casa  5.7.0-16
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casa::GLPixelCanvas Member List

This is the complete list of members for casa::GLPixelCanvas, including all inherited members.

addMotionEventHandler(const PCMotionEH &eh)casa::PixelCanvas
addPositionEventHandler(const PCPositionEH &eh)casa::PixelCanvas
addRefreshEventHandler(const PCRefreshEH &eh)casa::PixelCanvas
autoRefresh() const casa::GLPixelCanvasinline
autoRefresh(Boolean refresh)casa::GLPixelCanvasinline
autoRefresh_casa::GLPixelCanvasprivate
beginListEntry(const char *name=NULL)casa::GLPixelCanvasprivate
beginListEntry(GLPCDisplayListElement *e)casa::GLPixelCanvasprivate
BlackPixel_casa::GLPixelCanvasprivate
bufferComponent(const casacore::Matrix< casacore::uInt > &data, const casacore::Int &x, const casacore::Int &y, const Display::ColorComponent &colorcomponent)casa::GLPixelCanvasvirtual
bufferLine(casacore::Float x1, casacore::Float y1, casacore::Float x2, casacore::Float y2)casa::PixelCanvasinline
bufferMask_casa::GLPixelCanvasprivate
bufferPoint(casacore::Float x, casacore::Float y)casa::PixelCanvasinline
bufferPolygonPoint(casacore::Float x, casacore::Float y)casa::PixelCanvasinline
bufferPolylinePoint(casacore::Float x, casacore::Float y)casa::PixelCanvasinline
bufferZValue(const casacore::Float z=0.0)casa::GLPixelCanvasinline
callMotionEventHandlers(casacore::Int x, casacore::Int y, casacore::uInt state)casa::PixelCanvas
callPositionEventHandlers(Display::KeySym keysym, casacore::Bool keystate, casacore::Int x, casacore::Int y, casacore::uInt state)casa::PixelCanvas
callRefreshEventHandlers(Display::RefreshReason reason)casa::PixelCanvas
cleanLists()casa::GLPixelCanvasprivate
clear()casa::GLPixelCanvasvirtual
clear(casacore::Int x1, casacore::Int y1, casacore::Int x2, casacore::Int y2)casa::GLPixelCanvasvirtual
clearColor() const casa::GLPixelCanvasvirtual
clearColor_casa::GLPixelCanvasprivate
clipX1_casa::GLPixelCanvasprivate
clipX2_casa::GLPixelCanvasprivate
clipY1_casa::GLPixelCanvasprivate
clipY2_casa::GLPixelCanvasprivate
color() const casa::GLPixelCanvasvirtual
colormap() const casa::PixelCanvasinline
colormapRegistered()casa::PixelCanvasinline
colorModel() const casa::PixelCanvasinline
colorTableResizeCB(PixelCanvasColorTable *pcctbl, casacore::uInt, GLPixelCanvas *xpc, Display::RefreshReason reason)casa::GLPixelCanvasprivatestatic
context_casa::GLPixelCanvasprivate
copyBackBufferToFrontBuffer()casa::GLPixelCanvasvirtual
copyBackBufferToFrontBuffer(casacore::Int x1, casacore::Int y1, casacore::Int x2, casacore::Int y2)casa::GLPixelCanvasvirtual
copyBuffer(GLenum from, GLenum to, GLint x, GLint y, GLsizei width, GLsizei height)casa::GLPixelCanvasstatic
copyBuffer(GLenum from, GLenum to)casa::GLPixelCanvas
copyFrontBufferToBackBuffer()casa::GLPixelCanvasvirtual
copyFrontBufferToBackBuffer(casacore::Int x1, casacore::Int y1, casacore::Int x2, casacore::Int y2)casa::GLPixelCanvasvirtual
createList(const char *name=NULL)casa::GLPixelCanvasprivate
currentColor_casa::GLPixelCanvasprivate
currentElement_casa::GLPixelCanvasprivate
currentListID_casa::GLPixelCanvasprivate
defaultColormapActive_casa::PixelCanvasprotected
deleteList(casacore::uInt list)casa::GLPixelCanvasvirtual
deleteLists()casa::GLPixelCanvasvirtual
depth() const casa::GLPixelCanvasvirtual
depth_casa::GLPixelCanvasprivate
deviceBackgroundColor() const casa::GLPixelCanvasvirtual
deviceForegroundColor() const casa::GLPixelCanvasvirtual
disable(Display::Option option)casa::GLPixelCanvasvirtual
disableMotionEvents()casa::GLPixelCanvasvirtual
