TableRecord.h

Classes

TableRecord -- A hierarchical collection of named fields of various types (full description)

class TableRecord : public RecordInterface

Interface

Public Members
TableRecord()
explicit TableRecord (RecordType type, CheckFieldFunction* = 0, const void* checkArgument = 0)
explicit TableRecord (const RecordDesc& description, RecordType type = Fixed, CheckFieldFunction* = 0, const void* checkArgument = 0)
TableRecord (const TableRecord& other)
TableRecord (const RecordInterface& other)
TableRecord& operator= (const TableRecord& other)
~TableRecord()
virtual RecordInterface* clone() const
virtual void assign (const RecordInterface& that)
virtual const String& comment (const RecordFieldId&) const
virtual void setComment (const RecordFieldId&, const String& comment)
const RecordDesc& description() const
virtual void restructure (const RecordDesc& newDescription, Bool recursive=True)
Bool conform (const TableRecord& other) const
virtual uInt nfields() const
virtual Int fieldNumber (const String& fieldName) const
virtual DataType type (Int whichField) const
void removeField (const RecordFieldId&)
void renameField (const String& newName, const RecordFieldId&)
void defineRecord (const RecordFieldId&, const TableRecord& value, RecordType type = Variable)
virtual void defineRecord (const RecordFieldId&, const RecordInterface& value, RecordType = Variable)
void defineTable (const RecordFieldId&, const Table& value, RecordType type = Variable)
const TableRecord& subRecord (const RecordFieldId&) const
TableRecord& rwSubRecord (const RecordFieldId&)
virtual const RecordInterface& asRecord (const RecordFieldId&) const
virtual RecordInterface& asrwRecord (const RecordFieldId&)
Table asTable (const RecordFieldId&) const
Table asTable (const RecordFieldId&, const TableLock& lockOptions) const
const TableAttr& tableAttributes (const RecordFieldId&) const
void mergeField (const TableRecord& other, const RecordFieldId&, DuplicatesFlag = ThrowOnDuplicates)
void merge (const TableRecord& other, DuplicatesFlag = ThrowOnDuplicates)
void closeTable (const RecordFieldId&) const
void closeTables() const
void flushTables (Bool fsync=False) const
void renameTables (const String& newParentName, const String& oldParentName)
Bool areTablesMultiUsed() const
friend AipsIO& operator<< (AipsIO& os, const TableRecord& rec)
friend AipsIO& operator>> (AipsIO& os, TableRecord& rec)
void putRecord (AipsIO& os, const TableAttr&) const
void getRecord (AipsIO& os, const TableAttr&)
void putData (AipsIO& os, const TableAttr&) const
void getData (AipsIO& os, uInt version, const TableAttr&)
void reopenRW()
void setTableAttr (const TableRecord& other, const TableAttr& defaultAttr)
virtual void makeUnique()
Protected Members
virtual void* get_pointer (Int whichField, DataType type) const
virtual void* get_pointer (Int whichField, DataType type, const String& recordType) const
const TableRecordRep& ref() const
TableRecordRep& rwRef()
virtual void addDataField (const String& name, DataType type, const IPosition& shape, Bool fixedShape, const void* value)
virtual void defineDataField (Int whichField, DataType type, const void* value)
Private Members
virtual RecordDesc getDescription() const
TableRecord (TableRecordRep* parent, const RecordDesc& description)
TableRecord (TableRecordRep* parent, RecordType type)
void setRecordType (RecordType type)

Description

Review Status

Reviewed By:
Mark Wieringa
Date Reviewed:
1996/04/15
Programs:
Tests:

Prerequisite

Etymology

TableRecord is a Record to be used in the Table system.

Synopsis

Class RecordInterface describes the fundamental properties of records.
The TableRecord class is a particular type of a record class. The fields in TableRecord may be of scalar type, array type, a Table or a TableRecord. The types are chosen to be compatible with the native types of the Table system, viz: Bool, uChar, Short, Int, uInt, Float, Double, Complex, DComplex, String. Arrays of all these types are also available. Note that a TableRecord is not a space-efficient way of storing small objects.

