casa
$Rev:20696$
|
#include <GLPixelCanvasColorTable.h>
Public Types | |
enum | FILLMODE { FILLRGB, FILLRBG, FILLGRB, FILLGBR, FILLBRG, FILLBGR } |
Public Member Functions | |
GLPixelCanvasColorTable () | |
~GLPixelCanvasColorTable () | |
GLPixelCanvasColorTable (::XDisplay *dpy, Display::ColorModel mapType=Display::RGB, Float percent=90.0, XVisualInfo *visInfo=NULL) | |
Bool | allocCells (uInt nCells) |
allocate cells for colormaps | |
Bool | deallocCells () |
deallocate cells for colormaps | |
Bool | allocColorCube () |
Allocate the best color cube given the map. | |
Bool | allocColorCube (uInt n1, uInt n2, uInt n3) |
Allocate a color cube of a specific size. | |
Bool | allocColorCubeMinMax (uInt n1min, uInt n2min, uInt n3min, uInt n1max, uInt n2max, uInt n3max) |
Allocate a color cube within the ranges of sizes. | |
void | copyColorCube (const GLPixelCanvasColorTable &mapRef) |
Copy color cube info from the mapRef. | |
void | fillColorCubeRGB () |
Fill a color cube with an RGB spectrum. | |
void | fillColorCubeHSV () |
Fill a color cube with an HSV spectrum. | |
void | mapToColor3 (Array< uLong > &out, const Array< Float > &chan1in, const Array< Float > &chan2in, const Array< Float > &chan3in) |
Merge separate channel data into an output image. | |
void | mapToColor3 (Array< uLong > &out, const Array< Double > &chan1in, const Array< Double > &chan2in, const Array< Double > &chan3in) |
void | mapToColor3 (Array< uLong > &out, const Array< uShort > &chan1in, const Array< uShort > &chan2in, const Array< uShort > &chan3in) |
This one maps values between 0 and the integer maximum value for each channel into a single output image suitable for PixelCanvas::drawImage(). | |
void | mapToColor3 (Array< uLong > &out, const Array< uInt > &chan1in, const Array< uInt > &chan2in, const Array< uInt > &chan3in) |
Bool | colorSpaceMap (Display::ColorModel, const Array< Float > &chan1in, const Array< Float > &chan2in, const Array< Float > &chan3in, Array< Float > &chan1out, Array< Float > &chan2out, Array< Float > &chan3out) |
(Multichannel Color) Transform arrays from the passed color model into the colormodel of the XPCCT. | |
void | mapToColor (const Colormap *map, Array< uChar > &outArray, const Array< uChar > &inArray, Bool rangeCheck=True) const |
map [0,N-1] into colorpixels, where N is the current colormap size The values are returned as unsigned integers in their respective array. | |
void | mapToColor (const Colormap *map, Array< uShort > &outArray, const Array< uShort > &inArray, Bool rangeCheck=True) const |
void | mapToColor (const Colormap *map, Array< uInt > &outArray, const Array< uInt > &inArray, Bool rangeCheck=True) const |
void | mapToColor (const Colormap *map, Array< uLong > &outArray, const Array< uLong > &inArray, Bool rangeCheck=True) const |
void | mapToColor (const Colormap *map, Array< uChar > &inOutArray, Bool rangeCheck=True) const |
same as above except the matrix is operated on in place. | |
void | mapToColor (const Colormap *map, Array< uShort > &inOutArray, Bool rangeCheck=True) const |
void | mapToColor (const Colormap *map, Array< uInt > &inOutArray, Bool rangeCheck=True) const |
void | mapToColor (const Colormap *map, Array< uLong > &inOutArray, Bool rangeCheck=True) const |
virtual Bool | staticSize () |
Is the hardware colormap resizeable? ie. | |
Bool | resize (uInt newSize) |
resize the map if allowed. | |
Bool | resize (uInt nReds, uInt nGreens, uInt nBlues) |
Bool | installRGBColors (const Vector< Float > &r, const Vector< Float > &g, const Vector< Float > &b, uInt offset=0) |
Install colors into the color table. | |
