LCConcatenation.h
Classes
- LCConcatenation -- Combine multiple LCRegion's into a new dimension. (full description)
Interface
- Public Members
- LCConcatenation()
- LCConcatenation (Bool takeOver, const PtrBlock<const LCRegion*>& regions, Int extendAxis)
- LCConcatenation (Bool takeOver, const PtrBlock<const LCRegion*>& regions, Int extendAxis, const LCBox& extendRange)
- LCConcatenation (const LCConcatenation& other)
- virtual ~LCConcatenation()
- LCConcatenation& operator= (const LCConcatenation& other)
- virtual Bool operator== (const LCRegion& other) const
- virtual LCRegion* cloneRegion() const
- Int extendAxis() const
- const LCBox& extendBox() const
- static String className()
- virtual String type() const
- virtual TableRecord toRecord (const String& tableName) const
- static LCConcatenation* fromRecord (const TableRecord&, const String& tableName)
- Protected Members
- virtual LCRegion* doTranslate (const Vector<Float>& translateVector, const IPosition& newLatticeShape) const
- virtual void multiGetSlice (Array<Bool>& buffer, const Slicer& section)
- virtual IPosition doNiceCursorShape (uInt maxPixels) const
- Private Members
- void fillRegionAxes()
- void fill()
Prerequisite
Synopsis
The LCConcatenation class is a specialization of class
LCRegion.
It makes it possible to combine multiple LCRegion's and to add a
dimension on them. The range (beginning and end) in that new
dimension have to be specified using an
LCBox object.
When the LCBox is complete, it will be checked if the given number
of regions matches the length of the given range (so it could only
be done after the makeComplete call).
Using a fractional box does not make much sense, because it results
in a varying length range when used with varying shaped lattices.
However, one can use it if wanted.
LCConcatenation can be seen as a mixture of the classes
LCUnion and
LCExtension. Like LCUnion it
combines regions and like LCExtension it increases the dimensionality
for the new region (be it with only 1).
E.g. One can define a different polygon in the RA-DEC plane of each
channel. LCConcatenation makes it possible to combine the polygons
to one 3D region in the RA-DEC-Freq cube.
Example
This example combines n (relative) circles
given in the x-z plane along the y-axis.
In this example the regions used are circles with the same centers,
but it is also possible to combine differently shaped regions.
Note that LCConcatenation takes over the pointers to the individual regions,
so they do not need to be deleted (the LCConcatenation destructor does it).
IPosition center (2,10,20);
PtrBlock<LCRegion*> cirPtr(n);
for (i=0; i<n; i++) {
// Each circle has a different radius.
cirPtr(i) = new LCEllipsoid cir1 (center, 1 + i%(n/2));
}
// Construct the concatenation for a range (given as a relative box).
// Extend along the y-axis (axis numbers start counting at 0!).
// Take over the region pointers.
LCConcatenation region (True, cirPtr, 1, LCBox(n/2-n, n/2-1));
Member Description
LCConcatenation (Bool takeOver, const PtrBlock<const LCRegion*>& regions, Int extendAxis)
LCConcatenation (Bool takeOver, const PtrBlock<const LCRegion*>& regions, Int extendAxis, const LCBox& extendRange)
Combine the given regions.
When takeOver is True, the destructor will delete the
given regions. Otherwise a copy of the regions is made.
The extend range has to be given as a 1-dimensional box.
The default range is the entire axis.
LCConcatenation (const LCConcatenation& other)
Copy constructor (copy semantics).
LCConcatenation& operator= (const LCConcatenation& other)
Assignment (copy semantics).
Comparison
Make a copy of the derived object.
Get the extend axis.
Get the extend box.
Get the class name (to store in the record).
Get the region type. Returns the class name.
Convert the (derived) object to a record.
Convert correct object from a record.
virtual LCRegion* doTranslate (const Vector<Float>& translateVector, const IPosition& newLatticeShape) const
Construct another LCRegion (for e.g. another lattice) by moving
this one. It recalculates the bounding box and mask.
A positive translation value indicates "to right".
Do the actual getting of the mask.
This function is needed here because the niceCursorShape of the
contributing region does not make any sense (other dimensionality).
Fill the object.