WCComplement.h
Classes
- WCComplement -- Make the complement of an image region. (full description)
Interface
- Public Members
- WCComplement()
- WCComplement (const ImageRegion& region1)
- WCComplement (const WCComplement& other)
- virtual ~WCComplement()
- WCComplement& operator= (const WCComplement& other)
- virtual Bool operator== (const WCRegion& other) const
- virtual WCRegion* cloneRegion() const
- static String className()
- virtual String type() const
- virtual TableRecord toRecord (const String& tableName) const
- static WCComplement* fromRecord (const TableRecord&, const String& tableName)
- WCComplement (Bool takeOver, const PtrBlock<const WCRegion*>& regions)
- Protected Members
- virtual LCRegion* doToLCRegion (const CoordinateSystem& cSys, const IPosition& shape, const IPosition& pixelAxesMap, const IPosition& outOrder) const
Prerequisite
Synopsis
The WCComplement class is a specialization of class
WCCompound.
It makes it possible to take the complement of the given region
(which can be a simple WCBox, but also a complex compound region).
Note that only world coordinate regions can be used in a compound,
thus an LCSlicer object is not allowed in an intersection.
Note that a region consists of all its masked-on pixels inside the
bounding box of the region. Thus the complement consists of all
pixels outside the bounding box and all masked-off pixels inside
the bounding box. So the complement of the complement of a region
is the region itself.
Example
Member Description
Construct the complement of the given region.
WCComplement (const WCComplement& other)
Copy constructor (copy semantics).
WCComplement& operator= (const WCComplement& other)
Assignment (copy semantics).
Comparison
Make a copy of the derived object.
cloneRegion needs to return a WCRegion * because the
SGI compiler is smart enough to do the right thing.
Get the class name (to store in the record).
Get the region type. Returns className()
Convert the (derived) object to a record.
Convert correct object from a record.
Construct from multiple regions.
When takeOver is True, the destructor will delete the
given regions. Otherwise a copy of the regions is made.
Convert to an LCRegion using the given coordinate system and shape.
pixelAxesMap(i) gives the pixel axis in cSys of axes i
in the axesDesc.