uInt | nColors () const |
Return the total number of RW colors currently in use. | |
virtual void | nColors (uInt &n1, uInt &n2, uInt &n3) const |
Return the number of colors per component in the map. | |
uInt | depth () const |
Return the depth in bits of the colors. | |
uInt | nSpareColors () const |
Return the number of colors that are still unallocated. | |
::XDisplay * | display () const |
Return pointer to display that is being used. | |
Screen * | screen () const |
Return pointer to screen that is being used. | |
Visual * | visual () const |
Return pointer to visual that is being used. | |
XVisualInfo * | visualInfo () const |
Return pointer to visual info that is being used. | |
XColormap | xcmap () const |
Return XID of X "virtual colormap" being used. | |
Bool | indexMode () const |
Return True if the table is in colorIndex mode. | |
Bool | rgbMode () const |
Return True if the table is in RGB mode. | |
Bool | hsvMode () const |
Return True if the table is in HSV mode. | |
Bool | rigid () const |
Return True if the colortable can be resized. | |
Display::ColorModel | colorModel () const |
Return the color model for multichannel color. | |
Bool | readOnly () const |
Bool | decomposedIndex () const |
uInt | QueryColorsAvailable (const Bool contig) const |
Return the number of currently unallocated cells that can be allocated RW. | |
virtual uInt | QueryHWColorsAvailable (const Bool contig) const |
Bool | virtualToPhysical (const unsigned long vindex, unsigned long &pindex) const |
Convert a virtual index to a physical pixel. | |
void | storeColor (const uInt index, const float r, const float g, const float b) |
Store an RGB value at index. | |
void | pixelToComponents (const uLong pixel, Float &r, Float &g, Float &b) |
Convert a pixel to color components. | |
void | indexToRGB (const uInt index, float &r, float &g, float &b) |
Returns the color values for the index. | |
Static Public Member Functions | |
static void | colorFillRGB (Vector< Float > &r, Vector< Float > &g, Vector< Float > &b, uInt nr, uInt ng, uInt nb, FILLMODE mode=FILLRGB) |
static void | colorFillRGB (Vector< Float > &r, Vector< Float > &g, Vector< Float > &b, uInt ncolors, FILLMODE mode=FILLRGB) |
static XVisualInfo * | getVisualInfo (::XDisplay *dpy, const Display::ColorModel colormodel) |
Return a GL capable visual that supports the colormodel or NULL. | |
Private Member Functions | |
Bool | isPow2 (uInt n, uInt &log2n) |
Return the log power 2 of n and return True if n is a power of two. | |
void | setupColorCube (uLong n1, uLong n2, uLong n3, uLong n1m, uLong n2m, uLong n3m) |
(Multi-Channel) | |
void | setupStandardMapping (const XStandardColormap *mapInfo) |
(Multi-Channel) | |
Bool | initVisual (XVisualInfo *vi=NULL) |
void | checkVisual () |
virtual void | storeHWColor (const uLong pindex, const float r, const float g, const float b) |
Write an RGB value to hardware colormap at physical index. | |
void | HSV2RGB (const uLong H, const uLong S, const uLong V, uLong &R, uLong &G, uLong &B) |
Convert from integer HSV components to RGB pixel components. | |
uInt | HSV2Index (float h, float s, float v) |
Valid only for multi channel color | modes (RGB, HSV, etc)) If true |
Private Attributes | |
::XDisplay * | display_ |
A pointer to the XDisplay. | |
Screen * | screen_ |
A pointer the the X Screen. | |
Visual * | visual_ |
A pointer to the X Visual. | |
XVisualInfo * | visualInfo_ |
XColormap | xcmap_ |
A pointer to the XColormap (X Hardware colormap) | |
uInt | depth_ |
(Valid Always) number of bits of depth | |
uInt | nColors_ |
(Valid Always) number of total colors available for RW. | |
