casa  5.7.0-16
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casa::DSArrow Member List

This is the complete list of members for casa::DSArrow, including all inherited members.

addHandle(const casacore::Vector< casacore::Float > &newHandlePos, const casacore::Bool &atEnd=true, const casacore::Int position=0)casa::DisplayShapevirtual
addLocked(DisplayShape *toLock)casa::DisplayShapevirtual
addPoint(const casacore::Vector< casacore::Float > &newPos)casa::DSPolyLinevirtual
ArrowHead enum namecasa::DSArrow
asPolyLine(const casacore::Vector< casacore::Float > &startPos, const casacore::Vector< casacore::Float > &endPos)casa::DSLineprotectedvirtual
buildArrowHead()casa::DSArrowprivatevirtual
buildHandles(const casacore::Matrix< casacore::Float > &startPoints)casa::DisplayShapevirtual
changePoint(const casacore::Vector< casacore::Float > &pos, const casacore::Int n)casa::DSArrowvirtual
changePoint(const casacore::Vector< casacore::Float > &pos)casa::DSArrowvirtual
closestLine(const casacore::Matrix< casacore::Float > &points, const casacore::Float &xPos, const casacore::Float &yPos, casacore::Int &firstVert, casacore::Int &secondVert, const casacore::Bool &closedPoly=true)casa::DisplayShapevirtual
closestPoint(const casacore::Matrix< casacore::Float > &points, const casacore::Float &xPos, const casacore::Float &yPos, casacore::Int &out)casa::DisplayShapevirtual
closestPoints(const casacore::Matrix< casacore::Float > &points, const casacore::Float &xPos, const casacore::Float &yPos, casacore::Int &outClosest, casacore::Int &outSecond)casa::DisplayShapevirtual
Cool_Triangle enum valuecasa::DSArrow
DisplayShape()casa::DisplayShape
DisplayShape(const DisplayShape &other)casa::DisplayShape
draw(PixelCanvas *pc)casa::DSArrowvirtual
drawingHandles()casa::DisplayShapeinlinevirtual
DSArrow()casa::DSArrow
DSArrow(const casacore::Vector< casacore::Float > &startPoint, const casacore::Vector< casacore::Float > &endPoint, DSArrow::ArrowHead style=DSArrow::Cool_Triangle, const casacore::Int arrowHeadSize=8)casa::DSArrow
DSArrow(const DSArrow &other)casa::DSArrow
DSBasic()casa::DSBasic
DSBasic(const DSBasic &other)casa::DSBasic
DSLine()casa::DSLine
DSLine(const DSLine &other)casa::DSLine
DSLine(const casacore::Vector< casacore::Float > &startPos, const casacore::Vector< casacore::Float > &endPos, const casacore::Bool &handles=true, const casacore::Bool &drawHandles=true)casa::DSLine
DSPolyLine()casa::DSPolyLine
DSPolyLine(const DSPolyLine &other)casa::DSPolyLine
DSPolyLine(const casacore::Matrix< casacore::Float > &points, const casacore::Bool &handles, const casacore::Bool &drawHandles)casa::DSPolyLine
Filled_Circle enum valuecasa::DisplayShape
Filled_Square enum valuecasa::DisplayShape
Filled_Triangle enum valuecasa::DSArrow
getCenter()casa::DSPolyLinevirtual
getColor()casa::DisplayShapevirtual
getEnds()casa::DSLineprotectedvirtual
getHandleLocations()casa::DisplayShapevirtual
getLineWidth()casa::DSBasicvirtual
getOptions()casa::DSArrowvirtual
getPoints()casa::DSPolyLineprotectedvirtual
HandleShape enum namecasa::DisplayShape
inObject(const casacore::Float &xPos, const casacore::Float &yPos)casa::DSPolyLinevirtual
inPolygon(const casacore::Matrix< casacore::Float > &points, const casacore::Float &xPos, const casacore::Float &yPos)casa::DisplayShapevirtual
isValid()casa::DSLinevirtual
itsArrowHeadcasa::DSArrowprivate
itsArrowHeadStylecasa::DSArrowprivate
itsEndPointcasa::DSArrowprivate
itsHeadSizecasa::DSArrowprivate
