casa
5.7.0-16
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This is the complete list of members for casa::WorldCanvas, including all inherited members.
acquirePGPLOTdevice(const casacore::Bool &linear=true) | casa::WorldCanvas | virtual |
addMotionEventHandler(WCMotionEH &eh) | casa::WorldCanvas | |
addPositionEventHandler(WCPositionEH &eh) | casa::WorldCanvas | |
addRefreshEventHandler(DisplayEH &eh) | casa::WorldCanvas | |
attributes | casa::WorldCanvas | private |
attributeType(casacore::String &name) const | casa::WorldCanvas | |
BOTTOM_MARGIN_SPACE_PG | casa::WorldCanvas | static |
callMotionEventHandlers(const WCMotionEvent &ev) | casa::WorldCanvas | |
callPositionEventHandlers(const WCPositionEvent &ev) | casa::WorldCanvas | |
callRefreshEventHandlers(const WCRefreshEvent &ev) | casa::WorldCanvas | private |
canvasDrawXOffset() const | casa::WorldCanvas | inline |
canvasDrawXSize() const | casa::WorldCanvas | inline |
canvasDrawYOffset() const | casa::WorldCanvas | inline |
canvasDrawYSize() const | casa::WorldCanvas | inline |
canvasXOffset() const | casa::WorldCanvas | inline |
canvasXSize() const | casa::WorldCanvas | inline |
canvasYOffset() const | casa::WorldCanvas | inline |
canvasYSize() const | casa::WorldCanvas | inline |
castingClippingConversion(casacore::Vector< casacore::Int > &pixelx, casacore::Vector< casacore::Int > &pixely, casacore::Vector< casacore::Bool > &validConversions, const casacore::Vector< casacore::Float > &worldx, const casacore::Vector< casacore::Float > &worldy, const casacore::Bool linear) | casa::WorldCanvas | private |
castingConversion(casacore::Vector< casacore::Int > &pixelpt, const casacore::Vector< casacore::Double > &worldpt, const casacore::Bool &linear) | casa::WorldCanvas | private |
castingConversion(casacore::Matrix< casacore::Int > &pixelpts, const casacore::Matrix< casacore::Double > &worldpts, const casacore::Bool &linear) | casa::WorldCanvas | private |
castingConversion(casacore::Matrix< casacore::Float > &pixelpts, const casacore::Matrix< casacore::Double > &worldpts, const casacore::Bool &linear) | casa::WorldCanvas | private |
clear() | casa::WorldCanvas | |
clearColormapChangeCache() | casa::WorldCanvas | |
clearNonDrawArea() | casa::WorldCanvas | |
colormap() const | casa::WorldCanvas | |
complexToRealMethod() const | casa::WorldCanvas | inline |
coordinateSystem() const | casa::WorldCanvas | |
copyBackBufferToFrontBuffer() | casa::WorldCanvas | |
copyFrontBufferToBackBuffer() | casa::WorldCanvas | |
csMaster() const | casa::WorldCanvas | inline |
csMaster() | casa::WorldCanvas | inline |
ctorInit() | casa::WorldCanvas | private |
dataMax() const | casa::WorldCanvas | inline |
dataMin() const | casa::WorldCanvas | inline |
deleteList(casacore::uInt list) | casa::WorldCanvas | |
deleteLists() | casa::WorldCanvas | |
displaylist() const | casa::WorldCanvas | |
DisplayOptions() | casa::DisplayOptions | |
DisplayOptions(const DisplayOptions &other) | casa::DisplayOptions | protected |
drawBeamEllipse(casacore::Float major, casacore::Float minor, casacore::Float pa, casacore::String majunit="arcsec", casacore::String minunit="arcsec", casacore::String paunit="deg", casacore::Float cx=.1f, casacore::Float cy=.1f, casacore::Bool outline=true) | casa::WorldCanvas | |
drawBuffer() const | casa::WorldCanvas | |
drawColormappedEllipses(const casacore::Matrix< casacore::Double > ¢res, const casacore::Vector< casacore::Float > &smajor, const casacore::Vector< casacore::Float > &sminor, const casacore::Vector< casacore::Float > &pangle, const casacore::Vector< casacore::Float > &colors, const casacore::Float &scale=1.0, const casacore::Bool &outline=true, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawColormappedPoints(const casacore::Matrix< casacore::Double > &points, const casacore::Vector< casacore::Float > &values, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawContourMap(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const casacore::Vector< casacore::Float > &levels, const casacore::Bool usePixelEdges=false) | casa::WorldCanvas | |