The structure of a TableRecord is defined by the RecordDesc class. The structure of the TableRecord can be defined at construction time. It can thereafter be restructured. This has the effect, however, that any existing RecordFieldPtr objects become invalid (using the Notice classes).
It is possible to add or remove fields once a TableRecord is constructed. However, this is not possible when the TableRecord is constructed with a fixed structure (i.e. with the fixedStructure flag set).

A TableRecord is an hierarchical structure, because it can have fields containing TableRecord's (as layed out in the RecordDesc). A subrecord has a variable structure, when its RecordDesc is empty (i.e. contains no fields). It is fixed when its RecordDesc contains fields.

A TableRecord may be assigned to another only if they conform; that is if their fields have the identical type in the identical order. The field names do not need to be identical however, only the types. That is, the structure needs to be identical, but not the labels. Note that field order is significant, [ifield(type=Int),ffield(type=Float)] is not the same as [ffield(type=Float),ifield(type=Int)]
Conformance is checked recursively for fixed subrecords. That is, a variable structured subrecord is not checked, because any record can be assigned to it. A fixed structured subrecord has to conform the corresponding subrecord in the source.
A Table field is conforming when the name of the table description of the source table matches the table description name defined in the RecordDesc field. When that name is blank, every table matches. In fact, defining a table description name is identical to defining an array shape..

When a TableRecord is read back, possible Tables contained in fields are only opended and read back when they are accessed for the first time. In that way no needless table opens are done. When a table has been opened, it is possible to close it. This can be useful to save memory usage.

TableRecord uses copy-on-write semantics. This means that when a TableRecord is copied, only the pointer to the underlying TableRecordRep object is copied. Only when the TableRecord gets changed (i.e. when a non-const TableRecord member function is called), the TableRecordRep object is copied. This results in a cheap copy behaviour.

Example

  {
    TableDesc td ("td", TableDesc::Scratch);
    td.addColumn (ScalarColumnDesc<Int> ("col1"));
    td.addColumn (ScalarColumnDesc<float> ("col2"));
    SetupNewTable newtab ("tTableRecord_tmp.tab1", td1, Table::New);
    Table tab (newtab, 10);
    RecordDesc rd;
    rd.addTable ("tab1", "td");            // with description name
    rd.addField ("tab2", TpTable);         // without description name
    TableRecord rec (rd, RecordInterface::Variable);
    // Both define's are possible.
    // The first one because the table description name matches.
    // The second one because that field has no table description name,
    // thus every table description matches.
    rec.defineTable (rec.fieldNumber("tab1"), tab1);
    rec.defineTable (rec.fieldNumber("tab2"), tab1);
    Table t1 = rec.asTable ("tab1");
    AlwaysAssertExit (t1.nrow() == 10  &&  t1.tableDesc().ncolumn() == 2);
    Table t2 = rec.asTable ("tab2");
    AlwaysAssertExit (t2.nrow() == 10  &&  t2.tableDesc().ncolumn() == 2);
    AipsIO aos ("file.name", ByteIO::New);
    aos << rec;
  }
    // Note that he above is put in a separate scope to be sure that
    // all objects are deleted and tables are written.
  {
    TableRecord rec;
    AipsIO aos ("file.name");
    aos >> rec;
    // At this point the record is read back, but the tables are not opened.
    // The next statement accesses the table resulting in its open.
    Table t1 = rec.asTable ("tab1");
    // The following statement closes it again.
    rec.closeTable ("tab1");

Motivation

In principle the class Record could also support data type Table. However, this would have had the big disadvantage that all the Table code would have be linked in when only a simple Record is needed. It was decided that for that reason it was better to support tables in a separate class.

