casa
5.7.0-16
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This is the complete list of members for casa::DSArrow, including all inherited members.
addHandle(const casacore::Vector< casacore::Float > &newHandlePos, const casacore::Bool &atEnd=true, const casacore::Int position=0) | casa::DisplayShape | virtual |
addLocked(DisplayShape *toLock) | casa::DisplayShape | virtual |
addPoint(const casacore::Vector< casacore::Float > &newPos) | casa::DSPolyLine | virtual |
ArrowHead enum name | casa::DSArrow | |
asPolyLine(const casacore::Vector< casacore::Float > &startPos, const casacore::Vector< casacore::Float > &endPos) | casa::DSLine | protectedvirtual |
buildArrowHead() | casa::DSArrow | privatevirtual |
buildHandles(const casacore::Matrix< casacore::Float > &startPoints) | casa::DisplayShape | virtual |
changePoint(const casacore::Vector< casacore::Float > &pos, const casacore::Int n) | casa::DSArrow | virtual |
changePoint(const casacore::Vector< casacore::Float > &pos) | casa::DSArrow | virtual |
closestLine(const casacore::Matrix< casacore::Float > &points, const casacore::Float &xPos, const casacore::Float &yPos, casacore::Int &firstVert, casacore::Int &secondVert, const casacore::Bool &closedPoly=true) | casa::DisplayShape | virtual |
closestPoint(const casacore::Matrix< casacore::Float > &points, const casacore::Float &xPos, const casacore::Float &yPos, casacore::Int &out) | casa::DisplayShape | virtual |
closestPoints(const casacore::Matrix< casacore::Float > &points, const casacore::Float &xPos, const casacore::Float &yPos, casacore::Int &outClosest, casacore::Int &outSecond) | casa::DisplayShape | virtual |
Cool_Triangle enum value | casa::DSArrow | |
DisplayShape() | casa::DisplayShape | |
DisplayShape(const DisplayShape &other) | casa::DisplayShape | |
draw(PixelCanvas *pc) | casa::DSArrow | virtual |
drawingHandles() | casa::DisplayShape | inlinevirtual |
DSArrow() | casa::DSArrow | |
DSArrow(const casacore::Vector< casacore::Float > &startPoint, const casacore::Vector< casacore::Float > &endPoint, DSArrow::ArrowHead style=DSArrow::Cool_Triangle, const casacore::Int arrowHeadSize=8) | casa::DSArrow | |
DSArrow(const DSArrow &other) | casa::DSArrow | |
DSBasic() | casa::DSBasic | |
DSBasic(const DSBasic &other) | casa::DSBasic | |
DSLine() | casa::DSLine | |
DSLine(const DSLine &other) | casa::DSLine | |
DSLine(const casacore::Vector< casacore::Float > &startPos, const casacore::Vector< casacore::Float > &endPos, const casacore::Bool &handles=true, const casacore::Bool &drawHandles=true) | casa::DSLine | |
DSPolyLine() | casa::DSPolyLine | |
DSPolyLine(const DSPolyLine &other) | casa::DSPolyLine | |
DSPolyLine(const casacore::Matrix< casacore::Float > &points, const casacore::Bool &handles, const casacore::Bool &drawHandles) | casa::DSPolyLine | |
Filled_Circle enum value | casa::DisplayShape | |
Filled_Square enum value | casa::DisplayShape | |
Filled_Triangle enum value | casa::DSArrow | |
getCenter() | casa::DSPolyLine | virtual |
getColor() | casa::DisplayShape | virtual |
getEnds() | casa::DSLine | protectedvirtual |
getHandleLocations() | casa::DisplayShape | virtual |
getLineWidth() | casa::DSBasic | virtual |
getOptions() | casa::DSArrow | virtual |
getPoints() | casa::DSPolyLine | protectedvirtual |
HandleShape enum name | casa::DisplayShape | |
inObject(const casacore::Float &xPos, const casacore::Float &yPos) | casa::DSPolyLine | virtual |
inPolygon(const casacore::Matrix< casacore::Float > &points, const casacore::Float &xPos, const casacore::Float &yPos) | casa::DisplayShape | virtual |
isValid() | casa::DSLine | virtual |
itsArrowHead | casa::DSArrow | private |
itsArrowHeadStyle | casa::DSArrow | private |
itsEndPoint | casa::DSArrow | private |
itsHeadSize | casa::DSArrow | private |
itsLength | casa::DSArrow | private |
itsOffset | casa::DSArrow | private |