drawContourMap(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const casacore::Vector< casacore::Float > &levels, const casacore::Bool usePixelEdges=false) | casa::WorldCanvas | |
drawContourMap(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Vector< casacore::Float > &levels, const casacore::Bool usePixelEdges=false) | casa::WorldCanvas | |
drawContourMap(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Vector< casacore::Float > &levels, const casacore::Bool usePixelEdges=false) | casa::WorldCanvas | |
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const casacore::Bool usePixelEdges=false, void *drawObj=0) | casa::WorldCanvas | |
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const casacore::Bool usePixelEdges=false, void *drawObj=0) | casa::WorldCanvas | |
drawImage(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Float > &dataRed, const casacore::Matrix< casacore::Float > &dataGreen, const casacore::Matrix< casacore::Float > &dataBlue, const casacore::Bool usePixelEdges, void *drawObj=0) | casa::WorldCanvas | |
drawImage(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Complex > &dataRed, const casacore::Matrix< casacore::Complex > &dataGreen, const casacore::Matrix< casacore::Complex > &dataBlue, const casacore::Bool usePixelEdges, void *drawObj=0) | casa::WorldCanvas | |
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Bool usePixelEdges=false, void *drawObj=0, casacore::Bool opaqueMask=false) | casa::WorldCanvas | |
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Bool usePixelEdges=false, void *drawObj=0, casacore::Bool opaqueMask=false) | casa::WorldCanvas | |
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const Display::ColorComponent &colorcomponent, const casacore::Bool usePixelEdges=false) | casa::WorldCanvas | |
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const Display::ColorComponent &colorcomponent, const casacore::Bool usePixelEdges=false) | casa::WorldCanvas | |
drawLine(const casacore::Vector< casacore::Double > &a, const casacore::Vector< casacore::Double > &b, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawLines(const casacore::Matrix< casacore::Double > &vertices, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawList(casacore::uInt list) | casa::WorldCanvas | |
drawMappedMarkers(const casacore::Vector< casacore::Float > &px, const casacore::Vector< casacore::Float > &py, const casacore::Vector< casacore::Float > &values, const casacore::Int sizemin=1, const casacore::Int sizemax=20, const Display::Marker=Display::Cross, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawMarkerMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::String &markeType, casacore::Bool usePixelEdges) | casa::WorldCanvas | |
drawMarkerMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::String &markerType, casacore::Bool usePixelEdges) | casa::WorldCanvas | |
drawMarkers(const casacore::Vector< casacore::Float > &px, const casacore::Vector< casacore::Float > &py, const Display::Marker=Display::Cross, const casacore::Int size=5, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawPoint(const casacore::Vector< casacore::Double > &point, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawPoints(const casacore::Matrix< casacore::Double > &points, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawPoints(const casacore::Vector< casacore::Float > &px, const casacore::Vector< casacore::Float > &py, casacore::Bool linear=false) | casa::WorldCanvas | |
drawPolygon(const casacore::Matrix< casacore::Double > &vertices, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawPolyline(const casacore::Matrix< casacore::Double > &vertices, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawText(const casacore::Vector< casacore::Double > &point, const casacore::String &text, Display::TextAlign alignment=Display::AlignCenter, const casacore::Bool &linear=false) | casa::WorldCanvas | |