To Do

Member Description

TableRecord()

Create a record with no fields. The record has a variable structure.

explicit TableRecord (RecordType type, CheckFieldFunction* = 0, const void* checkArgument = 0)

Create a record with no fields. The type determines if the record has a fixed or variable structure. The callback function is called when a field is added to the Record. That function can check the name and of data type of the new field (for instance, the Table system uses it to ensure that table columns and keywords have different names).

explicit TableRecord (const RecordDesc& description, RecordType type = Fixed, CheckFieldFunction* = 0, const void* checkArgument = 0)

Create a record with the given description. If it is not possible to create all fields (for example, if a field with an unsupported data type is requested), an exception is thrown. The type determines if the record has a fixed or variable structure. All fields are checked by the field checking function (if defined) (for instance, the Table system uses it to ensure that table columns and keywords have different names).

TableRecord (const TableRecord& other)

Create a copy of other using copy semantics.

TableRecord (const RecordInterface& other)

Create a TableRecord from another type of record. It uses copy-on-write semantics if possible (i.e. if other is a TableRecord), otherwise each field is copied. Subrecords are also copied and converted to TableRecords if needed.

TableRecord& operator= (const TableRecord& other)

Copy the data in the other record to this record. It can operate in 2 ways depending on the TableRecord structure flag.

Warning Attributes like fixed structure flag and check function will not be copied.

~TableRecord()

Release resources associated with this object.

virtual RecordInterface* clone() const

Make a copy of this object.

virtual void assign (const RecordInterface& that)

Assign that RecordInterface object to this one. If that is a TableRecord, copy-on-write is used. Otherwise each individual field is copied.

virtual const String& comment (const RecordFieldId&) const

Get the comment for this field.

virtual void setComment (const RecordFieldId&, const String& comment)

Set the comment for this field.

const RecordDesc& description() const

Describes the current structure of this TableRecord.

virtual void restructure (const RecordDesc& newDescription, Bool recursive=True)

Change the structure of this TableRecord to contain the fields in newDescription. After calling restructure, description() == newDescription. Any existing RecordFieldPtr objects are invalidated (their isAttached() members return False) after this call.
When the new description contains subrecords, those subrecords will be restructured if recursive=True is given. Otherwise the subrecord is a variable empty record. Subrecords will be variable if their description is empty (i.e. does not contain any field), otherwise they are fixed.
Restructuring is not possible and an exception is thrown if the Record has a fixed structure.

Bool conform (const TableRecord& other) const

Returns True if this and other have the same RecordDesc, other than different names for the fields. That is, the number, type and the order of the fields must be identical (recursively for fixed structured sub-Records in this).

Caution thisRecord.conform(thatRecord) == True does not imply
thatRecord.conform(thisRecord) == True, because a variable record in one conforms a fixed record in that, but not vice-versa.

virtual uInt nfields() const

How many fields does this structure have? A convenient synonym for description().nfields().

virtual Int fieldNumber (const String& fieldName) const

Get the field number from the field name. -1 is returned if the field name is unknown.

virtual DataType type (Int whichField) const

Get the data type of this field.

void removeField (const RecordFieldId&)

Remove a field from the record.

Caution Removing a field means that the field number of the fields following it will be decremented. Only the RecordFieldPtr's pointing to the removed field will be invalidated.

void renameField (const String& newName, const RecordFieldId&)

Rename the given field.

void defineRecord (const RecordFieldId&, const TableRecord& value, RecordType type = Variable)
virtual void defineRecord (const RecordFieldId&, const RecordInterface& value, RecordType = Variable)
void defineTable (const RecordFieldId&, const Table& value, RecordType type = Variable)

Define a value for the given field. When the field is unknown, it will be added to the record. The second version is meant for any type of record (e.g. Record, TableRecord, GlishRecord). It is converted to a TableRecord using the TableRecord constructor taking a RecordInterface object.

const TableRecord& subRecord (const RecordFieldId&) const
TableRecord& rwSubRecord (const RecordFieldId&)
virtual const RecordInterface& asRecord (const RecordFieldId&) const
virtual RecordInterface& asrwRecord (const RecordFieldId&)

Get the subrecord or table from the given field. The non-const version has a different name to prevent that the copy-on-write mechanism makes a copy when not necessary.

