casa
$Rev:20696$
|
00001 //# Position.h: world coordinates of a point on a display panel 00002 //# Copyright (C) 2013 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id$ 00027 00028 #ifndef CASA_DISPLAY_POSITION_H 00029 #define CASA_DISPLAY_POSITION_H 00030 #include <coordinates/Coordinates/CoordinateSystem.h> 00031 00032 namespace casa { 00033 namespace viewer { 00034 // Why not use MDirection? It's limited by valid astronomical coordinates on the sky Hz vs arcsec does not fly. 00035 // The idea here is to represent a point, line, plane, etc. (depending on the dimensions of the coordinate 00036 // system and the coordinate contained here) and eventually have positions which can convert themselves to 00037 // match different coordinate systems used in other images; removing some of the tangle of linToWorld(...) 00038 // et al. that snakes through canvases and display datas currently. It may well be that some of this may 00039 // need to remain in the current canvases/datas, but at least the viewer (and regions) will be able to talk 00040 // about positions independent of the rest of the viewer hierarchy. 00041 class Position { 00042 public: 00043 // Later this could check for consistency between the coordinate and the system... 00044 Position( const CoordinateSystem &cs, const Quantity &x, const Quantity &y ) : csys_(cs), coord_(2) 00045 { coord_(0) = x; coord_(1) = y; } 00046 // Later this could check for consistency between the coordinate and the system... 00047 Position( const CoordinateSystem &cs, const Quantity &x, const Quantity &y, const Quantity &z ) : csys_(cs), coord_(3) 00048 { coord_(0) = x; coord_(1) = y; coord_(2) = z; } 00049 Position( const Position &that ) : csys_(that.csys_), coord_(that.coord_) { } 00050 00051 const CoordinateSystem &csys( ) const { return csys_; } 00052 const Vector<Quantity> &coord( ) const { return coord_; } 00053 00054 void show( std::ostream &out ) const; 00055 00056 protected: 00057 CoordinateSystem csys_; 00058 Vector<Quantity> coord_; 00059 }; 00060 00061 inline std::ostream &operator<<( std::ostream &out, const casa::viewer::Position &pos ) { pos.show(out); return out; } 00062 00063 } 00064 00065 inline std::ostream &operator<<( std::ostream &out, const casa::viewer::Position &pos ) { pos.show(out); return out; } 00066 } 00067 00068 inline std::ostream &operator<<( std::ostream &out, const casa::viewer::Position &pos ) { pos.show(out); return out; } 00069 00070 #endif 00071