drawTextStrings(const casacore::Vector< casacore::Float > &px, const casacore::Vector< casacore::Float > &py, const casacore::Vector< casacore::String > &strings, const casacore::Float rotation=0.0, const casacore::Float xoffset=0.0, const casacore::Float yoffset=0.0, const casacore::Bool linear=false) | casa::WorldCanvas | |
drawVectorMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Float angleConversionFactor, casacore::Float phasePolarity, casacore::Bool debias, casacore::Float variance, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Bool arrow, casacore::Float barb, casacore::Float rotation, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::Bool usePixelEdges) | casa::WorldCanvas | |
drawVectorMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Float angleConversionFactor, casacore::Float phasePolarity, casacore::Bool debias, casacore::Float variance, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Bool arrow, casacore::Float barb, casacore::Float rotation, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::Bool usePixelEdges) | casa::WorldCanvas | |
drawVectorMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &, const casacore::Matrix< casacore::Float > &pa, const casacore::Matrix< casacore::Bool > &mask, casacore::Float angleConversionFactor, casacore::Float phasePolarity, casacore::Bool debias, casacore::Float variance, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Bool arrow, casacore::Float barb, casacore::Float rotation, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::Bool usePixelEdges) | casa::WorldCanvas | private |
endList() | casa::WorldCanvas | |
error_string | casa::WorldCanvas | private |
errorMessage() const | casa::WorldCanvas | inline |
existRestriction(const casacore::String &name) const | casa::WorldCanvas | |
existsAttribute(casacore::String &name) const | casa::WorldCanvas | |
flushComponentImages() | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::uInt &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Int &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Float &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Double &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Bool &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::String &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::uInt > &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::Int > &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::Float > &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::Double > &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::Bool > &newValue) const | casa::WorldCanvas | |
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::String > &newValue) const | casa::WorldCanvas | |
getClearedColorIndexedImage(void *drawObj=0) | casa::WorldCanvas | private |
getOptions() const | casa::WorldCanvas | virtual |
getWorldBackgroundColor() | casa::WorldCanvas | inline |
getWorldForegroundColor() | casa::WorldCanvas | inline |
handleEvent(DisplayEvent &ev) | casa::WorldCanvas | virtual |
hasCS() const | casa::WorldCanvas | inline |
hold() | casa::WorldCanvas | |
imageCacheStrategy() const | casa::WorldCanvas | |
images_ | casa::WorldCanvas | private |
inDrawArea(casacore::Int x, casacore::Int y) const | casa::WorldCanvas | inline |
inPC(casacore::Int x, casacore::Int y) | casa::WorldCanvas | |
inWC(casacore::Int x, casacore::Int y) const | casa::WorldCanvas | inline |
isCSmaster(const DisplayData *dd) const | casa::WorldCanvas | inline |
isUnset(const casacore::Record &rec) const | casa::DisplayOptions | |
itsCanvasDrawXOffset | casa::WorldCanvas | private |
itsCanvasDrawXSize | casa::WorldCanvas | private |
itsCanvasDrawYOffset | casa::WorldCanvas | private |
itsCanvasDrawYSize | casa::WorldCanvas | private |
itsCanvasXOffset | casa::WorldCanvas | private |
itsCanvasXSize | casa::WorldCanvas | private |
itsCanvasYOffset | casa::WorldCanvas | private |
