casa
$Rev:20696$
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00001 //# PCVGBuffer.h: buffering vector graphics for the PixelCanvases 00002 //# Copyright (C) 1993,1994,1995,1996,1998,1999,2000 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //#$Id$ 00027 00028 #ifndef TRIALDISPLAY_PCVGBUFFER_H 00029 #define TRIALDISPLAY_PCVGBUFFER_H 00030 00031 #include <casa/aips.h> 00032 #include <casa/Arrays/Matrix.h> 00033 00034 namespace casa { //# NAMESPACE CASA - BEGIN 00035 00036 class PixelCanvas; 00037 00038 // <summary> 00039 // 00040 // </summary> 00041 // 00042 // <use visibility=export> 00043 // 00044 // <reviewed> 00045 // </reviewed> 00046 // 00047 // <prerequisite> 00048 // <li> none 00049 // </prerequisite> 00050 // 00051 // <etymology> 00052 // The name of PCVGBuffer comes from ... 00053 // </etymology> 00054 // 00055 // <synopsis> 00056 // Display Class File 00057 // </synopsis> 00058 // 00059 // <motivation> 00060 // </motivation> 00061 // 00062 // <example> 00063 // none available. 00064 // </example> 00065 // 00066 // <todo> 00067 // <li> write and test! 00068 // </todo> 00069 // 00070 00071 class PCVGBuffer { 00072 00073 public: 00074 00075 enum AccumMode { AMNone, 00076 AMPoints, 00077 AMLines, 00078 AMPolyline, 00079 AMPolygon }; 00080 00081 // Default Constructor Required 00082 PCVGBuffer(PixelCanvas * pc, uInt nVerts = 1024); 00083 00084 // User Constructor 00085 PCVGBuffer(); 00086 00087 // add point 00088 void accumPoint(Float x, Float y); 00089 00090 // add line 00091 void accumLine(Float x1, Float y1, Float x2, Float y2); 00092 00093 // add point to polyline 00094 void accumPolylinePoint(Float x, Float y); 00095 00096 // add point to polygon 00097 void accumPolygonPoint(Float x, Float y); 00098 00099 // flush the buffer 00100 void flush(); 00101 00102 // current mode 00103 AccumMode mode() const { return mode_; } 00104 00105 // change modes 00106 void setMode(AccumMode m); 00107 00108 // check size and make more if needed 00109 void checkSpace(); 00110 00111 // Destructor 00112 virtual ~PCVGBuffer(); 00113 00114 private: 00115 00116 PixelCanvas * pc_; 00117 00118 AccumMode mode_; 00119 uInt c_; 00120 Matrix<Float> verts_; 00121 uInt blockSize_; 00122 00123 }; 00124 00125 00126 } //# NAMESPACE CASA - END 00127 00128 #endif