, including all inherited members.
addMotionEventHandler(const PCMotionEH &eh) | casa::PixelCanvas | |
addPositionEventHandler(const PCPositionEH &eh) | casa::PixelCanvas | |
addRefreshEventHandler(const PCRefreshEH &eh) | casa::PixelCanvas | |
autoRefresh() const | casa::GLPixelCanvas | [inline] |
autoRefresh(Boolean refresh) | casa::GLPixelCanvas | [inline] |
autoRefresh_ | casa::GLPixelCanvas | [private] |
beginListEntry(const char *name=NULL) | casa::GLPixelCanvas | [private] |
beginListEntry(GLPCDisplayListElement *e) | casa::GLPixelCanvas | [private] |
BlackPixel_ | casa::GLPixelCanvas | [private] |
bufferComponent(const Matrix< uInt > &data, const Int &x, const Int &y, const Display::ColorComponent &colorcomponent) | casa::GLPixelCanvas | [virtual] |
bufferLine(Float x1, Float y1, Float x2, Float y2) | casa::PixelCanvas | [inline] |
bufferMask_ | casa::GLPixelCanvas | [private] |
bufferPoint(Float x, Float y) | casa::PixelCanvas | [inline] |
bufferPolygonPoint(Float x, Float y) | casa::PixelCanvas | [inline] |
bufferPolylinePoint(Float x, Float y) | casa::PixelCanvas | [inline] |
bufferZValue(const Float z=0.0) | casa::GLPixelCanvas | [inline] |
callMotionEventHandlers(Int x, Int y, uInt state) | casa::PixelCanvas | |
callPositionEventHandlers(Display::KeySym keysym, Bool keystate, Int x, Int y, uInt state) | casa::PixelCanvas | |
callRefreshEventHandlers(Display::RefreshReason reason) | casa::PixelCanvas | |
cleanLists() | casa::GLPixelCanvas | [private] |
clear() | casa::GLPixelCanvas | [virtual] |
clear(Int x1, Int y1, Int x2, Int y2) | casa::GLPixelCanvas | [virtual] |
clearColor() const | casa::GLPixelCanvas | [virtual] |
clearColor_ | casa::GLPixelCanvas | [private] |
clipX1_ | casa::GLPixelCanvas | [private] |
clipX2_ | casa::GLPixelCanvas | [private] |
clipY1_ | casa::GLPixelCanvas | [private] |
clipY2_ | casa::GLPixelCanvas | [private] |
color() const | casa::GLPixelCanvas | [virtual] |
colormap() const | casa::PixelCanvas | [inline] |
colormapRegistered() | casa::PixelCanvas | [inline] |
colorModel() const | casa::PixelCanvas | [inline] |
colorTableResizeCB(PixelCanvasColorTable *pcctbl, uInt, GLPixelCanvas *xpc, Display::RefreshReason reason) | casa::GLPixelCanvas | [private, static] |
context_ | casa::GLPixelCanvas | [private] |
copyBackBufferToFrontBuffer() | casa::GLPixelCanvas | [virtual] |
copyBackBufferToFrontBuffer(Int x1, Int y1, Int x2, Int y2) | casa::GLPixelCanvas | [virtual] |
copyBuffer(GLenum from, GLenum to, GLint x, GLint y, GLsizei width, GLsizei height) | casa::GLPixelCanvas | [static] |
copyBuffer(GLenum from, GLenum to) | casa::GLPixelCanvas | |
copyFrontBufferToBackBuffer() | casa::GLPixelCanvas | [virtual] |
copyFrontBufferToBackBuffer(Int x1, Int y1, Int x2, Int y2) | casa::GLPixelCanvas | [virtual] |
createList(const char *name=NULL) | casa::GLPixelCanvas | [private] |
currentColor_ | casa::GLPixelCanvas | [private] |
currentElement_ | casa::GLPixelCanvas | [private] |
currentListID_ | casa::GLPixelCanvas | [private] |
defaultColormapActive_ | casa::PixelCanvas | [protected] |
deleteList(uInt list) | casa::GLPixelCanvas | [virtual] |
deleteLists() | casa::GLPixelCanvas | [virtual] |
depth() const | casa::GLPixelCanvas | [virtual] |
depth_ | casa::GLPixelCanvas | [private] |