itsCanvasYSize | casa::WorldCanvas | private |
itsComplexToRealMethod | casa::WorldCanvas | private |
itsCoordinateHandler | casa::WorldCanvas | private |
itsCoordinateSystem | casa::WorldCanvas | private |
itsCSmaster | casa::WorldCanvas | private |
itsDataMax | casa::WorldCanvas | private |
itsDataMin | casa::WorldCanvas | private |
itsDataScaleHandler | casa::WorldCanvas | private |
itsFracXOffset | casa::WorldCanvas | private |
itsFracXSize | casa::WorldCanvas | private |
itsFracYOffset | casa::WorldCanvas | private |
itsFracYSize | casa::WorldCanvas | private |
itsGrabbing | casa::WorldCanvas | private |
itsHeldReason | casa::WorldCanvas | private |
itsHoldCount | casa::WorldCanvas | private |
itsId | casa::WorldCanvas | private |
itsLinXMax | casa::WorldCanvas | private |
itsLinXMaxLimit | casa::WorldCanvas | private |
itsLinXMin | casa::WorldCanvas | private |
itsLinXMinLimit | casa::WorldCanvas | private |
itsLinYMax | casa::WorldCanvas | private |
itsLinYMaxLimit | casa::WorldCanvas | private |
itsLinYMin | casa::WorldCanvas | private |
itsLinYMinLimit | casa::WorldCanvas | private |
itsMotionEHList | casa::WorldCanvas | private |
itsOwnCoordinateHandler | casa::WorldCanvas | private |
itsOwnDataScaleHandler | casa::WorldCanvas | private |
itsOwnResampleHandler | casa::WorldCanvas | private |
itsOwnSizeControlHandler | casa::WorldCanvas | private |
itsPGFilter | casa::WorldCanvas | private |
itsPixelCanvas | casa::WorldCanvas | private |
itsPositionEHList | casa::WorldCanvas | private |
itsRef | casa::WorldCanvas | private |
itsRefreshEHList | casa::WorldCanvas | private |
itsRefreshHeld | casa::WorldCanvas | private |
itsResampleHandler | casa::WorldCanvas | private |
itsRestrictions | casa::WorldCanvas | private |
itsSizeControlHandler | casa::WorldCanvas | private |
itsWorldBackgroundColor | casa::WorldCanvas | private |
itsWorldForegroundColor | casa::WorldCanvas | private |
LEFT_MARGIN_SPACE_PG | casa::WorldCanvas | static |
linToPix(casacore::Vector< casacore::Double > &pix, const casacore::Vector< casacore::Double > &lin) | casa::WorldCanvas | |
linToPix(casacore::Matrix< casacore::Double > &pix, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &lin) | casa::WorldCanvas | |
linToWorld(casacore::Vector< casacore::Double > &world, const casacore::Vector< casacore::Double > &lin) | casa::WorldCanvas | |
linToWorld(casacore::Matrix< casacore::Double > &world, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &lin) | casa::WorldCanvas | |
linXMax() const | casa::WorldCanvas | inline |
linXMaxLimit() const | casa::WorldCanvas | inline |
linXMin() const | casa::WorldCanvas | inline |
linXMinLimit() const | casa::WorldCanvas | inline |
linYMax() const | casa::WorldCanvas | inline |
linYMaxLimit() const | casa::WorldCanvas | inline |
linYMin() const | casa::WorldCanvas | inline |
linYMinLimit() const | casa::WorldCanvas | inline |
makeColorIndexedImage(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Bool usePixelEdges, void *drawObj) | casa::WorldCanvas | private |
mapToColor(const casacore::Matrix< casacore::uInt > &scaledImage) | casa::WorldCanvas | private |
mapToColorAndDrawEllipses(const casacore::Matrix< casacore::Double > ¢res, const casacore::Vector< casacore::Float > &smajor, const casacore::Vector< casacore::Float > &sminor, const casacore::Vector< casacore::Float > &pangle, const casacore::Vector< casacore::uInt > scaledValues, const casacore::Float &scale, const casacore::Bool &outline, const casacore::Bool &linear) | casa::WorldCanvas | private |
mapToColorAndDrawImage(const casacore::Vector< casacore::Int > &blc, const casacore::Matrix< casacore::uInt > &scaledImage) | casa::WorldCanvas | private |
mapToColorAndDrawImage(const casacore::Vector< casacore::Int > &blc, const casacore::Matrix< casacore::uInt > &scaledImage, const casacore::Matrix< casacore::Bool > &mask, casacore::Bool opaqueMask=false) | casa::WorldCanvas | private |