disablePositionEvents()casa::GLPixelCanvasvirtual
display_casa::GLPixelCanvasprivate
dlists_casa::GLPixelCanvasprivate
doClipping_casa::GLPixelCanvasprivate
doubleBuffered() const casa::GLPixelCanvasinline
doubleBuffered_casa::GLPixelCanvasprivate
drawArea_casa::GLPixelCanvasprivate
drawBuffer() const casa::PixelCanvasinline
drawColoredEllipses(const casacore::Matrix< casacore::Float > &centres, const casacore::Vector< casacore::Float > &smajor, const casacore::Vector< casacore::Float > &sminor, const casacore::Vector< casacore::Float > &pangle, const casacore::Vector< casacore::uInt > &colors, const casacore::Float &scale=1.0, const casacore::Bool &outline=true)casa::PixelCanvasvirtual
drawColoredLines(const casacore::Vector< casacore::Int > &x1, const casacore::Vector< casacore::Int > &y1, const casacore::Vector< casacore::Int > &x2, const casacore::Vector< casacore::Int > &y2, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredLines(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1, const casacore::Vector< casacore::Float > &x2, const casacore::Vector< casacore::Float > &y2, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredLines(const casacore::Vector< casacore::Double > &x1, const casacore::Vector< casacore::Double > &y1, const casacore::Vector< casacore::Double > &x2, const casacore::Vector< casacore::Double > &y2, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredPoints(const casacore::Vector< casacore::Int > &x1, const casacore::Vector< casacore::Int > &y1, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredPoints(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredPoints(const casacore::Vector< casacore::Double > &x1, const casacore::Vector< casacore::Double > &y1, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredPoints(const casacore::Matrix< casacore::Int > &xy, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredPoints(const casacore::Matrix< casacore::Float > &xy, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredPoints(const casacore::Matrix< casacore::Double > &xy, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasvirtual
drawColoredPoints_(const char *Name, const casacore::Vector< casacore::Int > &x1, const casacore::Vector< casacore::Int > &y1, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasprivate
drawColoredPoints_(const char *Name, const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasprivate
drawColoredPoints_(const char *Name, const casacore::Vector< casacore::Double > &x1, const casacore::Vector< casacore::Double > &y1, const casacore::Vector< casacore::uInt > &colors)casa::GLPixelCanvasprivate
drawEllipse(const casacore::Float &cx, const casacore::Float &cy, const casacore::Float &smajor, const casacore::Float &sminor, const casacore::Float &pangle, casacore::Bool outline=true, casacore::Float xstretch=1., casacore::Float ystretch=1.)casa::PixelCanvasvirtual
drawFilledPolygon(const casacore::Vector< casacore::Int > &x1, const casacore::Vector< casacore::Int > &y1)casa::GLPixelCanvasvirtual
drawFilledPolygon(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1)casa::GLPixelCanvasvirtual
drawFilledPolygon(const casacore::Vector< casacore::Double > &x1, const casacore::Vector< casacore::Double > &y1)casa::GLPixelCanvasvirtual
drawFilledPolygon3D(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1, const casacore::Vector< casacore::Float > &z1)casa::GLPixelCanvasvirtual
drawFilledRectangle(casacore::Int x1, casacore::Int y1, casacore::Int x2, casacore::Int y2)casa::GLPixelCanvasvirtual