deviceBackgroundColor() const | casa::GLPixelCanvas | [virtual] |
deviceForegroundColor() const | casa::GLPixelCanvas | [virtual] |
disable(Display::Option option) | casa::GLPixelCanvas | [virtual] |
disableMotionEvents() | casa::GLPixelCanvas | [virtual] |
disablePositionEvents() | casa::GLPixelCanvas | [virtual] |
display_ | casa::GLPixelCanvas | [private] |
dlists_ | casa::GLPixelCanvas | [private] |
doClipping_ | casa::GLPixelCanvas | [private] |
doubleBuffered() const | casa::GLPixelCanvas | [inline] |
doubleBuffered_ | casa::GLPixelCanvas | [private] |
drawArea_ | casa::GLPixelCanvas | [private] |
drawBuffer() const | casa::PixelCanvas | [inline] |
drawColoredEllipses(const Matrix< Float > ¢res, const Vector< Float > &smajor, const Vector< Float > &sminor, const Vector< Float > &pangle, const Vector< uInt > &colors, const Float &scale=1.0, const Bool &outline=True) | casa::PixelCanvas | [virtual] |
drawColoredLines(const Vector< Int > &x1, const Vector< Int > &y1, const Vector< Int > &x2, const Vector< Int > &y2, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredLines(const Vector< Float > &x1, const Vector< Float > &y1, const Vector< Float > &x2, const Vector< Float > &y2, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredLines(const Vector< Double > &x1, const Vector< Double > &y1, const Vector< Double > &x2, const Vector< Double > &y2, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredPoints(const Vector< Int > &x1, const Vector< Int > &y1, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredPoints(const Vector< Float > &x1, const Vector< Float > &y1, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredPoints(const Vector< Double > &x1, const Vector< Double > &y1, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredPoints(const Matrix< Int > &xy, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredPoints(const Matrix< Float > &xy, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredPoints(const Matrix< Double > &xy, const Vector< uInt > &colors) | casa::GLPixelCanvas | [virtual] |
drawColoredPoints_(const char *Name, const Vector< Int > &x1, const Vector< Int > &y1, const Vector< uInt > &colors) | casa::GLPixelCanvas | [private] |
drawColoredPoints_(const char *Name, const Vector< Float > &x1, const Vector< Float > &y1, const Vector< uInt > &colors) | casa::GLPixelCanvas | [private] |
drawColoredPoints_(const char *Name, const Vector< Double > &x1, const Vector< Double > &y1, const Vector< uInt > &colors) | casa::GLPixelCanvas | [private] |
drawEllipse(const Float &cx, const Float &cy, const Float &smajor, const Float &sminor, const Float &pangle, Bool outline=True, Float xstretch=1., Float ystretch=1.) | casa::PixelCanvas | [virtual] |
drawFilledPolygon(const Vector< Int > &x1, const Vector< Int > &y1) | casa::GLPixelCanvas | [virtual] |
drawFilledPolygon(const Vector< Float > &x1, const Vector< Float > &y1) | casa::GLPixelCanvas | [virtual] |
drawFilledPolygon(const Vector< Double > &x1, const Vector< Double > &y1) | casa::GLPixelCanvas | [virtual] |
drawFilledPolygon3D(const Vector< Float > &x1, const Vector< Float > &y1, const Vector< Float > &z1) | casa::GLPixelCanvas | [virtual] |
drawFilledRectangle(Int x1, Int y1, Int x2, Int y2) | casa::GLPixelCanvas | [virtual] |
