casa
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00001 //# DisplayShapeWithCoords.h : Base class for DisplayShapes with Coords 00002 //# Copyright (C) 1998,1999,2000,2001,2002 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id: 00027 #ifndef TRIALDISPLAY_DISPLAYSHAPEWITHCOORDS_H 00028 #define TRIALDISPLAY_DISPLAYSHAPEWITHCOORDS_H 00029 00030 #include <casa/aips.h> 00031 #include <display/DisplayShapes/DisplayShape.h> 00032 00033 namespace casa { //# NAMESPACE CASA - BEGIN 00034 00035 // <summary> 00036 // Base class for DisplayShapes with Coords 00037 // </summary> 00038 00039 class Record; 00040 class PixelCanvas; 00041 class PanelDisplay; 00042 class WorldCanvas; 00043 00044 template <class T> class Vector; 00045 template <class T> class Matrix; 00046 00047 class DisplayShapeWithCoords { 00048 00049 public: 00050 virtual Record getRawOptions() = 0; 00051 00052 static void floatToPix(Record& inHere, const String& field); 00053 static void floatPointToPix(Record& inHere, const String& field); 00054 00055 static void matrixFloatToQuant(Record& inHere, const String& field, 00056 const String& unit); 00057 static void matrixFloatFromQuant(Record& inHere, 00058 const String& field, 00059 const String& onlyParseTheseUnits); 00060 00061 static void floatFromPix(Record& inHere, const String& field); 00062 static void floatPointFromPix(Record& inHere, const String& field); 00063 00064 static WorldCanvas* chooseWCFromWorldPoint(const Record& settings, 00065 PanelDisplay* pd); 00066 00067 static WorldCanvas* chooseWCFromWorldPoints(const Record& settings, 00068 const String& fieldWithPoints, 00069 PanelDisplay* pd); 00070 00071 static WorldCanvas* chooseWCFromPixPoint(const Float& xPos, 00072 const Float& yPos, 00073 PanelDisplay* pd); 00074 00075 static WorldCanvas* chooseWCFromPixPoints(const Matrix<Float> points, 00076 PanelDisplay* pd); 00077 00078 static Vector<Float> floatPointFromQuant(const Record &inHere, 00079 const String& field, 00080 String& units); 00081 00082 static Vector<Float> relToScreen(const Vector<Float>& rel, PixelCanvas* pc); 00083 static Vector<Float> screenToRel(const Vector<Float>& screen, 00084 PixelCanvas* pc); 00085 00086 static Matrix<Float> relToScreen(const Matrix<Float>& rel, PixelCanvas* pc); 00087 static Matrix<Float> screenToRel(const Matrix<Float>& screen, 00088 PixelCanvas* pc); 00089 00090 static Bool inWorldCanvasDrawArea(const Matrix<Float> points, 00091 WorldCanvas* wc); 00092 00093 static void pixelToWorldPoints(Record& inHere, const String& fieldname, 00094 WorldCanvas* wc); 00095 virtual ~DisplayShapeWithCoords(){} 00096 00097 }; 00098 00099 } //# NAMESPACE CASA - END 00100 00101 #endif 00102 00103 00104 00105 00106 00107