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WCEllipsoid.h
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00001 //# WCPolygon.h: Class to define a polygonal world coordinate region
00002 //# Copyright (C) 1998,1999,2001
00003 //# Associated Universities, Inc. Washington DC, USA.
00004 //#
00005 //# This library is free software; you can redistribute it and/or modify it
00006 //# under the terms of the GNU Library General Public License as published by
00007 //# the Free Software Foundation; either version 2 of the License, or (at your
00008 //# option) any later version.
00009 //#
00010 //# This library is distributed in the hope that it will be useful, but WITHOUT
00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00013 //# License for more details.
00014 //#
00015 //# You should have received a copy of the GNU Library General Public License
00016 //# along with this library; if not, write to the Free Software Foundation,
00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
00018 //#
00019 //# Correspondence concerning AIPS++ should be addressed as follows:
00020 //#        Internet email: aips2-request@nrao.edu.
00021 //#        Postal address: AIPS++ Project Office
00022 //#                        National Radio Astronomy Observatory
00023 //#                        520 Edgemont Road
00024 //#                        Charlottesville, VA 22903-2475 USA
00025 //#
00026 //# $Id: WCPolygon.h 20615 2009-06-09 02:16:01Z Malte.Marquarding $
00027 
00028 
00029 #ifndef IMAGES_WCELLIPSOID_H
00030 #define IMAGES_WCELLIPSOID_H
00031 
00032 #include <casa/aips.h>
00033 #include <coordinates/Coordinates/CoordinateSystem.h>
00034 #include <images/Regions/WCRegion.h>
00035 #include <lattices/Lattices/RegionType.h>
00036 #include <casa/Arrays/Vector.h>
00037 #include <casa/Quanta/Quantum.h>
00038 
00039 namespace casa { //# NAMESPACE CASA - BEGIN
00040 
00041 
00042 // <summary>
00043 // Class to define an n-dimensional ellipsoid in world coordinates.
00044 //
00045 // </summary>
00046 //
00047 // <use visibility=export>
00048 //
00049 // <reviewed reviewer="" date="" tests="">
00050 // </reviewed>
00051 //
00052 // <prerequisite>
00053 //   <li> <linkto class=WCRegion>WCRegion</linkto>
00054 //   <li> <linkto class=WCRegion>WCPolygon</linkto>
00055 //   <li> <linkto class=LCRegion>LCRegion</linkto>
00056 //   <li> <linkto class=CoordinateSystem>CoordinateSystem</linkto>
00057 // </prerequisite>
00058 //
00059 // <synopsis> 
00060 //
00061 // </synopsis> 
00062 //
00063 
00064 // <motivation>
00065 // Users must be able to specify ellipsoids in world as well as lattice
00066 // coordinates. 
00067 // </motivation>
00068 //
00069 
00070 
00071 class WCEllipsoid : public WCRegion
00072 {
00073 public:
00074 
00075         // ellipsoid with axes parallel to coordinate axes
00076         WCEllipsoid(
00077                 const Vector<Quantity>& center,
00078                 const Vector<Quantity>& radii,
00079         const IPosition& pixelAxes,
00080         const CoordinateSystem& cSys,
00081         const RegionType::AbsRelType absRel=RegionType::Abs
00082         );
00083 
00084         // sphere. <src>pixelAxes</src> must have the same base units
00085         // and those pixels musb be square or an exception is thrown.
00086         WCEllipsoid(
00087                 const Vector<Quantity>& center,
00088                 const Quantity& radius,
00089         const IPosition& pixelAxes,
00090         const CoordinateSystem& cSys,
00091         const RegionType::AbsRelType absRel=RegionType::Abs
00092         );
00093 
00094         // 2-D ellipse . The axes must have the same base units
00095         // and those pixels must be square or an exception is thrown.
00096         // <src>theta</src> is the angle between the <src>pixelAxis0</src> and
00097         // the major axis of the ellipse.
00098         WCEllipsoid(
00099                 const Quantity& xcenter, const Quantity& ycenter,
00100                 const Quantity& majorAxis, const Quantity& minorAxis,
00101                 const Quantity& theta,
00102                 const uInt pixelAxis0, const uInt pixelAxis1,
00103         const CoordinateSystem& cSys,
00104         const RegionType::AbsRelType absRel=RegionType::Abs
00105         );
00106 
00107         WCEllipsoid(const WCEllipsoid& that);
00108 
00109         WCEllipsoid& operator= (const WCEllipsoid& that);
00110 
00111         Bool operator== (const WCRegion& other) const;
00112 
00113         WCRegion* cloneRegion() const;
00114 
00115         Bool canExtend() const;
00116 
00117         String type() const;
00118 
00119         static String className();
00120 
00121         static WCEllipsoid* fromRecord(
00122                 const TableRecord& rec,
00123                 const String&
00124         );
00125 
00126         TableRecord toRecord(const String& tableName) const;
00127 
00128         LCRegion* doToLCRegion (
00129                 const CoordinateSystem& csys,
00130             const IPosition& latticeShape,
00131             const IPosition& pixelAxesMap,
00132             const IPosition& outOrder
00133         ) const;
00134 
00135 private:
00136 
00137         // WARN do not change the order of the members of this enum
00138         // or you will break backward compatibility with records previously
00139         // saved persistently. Add new types to the end of the enum.
00140         enum SpecialType {
00141                 NOT_SPECIAL,
00142                 SPHERE,
00143                 ELLIPSE_2D
00144         };
00145 
00146         WCEllipsoid();
00147 
00148         Vector<Quantity> _center;
00149         Vector<Quantity> _radii;
00150 
00151         IPosition _pixelAxes;
00152         CoordinateSystem _csys;
00153         RegionType::AbsRelType _absRel;
00154         Quantity _theta;
00155         SpecialType _specType;
00156 
00157         void _checkPixelAxes() const;
00158         void _checkUnits() const;
00159 
00160         void _init();
00161 
00162 };
00163 
00164 } //# NAMESPACE CASA - END
00165 
00166 #endif