drawFilledRectangle(Float x1, Float y1, Float x2, Float y2) | casa::GLPixelCanvas | [virtual] |
drawFilledRectangle(Double x1, Double y1, Double x2, Double y2) | casa::GLPixelCanvas | [virtual] |
drawGLImage(GLfloat x, GLfloat y, GLfloat z, GLsizei width, GLsizei height, GLfloat xscale, GLfloat yscale, GLenum format, const GLushort *pixels) | casa::GLPixelCanvas | |
drawImage(const Matrix< uInt > &data, Int x, Int y) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< Int > &data, Int x, Int y) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< uLong > &data, Int x, Int y) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< Float > &data, Int x, Int y) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< Double > &data, Int x, Int y) | casa::GLPixelCanvas | [virtual] |
drawImage(const Int &x, const Int &y, const Matrix< uInt > &data, const Matrix< Bool > &mask, Bool opaqueMask=False) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< uInt > &data, Int x, Int y, uInt xzoom, uInt yzoom) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< Int > &data, Int x, Int y, uInt xzoom, uInt yzoom) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< uLong > &data, Int x, Int y, uInt xzoom, uInt yzoom) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< Float > &data, Int x, Int y, uInt xzoom, uInt yzoom) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< Double > &data, Int x, Int y, uInt xzoom, uInt yzoom) | casa::GLPixelCanvas | [virtual] |
drawImage(const Matrix< uInt > &data, const Int &x, const Int &y, const Display::ColorComponent &colorcomponent) | casa::GLPixelCanvas | [virtual] |
drawImagePixels(GLfloat x, GLfloat y, GLfloat z, GLsizei width, GLsizei height, GLfloat xscale, GLfloat yscale, GLenum format, const GLushort *pixels) | casa::GLPixelCanvas | |
drawLine(Int x1, Int y1, Int x2, Int y2) | casa::GLPixelCanvas | [virtual] |
drawLine(Float x1, Float y1, Float x2, Float y2) | casa::GLPixelCanvas | [virtual] |
drawLine(Double x1, Double y1, Double x2, Double y2) | casa::GLPixelCanvas | [virtual] |
drawLine3D(Float x1, Float y1, Float z1, Float x2, Float y2, Float z2) | casa::GLPixelCanvas | [virtual] |
drawLines(const Matrix< Int > &verts) | casa::GLPixelCanvas | [virtual] |
drawLines(const Matrix< Float > &verts) | casa::GLPixelCanvas | [virtual] |
drawLines(const Matrix< Double > &verts) | casa::GLPixelCanvas | [virtual] |
drawLines(const Vector< Int > &x1, const Vector< Int > &y1, const Vector< Int > &x2, const Vector< Int > &y2) | casa::GLPixelCanvas | [virtual] |
drawLines(const Vector< Float > &x1, const Vector< Float > &y1, const Vector< Float > &x2, const Vector< Float > &y2) | casa::GLPixelCanvas | [virtual] |
drawLines(const Vector< Double > &x1, const Vector< Double > &y1, const Vector< Double > &x2, const Vector< Double > &y2) | casa::GLPixelCanvas | [virtual] |
drawLines3D(const Matrix< Float > &verts) | casa::GLPixelCanvas | [virtual] |
drawList(uInt list) | casa::GLPixelCanvas | [virtual] |
drawMarker(const Int &x1, const Int &y1, const Display::Marker &marker, const Int &pixelHeight) | casa::PixelCanvas | [virtual] |
drawMarker(const Float &x1, const Float &y1, const Display::Marker &marker, const Int &pixelHeight) | casa::PixelCanvas | [virtual] |
drawMarker(const Double &x1, const Double &y1, const Display::Marker &marker, const Int &pixelHeight) | casa::PixelCanvas | [virtual] |