drawFilledRectangle(casacore::Float x1, casacore::Float y1, casacore::Float x2, casacore::Float y2)casa::GLPixelCanvasvirtual
drawFilledRectangle(casacore::Double x1, casacore::Double y1, casacore::Double x2, casacore::Double y2)casa::GLPixelCanvasvirtual
drawGLImage(GLfloat x, GLfloat y, GLfloat z, GLsizei width, GLsizei height, GLfloat xscale, GLfloat yscale, GLenum format, const GLushort *pixels)casa::GLPixelCanvas
drawImage(const casacore::Matrix< casacore::uInt > &data, casacore::Int x, casacore::Int y)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::Int > &data, casacore::Int x, casacore::Int y)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::uLong > &data, casacore::Int x, casacore::Int y)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::Float > &data, casacore::Int x, casacore::Int y)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::Double > &data, casacore::Int x, casacore::Int y)casa::GLPixelCanvasvirtual
drawImage(const casacore::Int &x, const casacore::Int &y, const casacore::Matrix< casacore::uInt > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Bool opaqueMask=false)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::uInt > &data, casacore::Int x, casacore::Int y, casacore::uInt xzoom, casacore::uInt yzoom)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::Int > &data, casacore::Int x, casacore::Int y, casacore::uInt xzoom, casacore::uInt yzoom)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::uLong > &data, casacore::Int x, casacore::Int y, casacore::uInt xzoom, casacore::uInt yzoom)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::Float > &data, casacore::Int x, casacore::Int y, casacore::uInt xzoom, casacore::uInt yzoom)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::Double > &data, casacore::Int x, casacore::Int y, casacore::uInt xzoom, casacore::uInt yzoom)casa::GLPixelCanvasvirtual
drawImage(const casacore::Matrix< casacore::uInt > &data, const casacore::Int &x, const casacore::Int &y, const Display::ColorComponent &colorcomponent)casa::GLPixelCanvasvirtual
drawImagePixels(GLfloat x, GLfloat y, GLfloat z, GLsizei width, GLsizei height, GLfloat xscale, GLfloat yscale, GLenum format, const GLushort *pixels)casa::GLPixelCanvas
drawLine(casacore::Int x1, casacore::Int y1, casacore::Int x2, casacore::Int y2)casa::GLPixelCanvasvirtual
drawLine(casacore::Float x1, casacore::Float y1, casacore::Float x2, casacore::Float y2)casa::GLPixelCanvasvirtual
drawLine(casacore::Double x1, casacore::Double y1, casacore::Double x2, casacore::Double y2)casa::GLPixelCanvasvirtual
drawLine3D(casacore::Float x1, casacore::Float y1, casacore::Float z1, casacore::Float x2, casacore::Float y2, casacore::Float z2)casa::GLPixelCanvasvirtual
drawLines(const casacore::Matrix< casacore::Int > &verts)casa::GLPixelCanvasvirtual
drawLines(const casacore::Matrix< casacore::Float > &verts)casa::GLPixelCanvasvirtual
drawLines(const casacore::Matrix< casacore::Double > &verts)casa::GLPixelCanvasvirtual
drawLines(const casacore::Vector< casacore::Int > &x1, const casacore::Vector< casacore::Int > &y1, const casacore::Vector< casacore::Int > &x2, const casacore::Vector< casacore::Int > &y2)casa::GLPixelCanvasvirtual
drawLines(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1, const casacore::Vector< casacore::Float > &x2, const casacore::Vector< casacore::Float > &y2)casa::GLPixelCanvasvirtual
drawLines(const casacore::Vector< casacore::Double > &x1, const casacore::Vector< casacore::Double > &y1, const casacore::Vector< casacore::Double > &x2, const casacore::Vector< casacore::Double > &y2)casa::GLPixelCanvasvirtual