uLong * | colors_ |
(Valid only when implementation uses a PseudoColor or a StaticColor visual). | |
uShort | vcmapLength_ |
GLVColorTableEntry * | vcmap_ |
(& HW map if it exists) | |
Bool | rigid_ |
(Valid Always) True if the table may not be resized, such as when a standard XColormap is used. | |
True if the colormap is read only *Bool | readOnly_ |
Bool | decomposedIndex_ |
True if TrueColor or DirectColor. | |
unsigned short | red_shift_ |
Shift counts, masks, and max values used to build pixels for decomposed index colormaps. | |
unsigned short | green_shift_ |
unsigned short | blue_shift_ |
unsigned short | red_max_ |
unsigned short | green_max_ |
unsigned short | blue_max_ |
unsigned long | red_mask_ |
unsigned long | green_mask_ |
unsigned long | blue_mask_ |
Valid only for multi channel color then the color cube s sides are powers of | two |
Display::ColorModel | colorModel_ |
(Valid Always) The colormodel that this GLPixelCanvasColorTable has been configured as. | |
uLong | baseColor_ |
(Valid only for multi-channel color modes (RGB, HSV, etc)) Represents the first cell used for the color cube. | |
uInt | n1_ |
(Valid only for multi-channel color modes (RGB, HSV, etc)) Specifies the color resolution for each side of the color cube. | |
uInt | n2_ |
uInt | n3_ |
uInt | n1Mult_ |
uInt | n2Mult_ |
uInt | n3Mult_ |
uInt | n1Shift_ |
(Valid only for multi-channel color modes (RGB, HSV, etc)) and when pow2Mapping is true. | |
uInt | n2Shift_ |
uInt | n3Shift_ |
Friends | |
ostream & | operator<< (ostream &os, const GLPixelCanvasColorTable &pcc) |
print details of class to ostream |
Definition at line 103 of file GLPixelCanvasColorTable.h.
Definition at line 135 of file GLPixelCanvasColorTable.h.
casa::GLPixelCanvasColorTable::GLPixelCanvasColorTable | ( | ::XDisplay * | dpy, |
Display::ColorModel | mapType = Display::RGB , |
||
Float | percent = 90.0 , |
||
XVisualInfo * | visInfo = NULL |
||
) |
allocate cells for colormaps
Allocate the best color cube given the map.
Bool casa::GLPixelCanvasColorTable::allocColorCube | ( | uInt | n1, |
uInt | n2, | ||
uInt | n3 | ||
) |
Allocate a color cube of a specific size.
Bool casa::GLPixelCanvasColorTable::allocColorCubeMinMax | ( | uInt | n1min, |
uInt | n2min, | ||
uInt | n3min, | ||
uInt | n1max, | ||
uInt | n2max, | ||
uInt | n3max | ||
) |
Allocate a color cube within the ranges of sizes.
void casa::GLPixelCanvasColorTable::checkVisual | ( | ) | [private] |
static void casa::GLPixelCanvasColorTable::colorFillRGB | ( | Vector< Float > & | r, |
Vector< Float > & | g, | ||
Vector< Float > & | b, | ||
uInt | nr, | ||
uInt | ng, | ||
uInt | nb, | ||
FILLMODE | mode = FILLRGB |
||
) | [static] |
static void casa::GLPixelCanvasColorTable::colorFillRGB | ( | Vector< Float > & | r, |
Vector< Float > & | g, | ||
Vector< Float > & | b, | ||
uInt | ncolors, | ||
FILLMODE | mode = FILLRGB |
||
) | [static] |
Display::ColorModel casa::GLPixelCanvasColorTable::colorModel | ( | ) | const [inline, virtual] |
Return the color model for multichannel color.
Implements casa::PixelCanvasColorTable.
Definition at line 274 of file GLPixelCanvasColorTable.h.
References colorModel_.
Bool casa::GLPixelCanvasColorTable::colorSpaceMap | ( | Display::ColorModel | , |
const Array< Float > & | chan1in, | ||
const Array< Float > & | chan2in, | ||
const Array< Float > & | chan3in, | ||
Array< Float > & | chan1out, | ||
Array< Float > & | chan2out, | ||
Array< Float > & | chan3out | ||
) | [virtual] |
(Multichannel Color) Transform arrays from the passed color model into the colormodel of the XPCCT.
