casa  5.7.0-16
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casa::WorldCanvas Member List

This is the complete list of members for casa::WorldCanvas, including all inherited members.

acquirePGPLOTdevice(const casacore::Bool &linear=true)casa::WorldCanvasvirtual
addMotionEventHandler(WCMotionEH &eh)casa::WorldCanvas
addPositionEventHandler(WCPositionEH &eh)casa::WorldCanvas
addRefreshEventHandler(DisplayEH &eh)casa::WorldCanvas
attributescasa::WorldCanvasprivate
attributeType(casacore::String &name) const casa::WorldCanvas
BOTTOM_MARGIN_SPACE_PGcasa::WorldCanvasstatic
callMotionEventHandlers(const WCMotionEvent &ev)casa::WorldCanvas
callPositionEventHandlers(const WCPositionEvent &ev)casa::WorldCanvas
callRefreshEventHandlers(const WCRefreshEvent &ev)casa::WorldCanvasprivate
canvasDrawXOffset() const casa::WorldCanvasinline
canvasDrawXSize() const casa::WorldCanvasinline
canvasDrawYOffset() const casa::WorldCanvasinline
canvasDrawYSize() const casa::WorldCanvasinline
canvasXOffset() const casa::WorldCanvasinline
canvasXSize() const casa::WorldCanvasinline
canvasYOffset() const casa::WorldCanvasinline
canvasYSize() const casa::WorldCanvasinline
castingClippingConversion(casacore::Vector< casacore::Int > &pixelx, casacore::Vector< casacore::Int > &pixely, casacore::Vector< casacore::Bool > &validConversions, const casacore::Vector< casacore::Float > &worldx, const casacore::Vector< casacore::Float > &worldy, const casacore::Bool linear)casa::WorldCanvasprivate
castingConversion(casacore::Vector< casacore::Int > &pixelpt, const casacore::Vector< casacore::Double > &worldpt, const casacore::Bool &linear)casa::WorldCanvasprivate
castingConversion(casacore::Matrix< casacore::Int > &pixelpts, const casacore::Matrix< casacore::Double > &worldpts, const casacore::Bool &linear)casa::WorldCanvasprivate
castingConversion(casacore::Matrix< casacore::Float > &pixelpts, const casacore::Matrix< casacore::Double > &worldpts, const casacore::Bool &linear)casa::WorldCanvasprivate
clear()casa::WorldCanvas
clearColormapChangeCache()casa::WorldCanvas
clearNonDrawArea()casa::WorldCanvas
colormap() const casa::WorldCanvas
complexToRealMethod() const casa::WorldCanvasinline
coordinateSystem() const casa::WorldCanvas
copyBackBufferToFrontBuffer()casa::WorldCanvas
copyFrontBufferToBackBuffer()casa::WorldCanvas
csMaster() const casa::WorldCanvasinline
csMaster()casa::WorldCanvasinline
ctorInit()casa::WorldCanvasprivate
dataMax() const casa::WorldCanvasinline
dataMin() const casa::WorldCanvasinline
deleteList(casacore::uInt list)casa::WorldCanvas
deleteLists()casa::WorldCanvas
displaylist() const casa::WorldCanvas
DisplayOptions()casa::DisplayOptions
DisplayOptions(const DisplayOptions &other)casa::DisplayOptionsprotected
drawBeamEllipse(casacore::Float major, casacore::Float minor, casacore::Float pa, casacore::String majunit="arcsec", casacore::String minunit="arcsec", casacore::String paunit="deg", casacore::Float cx=.1f, casacore::Float cy=.1f, casacore::Bool outline=true)casa::WorldCanvas
drawBuffer() const casa::WorldCanvas
drawColormappedEllipses(const casacore::Matrix< casacore::Double > &centres, const casacore::Vector< casacore::Float > &smajor, const casacore::Vector< casacore::Float > &sminor, const casacore::Vector< casacore::Float > &pangle, const casacore::Vector< casacore::Float > &colors, const casacore::Float &scale=1.0, const casacore::Bool &outline=true, const casacore::Bool &linear=false)casa::WorldCanvas
drawColormappedPoints(const casacore::Matrix< casacore::Double > &points, const casacore::Vector< casacore::Float > &values, const casacore::Bool &linear=false)casa::WorldCanvas
drawContourMap(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const casacore::Vector< casacore::Float > &levels, const casacore::Bool usePixelEdges=false)casa::WorldCanvas