drawLines3D(const casacore::Matrix< casacore::Float > &verts)casa::GLPixelCanvasvirtual
drawList(casacore::uInt list)casa::GLPixelCanvasvirtual
drawMarker(const casacore::Int &x1, const casacore::Int &y1, const Display::Marker &marker, const casacore::Int &pixelHeight)casa::PixelCanvasvirtual
drawMarker(const casacore::Float &x1, const casacore::Float &y1, const Display::Marker &marker, const casacore::Int &pixelHeight)casa::PixelCanvasvirtual
drawMarker(const casacore::Double &x1, const casacore::Double &y1, const Display::Marker &marker, const casacore::Int &pixelHeight)casa::PixelCanvasvirtual
drawMode() const casa::PixelCanvasinline
drawPixels(GLfloat x, GLfloat y, GLfloat z, GLsizei width, GLsizei height, GLfloat xscale, GLfloat yscale, GLenum format, GLenum type, const GLvoid *pixels)casa::GLPixelCanvasstatic
drawPoint(casacore::Int x1, casacore::Int y1)casa::GLPixelCanvasvirtual
drawPoint(casacore::Float x1, casacore::Float y1)casa::GLPixelCanvasvirtual
drawPoint(casacore::Double x1, casacore::Double y1)casa::GLPixelCanvasvirtual
drawPoint3D(casacore::Float x1, casacore::Float y1, casacore::Float z1)casa::GLPixelCanvasvirtual
drawPoints(const casacore::Matrix< casacore::Int > &verts)casa::GLPixelCanvasvirtual
drawPoints(const casacore::Matrix< casacore::Float > &verts)casa::GLPixelCanvasvirtual
drawPoints(const casacore::Matrix< casacore::Double > &verts)casa::GLPixelCanvasvirtual
drawPoints(const casacore::Vector< casacore::Int > &x1, const casacore::Vector< casacore::Int > &y1)casa::GLPixelCanvasvirtual
drawPoints(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1)casa::GLPixelCanvasvirtual
drawPoints(const casacore::Vector< casacore::Double > &x1, const casacore::Vector< casacore::Double > &y1)casa::GLPixelCanvasvirtual
drawPoints3D(const casacore::Matrix< casacore::Float > &verts)casa::GLPixelCanvas
drawPoints3D(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1, const casacore::Vector< casacore::Float > &z1)casa::GLPixelCanvasvirtual
drawPolygon(const casacore::Vector< casacore::Int > &x1, const casacore::Vector< casacore::Int > &y1)casa::GLPixelCanvasvirtual
drawPolygon(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1)casa::GLPixelCanvasvirtual
drawPolygon(const casacore::Vector< casacore::Double > &x1, const casacore::Vector< casacore::Double > &y1)casa::GLPixelCanvasvirtual
drawPolygon(const casacore::Matrix< casacore::Int > &verts)casa::GLPixelCanvasvirtual
drawPolygon(const casacore::Matrix< casacore::Float > &verts)casa::GLPixelCanvasvirtual
drawPolygon(const casacore::Matrix< casacore::Double > &verts)casa::GLPixelCanvasvirtual
drawPolygon3D(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1, const casacore::Vector< casacore::Float > &z1)casa::GLPixelCanvasvirtual
drawPolygon3D(const casacore::Matrix< casacore::Float > &verts)casa::GLPixelCanvasvirtual
drawPolyline(const casacore::Vector< casacore::Int > &x1, const casacore::Vector< casacore::Int > &y1)casa::GLPixelCanvasvirtual
drawPolyline(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1)casa::GLPixelCanvasvirtual
drawPolyline(const casacore::Vector< casacore::Double > &x1, const casacore::Vector< casacore::Double > &y1)casa::GLPixelCanvasvirtual
drawPolyline(const casacore::Matrix< casacore::Int > &verts)casa::GLPixelCanvasvirtual
drawPolyline(const casacore::Matrix< casacore::Float > &verts)casa::GLPixelCanvasvirtual
drawPolyline(const casacore::Matrix< casacore::Double > &verts)casa::GLPixelCanvasvirtual