Does nothing if colorModel is Display::Index. It is assumed that input arrays are in the range of [0,1]
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::copyColorCube | ( | const GLPixelCanvasColorTable & | mapRef | ) |
Copy color cube info from the mapRef.
deallocate cells for colormaps
Bool casa::GLPixelCanvasColorTable::decomposedIndex | ( | ) | const [inline] |
Definition at line 276 of file GLPixelCanvasColorTable.h.
References decomposedIndex_.
uInt casa::GLPixelCanvasColorTable::depth | ( | ) | const [virtual] |
Return the depth in bits of the colors.
Implements casa::PixelCanvasColorTable.
::XDisplay* casa::GLPixelCanvasColorTable::display | ( | ) | const |
Return pointer to display that is being used.
Fill a color cube with an HSV spectrum.
Fill a color cube with an RGB spectrum.
static XVisualInfo* casa::GLPixelCanvasColorTable::getVisualInfo | ( | ::XDisplay * | dpy, |
const Display::ColorModel | colormodel | ||
) | [static] |
Return a GL capable visual that supports the colormodel or NULL.
uInt casa::GLPixelCanvasColorTable::HSV2Index | ( | float | h, |
float | s, | ||
float | v | ||
) | [private] |
void casa::GLPixelCanvasColorTable::HSV2RGB | ( | const uLong | H, |
const uLong | S, | ||
const uLong | V, | ||
uLong & | R, | ||
uLong & | G, | ||
uLong & | B | ||
) | [private] |
Convert from integer HSV components to RGB pixel components.
Bool casa::GLPixelCanvasColorTable::hsvMode | ( | ) | const [inline] |
Return True if the table is in HSV mode.
Definition at line 268 of file GLPixelCanvasColorTable.h.
References colorModel_, and casa::Display::HSV.
Bool casa::GLPixelCanvasColorTable::indexMode | ( | ) | const [inline] |
Return True if the table is in colorIndex mode.
Definition at line 264 of file GLPixelCanvasColorTable.h.
References colorModel_, and casa::Display::Index.
void casa::GLPixelCanvasColorTable::indexToRGB | ( | const uInt | index, |
float & | r, | ||
float & | g, | ||
float & | b | ||
) |
Returns the color values for the index.
(Inverse of installRGBColors()).
Bool casa::GLPixelCanvasColorTable::initVisual | ( | XVisualInfo * | vi = NULL | ) | [private] |
Bool casa::GLPixelCanvasColorTable::installRGBColors | ( | const Vector< Float > & | r, |
const Vector< Float > & | g, | ||
const Vector< Float > & | b, | ||
uInt | offset = 0 |
||
) | [virtual] |
Install colors into the color table.
Offset is zero-based. Colors are installed into the PixelCanvasColorTable until the Arrays run out or until the end of the colortable is reached. This only has an effect if the ColorModel is Index. Values are clamped to [0.0,1.0].
Implements casa::PixelCanvasColorTable.
Bool casa::GLPixelCanvasColorTable::isPow2 | ( | uInt | n, |
uInt & | log2n | ||
) | [private] |
Return the log power 2 of n and return True if n is a power of two.
Otherwise return false.
void casa::GLPixelCanvasColorTable::mapToColor | ( | const Colormap * | map, |
Array< uChar > & | outArray, | ||
const Array< uChar > & | inArray, | ||
Bool | rangeCheck = True |
||
) | const [virtual] |
map [0,N-1] into colorpixels, where N is the current colormap size The values are returned as unsigned integers in their respective array.
Warning: uChar type may not have enough bits to hold the pixel index on some high-end graphics systems
Warning: uShort type may not have enough bits to hold the pixel index on some high-end graphics systems
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor | ( | const Colormap * | map, |
Array< uShort > & | outArray, | ||
const Array< uShort > & | inArray, | ||
Bool | rangeCheck = True |
||
) | const [virtual] |
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor | ( | const Colormap * | map, |
Array< uInt > & | outArray, | ||
const Array< uInt > & | inArray, | ||
Bool | rangeCheck = True |
||
) | const [virtual] |
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor | ( | const Colormap * | map, |
Array< uLong > & | outArray, | ||
const Array< uLong > & | inArray, | ||
Bool | rangeCheck = True |
||
) | const [virtual] |
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor | ( | const Colormap * | map, |
Array< uChar > & | inOutArray, | ||
Bool | rangeCheck = True |
||
) | const [virtual] |
same as above except the matrix is operated on in place.
