refreshActive | ( | ) | const [inline] |
return True if the refresh is active (Added for X11PixelCanvas DefaultBuffer)
Definition at line 814 of file PixelCanvas.h.
References refreshActive_.
virtual Bool casa::PixelCanvas::refreshAllowed | ( | ) | const [inline, virtual] |
return True if refresh is allowed right now...
Reimplemented in casa::GLPixelCanvas.
Definition at line 817 of file PixelCanvas.h.
References casa::True.
void casa::PixelCanvas::registerColormap | ( | Colormap * | dcmap, |
Float | weight = 1.0 |
||
) |
register a colormap to the pixelcanvas.
Registration counts are remembered, so that map A is guaranteed to be available as long as the number of register(A)'s exceed the number of unregister(A)'s. Requests are forwarded to the PixelCanvas' PixelCanvasColorTable.
void casa::PixelCanvas::registerColormap | ( | Colormap * | cmap, |
Colormap * | cmapToReplace | ||
) |
Register the cmap
Colormap on the PixelCanvas, replacing the cmapToReplace
Colormap if possible.
void casa::PixelCanvas::removeMotionEventHandler | ( | const PCMotionEH & | eh | ) |
void casa::PixelCanvas::removePositionEventHandler | ( | const PCPositionEH & | eh | ) |
void casa::PixelCanvas::removeRefreshEventHandler | ( | const PCRefreshEH & | eh | ) |
remove event handlers
(Not Cacheable) resize request.
returns true if window was resized. Will refresh if doCallbacks is True.
Reimplemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Definition at line 645 of file PixelCanvas.h.
References casa::False.
virtual Bool casa::PixelCanvas::resizeColorTable | ( | uInt | newSize | ) | [pure virtual] |
(Not Cacheable) resize the colortable by requesting a new number of cells
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Bool casa::PixelCanvas::resizeColorTable | ( | uInt | nReds, |
uInt | nGreens, | ||
uInt | nBlues | ||
) | [pure virtual] |
(Not Cacheable) resize the colortable by requesting a new RGB/HSV cube
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setArcMode | ( | Display::ArcMode | mode | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setBackground | ( | uLong | color | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setCapStyle | ( | Display::CapStyle | style | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setClearColor | ( | uInt | colorIndex | ) | [pure virtual] |
(Cacheable) Set the color to use for clearing the display
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setClearColor | ( | const String & | colorname | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setClearColor | ( | float | r, |
float | g, | ||
float | b | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setClipWindow | ( | Int | x1, |
Int | y1, | ||
Int | x2, | ||
Int | y2 | ||
) | [pure virtual] |
(Cacheable) Setup the clip window.
The clip window, when enabled, allows a user to clip all graphics output to a rectangular region on the screen.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setColor | ( | uInt | colorIndex | ) | [pure virtual] |
(Cacheable) Set current color (works in RGB or colormap mode)
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setColor | ( | const String & | colorname | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
void casa::PixelCanvas::setColormap | ( | Colormap * | map | ) |
(Not Cacheable) set/get the current colormap.
Undefined behavior results from setting the colormap to a map that is not registered. This cannot be cached because it affects the result of getColormapSize(). Remember that once data is mapped with mapToColor, it is no longer important to worry about which colormap is active for purposes of drawing the image or vectors. colormapRegistered() can be used to determine whether the currently set colormap() is indeed registered/installed (i.e., color cells have been allocated within the pcctbl).
void casa::PixelCanvas::setColorModel | ( | Display::ColorModel | colorModel | ) |
Set the input color model for multichannel color.
virtual void casa::PixelCanvas::setDeviceBackgroundColor | ( | const String | colorname | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setDeviceForegroundColor | ( | const String | colorname | ) | [pure virtual] |
Get/set the current foreground/background colors.
These colors should be used when the special Strings "foreground" and "background" are given for a color.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setDrawBuffer | ( | Display::DrawBuffer | buf | ) | [pure virtual] |
(Not cacheable) set the draw buffer
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
void casa::PixelCanvas::setDrawBuffer_ | ( | Display::DrawBuffer | buf | ) | [inline, protected] |
Also allowed only by derived classes.
Definition at line 831 of file PixelCanvas.h.
References drawBuffer_.
virtual void casa::PixelCanvas::setDrawFunction | ( | Display::DrawFunction | function | ) | [pure virtual] |
Set Graphics Attributes Options for functions with enum argument listed in DisplayEnums .
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
void casa::PixelCanvas::setDrawMode | ( | Display::DrawMode | mode | ) | [inline, protected] |
Only allowed by derived classes.
Definition at line 828 of file PixelCanvas.h.
References drawMode_.
virtual void casa::PixelCanvas::setFillRule | ( | Display::FillRule | rule | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setFillStyle | ( | Display::FillStyle | style | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Bool casa::PixelCanvas::setFont | ( | const String & | fontName | ) | [pure virtual] |
(Cacheable) Set the font to the recognizable font name
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Bool casa::PixelCanvas::setFont | ( | DLFont * | ) | [inline, virtual] |
TODO: These should become abstract Set the font via the DisplayLibrary Font class.
Reimplemented in casa::PSPixelCanvas.