drawMode() const | casa::PixelCanvas | [inline] |
drawPixels(GLfloat x, GLfloat y, GLfloat z, GLsizei width, GLsizei height, GLfloat xscale, GLfloat yscale, GLenum format, GLenum type, const GLvoid *pixels) | casa::GLPixelCanvas | [static] |
drawPoint(Int x1, Int y1) | casa::GLPixelCanvas | [virtual] |
drawPoint(Float x1, Float y1) | casa::GLPixelCanvas | [virtual] |
drawPoint(Double x1, Double y1) | casa::GLPixelCanvas | [virtual] |
drawPoint3D(Float x1, Float y1, Float z1) | casa::GLPixelCanvas | [virtual] |
drawPoints(const Matrix< Int > &verts) | casa::GLPixelCanvas | [virtual] |
drawPoints(const Matrix< Float > &verts) | casa::GLPixelCanvas | [virtual] |
drawPoints(const Matrix< Double > &verts) | casa::GLPixelCanvas | [virtual] |
drawPoints(const Vector< Int > &x1, const Vector< Int > &y1) | casa::GLPixelCanvas | [virtual] |
drawPoints(const Vector< Float > &x1, const Vector< Float > &y1) | casa::GLPixelCanvas | [virtual] |
drawPoints(const Vector< Double > &x1, const Vector< Double > &y1) | casa::GLPixelCanvas | [virtual] |
drawPoints3D(const Matrix< Float > &verts) | casa::GLPixelCanvas | |
drawPoints3D(const Vector< Float > &x1, const Vector< Float > &y1, const Vector< Float > &z1) | casa::GLPixelCanvas | [virtual] |
drawPolygon(const Vector< Int > &x1, const Vector< Int > &y1) | casa::GLPixelCanvas | [virtual] |
drawPolygon(const Vector< Float > &x1, const Vector< Float > &y1) | casa::GLPixelCanvas | [virtual] |
drawPolygon(const Vector< Double > &x1, const Vector< Double > &y1) | casa::GLPixelCanvas | [virtual] |
drawPolygon(const Matrix< Int > &verts) | casa::GLPixelCanvas | [virtual] |
drawPolygon(const Matrix< Float > &verts) | casa::GLPixelCanvas | [virtual] |
drawPolygon(const Matrix< Double > &verts) | casa::GLPixelCanvas | [virtual] |
drawPolygon3D(const Vector< Float > &x1, const Vector< Float > &y1, const Vector< Float > &z1) | casa::GLPixelCanvas | [virtual] |
drawPolygon3D(const Matrix< Float > &verts) | casa::GLPixelCanvas | [virtual] |
drawPolyline(const Vector< Int > &x1, const Vector< Int > &y1) | casa::GLPixelCanvas | [virtual] |
drawPolyline(const Vector< Float > &x1, const Vector< Float > &y1) | casa::GLPixelCanvas | [virtual] |
drawPolyline(const Vector< Double > &x1, const Vector< Double > &y1) | casa::GLPixelCanvas | [virtual] |
drawPolyline(const Matrix< Int > &verts) | casa::GLPixelCanvas | [virtual] |
drawPolyline(const Matrix< Float > &verts) | casa::GLPixelCanvas | [virtual] |
drawPolyline(const Matrix< Double > &verts) | casa::GLPixelCanvas | [virtual] |
drawPolyline3D(const Vector< Float > &x1, const Vector< Float > &y1, const Vector< Float > &z1) | casa::GLPixelCanvas | [virtual] |
drawRectangle(Int x1, Int y1, Int x2, Int y2) | casa::GLPixelCanvas | [virtual] |
drawRectangle(Float x1, Float y1, Float x2, Float y2) | casa::GLPixelCanvas | [virtual] |
drawRectangle(Double x1, Double y1, Double x2, Double y2) | casa::GLPixelCanvas | [virtual] |
drawText(Int x, Int y, const String &text, Display::TextAlign alignment=Display::AlignCenter) | casa::GLPixelCanvas | [virtual] |
casa::PixelCanvas::drawText(Int, Int, const String &, const Float &, Display::TextAlign=Display::AlignCenter) | casa::PixelCanvas | [inline, virtual] |