Only unsigned values make sense here.
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor | ( | const Colormap * | map, |
Array< uShort > & | inOutArray, | ||
Bool | rangeCheck = True |
||
) | const [virtual] |
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor | ( | const Colormap * | map, |
Array< uInt > & | inOutArray, | ||
Bool | rangeCheck = True |
||
) | const [virtual] |
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor | ( | const Colormap * | map, |
Array< uLong > & | inOutArray, | ||
Bool | rangeCheck = True |
||
) | const [virtual] |
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor3 | ( | Array< uLong > & | out, |
const Array< Float > & | chan1in, | ||
const Array< Float > & | chan2in, | ||
const Array< Float > & | chan3in | ||
) | [virtual] |
Merge separate channel data into an output image.
This function maps floating values between 0 and 1 into a output image suitable for PixelCanvas::drawImage().
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor3 | ( | Array< uLong > & | out, |
const Array< Double > & | chan1in, | ||
const Array< Double > & | chan2in, | ||
const Array< Double > & | chan3in | ||
) | [virtual] |
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor3 | ( | Array< uLong > & | out, |
const Array< uShort > & | chan1in, | ||
const Array< uShort > & | chan2in, | ||
const Array< uShort > & | chan3in | ||
) | [virtual] |
This one maps values between 0 and the integer maximum value for each channel into a single output image suitable for PixelCanvas::drawImage().
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::mapToColor3 | ( | Array< uLong > & | out, |
const Array< uInt > & | chan1in, | ||
const Array< uInt > & | chan2in, | ||
const Array< uInt > & | chan3in | ||
) | [virtual] |
Implements casa::PixelCanvasColorTable.
Valid only for multi channel color casa::GLPixelCanvasColorTable::modes | ( | RGB | , |
HSV | , | ||
etc | |||
) | [private] |
uInt casa::GLPixelCanvasColorTable::nColors | ( | ) | const [virtual] |
Return the total number of RW colors currently in use.
Implements casa::PixelCanvasColorTable.
virtual void casa::GLPixelCanvasColorTable::nColors | ( | uInt & | n1, |
uInt & | n2, | ||
uInt & | n3 | ||
) | const [virtual] |
Return the number of colors per component in the map.
Throws an exception if this is not an HSV or RGB ColorTable.
Implements casa::PixelCanvasColorTable.
uInt casa::GLPixelCanvasColorTable::nSpareColors | ( | ) | const [virtual] |
Return the number of colors that are still unallocated.
Implements casa::PixelCanvasColorTable.
void casa::GLPixelCanvasColorTable::pixelToComponents | ( | const uLong | pixel, |
Float & | r, | ||
Float & | g, | ||
Float & | b | ||
) |
Convert a pixel to color components.
If decomposed index (eg TC), the pixel contains the color information. Otherwise, (eg. PseudoColor), The information is looked up in the virtual colormap.
uInt casa::GLPixelCanvasColorTable::QueryColorsAvailable | ( | const Bool | contig | ) | const |
Return the number of currently unallocated cells that can be allocated RW.
virtual uInt casa::GLPixelCanvasColorTable::QueryHWColorsAvailable | ( | const Bool | contig | ) | const [virtual] |
Bool casa::GLPixelCanvasColorTable::readOnly | ( | ) | const [inline] |
Definition at line 275 of file GLPixelCanvasColorTable.h.
References readOnly_.
Bool casa::GLPixelCanvasColorTable::resize | ( | uInt | newSize | ) | [virtual] |
resize the map if allowed.
Returns True if resize was accepted
Implements casa::PixelCanvasColorTable.