drawPolyline3D(const casacore::Vector< casacore::Float > &x1, const casacore::Vector< casacore::Float > &y1, const casacore::Vector< casacore::Float > &z1)casa::GLPixelCanvasvirtual
drawRectangle(casacore::Int x1, casacore::Int y1, casacore::Int x2, casacore::Int y2)casa::GLPixelCanvasvirtual
drawRectangle(casacore::Float x1, casacore::Float y1, casacore::Float x2, casacore::Float y2)casa::GLPixelCanvasvirtual
drawRectangle(casacore::Double x1, casacore::Double y1, casacore::Double x2, casacore::Double y2)casa::GLPixelCanvasvirtual
drawText(casacore::Int x, casacore::Int y, const casacore::String &text, Display::TextAlign alignment=Display::AlignCenter)casa::GLPixelCanvasvirtual
casa::PixelCanvas::drawText(casacore::Int, casacore::Int, const casacore::String &, const casacore::Float &, Display::TextAlign=Display::AlignCenter)casa::PixelCanvasinlinevirtual
drawTexturedImage(GLfloat x, GLfloat y, GLfloat z, GLsizei width, GLsizei height, GLfloat xscale, GLfloat yscale, GLenum format, const GLushort *pixels, GLPCTextureParams *params=NULL)casa::GLPixelCanvas
enable(Display::Option option)casa::GLPixelCanvasvirtual
enableMotionEvents()casa::GLPixelCanvasvirtual
enablePositionEvents()casa::GLPixelCanvasvirtual
endList()casa::GLPixelCanvasvirtual
endListEntry()casa::GLPixelCanvasprivate
exposeHandler()casa::GLPixelCanvasprivate
exposeHandlerFirstTime_casa::GLPixelCanvasprivate
fillStyle_casa::GLPixelCanvasprivate
flush()casa::GLPixelCanvasvirtual
flushBuffer()casa::PixelCanvasinline
flushComponentBuffers()casa::GLPixelCanvasvirtual
form_casa::GLPixelCanvasprivate
getArcMode() const casa::GLPixelCanvasvirtual
getBackground() const casa::GLPixelCanvasvirtual
getCapStyle() const casa::GLPixelCanvasvirtual
getClearColor(float &r, float &g, float &b) const casa::GLPixelCanvasvirtual
getClipWindow(casacore::Int &x1, casacore::Int &y1, casacore::Int &x2, casacore::Int &y2)casa::GLPixelCanvasvirtual
getColor(float &r, float &g, float &b) const casa::GLPixelCanvasvirtual
getColor(casacore::Int x, casacore::Int y, casacore::uInt &color)casa::GLPixelCanvasvirtual
getColorComponents(const casacore::String &colorname, casacore::Float &r, casacore::Float &g, casacore::Float &b)casa::GLPixelCanvasvirtual
getColormapSize() const casa::PixelCanvasinline
getDrawFunction() const casa::GLPixelCanvasvirtual
getFillRule() const casa::GLPixelCanvasvirtual
getFillStyle() const casa::GLPixelCanvasvirtual
getForeground() const casa::GLPixelCanvasvirtual
getHSVColor(casacore::Int x, casacore::Int y, float &h, float &s, float &v)casa::PixelCanvasvirtual
getJoinStyle() const casa::GLPixelCanvasvirtual
getLineStyle() const casa::GLPixelCanvasvirtual
getLineWidth() const casa::GLPixelCanvasvirtual
getRGBColor(casacore::Int x, casacore::Int y, float &r, float &g, float &b)casa::GLPixelCanvasvirtual
getTranslation(casacore::Int &xt, casacore::Int &yt) const casa::GLPixelCanvasvirtual
glcheck(const char *msg=NULL, casacore::uInt nspaces=0)casa::GLPixelCanvas
glCheck(const char *msg=NULL, casacore::uInt nspaces=0)casa::GLPixelCanvasstatic
glpcctbl() const casa::GLPixelCanvasinlinevirtual
glpcctbl_casa::GLPixelCanvasprivate
GLPixelCanvas(Widget parent, GLPixelCanvasColorTable *glpcctbl, casacore::uInt width, casacore::uInt height)casa::GLPixelCanvas
GLPixelCanvas::drawIndexedImage(const casacore::Matrix< casacore::uInt > &data, casacore::Float x=0.0, casacore::Float y=0.0, casacore::Float z=0.0, casacore::Float xscl=1.0, casacore::Float yscl=1.0)casa::GLPixelCanvas
handleEvents(Widget w, XEvent *ev)casa::GLPixelCanvasprivate
handleEventsCB(Widget w, GLPixelCanvas *xpc, XEvent *ev, Boolean *)casa::GLPixelCanvasprivatestatic