Definition at line 220 of file PixelCanvas.h.
References casa::False.
virtual Bool casa::PixelCanvas::setFont | ( | const String & | , |
const Int | |||
) | [inline, virtual] |
Set the font to font name / size.
Reimplemented in casa::PSPixelCanvas.
Definition at line 224 of file PixelCanvas.h.
References casa::False.
virtual void casa::PixelCanvas::setForeground | ( | uLong | color | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setHSVColor | ( | float | h, |
float | s, | ||
float | v | ||
) | [virtual] |
Reimplemented in casa::PSPixelCanvas.
virtual void casa::PixelCanvas::setImageCacheStrategy | ( | Display::ImageCacheStrategy | strategy | ) | [pure virtual] |
Control the image-caching strategy.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setJoinStyle | ( | Display::JoinStyle | style | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setLineStyle | ( | Display::LineStyle | style | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setLineWidth | ( | Float | width | ) | [pure virtual] |
virtual void setLineWidth(uInt width) = 0;
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setPcctbl | ( | PixelCanvasColorTable * | pcctbl | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::setRGBColor | ( | float | r, |
float | g, | ||
float | b | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Bool casa::PixelCanvas::supportsLists | ( | ) | [pure virtual] |
Does this canvas support cached display lists? The user of the canvas should always check this, because undefined behaviour can result when an attempt is made to use a list on a PixelCanvas which does not support lists.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::swapBuffers | ( | ) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::swapBuffers | ( | Int | x1, |
Int | y1, | ||
Int | x2, | ||
Int | y2 | ||
) | [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Int casa::PixelCanvas::textHeight | ( | const String & | ) | [inline, virtual] |
Definition at line 245 of file PixelCanvas.h.
virtual Int casa::PixelCanvas::textWidth | ( | const String & | ) | [inline, virtual] |
TODO : This should become abstract Determine the width / height of a string of text based on current settings.
Definition at line 243 of file PixelCanvas.h.
virtual void casa::PixelCanvas::translate | ( | Int | xt, |
Int | yt | ||
) | [pure virtual] |
translation functions translate applies a relative translation to the current matrix and can be used to position graphics.
Together with pushMatrix and popMatrix it can be used to build heirarchical scenes.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::translateAllLists | ( | Int | xt, |
Int | yt | ||
) | [pure virtual] |
translate all lists
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual void casa::PixelCanvas::translateList | ( | uInt | list, |
Int | xt, | ||
Int | yt | ||
) | [pure virtual] |
translate the list
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
void casa::PixelCanvas::unregisterColormap | ( | Colormap * | dcmap | ) |
unregister a colormap from a pixelcanvas.
Unregistering the current map may result in undefined behavior.
virtual Bool casa::PixelCanvas::validList | ( | uInt | list | ) | [pure virtual] |
return True if the list exists
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual uInt casa::PixelCanvas::width | ( | ) | const [pure virtual] |
Return the width of the PixelCanvas in pixels.
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Int casa::PixelCanvas::xTranslation | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
virtual Int casa::PixelCanvas::yTranslation | ( | ) | const [pure virtual] |
Implemented in casa::PSPixelCanvas, and casa::GLPixelCanvas.
Colormap* casa::PixelCanvas::colormap_ [private] |
This is the current colormap.
Definition at line 841 of file PixelCanvas.h.
Referenced by colormap(), colormapRegistered(), getColormapSize(), and mapToColor().
The current color cube model to be used for all multichannel color mapping.
Definition at line 851 of file PixelCanvas.h.
Referenced by colorModel().
Bool casa::PixelCanvas::defaultColormapActive_ [protected] |
True if the PixelCanvas was the one who registered the existing colortable.
Definition at line 835 of file PixelCanvas.h.
The current drawing buffer.
Definition at line 847 of file PixelCanvas.h.
Referenced by drawBuffer(), and setDrawBuffer_().
This is the current drawing mode.
Definition at line 844 of file PixelCanvas.h.
Referenced by drawMode(), and setDrawMode().
List<void *> casa::PixelCanvas::motionEHList_ [private] |
This is the list of registered motion EventHandlers.
Definition at line 862 of file PixelCanvas.h.
uInt casa::PixelCanvas::nRegisteredColormaps_ [private] |
Number of colormaps registered by external clients.
Definition at line 857 of file PixelCanvas.h.
List<void *> casa::PixelCanvas::positionEHList_ [private] |
This is the list of registered position EventHandlers.
Definition at line 864 of file PixelCanvas.h.
Bool casa::PixelCanvas::refreshActive_ [private] |
True if refresh is active.
Definition at line 854 of file PixelCanvas.h.
Referenced by refreshActive().
List<void *> casa::PixelCanvas::refreshEHList_ [private] |
This is the list of registered refresh EventHandlers.
Definition at line 860 of file PixelCanvas.h.
PCVGBuffer casa::PixelCanvas::vgbuf_ [private] |
The PCVGBuffer is used to accumulate lines and points until flushed (or the buffer is full)
Definition at line 868 of file PixelCanvas.h.
Referenced by bufferLine(), bufferPoint(), bufferPolygonPoint(), bufferPolylinePoint(), and flushBuffer().