Table asTable (const RecordFieldId&) const
Table asTable (const RecordFieldId&, const TableLock& lockOptions) const

Get the table from the given field.

const TableAttr& tableAttributes (const RecordFieldId&) const

Get the attributes of a table field.

void mergeField (const TableRecord& other, const RecordFieldId&, DuplicatesFlag = ThrowOnDuplicates)

Merge a field from another record into this record. The DuplicatesFlag (as described in RecordInterface) determines what will be done in case the field name already exists.

void merge (const TableRecord& other, DuplicatesFlag = ThrowOnDuplicates)

Merge all fields from the other record into this record. The DuplicatesFlag (as described in RecordInterface) determines what will be done in case a field name already exists. An exception will be thrown if other is the same as this (i.e. if merging the record itself).

void closeTable (const RecordFieldId&) const

Close the table in the given field. When accessed again, it will be opened automatically. This can be useful to save memory usage.

void closeTables() const

Close all open tables. When accessed again, it will be opened automatically. This can be useful to save memory usage.

void flushTables (Bool fsync=False) const

Flush all open subtables.

void renameTables (const String& newParentName, const String& oldParentName)

Rename the subtables with a path containing the old parent table name.

Bool areTablesMultiUsed() const

Are subtables used in other processes.

friend AipsIO& operator<< (AipsIO& os, const TableRecord& rec)

Write the TableRecord to an output stream.

friend AipsIO& operator>> (AipsIO& os, TableRecord& rec)

Read the TableRecord from an input stream.

void putRecord (AipsIO& os, const TableAttr&) const

Put the data of a record. This is used to write a subrecord, whose description has not been written.

void getRecord (AipsIO& os, const TableAttr&)

Read a record. This is used to read a subrecord, whose description has not been read.

void putData (AipsIO& os, const TableAttr&) const

Put the data of a record. This is used to write a subrecord, whose description has already been written.

void getData (AipsIO& os, uInt version, const TableAttr&)

Read the data of a record. This is used to read a subrecord, whose description has already been read.

void reopenRW()

Reopen possible tables in keywords as read/write. Tables are not reopened if they are not writable.

void setTableAttr (const TableRecord& other, const TableAttr& defaultAttr)

Set the attributes of subtables to te ones in the other record. It is primarily a helper function for PlainTable::syncTable and ColumnSet::syncColumns.

virtual void makeUnique()

Make a unique record representation (to do copy-on-write in RecordFieldPtr).

virtual void* get_pointer (Int whichField, DataType type) const
virtual void* get_pointer (Int whichField, DataType type, const String& recordType) const

Used by the RecordField classes to attach in a type-safe way to the correct field.

const TableRecordRep& ref() const

Return a const reference to the underlying TableRecordRep.

TableRecordRep& rwRef()

Return a non-const reference to the underlying TableRecordRep. When needed, the TableRecordRep will be copied and all RecordField objects will be notified.

virtual void addDataField (const String& name, DataType type, const IPosition& shape, Bool fixedShape, const void* value)

Add a field to the record.

virtual void defineDataField (Int whichField, DataType type, const void* value)

Define a value in the given field.

virtual RecordDesc getDescription() const

Get the description of this record.

TableRecord (TableRecordRep* parent, const RecordDesc& description)
TableRecord (TableRecordRep* parent, RecordType type)

Create TableRecord as a subrecord. When the description is empty, the record has a variable structure. Otherwise it is fixed.

void setRecordType (RecordType type)

Set the recordtype of this record and all its subrecords (recursively).