mapToColorAndDrawPoints(const casacore::Matrix< casacore::Double > &points, const casacore::Vector< casacore::uInt > &scaledValues, const casacore::Bool &linear=false) | casa::WorldCanvas | private |
matchesRestriction(const Attribute &restriction) const | casa::WorldCanvas | |
matchesRestrictions(const AttributeBuffer &buffer) const | casa::WorldCanvas | |
moveZoomRectangleLCS(double dx, double dy) | casa::WorldCanvas | |
newList() | casa::WorldCanvas | |
operator()(const PCRefreshEvent &pev) | casa::WorldCanvas | virtual |
operator()(const PCMotionEvent &pev) | casa::WorldCanvas | virtual |
operator()(const PCPositionEvent &pev) | casa::WorldCanvas | virtual |
operator=(const DisplayOptions &other) | casa::DisplayOptions | protected |
PCMotionEH() | casa::PCMotionEH | |
PCPositionEH() | casa::PCPositionEH | |
PCRefreshEH() | casa::PCRefreshEH | |
PCRefreshEH(const PCRefreshEH &other) | casa::PCRefreshEH | |
pgid() const | casa::WorldCanvas | virtual |
pixelCanvas() const | casa::WorldCanvas | inline |
pixToLin(casacore::Vector< casacore::Double > &lin, const casacore::Vector< casacore::Double > &pix) | casa::WorldCanvas | |
pixToLin(casacore::Matrix< casacore::Double > &lin, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &pix) | casa::WorldCanvas | |
pixToWorld(casacore::Vector< casacore::Double > &world, const casacore::Vector< casacore::Double > &pix) | casa::WorldCanvas | |
pixToWorld(casacore::Matrix< casacore::Double > &world, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &pix) | casa::WorldCanvas | |
readOptionRecord(casacore::Vector< T > &target, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const | casa::DisplayOptions | |
readOptionRecord(T &target, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const | casa::DisplayOptions | |
readOptionRecord(casacore::String &target, casacore::Bool &unsetTarget, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const | casa::DisplayOptions | virtual |
redrawIndexedImage(void *drawObj, Display::RefreshReason reason, casacore::Bool opaqueMask=false) | casa::WorldCanvas | |
refresh(const Display::RefreshReason &reason=Display::UserCommand, const casacore::Bool &explicitrequest=true) | casa::WorldCanvas | |
refreshAllowed() | casa::WorldCanvas | |
registerColormap(Colormap *cmap, casacore::Float weight=1.0) | casa::WorldCanvas | |
registerColormap(Colormap *cmap, Colormap *cmapToReplace) | casa::WorldCanvas | |
release() | casa::WorldCanvas | |
releasePGPLOTdevice() | casa::WorldCanvas | virtual |
removeAttribute(casacore::String &name) | casa::WorldCanvas | |
removeDD(const DisplayData *dd) | casa::WorldCanvas | inline |
removeIndexedImage(void *drawObj) | casa::WorldCanvas | |
removeMotionEventHandler(const WCMotionEH &eh) | casa::WorldCanvas | |
removePositionEventHandler(const WCPositionEH &eh) | casa::WorldCanvas | |
removeRefreshEventHandler(const DisplayEH &eh) | casa::WorldCanvas | |
removeRestriction(const casacore::String &restrictionName) | casa::WorldCanvas | |
removeRestrictions() | casa::WorldCanvas | |
resetZoomRectangle() | casa::WorldCanvas | |
restrictionBuffer() const | casa::WorldCanvas | |
RIGHT_MARGIN_SPACE_PG | casa::WorldCanvas | static |
setArcMode(Display::ArcMode mode) | casa::WorldCanvas | |
setAttribute(Attribute &at) | casa::WorldCanvas | |
setAttributes(AttributeBuffer &at) | casa::WorldCanvas | |
setBackground(casacore::uLong color) | casa::WorldCanvas | |
setCapStyle(Display::CapStyle style) | casa::WorldCanvas | |
setClearColor(const casacore::String &color) | casa::WorldCanvas | |
setColor(const casacore::String &color) | casa::WorldCanvas | |
setColormap(Colormap *cmap) | casa::WorldCanvas | |
setComplexToRealMethod(const Display::ComplexToRealMethod method) | casa::WorldCanvas | inline |
setCoordinateHandler(WCCoordinateHandler *ch) | casa::WorldCanvas | |
setCoordinateSystem(const DisplayCoordinateSystem &csys) | casa::WorldCanvas | |
setDataMax(casacore::Double max) | casa::WorldCanvas | inline |