drawTexturedImage(GLfloat x, GLfloat y, GLfloat z, GLsizei width, GLsizei height, GLfloat xscale, GLfloat yscale, GLenum format, const GLushort *pixels, GLPCTextureParams *params=NULL) | casa::GLPixelCanvas | |
enable(Display::Option option) | casa::GLPixelCanvas | [virtual] |
enableMotionEvents() | casa::GLPixelCanvas | [virtual] |
enablePositionEvents() | casa::GLPixelCanvas | [virtual] |
endList() | casa::GLPixelCanvas | [virtual] |
endListEntry() | casa::GLPixelCanvas | [private] |
exposeHandler() | casa::GLPixelCanvas | [private] |
exposeHandlerFirstTime_ | casa::GLPixelCanvas | [private] |
fillStyle_ | casa::GLPixelCanvas | [private] |
flush() | casa::GLPixelCanvas | [virtual] |
flushBuffer() | casa::PixelCanvas | [inline] |
flushComponentBuffers() | casa::GLPixelCanvas | [virtual] |
form_ | casa::GLPixelCanvas | [private] |
getArcMode() const | casa::GLPixelCanvas | [virtual] |
getBackground() const | casa::GLPixelCanvas | [virtual] |
getCapStyle() const | casa::GLPixelCanvas | [virtual] |
getClearColor(float &r, float &g, float &b) const | casa::GLPixelCanvas | [virtual] |
getClipWindow(Int &x1, Int &y1, Int &x2, Int &y2) | casa::GLPixelCanvas | [virtual] |
getColor(float &r, float &g, float &b) const | casa::GLPixelCanvas | [virtual] |
getColor(Int x, Int y, uInt &color) | casa::GLPixelCanvas | [virtual] |
getColorComponents(const String &colorname, Float &r, Float &g, Float &b) | casa::GLPixelCanvas | [virtual] |
getColormapSize() const | casa::PixelCanvas | [inline] |
getDrawFunction() const | casa::GLPixelCanvas | [virtual] |
getFillRule() const | casa::GLPixelCanvas | [virtual] |
getFillStyle() const | casa::GLPixelCanvas | [virtual] |
getForeground() const | casa::GLPixelCanvas | [virtual] |
getHSVColor(Int x, Int y, float &h, float &s, float &v) | casa::PixelCanvas | [virtual] |
getJoinStyle() const | casa::GLPixelCanvas | [virtual] |
getLineStyle() const | casa::GLPixelCanvas | [virtual] |
getLineWidth() const | casa::GLPixelCanvas | [virtual] |
getRGBColor(Int x, Int y, float &r, float &g, float &b) | casa::GLPixelCanvas | [virtual] |
getTranslation(Int &xt, Int &yt) const | casa::GLPixelCanvas | [virtual] |
glcheck(const char *msg=NULL, uInt nspaces=0) | casa::GLPixelCanvas | |
glCheck(const char *msg=NULL, uInt nspaces=0) | casa::GLPixelCanvas | [static] |
glpcctbl() const | casa::GLPixelCanvas | [inline, virtual] |
glpcctbl_ | casa::GLPixelCanvas | [private] |
GLPixelCanvas(Widget parent, GLPixelCanvasColorTable *glpcctbl, uInt width, uInt height) | casa::GLPixelCanvas | |
GLPixelCanvas::drawIndexedImage(const Matrix< uInt > &data, Float x=0.0, Float y=0.0, Float z=0.0, Float xscl=1.0, Float yscl=1.0) | casa::GLPixelCanvas | |
handleEvents(Widget w, XEvent *ev) | casa::GLPixelCanvas | [private] |
handleEventsCB(Widget w, GLPixelCanvas *xpc, XEvent *ev, Boolean *) | casa::GLPixelCanvas | [private, static] |
handleResizeEvent(uInt w, uInt h) | casa::GLPixelCanvas | [private] |
height() const | casa::GLPixelCanvas | [virtual] |
height_ | casa::GLPixelCanvas | [private] |
imageCacheStrategy() const | casa::GLPixelCanvas | [virtual] |
initComponents() | casa::GLPixelCanvas | [private] |
isRGB() const | casa::GLPixelCanvas | [inline] |
isRGB_ | casa::GLPixelCanvas | [private] |
itsComponentHeight_ | casa::GLPixelCanvas | [private] |
itsComponents_ | casa::GLPixelCanvas | [private] |