drawContourMap(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const casacore::Vector< casacore::Float > &levels, const casacore::Bool usePixelEdges=false)casa::WorldCanvas
drawContourMap(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Vector< casacore::Float > &levels, const casacore::Bool usePixelEdges=false)casa::WorldCanvas
drawContourMap(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Vector< casacore::Float > &levels, const casacore::Bool usePixelEdges=false)casa::WorldCanvas
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const casacore::Bool usePixelEdges=false, void *drawObj=0)casa::WorldCanvas
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const casacore::Bool usePixelEdges=false, void *drawObj=0)casa::WorldCanvas
drawImage(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Float > &dataRed, const casacore::Matrix< casacore::Float > &dataGreen, const casacore::Matrix< casacore::Float > &dataBlue, const casacore::Bool usePixelEdges, void *drawObj=0)casa::WorldCanvas
drawImage(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Complex > &dataRed, const casacore::Matrix< casacore::Complex > &dataGreen, const casacore::Matrix< casacore::Complex > &dataBlue, const casacore::Bool usePixelEdges, void *drawObj=0)casa::WorldCanvas
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Bool usePixelEdges=false, void *drawObj=0, casacore::Bool opaqueMask=false)casa::WorldCanvas
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Bool usePixelEdges=false, void *drawObj=0, casacore::Bool opaqueMask=false)casa::WorldCanvas
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Float > &data, const Display::ColorComponent &colorcomponent, const casacore::Bool usePixelEdges=false)casa::WorldCanvas
drawImage(const casacore::Vector< casacore::Double > &blPos, const casacore::Vector< casacore::Double > &trPos, const casacore::Matrix< casacore::Complex > &data, const Display::ColorComponent &colorcomponent, const casacore::Bool usePixelEdges=false)casa::WorldCanvas
drawLine(const casacore::Vector< casacore::Double > &a, const casacore::Vector< casacore::Double > &b, const casacore::Bool &linear=false)casa::WorldCanvas
drawLines(const casacore::Matrix< casacore::Double > &vertices, const casacore::Bool &linear=false)casa::WorldCanvas
drawList(casacore::uInt list)casa::WorldCanvas
drawMappedMarkers(const casacore::Vector< casacore::Float > &px, const casacore::Vector< casacore::Float > &py, const casacore::Vector< casacore::Float > &values, const casacore::Int sizemin=1, const casacore::Int sizemax=20, const Display::Marker=Display::Cross, const casacore::Bool &linear=false)casa::WorldCanvas
drawMarkerMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::String &markeType, casacore::Bool usePixelEdges)casa::WorldCanvas
drawMarkerMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::String &markerType, casacore::Bool usePixelEdges)casa::WorldCanvas
drawMarkers(const casacore::Vector< casacore::Float > &px, const casacore::Vector< casacore::Float > &py, const Display::Marker=Display::Cross, const casacore::Int size=5, const casacore::Bool &linear=false)casa::WorldCanvas
drawPoint(const casacore::Vector< casacore::Double > &point, const casacore::Bool &linear=false)casa::WorldCanvas
drawPoints(const casacore::Matrix< casacore::Double > &points, const casacore::Bool &linear=false)casa::WorldCanvas
drawPoints(const casacore::Vector< casacore::Float > &px, const casacore::Vector< casacore::Float > &py, casacore::Bool linear=false)casa::WorldCanvas
drawPolygon(const casacore::Matrix< casacore::Double > &vertices, const casacore::Bool &linear=false)casa::WorldCanvas
