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casa::GLPixelCanvasColorTable Member List

This is the complete list of members for casa::GLPixelCanvasColorTable, including all inherited members.

addResizeCallback(PixelCanvasColorTableResizeCB cb, void *clientData)casa::PixelCanvasColorTable
allocCells(casacore::uInt nCells)casa::GLPixelCanvasColorTable
allocColorCube()casa::GLPixelCanvasColorTable
allocColorCube(casacore::uInt n1, casacore::uInt n2, casacore::uInt n3)casa::GLPixelCanvasColorTable
allocColorCubeMinMax(casacore::uInt n1min, casacore::uInt n2min, casacore::uInt n3min, casacore::uInt n1max, casacore::uInt n2max, casacore::uInt n3max)casa::GLPixelCanvasColorTable
baseColor_casa::GLPixelCanvasColorTableprivate
blue_mask_casa::GLPixelCanvasColorTableprivate
blue_max_casa::GLPixelCanvasColorTableprivate
blue_shift_casa::GLPixelCanvasColorTableprivate
checkVisual()casa::GLPixelCanvasColorTableprivate
colorFillRGB(casacore::Vector< casacore::Float > &r, casacore::Vector< casacore::Float > &g, casacore::Vector< casacore::Float > &b, casacore::uInt nr, casacore::uInt ng, casacore::uInt nb, FILLMODE mode=FILLRGB)casa::GLPixelCanvasColorTablestatic
colorFillRGB(casacore::Vector< casacore::Float > &r, casacore::Vector< casacore::Float > &g, casacore::Vector< casacore::Float > &b, casacore::uInt ncolors, FILLMODE mode=FILLRGB)casa::GLPixelCanvasColorTablestatic
colormapManager()casa::PixelCanvasColorTableinline
colorModel() const casa::GLPixelCanvasColorTableinlinevirtual
colorModel_casa::GLPixelCanvasColorTableprivate
colors_casa::GLPixelCanvasColorTableprivate
colorSpaceMap(Display::ColorModel, const casacore::Array< casacore::Float > &chan1in, const casacore::Array< casacore::Float > &chan2in, const casacore::Array< casacore::Float > &chan3in, casacore::Array< casacore::Float > &chan1out, casacore::Array< casacore::Float > &chan2out, casacore::Array< casacore::Float > &chan3out)casa::GLPixelCanvasColorTablevirtual
copyColorCube(const GLPixelCanvasColorTable &mapRef)casa::GLPixelCanvasColorTable
deallocCells()casa::GLPixelCanvasColorTable
decomposedIndex() const casa::GLPixelCanvasColorTableinline
decomposedIndex_casa::GLPixelCanvasColorTableprivate
defaultColormap()casa::PixelCanvasColorTableinline
depth() const casa::GLPixelCanvasColorTablevirtual
depth_casa::GLPixelCanvasColorTableprivate
display() const casa::GLPixelCanvasColorTable
display_casa::GLPixelCanvasColorTableprivate
doRefreshCallbacks()casa::PixelCanvasColorTable
doResizeCallbacks(const Display::RefreshReason &reason=Display::ColorTableChange)casa::PixelCanvasColorTable
FILLBGR enum valuecasa::GLPixelCanvasColorTable
FILLBRG enum valuecasa::GLPixelCanvasColorTable
fillColorCubeHSV()casa::GLPixelCanvasColorTable
fillColorCubeRGB()casa::GLPixelCanvasColorTable
FILLGBR enum valuecasa::GLPixelCanvasColorTable
FILLGRB enum valuecasa::GLPixelCanvasColorTable
FILLMODE enum namecasa::GLPixelCanvasColorTable
FILLRBG enum valuecasa::GLPixelCanvasColorTable
FILLRGB enum valuecasa::GLPixelCanvasColorTable
getColormapOffset(const Colormap *map) const casa::PixelCanvasColorTableinlineprotected
getColormapSize(const Colormap *cmap) const casa::PixelCanvasColorTable
getVisualInfo(::XDisplay *dpy, const Display::ColorModel colormodel)casa::GLPixelCanvasColorTablestatic
GLPixelCanvasColorTable()casa::GLPixelCanvasColorTable
GLPixelCanvasColorTable(::XDisplay *dpy, Display::ColorModel mapType=Display::RGB, casacore::Float percent=90.0, XVisualInfo *visInfo=NULL)casa::GLPixelCanvasColorTable
green_mask_casa::GLPixelCanvasColorTableprivate
green_max_casa::GLPixelCanvasColorTableprivate
green_shift_casa::GLPixelCanvasColorTableprivate
