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00001 //# PCPositionEvent.h: class which stores PixelCanvas position event info 00002 //# Copyright (C) 1993,1994,1995,1996,1999,2000 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id$ 00027 00028 #ifndef TRIALDISPLAY_PCPOSITIONEVENT_H 00029 #define TRIALDISPLAY_PCPOSITIONEVENT_H 00030 00031 #include <casa/aips.h> 00032 #include <display/Display/DisplayEnums.h> 00033 #include <display/DisplayEvents/PCMotionEvent.h> 00034 00035 namespace casa { //# NAMESPACE CASA - BEGIN 00036 00037 class PixelCanvas; 00038 00039 // <summary> 00040 // Class which stores PixelCanvas position event information. 00041 // </summary> 00042 00043 // <use visibility=export> 00044 00045 // <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos=""> 00046 // </reviewed> 00047 00048 // <etymology> 00049 // "PCPositionEvent" is a contraction and concatenation of "PixelCanvas", 00050 // "Position" and "Event", and describes position events occuring on 00051 // PixelCanvases. 00052 // </etymology> 00053 00054 // <prerequisite> 00055 // <li> <linkto class=PixelCanvasEvent>PixelCanvasEvent</linkto> 00056 // </prerequisite> 00057 00058 // <synopsis> 00059 // This class adds to the information stored in the <linkto 00060 // class=PCMotionEvent>PCMotionEvent</linkto> class. It adds 00061 // information describing key that has been pressed or released, and 00062 // the state of that key. 00063 // </synopsis> 00064 00065 // <example> 00066 // </example> 00067 00068 // <motivation> 00069 // A compact way of passing passing position event information around 00070 // the PixelCanvas-oriented display classes was needed, with a 00071 // functional but tight and efficient interface. 00072 // </motivation> 00073 00074 // <thrown> 00075 // None. 00076 // </thrown> 00077 00078 // <todo asof="1999/10/15"> 00079 // None. 00080 // </todo> 00081 00082 class PCPositionEvent : public PCMotionEvent { 00083 00084 public: 00085 00086 // Constructor taking a pointer to the PixelCanvas for which the 00087 // event is valid, the symbol of the key, the state of the key, 00088 // the position of the pointer, and the input "modifiers". 00089 // User Constructor 00090 PCPositionEvent(PixelCanvas *pc, const Display::KeySym &key, 00091 const Bool &keystate, const Int &x, const Int &y, 00092 const uInt &modifiers); 00093 00094 // Destructor. 00095 virtual ~PCPositionEvent(); 00096 00097 // Which key was pressed or released? 00098 virtual Display::KeySym key() const 00099 { return itsKey; } 00100 00101 // What state is the key in: <src>True</src> for pressed, 00102 // <src>False</src> for released. 00103 virtual Bool keystate() const 00104 { return itsKeyState; } 00105 00106 protected: 00107 00108 // (Required) default constructor. 00109 PCPositionEvent(); 00110 00111 // (Required) copy constructor. 00112 PCPositionEvent(const PCPositionEvent &other); 00113 00114 // (Required) copy assignment. 00115 PCPositionEvent &operator=(const PCPositionEvent &other); 00116 00117 private: 00118 00119 // Store the key that was pressed or released here. 00120 Display::KeySym itsKey; 00121 00122 // Store the state of that key here. 00123 Bool itsKeyState; 00124 00125 }; 00126 00127 00128 } //# NAMESPACE CASA - END 00129 00130 #endif 00131 00132