drawPolyline(const casacore::Matrix< casacore::Double > &vertices, const casacore::Bool &linear=false)casa::WorldCanvas
drawText(const casacore::Vector< casacore::Double > &point, const casacore::String &text, Display::TextAlign alignment=Display::AlignCenter, const casacore::Bool &linear=false)casa::WorldCanvas
drawTextStrings(const casacore::Vector< casacore::Float > &px, const casacore::Vector< casacore::Float > &py, const casacore::Vector< casacore::String > &strings, const casacore::Float rotation=0.0, const casacore::Float xoffset=0.0, const casacore::Float yoffset=0.0, const casacore::Bool linear=false)casa::WorldCanvas
drawVectorMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Complex > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Float angleConversionFactor, casacore::Float phasePolarity, casacore::Bool debias, casacore::Float variance, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Bool arrow, casacore::Float barb, casacore::Float rotation, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::Bool usePixelEdges)casa::WorldCanvas
drawVectorMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, casacore::Float angleConversionFactor, casacore::Float phasePolarity, casacore::Bool debias, casacore::Float variance, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Bool arrow, casacore::Float barb, casacore::Float rotation, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::Bool usePixelEdges)casa::WorldCanvas
drawVectorMap(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &amp, const casacore::Matrix< casacore::Float > &pa, const casacore::Matrix< casacore::Bool > &mask, casacore::Float angleConversionFactor, casacore::Float phasePolarity, casacore::Bool debias, casacore::Float variance, casacore::Int xPixelInc, casacore::Int yPixelInc, casacore::Float scale, casacore::Bool arrow, casacore::Float barb, casacore::Float rotation, casacore::Double xWorldInc, casacore::Double yWorldInc, const casacore::Bool usePixelEdges)casa::WorldCanvasprivate
endList()casa::WorldCanvas
error_stringcasa::WorldCanvasprivate
errorMessage() const casa::WorldCanvasinline
existRestriction(const casacore::String &name) const casa::WorldCanvas
existsAttribute(casacore::String &name) const casa::WorldCanvas
flushComponentImages()casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::uInt &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Int &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Float &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Double &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Bool &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::String &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::uInt > &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::Int > &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::Float > &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::Double > &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::Bool > &newValue) const casa::WorldCanvas
getAttributeValue(const casacore::String &name, casacore::Vector< casacore::String > &newValue) const casa::WorldCanvas
getClearedColorIndexedImage(void *drawObj=0)casa::WorldCanvasprivate
getOptions() const casa::WorldCanvasvirtual
getWorldBackgroundColor()casa::WorldCanvasinline
getWorldForegroundColor()casa::WorldCanvasinline
handleEvent(DisplayEvent &ev)casa::WorldCanvasvirtual
hasCS() const casa::WorldCanvasinline
hold()casa::WorldCanvas
imageCacheStrategy() const casa::WorldCanvas
images_casa::WorldCanvasprivate
inDrawArea(casacore::Int x, casacore::Int y) const casa::WorldCanvasinline
inPC(casacore::Int x, casacore::Int y)casa::WorldCanvas
inWC(casacore::Int x, casacore::Int y) const casa::WorldCanvasinline
isCSmaster(const DisplayData *dd) const casa::WorldCanvasinline
isUnset(const casacore::Record &rec) const casa::DisplayOptions