handleResizeEvent(casacore::uInt w, casacore::uInt h)casa::GLPixelCanvasprivate
height() const casa::GLPixelCanvasvirtual
height_casa::GLPixelCanvasprivate
imageCacheStrategy() const casa::GLPixelCanvasvirtual
initComponents()casa::GLPixelCanvasprivate
isRGB() const casa::GLPixelCanvasinline
isRGB_casa::GLPixelCanvasprivate
itsComponentHeight_casa::GLPixelCanvasprivate
itsComponents_casa::GLPixelCanvasprivate
itsComponentScaleX_casa::GLPixelCanvasprivate
itsComponentScaleY_casa::GLPixelCanvasprivate
itsComponentWidth_casa::GLPixelCanvasprivate
itsComponentX_casa::GLPixelCanvasprivate
itsComponentY_casa::GLPixelCanvasprivate
itsComponentZ_casa::GLPixelCanvasprivate
itsDeviceBackgroundColor_casa::GLPixelCanvasprivate
itsDeviceForegroundColor_casa::GLPixelCanvasprivate
lineStyle_casa::GLPixelCanvasprivate
listSize_casa::GLPixelCanvasprivate
loadIdentity()casa::GLPixelCanvasvirtual
log_casa::GLPixelCanvasmutableprivate
makeCurrent()casa::GLPixelCanvas
makeList(const char *name=NULL)casa::GLPixelCanvasprivate
mapToColor(casacore::Array< casacore::uChar > &outArray, const casacore::Array< casacore::uChar > &inArray, casacore::Bool rangeCheck=false)casa::PixelCanvasinline
mapToColor(casacore::Array< casacore::uShort > &outArray, const casacore::Array< casacore::uShort > &inArray, casacore::Bool rangeCheck=false)casa::PixelCanvasinline
mapToColor(casacore::Array< casacore::uInt > &outArray, const casacore::Array< casacore::uInt > &inArray, casacore::Bool rangeCheck=false)casa::PixelCanvasinline
mapToColor(casacore::Array< casacore::uLong > &outArray, const casacore::Array< casacore::uLong > &inArray, casacore::Bool rangeCheck=false)casa::PixelCanvasinline
mapToColor(casacore::Array< casacore::uChar > &inOutArray, casacore::Bool rangeCheck=false)casa::PixelCanvasinline
mapToColor(casacore::Array< casacore::uShort > &inOutArray, casacore::Bool rangeCheck=false)casa::PixelCanvasinline
mapToColor(casacore::Array< casacore::uInt > &inOutArray, casacore::Bool rangeCheck=false)casa::PixelCanvasinline
mapToColor(casacore::Array< casacore::uLong > &inOutArray, casacore::Bool rangeCheck=false)casa::PixelCanvasinline
mapToColor(casacore::Array< casacore::uInt > &outArray, const casacore::Array< casacore::uInt > &inArrayRed, const casacore::Array< casacore::uInt > &inArrayGreen, const casacore::Array< casacore::uInt > &inArrayBlue)casa::PixelCanvasinline
mapToColor3(casacore::Array< casacore::uLong > &out, const casacore::Array< casacore::Float > &chan1in, const casacore::Array< casacore::Float > &chan2in, const casacore::Array< casacore::Float > &chan3in)casa::PixelCanvas
mapToColor3(casacore::Array< casacore::uLong > &out, const casacore::Array< casacore::Double > &chan1in, const casacore::Array< casacore::Double > &chan2in, const casacore::Array< casacore::Double > &chan3in)casa::PixelCanvas
mapToColor3(casacore::Array< casacore::uLong > &out, const casacore::Array< casacore::uInt > &chan1in, const casacore::Array< casacore::uInt > &chan2in, const casacore::Array< casacore::uInt > &chan3in)casa::PixelCanvasvirtual
newList()casa::GLPixelCanvasvirtual
nextfree_casa::GLPixelCanvasprivate
note(const char *note)casa::GLPixelCanvas
nspaces_casa::GLPixelCanvasprivate
numinuse_casa::GLPixelCanvasprivate
parent_casa::GLPixelCanvasprivate
pcctbl() const casa::GLPixelCanvasinlinevirtual
PixelCanvas()casa::PixelCanvasprotected
PixelCanvas(const PixelCanvas *)casa::PixelCanvasprotected
PixelCanvas(PixelCanvasColorTable *pcctbl)casa::PixelCanvasprotected