setDataMin(casacore::Double min) | casa::WorldCanvas | inline |
setDataMinMax(casacore::Double min, casacore::Double max) | casa::WorldCanvas | inline |
setDataScaleHandler(WCDataScaleHandler *sh) | casa::WorldCanvas | |
setDefaultOptions() | casa::WorldCanvas | virtual |
setDrawBuffer(Display::DrawBuffer buf) | casa::WorldCanvas | virtual |
setFillRule(Display::FillRule rule) | casa::WorldCanvas | |
setFillStyle(Display::FillStyle style) | casa::WorldCanvas | |
setFont(const casacore::String &fontName) | casa::WorldCanvas | |
setForeground(casacore::uLong color) | casa::WorldCanvas | |
setImageCacheStrategy(Display::ImageCacheStrategy strategy) | casa::WorldCanvas | |
setJoinStyle(Display::JoinStyle style) | casa::WorldCanvas | |
setLinearCoordinateSystem(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, casacore::Bool resetZoom=true) | casa::WorldCanvas | |
setLineStyle(Display::LineStyle style) | casa::WorldCanvas | |
setLineWidth(casacore::Float width) | casa::WorldCanvas | |
setOptions(const casacore::Record &rec, casacore::Record &updatedOptions) | casa::WorldCanvas | virtual |
setResampleHandler(WCResampleHandler *rh) | casa::WorldCanvas | |
setRestriction(const Attribute &restriction) | casa::WorldCanvas | |
setRestrictions(const AttributeBuffer &resBuff) | casa::WorldCanvas | |
setSizeControlHandler(WCSizeControlHandler *sh) | casa::WorldCanvas | |
setWorldBackgroundColor(const casacore::String color) | casa::WorldCanvas | |
setWorldCanvasPosition(casacore::Double fracXOffset, casacore::Double fracYOffset, casacore::Double fracXSize, casacore::Double fracYSize) | casa::WorldCanvas | |
setWorldForegroundColor(const casacore::String color) | casa::WorldCanvas | |
setZoomRectangleLCS(const casacore::Vector< casacore::Double > &min, const casacore::Vector< casacore::Double > &max) | casa::WorldCanvas | |
swapBuffers() | casa::WorldCanvas | |
TOP_MARGIN_SPACE_PG | casa::WorldCanvas | static |
trimAndResampleImage(casacore::Vector< casacore::Double > &drawBlc, casacore::Vector< casacore::Double > &drawTrc, casacore::Matrix< casacore::Float > &sampledImage, const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Bool &usePixelEdges=false) | casa::WorldCanvas | private |
trimAndResampleImage(casacore::Vector< casacore::Double > &drawBlc, casacore::Vector< casacore::Double > &drawTrc, casacore::Matrix< casacore::Float > &sampledImage, casacore::Matrix< casacore::Bool > &resampledMask, const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Bool &usePixelEdges=false) | casa::WorldCanvas | private |
unregisterColormap(Colormap *cmap) | casa::WorldCanvas | |
unset() const | casa::DisplayOptions | inline |
updateCanvasSizesOffsets() | casa::WorldCanvas | private |
updateFracSizesOffsets() | casa::WorldCanvas | private |
validList(casacore::uInt list) | casa::WorldCanvas | |
worldAxisNames() const | casa::WorldCanvas | virtual |
worldAxisUnits() const | casa::WorldCanvas | virtual |
WorldCanvas(PixelCanvas *pc, casacore::Double xOrigin=0.0, casacore::Double yOrigin=0.0, casacore::Double xSize=1.0, casacore::Double ySize=1.0) | casa::WorldCanvas | |
worldToLin(casacore::Vector< casacore::Double > &lin, const casacore::Vector< casacore::Double > &world) | casa::WorldCanvas | |
worldToLin(casacore::Matrix< casacore::Double > &lin, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &world) | casa::WorldCanvas | |
worldToPix(casacore::Vector< casacore::Double > &pix, const casacore::Vector< casacore::Double > &world) | casa::WorldCanvas | |
worldToPix(casacore::Matrix< casacore::Double > &pix, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &world) | casa::WorldCanvas | |
zIndex() const | casa::WorldCanvas | |
~DisplayEH() | casa::DisplayEH | inlinevirtual |
~DisplayOptions() | casa::DisplayOptions | inlinevirtual |
~PCMotionEH() | casa::PCMotionEH | virtual |
~PCPositionEH() | casa::PCPositionEH | virtual |
~PCRefreshEH() | casa::PCRefreshEH | virtual |
~WorldCanvas() | casa::WorldCanvas | virtual |