casa
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00001 //# WedgeDD.h: Color Wedge DisplayData 00002 //# Copyright (C) 2001,2002 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 00027 #ifndef TRIALDISPLAY_WEDGEDD_H 00028 #define TRIALDISPLAY_WEDGEDD_H 00029 00030 #include <casa/aips.h> 00031 #include <display/DisplayDatas/ActiveCaching2dDD.h> 00032 #include <coordinates/Coordinates/CoordinateSystem.h> 00033 #include <display/DisplayCanvas/WCCSNLAxisLabeller.h> 00034 00035 namespace casa { //# NAMESPACE CASA - BEGIN 00036 00037 class WCPowerScaleHandler; 00038 template <class T> class Matrix; 00039 00040 class WedgeDM; 00041 00042 // <summary> 00043 // A DisplayData to draw color wedges 00044 // </summary> 00045 // 00046 // <use visibility=export> 00047 // 00048 // <reviewed reviewer="" date="yyyy/mm/dd" tests="" demos=""> 00049 // </reviewed> 00050 // 00051 // <prerequisite> 00052 // <li> DisplayData 00053 // </li> CachingDisplayData 00054 // </prerequisite> 00055 // 00056 // <etymology> 00057 // </etymology> 00058 // 00059 // <synopsis> This DisplayData can be created by itself. It's main 00060 // task though is to set up a coordinate system form the data range 00061 // and units of another DisplayData. The user can control this through 00062 // options in this DisplayData: "datamin", "datamax, "dataunit" and 00063 // "powercycles". 00064 00065 // </synopsis> 00066 // 00067 // <example> 00068 // <srcBlock> 00069 // </srcBlock> 00070 // </example> 00071 // 00072 // <motivation> 00073 // Users want wedges 00074 //</motivation> 00075 // 00076 // <todo> 00077 // Transposed wedges 00078 // </todo> 00079 // 00080 00081 class WedgeDD : public ActiveCaching2dDD { 00082 00083 public: 00084 00085 WedgeDD( DisplayData *image ); 00086 00087 // Destructor. 00088 virtual ~WedgeDD(); 00089 00090 // Constructor help function, creates coordinatesystem and fills data Matrix 00091 virtual void setup(); 00092 00093 // The coordinate sydtem needs to be update when the data range changes 00094 virtual void updateCsys(); 00095 00096 // Axis labeller, 5th step in the WCHolder refresh cycle 00097 virtual Bool labelAxes(const WCRefreshEvent &ev); 00098 00099 bool isDisplayable( ) const; 00100 00101 // Return the data unit. 00102 virtual const Unit dataUnit() const; 00103 const IPosition dataShape() const { return IPosition( ); } 00104 const uInt dataDim() const { return 0; } 00105 std::vector<int> displayAxes( ) const { return std::vector<int>( ); } 00106 00107 // Format the wedge value at the given world position. 00108 virtual String showValue(const Vector<Double> &world); 00109 00110 // Install the default options for this DisplayData. 00111 virtual void setDefaultOptions(); 00112 00113 // Apply options stored in <src>rec</src> to the DisplayData. A 00114 // return value of <src>True</src> means a refresh is needed. 00115 // <src>recOut</src> contains any fields which were implicitly 00116 // changed as a result of the call to this function. 00117 virtual Bool setOptions(Record &rec, Record &recOut); 00118 00119 // Retrieve the current and default options and parameter types. 00120 virtual Record getOptions(); 00121 00122 // Return the type of this DisplayData. 00123 virtual Display::DisplayDataType classType() 00124 { return Display::Raster;} 00125 // Pure virtual function from DisplayData... 00126 String dataType() const { return "wedge"; } 00127 00128 // Create a new AxesDisplayMethod for drawing on the given 00129 // WorldCanvas when the AttributeBuffers are suitably matched to the 00130 // current state of this DisplayData and of the WorldCanvas/Holder. 00131 // The tag is a unique number used to identify the age of the newly 00132 // constructed CachingDisplayMethod. 00133 virtual CachingDisplayMethod *newDisplayMethod(WorldCanvas *worldCanvas, 00134 AttributeBuffer *wchAttributes, 00135 AttributeBuffer *ddAttributes, 00136 CachingDisplayData *dd); 00137 00138 // Return the current options of this DisplayData as an 00139 // AttributeBuffer. 00140 virtual AttributeBuffer optionsAsAttributes(); 00141 00142 // Take actions on removal from WC[H] (notably, deletion of drawlists). 00143 virtual void notifyUnregister(WorldCanvasHolder& wcHolder, 00144 Bool ignoreRefresh = False); 00145 00146 const static String WEDGE_PREFIX; 00147 00148 protected: 00149 00150 00151 00152 private: 00153 // (Required) copy constructor. 00154 WedgeDD(const WedgeDD &other); 00155 00156 // (Required) copy assignment. 00157 void operator=(const WedgeDD &other); 00158 friend class WedgeDM; 00159 // Data minimum and maximum to set up the coordinate system 00160 Float itsMin, itsMax; 00161 // the length of the Vector 00162 uInt itsLength; 00163 // the unit of the input data 00164 String itsDataUnit; 00165 //<group> 00166 // the power law adjustment for for the scle handler 00167 Float itsPowerCycles; 00168 WCPowerScaleHandler* itsPowerScaleHandler; 00169 00170 String itsOptionsMode; 00171 //</group> 00172 // the axis labeller 00173 WCCSNLAxisLabeller itsAxisLabeller; 00174 // The actual colorbar data 00175 Matrix<Float> itsColorbar; 00176 // the local coordinate system - gets exported to the parent DD 00177 CoordinateSystem itsCoordinateSystem; 00178 00179 DlHandle<DisplayData> ihandle_; 00180 }; 00181 00182 00183 } //# NAMESPACE CASA - END 00184 00185 #endif