pixelDensity(casacore::Float &xdpi, casacore::Float &ydpi) const casa::GLPixelCanvasvirtual
pixelScaling() const casa::PixelCanvasinlinevirtual
popAttrib()casa::GLPixelCanvas
popMatrix()casa::GLPixelCanvasvirtual
postString()casa::GLPixelCanvasinline
postToStream(casacore::Bool p=false)casa::GLPixelCanvasinline
postToString(casacore::String *s=NULL)casa::GLPixelCanvasinline
pRWbuf(const char *str=NULL, int nspaces=0)casa::GLPixelCanvasprivate
purgeLists()casa::GLPixelCanvasprivate
pushAttrib(const GLbitfield attrib)casa::GLPixelCanvas
pushMatrix()casa::GLPixelCanvasvirtual
redraw()casa::GLPixelCanvasinline
refresh(const Display::RefreshReason &reason=Display::UserCommand, const casacore::Bool &explicitrequest=true)casa::GLPixelCanvasvirtual
refreshActive() const casa::PixelCanvasinline
refreshAllowed() const casa::GLPixelCanvasvirtual
registerColormap(Colormap *dcmap, casacore::Float weight=1.0)casa::PixelCanvas
registerColormap(Colormap *cmap, Colormap *cmapToReplace)casa::PixelCanvas
removeList(casacore::uInt listid)casa::GLPixelCanvasprivate
removeMotionEventHandler(const PCMotionEH &eh)casa::PixelCanvas
removePositionEventHandler(const PCPositionEH &eh)casa::PixelCanvas
removeRefreshEventHandler(const PCRefreshEH &eh)casa::PixelCanvas
repaint(const casacore::Bool redraw=false)casa::GLPixelCanvas
resize(casacore::uInt reqXSize, casacore::uInt reqYSize, casacore::Bool doCallbacks=true)casa::GLPixelCanvasvirtual
resizeColorTable(casacore::uInt newSize)casa::GLPixelCanvasvirtual
resizeColorTable(casacore::uInt nReds, casacore::uInt nGreens, casacore::uInt nBlues)casa::GLPixelCanvasvirtual
resizeHandler()casa::GLPixelCanvasprivate
resizeList()casa::GLPixelCanvasprivate
setArcMode(Display::ArcMode mode)casa::GLPixelCanvasvirtual
setBackground(casacore::uLong color)casa::GLPixelCanvasvirtual
setCapStyle(Display::CapStyle style)casa::GLPixelCanvasvirtual
setClearColor(casacore::uInt colorIndex)casa::GLPixelCanvasvirtual
setClearColor(const casacore::String &colorname)casa::GLPixelCanvasvirtual
setClearColor(float r, float g, float b)casa::GLPixelCanvasvirtual
setClearColorIndex(casacore::uInt index, const char *name=NULL)casa::GLPixelCanvasprivate
setClearColorValue(casacore::uLong index, const char *name=NULL)casa::GLPixelCanvasprivate
setClearColorValue(casacore::Float r, casacore::Float g, casacore::Float b, const char *name=NULL)casa::GLPixelCanvasprivate
setClearColorValue(casacore::Float r, casacore::Float g, casacore::Float b, casacore::Float a, const char *name=NULL)casa::GLPixelCanvasprivate
setClearColorValue(const GLPCColorValue &v, const char *name=NULL)casa::GLPixelCanvasprivate
setClipWindow(casacore::Int x1, casacore::Int y1, casacore::Int x2, casacore::Int y2)casa::GLPixelCanvasvirtual
setColor(casacore::uInt colorIndex)casa::GLPixelCanvasvirtual
setColor(const casacore::String &colorname)casa::GLPixelCanvasvirtual
setColormap(Colormap *map)casa::PixelCanvas
setColorModel(Display::ColorModel colorModel)casa::PixelCanvas
setCurrentColorIndex(casacore::uInt index, const char *name=NULL)casa::GLPixelCanvasprivate
setCurrentColorValue(casacore::uLong value, const char *name=NULL)casa::GLPixelCanvasprivate
setCurrentColorValue(casacore::Float r, casacore::Float g, casacore::Float b, const char *name=NULL)casa::GLPixelCanvasprivate
setCurrentColorValue(casacore::Float r, casacore::Float g, casacore::Float b, casacore::Float a, const char *name=NULL)casa::GLPixelCanvasprivate
setCurrentColorValue(const GLPCColorValue &v, const char *name=NULL)casa::GLPixelCanvasprivate
setDeviceBackgroundColor(const casacore::String colorname)casa::GLPixelCanvasvirtual