itsComponentScaleX_ | casa::GLPixelCanvas | [private] |
itsComponentScaleY_ | casa::GLPixelCanvas | [private] |
itsComponentWidth_ | casa::GLPixelCanvas | [private] |
itsComponentX_ | casa::GLPixelCanvas | [private] |
itsComponentY_ | casa::GLPixelCanvas | [private] |
itsComponentZ_ | casa::GLPixelCanvas | [private] |
itsDeviceBackgroundColor_ | casa::GLPixelCanvas | [private] |
itsDeviceForegroundColor_ | casa::GLPixelCanvas | [private] |
lineStyle_ | casa::GLPixelCanvas | [private] |
listSize_ | casa::GLPixelCanvas | [private] |
loadIdentity() | casa::GLPixelCanvas | [virtual] |
log_ | casa::GLPixelCanvas | [mutable, private] |
makeCurrent() | casa::GLPixelCanvas | |
makeList(const char *name=NULL) | casa::GLPixelCanvas | [private] |
mapToColor(Array< uChar > &outArray, const Array< uChar > &inArray, Bool rangeCheck=False) | casa::PixelCanvas | [inline] |
mapToColor(Array< uShort > &outArray, const Array< uShort > &inArray, Bool rangeCheck=False) | casa::PixelCanvas | [inline] |
mapToColor(Array< uInt > &outArray, const Array< uInt > &inArray, Bool rangeCheck=False) | casa::PixelCanvas | [inline] |
mapToColor(Array< uLong > &outArray, const Array< uLong > &inArray, Bool rangeCheck=False) | casa::PixelCanvas | [inline] |
mapToColor(Array< uChar > &inOutArray, Bool rangeCheck=False) | casa::PixelCanvas | [inline] |
mapToColor(Array< uShort > &inOutArray, Bool rangeCheck=False) | casa::PixelCanvas | [inline] |
mapToColor(Array< uInt > &inOutArray, Bool rangeCheck=False) | casa::PixelCanvas | [inline] |
mapToColor(Array< uLong > &inOutArray, Bool rangeCheck=False) | casa::PixelCanvas | [inline] |
mapToColor3(Array< uLong > &out, const Array< Float > &chan1in, const Array< Float > &chan2in, const Array< Float > &chan3in) | casa::PixelCanvas | |
mapToColor3(Array< uLong > &out, const Array< Double > &chan1in, const Array< Double > &chan2in, const Array< Double > &chan3in) | casa::PixelCanvas | |
mapToColor3(Array< uLong > &out, const Array< uInt > &chan1in, const Array< uInt > &chan2in, const Array< uInt > &chan3in) | casa::PixelCanvas | [virtual] |
newList() | casa::GLPixelCanvas | [virtual] |
nextfree_ | casa::GLPixelCanvas | [private] |
note(const char *note) | casa::GLPixelCanvas | |
nspaces_ | casa::GLPixelCanvas | [private] |
numinuse_ | casa::GLPixelCanvas | [private] |
parent_ | casa::GLPixelCanvas | [private] |
pcctbl() const | casa::GLPixelCanvas | [inline, virtual] |
PixelCanvas() | casa::PixelCanvas | [protected] |
PixelCanvas(PixelCanvasColorTable *pcctbl) | casa::PixelCanvas | [protected] |
pixelDensity(Float &xdpi, Float &ydpi) const | casa::GLPixelCanvas | [virtual] |
pixelScaling() const | casa::PixelCanvas | [inline, virtual] |
popAttrib() | casa::GLPixelCanvas | |
popMatrix() | casa::GLPixelCanvas | [virtual] |
postString() | casa::GLPixelCanvas | [inline] |
postToStream(Bool p=False) | casa::GLPixelCanvas | [inline] |
postToString(String *s=NULL) | casa::GLPixelCanvas | [inline] |
pRWbuf(const char *str=NULL, int nspaces=0) | casa::GLPixelCanvas | [private] |
purgeLists() | casa::GLPixelCanvas | [private] |
pushAttrib(const GLbitfield attrib) | casa::GLPixelCanvas | |
pushMatrix() | casa::GLPixelCanvas | [virtual] |
redraw() | casa::GLPixelCanvas | [inline] |
