LCRegionSingle.h
Classes
- LCRegionSingle -- Abstract base class to define a single region. (full description)
Interface
- Public Members
- LCRegionSingle()
- LCRegionSingle (const IPosition& latticeShape)
- LCRegionSingle (const LCRegionSingle& other)
- virtual ~LCRegionSingle()
- virtual Bool hasMask() const
- const Array<Bool> maskArray() const
- Bool masksEqual (const LCRegion& other) const
- virtual void set (const Bool& value)
- virtual void apply (Bool (*function)(Bool))
- virtual void apply (Bool (*function)(const Bool&))
- virtual void apply (const Functional<Bool,Bool>& function)
- virtual void putAt (const Bool& value, const IPosition& where)
- virtual void copyData (const Lattice<Bool>& from)
- Protected Members
- LCRegionSingle& operator= (const LCRegionSingle& other)
- void setMaskPtr (Lattice<Bool>& mask)
- virtual Bool doGetSlice (Array<Bool>& buffer, const Slicer& section)
- virtual void doPutSlice (const Array<Bool>& sourceBuffer, const IPosition& where, const IPosition& stride)
- virtual IPosition doNiceCursorShape (uInt maxPixels) const
- virtual LatticeIterInterface<Bool>* makeIter (const LatticeNavigator& navigator, Bool useRef) const
Prerequisite
Synopsis
The LCRegion class is the abstract base class for various types
of LCRegion's (e.g. LCRegionEllipsoid, LCRegionBox).
It contains the minimal bounding box of the region and, if needed,
a mask with the same shape as the bounding box. A mask element
is true if the element is inside the box.
Each LCRegion object must be able to convert itself to and from a Record.
In that way they can be made persistent (in for example a Table).
The LCRegion can be used in several Lattices and Images classes and
functions to limit the area to operate on.
Example
Motivation
The Slicer class is too limited as a region, because it can only
describe a rectangular region. Specialized classes are needed to
describe arbitrary regions. They need a base class to combine them.
Member Description
Construct with the lattice shape only.
LCRegionSingle (const LCRegionSingle& other)
Copy constructor (copy semantics).
virtual Bool hasMask() const
Does the region have a mask?
Get the mask (as an array).
Is the mask of this region the same as the mask of the other
virtual void set (const Bool& value)
virtual void apply (Bool (*function)(Bool))
virtual void apply (Bool (*function)(const Bool&))
virtual void apply (const Functional<Bool,Bool>& function)
virtual void putAt (const Bool& value, const IPosition& where)
virtual void copyData (const Lattice<Bool>& from)
The following "put" functions are described in detail in class
Lattice.
They'll throw an exception is no mask is available or if
the mask is not writable.
LCRegionSingle& operator= (const LCRegionSingle& other)
Assignment (copy semantics) is only useful for derived classes.
Set the pointer to the mask in the derived class.
virtual Bool doGetSlice (Array<Bool>& buffer, const Slicer& section)
Do the actual getting of the mask.
virtual void doPutSlice (const Array<Bool>& sourceBuffer, const IPosition& where, const IPosition& stride)
Do the actual putting of the mask. Only possible if region is writable.
Get the best cursor shape.
virtual LatticeIterInterface<Bool>* makeIter (const LatticeNavigator& navigator, Bool useRef) const
Make an iterator.
When the underlying region has a mask, an iterator for that region
is returned. Otherwise the standard iterator is returned.