HSV2Index(float h, float s, float v)casa::GLPixelCanvasColorTableprivate
HSV2RGB(const casacore::uLong H, const casacore::uLong S, const casacore::uLong V, casacore::uLong &R, casacore::uLong &G, casacore::uLong &B)casa::GLPixelCanvasColorTableprivate
hsvMode() const casa::GLPixelCanvasColorTableinline
indexMode() const casa::GLPixelCanvasColorTableinline
indexToRGB(const casacore::uInt index, float &r, float &g, float &b)casa::GLPixelCanvasColorTable
initVisual(XVisualInfo *vi=NULL)casa::GLPixelCanvasColorTableprivate
installRGBColors(const casacore::Vector< casacore::Float > &r, const casacore::Vector< casacore::Float > &g, const casacore::Vector< casacore::Float > &b, casacore::uInt offset=0)casa::GLPixelCanvasColorTable
casa::PixelCanvasColorTable::installRGBColors(const casacore::Vector< casacore::Float > &r, const casacore::Vector< casacore::Float > &g, const casacore::Vector< casacore::Float > &b, const casacore::Vector< casacore::Float > &alpha, casacore::uInt offset=0)=0casa::PixelCanvasColorTablepure virtual
isPow2(casacore::uInt n, casacore::uInt &log2n)casa::GLPixelCanvasColorTableprivate
mapToColor(const Colormap *map, casacore::Array< casacore::uChar > &outArray, const casacore::Array< casacore::uChar > &inArray, casacore::Bool rangeCheck=true) const casa::GLPixelCanvasColorTablevirtual
mapToColor(const Colormap *map, casacore::Array< casacore::uShort > &outArray, const casacore::Array< casacore::uShort > &inArray, casacore::Bool rangeCheck=true) const casa::GLPixelCanvasColorTablevirtual
mapToColor(const Colormap *map, casacore::Array< casacore::uInt > &outArray, const casacore::Array< casacore::uInt > &inArray, casacore::Bool rangeCheck=true) const casa::GLPixelCanvasColorTablevirtual
mapToColor(const Colormap *map, casacore::Array< casacore::uLong > &outArray, const casacore::Array< casacore::uLong > &inArray, casacore::Bool rangeCheck=true) const casa::GLPixelCanvasColorTablevirtual
mapToColor(const Colormap *map, casacore::Array< casacore::uChar > &inOutArray, casacore::Bool rangeCheck=true) const casa::GLPixelCanvasColorTablevirtual
mapToColor(const Colormap *map, casacore::Array< casacore::uShort > &inOutArray, casacore::Bool rangeCheck=true) const casa::GLPixelCanvasColorTablevirtual
mapToColor(const Colormap *map, casacore::Array< casacore::uInt > &inOutArray, casacore::Bool rangeCheck=true) const casa::GLPixelCanvasColorTablevirtual
mapToColor(const Colormap *map, casacore::Array< casacore::uLong > &inOutArray, casacore::Bool rangeCheck=true) const casa::GLPixelCanvasColorTablevirtual
mapToColor3(casacore::Array< casacore::uLong > &out, const casacore::Array< casacore::Float > &chan1in, const casacore::Array< casacore::Float > &chan2in, const casacore::Array< casacore::Float > &chan3in)casa::GLPixelCanvasColorTablevirtual
mapToColor3(casacore::Array< casacore::uLong > &out, const casacore::Array< casacore::Double > &chan1in, const casacore::Array< casacore::Double > &chan2in, const casacore::Array< casacore::Double > &chan3in)casa::GLPixelCanvasColorTablevirtual
mapToColor3(casacore::Array< casacore::uLong > &out, const casacore::Array< casacore::uShort > &chan1in, const casacore::Array< casacore::uShort > &chan2in, const casacore::Array< casacore::uShort > &chan3in)casa::GLPixelCanvasColorTablevirtual
mapToColor3(casacore::Array< casacore::uLong > &out, const casacore::Array< casacore::uInt > &chan1in, const casacore::Array< casacore::uInt > &chan2in, const casacore::Array< casacore::uInt > &chan3in)casa::GLPixelCanvasColorTablevirtual
mapToColorRGB(const Colormap *map, casacore::Array< casacore::uInt > &outArray, const casacore::Array< casacore::uInt > &inArrayRed, const casacore::Array< casacore::uInt > &inArrayGreen, const casacore::Array< casacore::uInt > &inArrayBlue) const casa::PixelCanvasColorTablevirtual