setDeviceForegroundColor(const casacore::String colorname)casa::GLPixelCanvasvirtual
setDrawBuffer(Display::DrawBuffer buf)casa::GLPixelCanvasvirtual
setDrawBuffer_(Display::DrawBuffer buf)casa::PixelCanvasinlineprotected
setDrawFunction(Display::DrawFunction function)casa::GLPixelCanvasvirtual
setDrawMode(Display::DrawMode mode)casa::PixelCanvasinlineprotected
setFillRule(Display::FillRule rule)casa::GLPixelCanvasvirtual
setFillStyle(Display::FillStyle style)casa::GLPixelCanvasvirtual
setFont(const casacore::String &fontName)casa::GLPixelCanvasvirtual
casa::PixelCanvas::setFont(DLFont *)casa::PixelCanvasinlinevirtual
casa::PixelCanvas::setFont(const casacore::String &, const casacore::Int)casa::PixelCanvasinlinevirtual
setForeground(casacore::uLong color)casa::GLPixelCanvasvirtual
setHSVColor(float h, float s, float v)casa::PixelCanvasvirtual
setImageCacheStrategy(Display::ImageCacheStrategy strategy)casa::GLPixelCanvasvirtual
setJoinStyle(Display::JoinStyle style)casa::GLPixelCanvasvirtual
setLineStyle(Display::LineStyle style)casa::GLPixelCanvasvirtual
setLineWidth(casacore::Float width)casa::GLPixelCanvasvirtual
setPcctbl(PixelCanvasColorTable *pcctbl)casa::GLPixelCanvasinlinevirtual
setPointSize(const casacore::uInt pointsize)casa::GLPixelCanvas
setRGBColor(float r, float g, float b)casa::GLPixelCanvasvirtual
sizeincr_casa::GLPixelCanvasprivate
storeColorIndex(GLPCColorValue &v, casacore::uInt index)casa::GLPixelCanvasprivate
storeColorValue(GLPCColorValue &v, casacore::uLong value)casa::GLPixelCanvasprivate
storeColorValue(GLPCColorValue &v, casacore::Float r, casacore::Float g, casacore::Float b)casa::GLPixelCanvasprivate
storeColorValue(GLPCColorValue &v, casacore::Float r, casacore::Float g, casacore::Float b, casacore::Float a)casa::GLPixelCanvasprivate
supportsLists()casa::GLPixelCanvasvirtual
swapBuffers()casa::GLPixelCanvasvirtual
swapBuffers(casacore::Int x1, casacore::Int y1, casacore::Int x2, casacore::Int y2)casa::GLPixelCanvasvirtual
textHeight(const casacore::String &)casa::PixelCanvasinlinevirtual
textWidth(const casacore::String &)casa::PixelCanvasinlinevirtual
trace(Boolean trace)casa::GLPixelCanvasinline
trace_casa::GLPixelCanvasprivate
traceCheck(const char *name, casacore::uLong traceLevel, casacore::uInt nspaces)casa::GLPixelCanvasprivate
traceCheck(const char *name, casacore::uLong traceLevel)casa::GLPixelCanvasinlineprivate
traceLevel(const casacore::uLong traceLevel)casa::GLPixelCanvasinline
traceLevel() const casa::GLPixelCanvasinline
traceLevel_casa::GLPixelCanvasprivate
tracing() const casa::GLPixelCanvasinline
translate(casacore::Int xt, casacore::Int yt)casa::GLPixelCanvasvirtual
translateAllLists(casacore::Int xt, casacore::Int yt)casa::GLPixelCanvasvirtual
translateList(casacore::uInt list, casacore::Int xt, casacore::Int yt)casa::GLPixelCanvasvirtual
unimplemented(const char *routine, const SourceLocation *where) const casa::GLPixelCanvasprivate
unregisterColormap(Colormap *dcmap)casa::PixelCanvas
validList(casacore::uInt list)casa::GLPixelCanvasvirtual
visual_casa::GLPixelCanvasprivate
visualInfo_casa::GLPixelCanvasprivate
waitGL()casa::GLPixelCanvas
waitX()casa::GLPixelCanvas
warn(const char *routine, const char *msg, const SourceLocation *where) const casa::GLPixelCanvasprivate
width() const casa::GLPixelCanvasvirtual
width_casa::GLPixelCanvasprivate
xTranslation() const casa::GLPixelCanvasvirtual
yTranslation() const casa::GLPixelCanvasvirtual
~GLPixelCanvas()casa::GLPixelCanvasvirtual
~PixelCanvas()casa::PixelCanvasvirtual