casa
5.7.0-16
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This is the complete list of members for casa::RSUtils, including all inherited members.
appendUniqueMessage(stringstream &ss, const casacore::String &message) | casa::RSUtils | static |
appendUniqueMessage(stringstream *ss, const casacore::String &message) | casa::RSUtils | inlinestatic |
appendUniqueMessage(casacore::String &ss, const casacore::String &message) | casa::RSUtils | static |
appendUniqueMessage(casacore::String *ss, const casacore::String &message) | casa::RSUtils | inlinestatic |
colorWidget(bool showButton=false, casacore::String setColor="", QWidget *parent=NULL) | casa::RSUtils | static |
convertWCS(const casacore::Quantum< casacore::Vector< double > > &from, casacore::MDirection::Types fromSys, casacore::Quantum< casacore::Vector< double > > &to, casacore::MDirection::Types toSys) | casa::RSUtils | static |
hasDirectionCoordinate(const DisplayCoordinateSystem &cs) | casa::RSUtils | static |
hasDirectionCoordinate(const WorldCanvas *wc) | casa::RSUtils | inlinestatic |
hasDirectionCoordinate(const WorldCanvasHolder &wch) | casa::RSUtils | inlinestatic |
hlayout(QWidget *parent=NULL) | casa::RSUtils | static |
hline() | casa::RSUtils | static |
linearToPixel(const casacore::Vector< double > &linearX, const casacore::Vector< double > &linearY, casacore::Vector< double > &pixelX, casacore::Vector< double > &pixelY, WorldCanvasHolder &wch, casacore::String *error=NULL) | casa::RSUtils | static |
linearToScreen(const casacore::Vector< double > &linearX, const casacore::Vector< double > &linearY, casacore::Vector< double > &screenX, casacore::Vector< double > &screenY, WorldCanvasHolder &wch, casacore::String *error=NULL) | casa::RSUtils | static |
linearToWorld(const casacore::Vector< double > &linearX, const casacore::Vector< double > &linearY, casacore::Quantum< casacore::Vector< double > > &worldX, casacore::Quantum< casacore::Vector< double > > &worldY, WorldCanvasHolder &wch, casacore::MDirection::Types toSys, const std::vector< int > &xSign, const std::vector< int > &ySign, bool wrap=true, casacore::String *error=NULL) | casa::RSUtils | static |
linearToWorld(const casacore::Vector< double > &linearX, const casacore::Vector< double > &linearY, casacore::Quantum< casacore::Vector< double > > &worldX, casacore::Quantum< casacore::Vector< double > > &worldY, WorldCanvasHolder &wch, casacore::MDirection::Types toSys, casacore::String *error=NULL) | casa::RSUtils | inlinestatic |
PIXEL | casa::RSUtils | static |
pixelToLinear(const casacore::Vector< double > &pixelX, const casacore::Vector< double > &pixelY, casacore::Vector< double > &linearX, casacore::Vector< double > &linearY, WorldCanvasHolder &wch, casacore::String *error=NULL) | casa::RSUtils | static |
pixelToScreen(const casacore::Vector< double > &pixelX, const casacore::Vector< double > &pixelY, casacore::Vector< double > &screenX, casacore::Vector< double > &screenY, WorldCanvasHolder &wch, casacore::String *error=NULL) | casa::RSUtils | inlinestatic |
pixelToWorld(const casacore::Vector< double > &pixelX, const casacore::Vector< double > &pixelY, casacore::Quantum< casacore::Vector< double > > &worldX, casacore::Quantum< casacore::Vector< double > > &worldY, WorldCanvasHolder &wch, casacore::MDirection::Types toSys, bool wrap=true, casacore::String *error=NULL) | casa::RSUtils | static |
screenToLinear(const casacore::Vector< double > &screenX, const casacore::Vector< double > &screenY, casacore::Vector< double > &linearX, casacore::Vector< double > &linearY, WorldCanvasHolder &wch, casacore::String *error=NULL) | casa::RSUtils | static |
screenToPixel(const casacore::Vector< double > &screenX, const casacore::Vector< double > &screenY, casacore::Vector< double > &pixelX, casacore::Vector< double > &pixelY, WorldCanvasHolder &wch, casacore::String *error=NULL) | casa::RSUtils | inlinestatic |
screenToWorld(const casacore::Vector< double > &screenX, const casacore::Vector< double > &screenY, casacore::Quantum< casacore::Vector< double > > &worldX, casacore::Quantum< casacore::Vector< double > > &worldY, WorldCanvasHolder &wch, casacore::MDirection::Types toSys, casacore::String *error=NULL) | casa::RSUtils | inlinestatic |
screenToWorld(const casacore::Vector< double > &screenX, const casacore::Vector< double > &screenY, casacore::Quantum< casacore::Vector< double > > &worldX, casacore::Quantum< casacore::Vector< double > > &worldY, WorldCanvasHolder &wch, casacore::MDirection::Types toSys, const std::vector< int > &xSign, const std::vector< int > &ySign, casacore::String *error=NULL) | casa::RSUtils | inlinestatic |
setupLayout(QLayout *layout) | casa::RSUtils | static |
vlayout(QWidget *parent=NULL) | casa::RSUtils | static |
vline() | casa::RSUtils | static |
worldSystem(const DisplayCoordinateSystem &cs) | casa::RSUtils | static |
worldSystem(const WorldCanvas *wc) | casa::RSUtils | inlinestatic |
worldSystem(const WorldCanvasHolder &wch) | casa::RSUtils | inlinestatic |
worldToLinear(const casacore::Quantum< casacore::Vector< double > > &worldX, const casacore::Quantum< casacore::Vector< double > > &worldY, casacore::Vector< double > &linearX, casacore::Vector< double > &linearY, WorldCanvasHolder &wch, casacore::MDirection::Types fromSys, bool wrap=true, casacore::String *error=NULL) | casa::RSUtils | static |
worldToPixel(const casacore::Quantum< casacore::Vector< double > > &worldX, const casacore::Quantum< casacore::Vector< double > > &worldY, casacore::Vector< double > &pixelX, casacore::Vector< double > &pixelY, WorldCanvasHolder &wch, casacore::MDirection::Types fromSys, bool wrap=true, casacore::String *error=NULL) | casa::RSUtils | static |
worldToScreen(const casacore::Quantum< casacore::Vector< double > > &worldX, const casacore::Quantum< casacore::Vector< double > > &worldY, casacore::Vector< double > &screenX, casacore::Vector< double > &screenY, WorldCanvasHolder &wch, casacore::MDirection::Types fromSys, bool wrap=true, casacore::String *error=NULL) | casa::RSUtils | inlinestatic |