refresh(const Display::RefreshReason &reason=Display::UserCommand, const Bool &explicitrequest=True) | casa::GLPixelCanvas | [virtual] |
refreshActive() const | casa::PixelCanvas | [inline] |
refreshAllowed() const | casa::GLPixelCanvas | [virtual] |
registerColormap(Colormap *dcmap, Float weight=1.0) | casa::PixelCanvas | |
registerColormap(Colormap *cmap, Colormap *cmapToReplace) | casa::PixelCanvas | |
removeList(uInt listid) | casa::GLPixelCanvas | [private] |
removeMotionEventHandler(const PCMotionEH &eh) | casa::PixelCanvas | |
removePositionEventHandler(const PCPositionEH &eh) | casa::PixelCanvas | |
removeRefreshEventHandler(const PCRefreshEH &eh) | casa::PixelCanvas | |
repaint(const Bool redraw=False) | casa::GLPixelCanvas | |
resize(uInt reqXSize, uInt reqYSize, Bool doCallbacks=True) | casa::GLPixelCanvas | [virtual] |
resizeColorTable(uInt newSize) | casa::GLPixelCanvas | [virtual] |
resizeColorTable(uInt nReds, uInt nGreens, uInt nBlues) | casa::GLPixelCanvas | [virtual] |
resizeHandler() | casa::GLPixelCanvas | [private] |
resizeList() | casa::GLPixelCanvas | [private] |
setArcMode(Display::ArcMode mode) | casa::GLPixelCanvas | [virtual] |
setBackground(uLong color) | casa::GLPixelCanvas | [virtual] |
setCapStyle(Display::CapStyle style) | casa::GLPixelCanvas | [virtual] |
setClearColor(uInt colorIndex) | casa::GLPixelCanvas | [virtual] |
setClearColor(const String &colorname) | casa::GLPixelCanvas | [virtual] |
setClearColor(float r, float g, float b) | casa::GLPixelCanvas | [virtual] |
setClearColorIndex(uInt index, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setClearColorValue(uLong index, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setClearColorValue(Float r, Float g, Float b, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setClearColorValue(Float r, Float g, Float b, Float a, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setClearColorValue(const GLPCColorValue &v, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setClipWindow(Int x1, Int y1, Int x2, Int y2) | casa::GLPixelCanvas | [virtual] |
setColor(uInt colorIndex) | casa::GLPixelCanvas | [virtual] |
setColor(const String &colorname) | casa::GLPixelCanvas | [virtual] |
setColormap(Colormap *map) | casa::PixelCanvas | |
setColorModel(Display::ColorModel colorModel) | casa::PixelCanvas | |
setCurrentColorIndex(uInt index, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setCurrentColorValue(uLong value, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setCurrentColorValue(Float r, Float g, Float b, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setCurrentColorValue(Float r, Float g, Float b, Float a, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setCurrentColorValue(const GLPCColorValue &v, const char *name=NULL) | casa::GLPixelCanvas | [private] |
setDeviceBackgroundColor(const String colorname) | casa::GLPixelCanvas | [virtual] |
setDeviceForegroundColor(const String colorname) | casa::GLPixelCanvas | [virtual] |
setDrawBuffer(Display::DrawBuffer buf) | casa::GLPixelCanvas | [virtual] |
setDrawBuffer_(Display::DrawBuffer buf) | casa::PixelCanvas | [inline, protected] |
setDrawFunction(Display::DrawFunction function) | casa::GLPixelCanvas | [virtual] |
setDrawMode(Display::DrawMode mode) | casa::PixelCanvas | [inline, protected] |