itsStartPoint | casa::DSArrow | private |
itsUnrotatedHead | casa::DSArrow | private |
itsValidEnd | casa::DSArrow | private |
itsValidStart | casa::DSArrow | private |
make() | casa::DSArrow | privatevirtual |
makeHandle(const casacore::Vector< casacore::Float > &newHandlePos) | casa::DisplayShape | virtual |
move(const casacore::Float &dX, const casacore::Float &dY) | casa::DSArrow | virtual |
nHandles() | casa::DisplayShape | virtual |
nPoints() | casa::DSPolyLine | virtual |
numArrowHeads | casa::DSArrow | static |
onHandles(const casacore::Float &xPos, const casacore::Float &yPos) | casa::DisplayShape | virtual |
Open_Circle enum value | casa::DisplayShape | |
Open_Square enum value | casa::DisplayShape | |
Open_Triangle enum value | casa::DSArrow | |
recalculateScreenPosition() | casa::DisplayShape | inlinevirtual |
removeHandle(const casacore::Vector< casacore::Float > &getRidOf) | casa::DisplayShape | virtual |
removeHandle(const casacore::Int nHandle) | casa::DisplayShape | virtual |
removeLocked(DisplayShape *removeLock) | casa::DisplayShape | virtual |
rotate(const casacore::Float &angle) | casa::DSArrow | virtual |
rotateAbout(const casacore::Float &angle, const casacore::Float &aboutX, const casacore::Float &aboutY) | casa::DSArrow | virtual |
rotatePoint(const casacore::Vector< casacore::Float > &toRotate, const casacore::Float &angle, const casacore::Float &aboutX, const casacore::Float &aboutY) | casa::DisplayShape | virtual |
rotatePolygon(const casacore::Matrix< casacore::Float > &toRotate, const casacore::Float &angle, const casacore::Float &aboutX, const casacore::Float &aboutY) | casa::DisplayShape | virtual |
scale(const casacore::Float &scaleFactor) | casa::DSArrow | virtual |
setAngle(const casacore::Float &angle) | casa::DSArrow | virtual |
setCenter(const casacore::Float &xPos, const casacore::Float &yPos) | casa::DSArrow | virtual |
setColor(const casacore::String &newColor) | casa::DisplayShape | virtual |
setDefaultOptions() | casa::DSArrow | privatevirtual |
setDrawHandles(const casacore::Bool &shouldIDraw) | casa::DisplayShape | virtual |
setEndPoint(const casacore::Vector< casacore::Float > &endPoint) | casa::DSArrow | virtual |
setHandleColor(const casacore::String &handleColor) | casa::DisplayShape | virtual |
setHandlePositions(const casacore::Matrix< casacore::Float > &newPoints) | casa::DisplayShape | virtual |
setHandleShape(const DisplayShape::HandleShape &shape) | casa::DisplayShape | virtual |
setHandleSize(const casacore::Int pixelSize) | casa::DisplayShape | virtual |
setHasHandles(const casacore::Bool &hasHandles) | casa::DisplayShape | virtual |
setLength(const casacore::Float &pixelLength) | casa::DSArrow | virtual |
setLineWidth(const casacore::Int pixels) | casa::DSBasic | virtual |
setOptions(const casacore::Record &newSettings) | casa::DSArrow | virtual |
setPoints(const casacore::Matrix< casacore::Float > &points) | casa::DSPolyLine | virtual |
setStartPoint(const casacore::Vector< casacore::Float > &startPoint) | casa::DSArrow | virtual |
toDegrees(const casacore::Float &radians) | casa::DisplayShape | virtual |
toRadians(const casacore::Float °rees) | casa::DisplayShape | virtual |
translateMatrix(const casacore::Matrix< casacore::Float > &points, const casacore::Float &dx, const casacore::Float &dy) | casa::DisplayShape | virtual |
updateArrowHead() | casa::DSArrow | privatevirtual |
validEnd() | casa::DSLine | inlineprotectedvirtual |
validStart() | casa::DSLine | inlineprotectedvirtual |
whichHandle(const casacore::Float &xPos, const casacore::Float &yPos, casacore::Int &out) | casa::DisplayShape | virtual |
~DisplayShape() | casa::DisplayShape | virtual |
~DSArrow() | casa::DSArrow | virtual |
~DSBasic() | casa::DSBasic | virtual |
~DSLine() | casa::DSLine | virtual |
~DSPolyLine() | casa::DSPolyLine | virtual |