member(const Colormap *cmap) const casa::PixelCanvasColorTable
modes(RGB, HSV, etc)) If truecasa::GLPixelCanvasColorTableprivate
n1_casa::GLPixelCanvasColorTableprivate
n1Mult_casa::GLPixelCanvasColorTableprivate
n1Shift_casa::GLPixelCanvasColorTableprivate
n2_casa::GLPixelCanvasColorTableprivate
n2Mult_casa::GLPixelCanvasColorTableprivate
n2Shift_casa::GLPixelCanvasColorTableprivate
n3_casa::GLPixelCanvasColorTableprivate
n3Mult_casa::GLPixelCanvasColorTableprivate
n3Shift_casa::GLPixelCanvasColorTableprivate
nColors() const casa::GLPixelCanvasColorTablevirtual
nColors(casacore::uInt &n1, casacore::uInt &n2, casacore::uInt &n3) const casa::GLPixelCanvasColorTablevirtual
nColors_casa::GLPixelCanvasColorTableprivate
nSpareColors() const casa::GLPixelCanvasColorTablevirtual
operator<<(ostream &os, const GLPixelCanvasColorTable &pcc)casa::GLPixelCanvasColorTablefriend
PixelCanvasColorTable()casa::PixelCanvasColorTableprotected
pixelToComponents(const casacore::uLong pixel, casacore::Float &r, casacore::Float &g, casacore::Float &b)casa::GLPixelCanvasColorTable
QueryColorsAvailable(const casacore::Bool contig) const casa::GLPixelCanvasColorTable
QueryHWColorsAvailable(const casacore::Bool contig) const casa::GLPixelCanvasColorTablevirtual
readOnly() const casa::GLPixelCanvasColorTableinline
readOnly_casa::GLPixelCanvasColorTableprivate
red_mask_casa::GLPixelCanvasColorTableprivate
red_max_casa::GLPixelCanvasColorTableprivate
red_shift_casa::GLPixelCanvasColorTableprivate
registerColormap(Colormap *cmap, casacore::Float weight=1.0)casa::PixelCanvasColorTable
registerColormap(Colormap *cmap, Colormap *cmapToReplace)casa::PixelCanvasColorTable
registerPixelCanvas(const class PixelCanvas *pc)casa::PixelCanvasColorTable
removeResizeCallback(PixelCanvasColorTableResizeCB cb, void *clientData)casa::PixelCanvasColorTable
resize(casacore::uInt newSize)casa::GLPixelCanvasColorTablevirtual
resize(casacore::uInt nReds, casacore::uInt nGreens, casacore::uInt nBlues)casa::GLPixelCanvasColorTablevirtual
rgbMode() const casa::GLPixelCanvasColorTableinline
rigid() const casa::GLPixelCanvasColorTableinline
rigid_casa::GLPixelCanvasColorTableprivate
screen() const casa::GLPixelCanvasColorTable
screen_casa::GLPixelCanvasColorTableprivate
setDefaultColormap(const Colormap *map)casa::PixelCanvasColorTable
setupColorCube(casacore::uLong n1, casacore::uLong n2, casacore::uLong n3, casacore::uLong n1m, casacore::uLong n2m, casacore::uLong n3m)casa::GLPixelCanvasColorTableprivate
setupStandardMapping(const XStandardColormap *mapInfo)casa::GLPixelCanvasColorTableprivate
staticSize()casa::GLPixelCanvasColorTableinlinevirtual
storeColor(const casacore::uInt index, const float r, const float g, const float b)casa::GLPixelCanvasColorTable
storeHWColor(const casacore::uLong pindex, const float r, const float g, const float b)casa::GLPixelCanvasColorTableprivatevirtual
twocasa::GLPixelCanvasColorTableprivate
unregisterColormap(Colormap *cmap)casa::PixelCanvasColorTable
vcmap_casa::GLPixelCanvasColorTableprivate
vcmapLength_casa::GLPixelCanvasColorTableprivate
virtualToPhysical(const unsigned long vindex, unsigned long &pindex) const casa::GLPixelCanvasColorTable
visual() const casa::GLPixelCanvasColorTable
visual_casa::GLPixelCanvasColorTableprivate
visualInfo() const casa::GLPixelCanvasColorTableinline
visualInfo_casa::GLPixelCanvasColorTableprivate
xcmap() const casa::GLPixelCanvasColorTable
xcmap_casa::GLPixelCanvasColorTableprivate
~GLPixelCanvasColorTable()casa::GLPixelCanvasColorTable
~PixelCanvasColorTable()casa::PixelCanvasColorTablevirtual