setFillRule(Display::FillRule rule) | casa::GLPixelCanvas | [virtual] |
setFillStyle(Display::FillStyle style) | casa::GLPixelCanvas | [virtual] |
setFont(const String &fontName) | casa::GLPixelCanvas | [virtual] |
casa::PixelCanvas::setFont(DLFont *) | casa::PixelCanvas | [inline, virtual] |
casa::PixelCanvas::setFont(const String &, const Int) | casa::PixelCanvas | [inline, virtual] |
setForeground(uLong color) | casa::GLPixelCanvas | [virtual] |
setHSVColor(float h, float s, float v) | casa::PixelCanvas | [virtual] |
setImageCacheStrategy(Display::ImageCacheStrategy strategy) | casa::GLPixelCanvas | [virtual] |
setJoinStyle(Display::JoinStyle style) | casa::GLPixelCanvas | [virtual] |
setLineStyle(Display::LineStyle style) | casa::GLPixelCanvas | [virtual] |
setLineWidth(Float width) | casa::GLPixelCanvas | [virtual] |
setPcctbl(PixelCanvasColorTable *pcctbl) | casa::GLPixelCanvas | [inline, virtual] |
setPointSize(const uInt pointsize) | casa::GLPixelCanvas | |
setRGBColor(float r, float g, float b) | casa::GLPixelCanvas | [virtual] |
sizeincr_ | casa::GLPixelCanvas | [private] |
storeColorIndex(GLPCColorValue &v, uInt index) | casa::GLPixelCanvas | [private] |
storeColorValue(GLPCColorValue &v, uLong value) | casa::GLPixelCanvas | [private] |
storeColorValue(GLPCColorValue &v, Float r, Float g, Float b) | casa::GLPixelCanvas | [private] |
storeColorValue(GLPCColorValue &v, Float r, Float g, Float b, Float a) | casa::GLPixelCanvas | [private] |
supportsLists() | casa::GLPixelCanvas | [virtual] |
swapBuffers() | casa::GLPixelCanvas | [virtual] |
swapBuffers(Int x1, Int y1, Int x2, Int y2) | casa::GLPixelCanvas | [virtual] |
textHeight(const String &) | casa::PixelCanvas | [inline, virtual] |
textWidth(const String &) | casa::PixelCanvas | [inline, virtual] |
trace(Boolean trace) | casa::GLPixelCanvas | [inline] |
trace_ | casa::GLPixelCanvas | [private] |
traceCheck(const char *name, uLong traceLevel, uInt nspaces) | casa::GLPixelCanvas | [private] |
traceCheck(const char *name, uLong traceLevel) | casa::GLPixelCanvas | [inline, private] |
traceLevel(const uLong traceLevel) | casa::GLPixelCanvas | [inline] |
traceLevel() const | casa::GLPixelCanvas | [inline] |
traceLevel_ | casa::GLPixelCanvas | [private] |
tracing() const | casa::GLPixelCanvas | [inline] |
translate(Int xt, Int yt) | casa::GLPixelCanvas | [virtual] |
translateAllLists(Int xt, Int yt) | casa::GLPixelCanvas | [virtual] |
translateList(uInt list, Int xt, Int yt) | casa::GLPixelCanvas | [virtual] |
unimplemented(const char *routine, const SourceLocation *where) const | casa::GLPixelCanvas | [private] |
unregisterColormap(Colormap *dcmap) | casa::PixelCanvas | |
validList(uInt list) | casa::GLPixelCanvas | [virtual] |
visual_ | casa::GLPixelCanvas | [private] |
visualInfo_ | casa::GLPixelCanvas | [private] |
waitGL() | casa::GLPixelCanvas | |
waitX() | casa::GLPixelCanvas | |
warn(const char *routine, const char *msg, const SourceLocation *where) const | casa::GLPixelCanvas | [private] |
width() const | casa::GLPixelCanvas | [virtual] |
width_ | casa::GLPixelCanvas | [private] |
xTranslation() const | casa::GLPixelCanvas | [virtual] |
yTranslation() const | casa::GLPixelCanvas | [virtual] |
~GLPixelCanvas() | casa::GLPixelCanvas | [virtual] |
~PixelCanvas() | casa::PixelCanvas | [virtual] |