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00001 //# WCPositionEvent.h: class which stores WorldCanvas position event info 00002 //# Copyright (C) 1993,1994,1995,1996,1998,1999,2000,2002 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id$ 00027 00028 #ifndef TRIALDISPLAY_WCPOSITIONEVENT_H 00029 #define TRIALDISPLAY_WCPOSITIONEVENT_H 00030 00031 #include <casa/aips.h> 00032 #include <casa/Arrays/Vector.h> 00033 #include <display/Display/DisplayEnums.h> 00034 #include <display/DisplayEvents/WCMotionEvent.h> 00035 00036 namespace casa { //# NAMESPACE CASA - BEGIN 00037 00038 class WorldCanvas; 00039 00040 // <summary> 00041 // Class which stores WorldCanvas position event information. 00042 // </summary> 00043 00044 // <use visibility=export> 00045 00046 // <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos=""> 00047 // </reviewed> 00048 00049 // <etymology> 00050 // "WCPositionEvent" is a contraction and concatenation of "WorldCanvas", 00051 // "Position" and "Event", and describes position events occuring on 00052 // WorldCanvases. 00053 // </etymology> 00054 00055 // <prerequisite> 00056 // <li> <linkto class=WorldCanvasEvent>WorldCanvasEvent</linkto> 00057 // </prerequisite> 00058 00059 // <synopsis> 00060 // This class adds to the information stored in the <linkto 00061 // class=WCMotionEvent>WCMotionEvent</linkto> class. It adds 00062 // information describing key that has been pressed or released, and 00063 // the state of that key. 00064 // </synopsis> 00065 00066 // <example> 00067 // </example> 00068 00069 // <motivation> 00070 // A compact way of passing passing position event information around 00071 // the WorldCanvas-oriented display classes was needed, with a 00072 // functional but tight and efficient interface. 00073 // </motivation> 00074 00075 // <thrown> 00076 // None. 00077 // </thrown> 00078 00079 // <todo asof="1999/10/18"> 00080 // None. 00081 // </todo> 00082 00083 class WCPositionEvent : public WCMotionEvent { 00084 00085 public: 00086 00087 // Constructor taking a pointer to the WorldCanvas for which the 00088 // event is valid, the key which is pressed and its state 00089 // (ie. pressed or released), the state of the keyboard and pointer 00090 // modifiers, and the pixel, linear and world coordinates of the 00091 // event. 00092 WCPositionEvent(WorldCanvas * wc, 00093 const Display::KeySym &key, 00094 const Bool &keyState, 00095 const uInt &modifiers, 00096 const Int &pixX, const Int &pixY, 00097 const Double &linX, const Double &linY, 00098 const Vector<Double> &world); 00099 00100 // Destructor. 00101 virtual ~WCPositionEvent(); 00102 00103 // Which key was pressed or released? 00104 virtual Display::KeySym key() const 00105 { return itsKey; } 00106 00107 // What state is the key in: <src>True</src> for pressed, 00108 // <src>False</src> for released. 00109 virtual Bool keystate() const 00110 { return itsKeyState; } 00111 00112 protected: 00113 00114 // (Required) default constructor. 00115 WCPositionEvent(); 00116 00117 // (Required) copy constructor. 00118 WCPositionEvent(const WCPositionEvent &other); 00119 00120 // (Required) copy assignment. 00121 WCPositionEvent &operator=(const WCPositionEvent &other); 00122 00123 private: 00124 00125 // Store the key that was pressed or released here. 00126 Display::KeySym itsKey; 00127 00128 // Store the state of that key here. 00129 Bool itsKeyState; 00130 00131 }; 00132 00133 00134 } //# NAMESPACE CASA - END 00135 00136 #endif 00137 00138