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WCCSAxisLabeller.h
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00001 //# WCCSAxisLabeller.h: labelling axes using a CoordinateSystem on a WC
00002 //# Copyright (C) 1999,2000,2001,2002
00003 //# Associated Universities, Inc. Washington DC, USA.
00004 //#
00005 //# This library is free software; you can redistribute it and/or modify it
00006 //# under the terms of the GNU Library General Public License as published by
00007 //# the Free Software Foundation; either version 2 of the License, or (at your
00008 //# option) any later version.
00009 //#
00010 //# This library is distributed in the hope that it will be useful, but WITHOUT
00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00013 //# License for more details.
00014 //#
00015 //# You should have received a copy of the GNU Library General Public License
00016 //# along with this library; if not, write to the Free Software Foundation,
00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
00018 //#
00019 //# Correspondence concerning AIPS++ should be addressed as follows:
00020 //#        Internet email: aips2-request@nrao.edu.
00021 //#        Postal address: AIPS++ Project Office
00022 //#                        National Radio Astronomy Observatory
00023 //#                        520 Edgemont Road
00024 //#                        Charlottesville, VA 22903-2475 USA
00025 //#
00026 //# $Id$
00027 
00028 #ifndef TRIALDISPLAY_WCCSAXISLABELLER_H
00029 #define TRIALDISPLAY_WCCSAXISLABELLER_H
00030 
00031 #include <casa/aips.h>
00032 #include <coordinates/Coordinates/CoordinateSystem.h>
00033 #include <display/DisplayCanvas/WCAxisLabeller.h>
00034 
00035 namespace casa { //# NAMESPACE CASA - BEGIN
00036 
00037 // <summary>
00038 // Base class for WorldCanvas axis labelling using a CoordinateSystem.
00039 // </summary>
00040 //
00041 // <synopsis>
00042 // This (base) class adds to the interface of WCAxisLabeller functions
00043 // which support the use/provision of a CoordinateSystem to assist with
00044 // axis labelling.
00045 // </synopsis>
00046 
00047 class WCCSAxisLabeller : public WCAxisLabeller {
00048 
00049  public:
00050         enum SpecAxisType { // taken from the FITS spectral coordinate type codes
00051                  FREQ,
00052                  VELO,
00053                  WAVE,
00054                  AWAV,
00055          };
00056 
00057   // Constructor
00058   WCCSAxisLabeller();
00059 
00060   // Destructor
00061   virtual ~WCCSAxisLabeller();
00062 
00063   // Install a CoordinateSystem.
00064   //#dk note: See Bool useWCCS, below; in some cases the WorldCanvas's
00065   //#   own CS is now used to draw labels, although the CS set here is 
00066   //#   still needed for certain things (default user interface, e.g.)
00067   //#   when the WC is unknown.  (10/07)
00068   virtual void setCoordinateSystem(const CoordinateSystem& coordsys);
00069 
00070   // Get the CoordinateSystem.
00071   virtual CoordinateSystem coordinateSystem() const {
00072     return itsCoordinateSystem;  }
00073 
00074   // Has a CS been set?
00075   Bool hasCoordinateSystem() const { return itsHasCoordinateSystem; };
00076 
00077   // Setting this True allows the labeller to use the WorldCanvas's
00078   // own CS to draw labels (although itsCoordinateSystem is still
00079   // needed for certain things at present).  Default: False.
00080   //#dk (See WCCSNLAxisLabeller::draw() and usage in PADD::setupElements()).
00081   //#
00082   //# (Kludge upon kludge, I know... all stemming from the original design
00083   //# flaw: not realizing that WC needs its _own CS_ (related to but _not
00084   //# the same_ as the Images'), and then trying to tack one on later...).
00085   Bool useWCCS;
00086   
00087   // install the default options for this labeller.
00088   virtual void setDefaultOptions();
00089 
00090   // apply options stored in rec to the labeller; return value
00091   // True means a refresh is needed.  Any fields added to the
00092   // updatedOptions argument are options which have changed in
00093   // some way due to the setting of other options - ie. they 
00094   // are context sensitive.
00095   virtual Bool setOptions(const Record &rec, Record &updatedOptions);
00096 
00097   // retrieve the current and default options and parameter types.