itsLengthcasa::DSArrowprivate
itsOffsetcasa::DSArrowprivate
itsStartPointcasa::DSArrowprivate
itsUnrotatedHeadcasa::DSArrowprivate
itsValidEndcasa::DSArrowprivate
itsValidStartcasa::DSArrowprivate
make()casa::DSArrowprivatevirtual
makeHandle(const casacore::Vector< casacore::Float > &newHandlePos)casa::DisplayShapevirtual
move(const casacore::Float &dX, const casacore::Float &dY)casa::DSArrowvirtual
nHandles()casa::DisplayShapevirtual
nPoints()casa::DSPolyLinevirtual
numArrowHeadscasa::DSArrowstatic
onHandles(const casacore::Float &xPos, const casacore::Float &yPos)casa::DisplayShapevirtual
Open_Circle enum valuecasa::DisplayShape
Open_Square enum valuecasa::DisplayShape
Open_Triangle enum valuecasa::DSArrow
recalculateScreenPosition()casa::DisplayShapeinlinevirtual
removeHandle(const casacore::Vector< casacore::Float > &getRidOf)casa::DisplayShapevirtual
removeHandle(const casacore::Int nHandle)casa::DisplayShapevirtual
removeLocked(DisplayShape *removeLock)casa::DisplayShapevirtual
rotate(const casacore::Float &angle)casa::DSArrowvirtual
rotateAbout(const casacore::Float &angle, const casacore::Float &aboutX, const casacore::Float &aboutY)casa::DSArrowvirtual
rotatePoint(const casacore::Vector< casacore::Float > &toRotate, const casacore::Float &angle, const casacore::Float &aboutX, const casacore::Float &aboutY)casa::DisplayShapevirtual
rotatePolygon(const casacore::Matrix< casacore::Float > &toRotate, const casacore::Float &angle, const casacore::Float &aboutX, const casacore::Float &aboutY)casa::DisplayShapevirtual
scale(const casacore::Float &scaleFactor)casa::DSArrowvirtual
setAngle(const casacore::Float &angle)casa::DSArrowvirtual
setCenter(const casacore::Float &xPos, const casacore::Float &yPos)casa::DSArrowvirtual
setColor(const casacore::String &newColor)casa::DisplayShapevirtual
setDefaultOptions()casa::DSArrowprivatevirtual
setDrawHandles(const casacore::Bool &shouldIDraw)casa::DisplayShapevirtual
setEndPoint(const casacore::Vector< casacore::Float > &endPoint)casa::DSArrowvirtual
setHandleColor(const casacore::String &handleColor)casa::DisplayShapevirtual
setHandlePositions(const casacore::Matrix< casacore::Float > &newPoints)casa::DisplayShapevirtual
setHandleShape(const DisplayShape::HandleShape &shape)casa::DisplayShapevirtual
setHandleSize(const casacore::Int pixelSize)casa::DisplayShapevirtual
setHasHandles(const casacore::Bool &hasHandles)casa::DisplayShapevirtual
setLength(const casacore::Float &pixelLength)casa::DSArrowvirtual
setLineWidth(const casacore::Int pixels)casa::DSBasicvirtual
setOptions(const casacore::Record &newSettings)casa::DSArrowvirtual
setPoints(const casacore::Matrix< casacore::Float > &points)casa::DSPolyLinevirtual
setStartPoint(const casacore::Vector< casacore::Float > &startPoint)casa::DSArrowvirtual
toDegrees(const casacore::Float &radians)casa::DisplayShapevirtual
toRadians(const casacore::Float &degrees)casa::DisplayShapevirtual
translateMatrix(const casacore::Matrix< casacore::Float > &points, const casacore::Float &dx, const casacore::Float &dy)casa::DisplayShapevirtual
updateArrowHead()casa::DSArrowprivatevirtual
validEnd()casa::DSLineinlineprotectedvirtual
validStart()casa::DSLineinlineprotectedvirtual
whichHandle(const casacore::Float &xPos, const casacore::Float &yPos, casacore::Int &out)casa::DisplayShapevirtual
~DisplayShape()casa::DisplayShapevirtual
~DSArrow()casa::DSArrowvirtual
~DSBasic()casa::DSBasicvirtual
~DSLine()casa::DSLinevirtual
~DSPolyLine()casa::DSPolyLinevirtual