casa  $Rev:20696$
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casa::PBMath1DGauss Member List
This is the complete list of members for casa::PBMath1DGauss, including all inherited members.
AIRY enum valuecasa::PBMathInterface
apply(const ImageInterface< Complex > &in, ImageInterface< Complex > &out, const MDirection &sp, const Quantity parAngle, const BeamSquint::SquintType doSquint, Bool inverse, Bool conjugate, Int ipower, Float cutoff, Bool forward)casa::PBMath1D [protected, virtual]
apply(const ImageInterface< Float > &in, ImageInterface< Float > &out, const MDirection &sp, const Quantity parAngle, const BeamSquint::SquintType doSquint, Float cutoff, const Int ipower=4)casa::PBMath1D [protected, virtual]
apply(SkyComponent &in, SkyComponent &out, const MDirection &sp, const Quantity frequency, const Quantity parAngle, const BeamSquint::SquintType doSquint, Bool inverse, Bool conjugate, Int ipower, Float cutoff, Bool forward)casa::PBMath1D [protected, virtual]
applyPB(const ImageInterface< Complex > &in, ImageInterface< Complex > &out, const MDirection &sp, const Quantity parAngle=Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, Bool inverse=False, Float cutoff=0.01, Bool forward=True)casa::PBMathInterface
applyPB(const ImageInterface< Float > &in, ImageInterface< Float > &out, const MDirection &sp, const Quantity parAngle=Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, Float cutoff=0.01)casa::PBMathInterface
applyPB(SkyComponent &in, SkyComponent &out, const MDirection &sp, const Quantity frequency, const Quantity parAngle=Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, Bool inverse=False, Float cutoff=0.01, Bool forward=True)casa::PBMathInterface
applyPB2(const ImageInterface< Float > &in, ImageInterface< Float > &out, const MDirection &sp, const Quantity parAngle=Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, Float cutoff=0.01)casa::PBMathInterface
applyPB2(SkyComponent &in, SkyComponent &out, const MDirection &sp, const Quantity frequency, const Quantity parAngle=Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE)casa::PBMathInterface
applyVP(const ImageInterface< Complex > &in, ImageInterface< Complex > &out, const MDirection &sp, const Quantity parAngle=Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, Bool inverse=False, Bool conjugate=False, Float cutoff=0.01, Bool forward=True)casa::PBMathInterface
applyVP(SkyComponent &in, SkyComponent &out, const MDirection &sp, const Quantity frequency, const Quantity parAngle=Quantity(0.0,"deg"), const BeamSquint::SquintType doSquint=BeamSquint::NONE, Bool inverse=False, Bool conjugate=False, Float cutoff=0.01, Bool forward=True)casa::PBMathInterface
asFloat(const Complex &value)casa::PBMathInterface [inline, protected, static]
asFloat(const DComplex &value)casa::PBMathInterface [inline, protected, static]
asFloat(const Float &value)casa::PBMathInterface [inline, protected, static]
asFloat(const Double &value)casa::PBMathInterface [inline, protected, static]
COMMONPB enum valuecasa::PBMathInterface
composite_pcasa::PBMath1D [protected]
COSPOLY enum valuecasa::PBMathInterface
esvp_pcasa::PBMath1D [protected]
extent(const ImageInterface< Complex > &in, const MDirection &pointing, const Int irow, const Float fPad, const Int iChan, const SkyJones::SizeType sizeType)casa::PBMath1D [virtual]
extent(const ImageInterface< Float > &in, const MDirection &pointing, const Int irow, const Float fPad, const Int iChan, const SkyJones::SizeType sizeType)casa::PBMath1D [virtual]
extentguts(const CoordinateSystem &coords, const MDirection &pointing, const Float fPad, const Int iChan, Vector< Float > &blc, Vector< Float > &trc)casa::PBMath1D [protected]
fillPBArray()casa::PBMath1DGauss [protected, virtual]
fScale_pcasa::PBMath1D [protected]
GAUSS enum valuecasa::PBMathInterface
getUseSymmetric()casa::PBMathInterface [inline, virtual]
halfWidth_pcasa::PBMath1DGauss [private]
IMAGE enum valuecasa::PBMathInterface
inverseIncrementRadius_pcasa::PBMath1D [protected]
IPOLY enum valuecasa::PBMathInterface
isThisVP_pcasa::PBMathInterface [protected]
maximumRadius_pcasa::PBMath1D [protected]
namePBClass(String &name)casa::PBMathInterface
namePBClass(const PBMathInterface::PBClass iPB, String &str)casa::PBMathInterface [static]
NONE enum valuecasa::PBMathInterface
NumberOfPBClasses enum valuecasa::PBMathInterface
NUMERIC enum valuecasa::PBMathInterface
ok()casa::PBMath1D [virtual]
operator=(const PBMath1DGauss &other)casa::PBMath1DGauss
PBClass enum namecasa::PBMathInterface
PBMath classcasa::PBMath1D [friend]
PBMath1D(Quantity maximumRadius, Quantity refFreq, Bool isThisVP, BeamSquint squint, Bool useSymmetricBeam)casa::PBMath1D
PBMath1D()casa::PBMath1D [protected]
PBMath1DGauss()casa::PBMath1DGauss
PBMath1DGauss(Quantity halfWidth, Quantity maxRad, Quantity refFreq, Bool isThisVP=False, BeamSquint squint=BeamSquint(MDirection(Quantity(0.0,"deg"), Quantity(0.0,"deg"), MDirection::Ref(MDirection::AZEL)), Quantity(1.0,"GHz")), Bool useSymmetricBeam=False)casa::PBMath1DGauss
PBMathInterface(Bool isThisVP, BeamSquint squint, Bool useSymmetricBeam)casa::PBMathInterface
PBMathInterface()casa::PBMathInterface [protected]
POLY enum valuecasa::PBMathInterface
refFreq_pcasa::PBMath1D [protected]
refineSize(Vector< Float > &blc, Vector< Float > &trc, const IPosition &shape, SkyJones::SizeType)casa::PBMath1D [protected]
scale_pcasa::PBMath1D [protected]
setUseSymmetric(Bool useSym=True)casa::PBMathInterface [inline, virtual]
squint_pcasa::PBMathInterface [protected]
summary(Int nValues=0)casa::PBMath1DGauss [virtual]
support(const CoordinateSystem &cs)casa::PBMath1D [virtual]
symmetrizeSquintedBeam()casa::PBMath1D [protected]
useSymmetricBeam_pcasa::PBMathInterface [protected]
viewPB(Vector< Float > &r, Vector< Float > &PB, Int n_elements)casa::PBMath1D
vp_pcasa::PBMath1D [protected]
whichPBClass()casa::PBMath1DGauss [inline, virtual]
ZERNIKE enum valuecasa::PBMathInterface
~PBMath1D()=0casa::PBMath1D [pure virtual]
~PBMath1DGauss()casa::PBMath1DGauss
~PBMathInterface()=0casa::PBMathInterface [pure virtual]