00098   virtual Record getOptions() const;
00099 
00100   // return the X and Y label text - over-ridden from base class
00101   // <group>
00102   //# virtual String xAxisText(WorldCanvas* wc=0) const;
00103   //# virtual String yAxisText(WorldCanvas* wc=0) const;
00104   //# (Compiler whines unless you do it this way instead... grr...).
00105   virtual String xAxisText(WorldCanvas* wc) const;
00106   virtual String yAxisText(WorldCanvas* wc) const;
00107   virtual String xAxisText() const { return xAxisText(0);  }
00108   virtual String yAxisText() const { return yAxisText(0);  }
00109   // </group>
00110   
00111   virtual String zLabelType() const { return itsZLabelType; };
00112 
00113   virtual String zLabelPos() const { return itsZLabelPos; };
00114 
00115   virtual void setZIndex(Int zindex) { itsZIndex = zindex; };
00116 
00117   // DD 'Absolute Pixel Coordinates', e.g. channel numbers, are internally
00118   // 0-based (they begin numbering at 0), but 'Absolute Pixel coordinates'
00119   // have traditionally been displayed as 1-based in the glish viewer.
00120   // uiBase_, and related methods uiBase() and setUIBase(), allow newer
00121   // (python/Qt-based) code to cause such labelling to be produced with
00122   // 0-based values instead.  Unless setUIBase(0) is called, the
00123   // traditional 1-based labelling behavior is retained by default.
00124   //
00125   // If you are using 0-basing for 'Absolute Pixel Coordinate' labelling,
00126   // you should call setUIBase(0), before using draw().
00127   // <group>
00128   virtual Int uiBase() { return uiBase_;  }
00129   
00130   virtual void setUIBase(Int uibase) {
00131     if(uibase==0 || uibase==1) uiBase_ = uibase;  }
00132   // </group>
00133  
00134 
00135   const String &spectralunitStr( ) const { return itsSpectralUnit; }
00136 
00137  
00138  protected:
00139   Bool itsAbsolute;
00140   Bool itsWorldAxisLabels;
00141   mutable WCCSAxisLabeller::SpecAxisType itsSpecAxisType;
00142   Int itsZIndex;
00143 
00144   // Set spectral state onto given CS
00145   void setSpectralState(CoordinateSystem& cs) const;
00146 
00147   // Set direction state onto given CS
00148   void setDirectionState(CoordinateSystem& cs) const;
00149 
00150  private:
00151 
00152   CoordinateSystem itsCoordinateSystem;
00153   Bool itsHasCoordinateSystem;
00154   String itsSpectralUnit;
00155   String itsSpectralQuantity;
00156   String itsSpectralTypeUnit;
00157   String itsDirectionUnit;
00158   String itsDirectionSystem;
00159   String itsFrequencySystem;
00160   String itsZLabelType;
00161   String itsZLabelPos;
00162   String itsRestValue;      // rest frequency or wavelength (value and unit)
00163   String itsRestUnit;       // unit for rest frequency or wavelength
00164 
00165   Int uiBase_;          // (initialized to 1; see uiBase(), above).
00166   
00167   // Generate axis text for specified axis
00168   //# String axisText(Int worldAxis, WorldCanvas* wc=0) const;
00169   //# (Compiler whines unless you do it this way instead... grr...).
00170   String axisText(Int worldAxis, WorldCanvas* wc) const;
00171   String axisText(Int worldAxis) const { return axisText(worldAxis, 0);  }
00172  
00173   // Set new spectral state in itsCoordinateSystem
00174   void setSpectralState() {  setSpectralState(itsCoordinateSystem);  }
00175 
00176   // Set new direction state in itsCoordinateSystem
00177   void setDirectionState() { setDirectionState(itsCoordinateSystem);  }
00178 
00179   // Set absolute/relative state in itsCoordinateSystem
00180   void setAbsRelState();
00181 
00182   // "optical velocity [m/s]" --> "optical velocity" and "m/s"
00183   void distributeTypeUnit() ;
00184 };
00185 
00186 
00187 } //# NAMESPACE CASA - END
00188 
00189 #endif