itsCanvasDrawXOffsetcasa::WorldCanvasprivate
itsCanvasDrawXSizecasa::WorldCanvasprivate
itsCanvasDrawYOffsetcasa::WorldCanvasprivate
itsCanvasDrawYSizecasa::WorldCanvasprivate
itsCanvasXOffsetcasa::WorldCanvasprivate
itsCanvasXSizecasa::WorldCanvasprivate
itsCanvasYOffsetcasa::WorldCanvasprivate
itsCanvasYSizecasa::WorldCanvasprivate
itsComplexToRealMethodcasa::WorldCanvasprivate
itsCoordinateHandlercasa::WorldCanvasprivate
itsCoordinateSystemcasa::WorldCanvasprivate
itsCSmastercasa::WorldCanvasprivate
itsDataMaxcasa::WorldCanvasprivate
itsDataMincasa::WorldCanvasprivate
itsDataScaleHandlercasa::WorldCanvasprivate
itsFracXOffsetcasa::WorldCanvasprivate
itsFracXSizecasa::WorldCanvasprivate
itsFracYOffsetcasa::WorldCanvasprivate
itsFracYSizecasa::WorldCanvasprivate
itsGrabbingcasa::WorldCanvasprivate
itsHeldReasoncasa::WorldCanvasprivate
itsHoldCountcasa::WorldCanvasprivate
itsIdcasa::WorldCanvasprivate
itsLinXMaxcasa::WorldCanvasprivate
itsLinXMaxLimitcasa::WorldCanvasprivate
itsLinXMincasa::WorldCanvasprivate
itsLinXMinLimitcasa::WorldCanvasprivate
itsLinYMaxcasa::WorldCanvasprivate
itsLinYMaxLimitcasa::WorldCanvasprivate
itsLinYMincasa::WorldCanvasprivate
itsLinYMinLimitcasa::WorldCanvasprivate
itsMotionEHListcasa::WorldCanvasprivate
itsOwnCoordinateHandlercasa::WorldCanvasprivate
itsOwnDataScaleHandlercasa::WorldCanvasprivate
itsOwnResampleHandlercasa::WorldCanvasprivate
itsOwnSizeControlHandlercasa::WorldCanvasprivate
itsPGFiltercasa::WorldCanvasprivate
itsPixelCanvascasa::WorldCanvasprivate
itsPositionEHListcasa::WorldCanvasprivate
itsRefcasa::WorldCanvasprivate
itsRefreshEHListcasa::WorldCanvasprivate
itsRefreshHeldcasa::WorldCanvasprivate
itsResampleHandlercasa::WorldCanvasprivate
itsRestrictionscasa::WorldCanvasprivate
itsSizeControlHandlercasa::WorldCanvasprivate
itsWorldBackgroundColorcasa::WorldCanvasprivate
itsWorldForegroundColorcasa::WorldCanvasprivate
LEFT_MARGIN_SPACE_PGcasa::WorldCanvasstatic
linToPix(casacore::Vector< casacore::Double > &pix, const casacore::Vector< casacore::Double > &lin)casa::WorldCanvas
linToPix(casacore::Matrix< casacore::Double > &pix, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &lin)casa::WorldCanvas
linToWorld(casacore::Vector< casacore::Double > &world, const casacore::Vector< casacore::Double > &lin)casa::WorldCanvas
linToWorld(casacore::Matrix< casacore::Double > &world, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &lin)casa::WorldCanvas
linXMax() const casa::WorldCanvasinline
linXMaxLimit() const casa::WorldCanvasinline
linXMin() const casa::WorldCanvasinline
linXMinLimit() const casa::WorldCanvasinline
linYMax() const casa::WorldCanvasinline
linYMaxLimit() const casa::WorldCanvasinline
linYMin() const casa::WorldCanvasinline
linYMinLimit() const casa::WorldCanvasinline
makeColorIndexedImage(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Bool usePixelEdges, void *drawObj)casa::WorldCanvasprivate
mapToColor(const casacore::Matrix< casacore::uInt > &scaledImage)casa::WorldCanvasprivate
mapToColorAndDrawEllipses(const casacore::Matrix< casacore::Double > &centres, const casacore::Vector< casacore::Float > &smajor, const casacore::Vector< casacore::Float > &sminor, const casacore::Vector< casacore::Float > &pangle, const casacore::Vector< casacore::uInt > scaledValues, const casacore::Float &scale, const casacore::Bool &outline, const casacore::Bool &linear)casa::WorldCanvasprivate
mapToColorAndDrawImage(const casacore::Vector< casacore::Int > &blc, const casacore::Matrix< casacore::uInt > &scaledImage)casa::WorldCanvasprivate
mapToColorAndDrawImage(const casacore::Vector< casacore::Int > &blc, const casacore::Matrix< casacore::uInt > &scaledImage, const casacore::Matrix< casacore::Bool > &mask, casacore::Bool opaqueMask=false)casa::WorldCanvasprivate
