casa
$Rev:20696$
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This class encapsulates an enum with values corresponding to the various data components accessible via a VisBuffer. Its current usage is to specify the VisBuffer components to be prefetched when asynchronous I/O is in use or to specify the VisBuffer components that have been modified when a Visibility Processing Framework bucket-brigade is operating on a VisBuffer. This implementation should be replaced by a C++11 when the standard matures a bit. More...
#include <VisBufferComponents.h>
Public Types | |
enum | EnumType { Unknown, AllBeamOffsetsZero, AntennaMounts, Ant1, Ant2, ArrayId, BeamOffsets, Channel, Cjones, CorrType, Corrected, CorrectedCube, DataDescriptionId, Direction1, Direction2, Exposure, Feed1, Feed1_pa, Feed2, Feed2_pa, FieldId, Flag, FlagCategory, FlagCube, FlagRow, Freq, ImagingWeight, Model, ModelCube, NChannel, NCorr, NRow, ObservationId, Observed, ObservedCube, PhaseCenter, PolFrame, ProcessorId, ReceptorAngles, Scan, Sigma, SigmaMat, SpW, StateId, Time, TimeCentroid, TimeInterval, Weight, WeightMat, WeightSpectrum, Uvw, UvwMat, N_VisBufferComponents } |
This class encapsulates an enum with values corresponding to the various data components accessible via a VisBuffer. Its current usage is to specify the VisBuffer components to be prefetched when asynchronous I/O is in use or to specify the VisBuffer components that have been modified when a Visibility Processing Framework bucket-brigade is operating on a VisBuffer. This implementation should be replaced by a C++11 when the standard matures a bit.
Definition at line 32 of file VisBufferComponents.h.
Definition at line 36 of file VisBufferComponents.h.