mapToColorAndDrawPoints(const casacore::Matrix< casacore::Double > &points, const casacore::Vector< casacore::uInt > &scaledValues, const casacore::Bool &linear=false)casa::WorldCanvasprivate
matchesRestriction(const Attribute &restriction) const casa::WorldCanvas
matchesRestrictions(const AttributeBuffer &buffer) const casa::WorldCanvas
moveZoomRectangleLCS(double dx, double dy)casa::WorldCanvas
newList()casa::WorldCanvas
operator()(const PCRefreshEvent &pev)casa::WorldCanvasvirtual
operator()(const PCMotionEvent &pev)casa::WorldCanvasvirtual
operator()(const PCPositionEvent &pev)casa::WorldCanvasvirtual
operator=(const DisplayOptions &other)casa::DisplayOptionsprotected
PCMotionEH()casa::PCMotionEH
PCPositionEH()casa::PCPositionEH
PCRefreshEH()casa::PCRefreshEH
PCRefreshEH(const PCRefreshEH &other)casa::PCRefreshEH
pgid() const casa::WorldCanvasvirtual
pixelCanvas() const casa::WorldCanvasinline
pixToLin(casacore::Vector< casacore::Double > &lin, const casacore::Vector< casacore::Double > &pix)casa::WorldCanvas
pixToLin(casacore::Matrix< casacore::Double > &lin, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &pix)casa::WorldCanvas
pixToWorld(casacore::Vector< casacore::Double > &world, const casacore::Vector< casacore::Double > &pix)casa::WorldCanvas
pixToWorld(casacore::Matrix< casacore::Double > &world, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &pix)casa::WorldCanvas
readOptionRecord(casacore::Vector< T > &target, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const casa::DisplayOptions
readOptionRecord(T &target, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const casa::DisplayOptions
readOptionRecord(casacore::String &target, casacore::Bool &unsetTarget, casacore::Bool &error, const casacore::Record &rec, const casacore::String &fieldname) const casa::DisplayOptionsvirtual
redrawIndexedImage(void *drawObj, Display::RefreshReason reason, casacore::Bool opaqueMask=false)casa::WorldCanvas
refresh(const Display::RefreshReason &reason=Display::UserCommand, const casacore::Bool &explicitrequest=true)casa::WorldCanvas
refreshAllowed()casa::WorldCanvas
registerColormap(Colormap *cmap, casacore::Float weight=1.0)casa::WorldCanvas
registerColormap(Colormap *cmap, Colormap *cmapToReplace)casa::WorldCanvas
release()casa::WorldCanvas
releasePGPLOTdevice()casa::WorldCanvasvirtual
removeAttribute(casacore::String &name)casa::WorldCanvas
removeDD(const DisplayData *dd)casa::WorldCanvasinline
removeIndexedImage(void *drawObj)casa::WorldCanvas
removeMotionEventHandler(const WCMotionEH &eh)casa::WorldCanvas
removePositionEventHandler(const WCPositionEH &eh)casa::WorldCanvas
removeRefreshEventHandler(const DisplayEH &eh)casa::WorldCanvas
removeRestriction(const casacore::String &restrictionName)casa::WorldCanvas
removeRestrictions()casa::WorldCanvas
resetZoomRectangle()casa::WorldCanvas
restrictionBuffer() const casa::WorldCanvas
RIGHT_MARGIN_SPACE_PGcasa::WorldCanvasstatic
setArcMode(Display::ArcMode mode)casa::WorldCanvas
setAttribute(Attribute &at)casa::WorldCanvas
setAttributes(AttributeBuffer &at)casa::WorldCanvas
setBackground(casacore::uLong color)casa::WorldCanvas
setCapStyle(Display::CapStyle style)casa::WorldCanvas
setClearColor(const casacore::String &color)casa::WorldCanvas
setColor(const casacore::String &color)casa::WorldCanvas
setColormap(Colormap *cmap)casa::WorldCanvas
setComplexToRealMethod(const Display::ComplexToRealMethod method)casa::WorldCanvasinline
setCoordinateHandler(WCCoordinateHandler *ch)casa::WorldCanvas
setCoordinateSystem(const DisplayCoordinateSystem &csys)casa::WorldCanvas
setDataMax(casacore::Double max)casa::WorldCanvasinline
setDataMin(casacore::Double min)casa::WorldCanvasinline
setDataMinMax(casacore::Double min, casacore::Double max)casa::WorldCanvasinline
setDataScaleHandler(WCDataScaleHandler *sh)casa::WorldCanvas
setDefaultOptions()casa::WorldCanvasvirtual
setDrawBuffer(Display::DrawBuffer buf)casa::WorldCanvasvirtual
setFillRule(Display::FillRule rule)casa::WorldCanvas
setFillStyle(Display::FillStyle style)casa::WorldCanvas
setFont(const casacore::String &fontName)casa::WorldCanvas
setForeground(casacore::uLong color)casa::WorldCanvas
setImageCacheStrategy(Display::ImageCacheStrategy strategy)casa::WorldCanvas
setJoinStyle(Display::JoinStyle style)casa::WorldCanvas
setLinearCoordinateSystem(const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, casacore::Bool resetZoom=true)casa::WorldCanvas
setLineStyle(Display::LineStyle style)casa::WorldCanvas
setLineWidth(casacore::Float width)casa::WorldCanvas
setOptions(const casacore::Record &rec, casacore::Record &updatedOptions)casa::WorldCanvasvirtual
setResampleHandler(WCResampleHandler *rh)casa::WorldCanvas
setRestriction(const Attribute &restriction)casa::WorldCanvas
setRestrictions(const AttributeBuffer &resBuff)casa::WorldCanvas
setSizeControlHandler(WCSizeControlHandler *sh)casa::WorldCanvas
setWorldBackgroundColor(const casacore::String color)casa::WorldCanvas
setWorldCanvasPosition(casacore::Double fracXOffset, casacore::Double fracYOffset, casacore::Double fracXSize, casacore::Double fracYSize)casa::WorldCanvas
setWorldForegroundColor(const casacore::String color)casa::WorldCanvas
setZoomRectangleLCS(const casacore::Vector< casacore::Double > &min, const casacore::Vector< casacore::Double > &max)casa::WorldCanvas
swapBuffers()casa::WorldCanvas
TOP_MARGIN_SPACE_PGcasa::WorldCanvasstatic
trimAndResampleImage(casacore::Vector< casacore::Double > &drawBlc, casacore::Vector< casacore::Double > &drawTrc, casacore::Matrix< casacore::Float > &sampledImage, const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Bool &usePixelEdges=false)casa::WorldCanvasprivate
trimAndResampleImage(casacore::Vector< casacore::Double > &drawBlc, casacore::Vector< casacore::Double > &drawTrc, casacore::Matrix< casacore::Float > &sampledImage, casacore::Matrix< casacore::Bool > &resampledMask, const casacore::Vector< casacore::Double > &blc, const casacore::Vector< casacore::Double > &trc, const casacore::Matrix< casacore::Float > &data, const casacore::Matrix< casacore::Bool > &mask, const casacore::Bool &usePixelEdges=false)casa::WorldCanvasprivate
unregisterColormap(Colormap *cmap)casa::WorldCanvas
unset() const casa::DisplayOptionsinline
updateCanvasSizesOffsets()casa::WorldCanvasprivate
updateFracSizesOffsets()casa::WorldCanvasprivate
validList(casacore::uInt list)casa::WorldCanvas
worldAxisNames() const casa::WorldCanvasvirtual
worldAxisUnits() const casa::WorldCanvasvirtual
WorldCanvas(PixelCanvas *pc, casacore::Double xOrigin=0.0, casacore::Double yOrigin=0.0, casacore::Double xSize=1.0, casacore::Double ySize=1.0)casa::WorldCanvas
worldToLin(casacore::Vector< casacore::Double > &lin, const casacore::Vector< casacore::Double > &world)casa::WorldCanvas
worldToLin(casacore::Matrix< casacore::Double > &lin, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &world)casa::WorldCanvas
worldToPix(casacore::Vector< casacore::Double > &pix, const casacore::Vector< casacore::Double > &world)casa::WorldCanvas
worldToPix(casacore::Matrix< casacore::Double > &pix, casacore::Vector< casacore::Bool > &failures, const casacore::Matrix< casacore::Double > &world)casa::WorldCanvas
zIndex() const casa::WorldCanvas
~DisplayEH()casa::DisplayEHinlinevirtual
~DisplayOptions()casa::DisplayOptionsinlinevirtual
~PCMotionEH()casa::PCMotionEHvirtual
~PCPositionEH()casa::PCPositionEHvirtual
~PCRefreshEH()casa::PCRefreshEHvirtual
~WorldCanvas()casa::WorldCanvasvirtual