Bool casa::GLPixelCanvasColorTable::resize | ( | uInt | nReds, |
uInt | nGreens, | ||
uInt | nBlues | ||
) | [virtual] |
Implements casa::PixelCanvasColorTable.
Bool casa::GLPixelCanvasColorTable::rgbMode | ( | ) | const [inline] |
Return True if the table is in RGB mode.
Definition at line 266 of file GLPixelCanvasColorTable.h.
References colorModel_, and casa::Display::RGB.
Bool casa::GLPixelCanvasColorTable::rigid | ( | ) | const [inline] |
Return True if the colortable can be resized.
Definition at line 271 of file GLPixelCanvasColorTable.h.
References rigid_.
Screen* casa::GLPixelCanvasColorTable::screen | ( | ) | const |
Return pointer to screen that is being used.
void casa::GLPixelCanvasColorTable::setupColorCube | ( | uLong | n1, |
uLong | n2, | ||
uLong | n3, | ||
uLong | n1m, | ||
uLong | n2m, | ||
uLong | n3m | ||
) | [private] |
(Multi-Channel)
void casa::GLPixelCanvasColorTable::setupStandardMapping | ( | const XStandardColormap * | mapInfo | ) | [private] |
(Multi-Channel)
virtual Bool casa::GLPixelCanvasColorTable::staticSize | ( | ) | [inline, virtual] |
Is the hardware colormap resizeable? ie.
is it write-only?
Reimplemented from casa::PixelCanvasColorTable.
Definition at line 223 of file GLPixelCanvasColorTable.h.
References decomposedIndex_, and readOnly_.
void casa::GLPixelCanvasColorTable::storeColor | ( | const uInt | index, |
const float | r, | ||
const float | g, | ||
const float | b | ||
) |
Store an RGB value at index.
For RGV visuals, only the virtual colormap is updated.
virtual void casa::GLPixelCanvasColorTable::storeHWColor | ( | const uLong | pindex, |
const float | r, | ||
const float | g, | ||
const float | b | ||
) | [private, virtual] |
Write an RGB value to hardware colormap at physical index.
(Called by storeColor()).
Bool casa::GLPixelCanvasColorTable::virtualToPhysical | ( | const unsigned long | vindex, |
unsigned long & | pindex | ||
) | const |
Convert a virtual index to a physical pixel.
Visual* casa::GLPixelCanvasColorTable::visual | ( | ) | const |
Return pointer to visual that is being used.
XVisualInfo* casa::GLPixelCanvasColorTable::visualInfo | ( | ) | const [inline] |
Return pointer to visual info that is being used.
Definition at line 259 of file GLPixelCanvasColorTable.h.
References visualInfo_.
XColormap casa::GLPixelCanvasColorTable::xcmap | ( | ) | const |
Return XID of X "virtual colormap" being used.
ostream& operator<< | ( | ostream & | os, |
const GLPixelCanvasColorTable & | pcc | ||
) | [friend] |
print details of class to ostream
(Valid only for multi-channel color modes (RGB, HSV, etc)) Represents the first cell used for the color cube.
baseColor_ is zero for PseudoColor/StaticColor implementations because they use a table.
Definition at line 372 of file GLPixelCanvasColorTable.h.
unsigned long casa::GLPixelCanvasColorTable::blue_mask_ [private] |
Definition at line 349 of file GLPixelCanvasColorTable.h.
unsigned short casa::GLPixelCanvasColorTable::blue_max_ [private] |
Definition at line 348 of file GLPixelCanvasColorTable.h.
unsigned short casa::GLPixelCanvasColorTable::blue_shift_ [private] |
Definition at line 347 of file GLPixelCanvasColorTable.h.
(Valid Always) The colormodel that this GLPixelCanvasColorTable has been configured as.
Definition at line 366 of file GLPixelCanvasColorTable.h.
Referenced by colorModel(), hsvMode(), indexMode(), and rgbMode().
uLong* casa::GLPixelCanvasColorTable::colors_ [private] |
(Valid only when implementation uses a PseudoColor or a StaticColor visual).
Table of color indices available.
Definition at line 325 of file GLPixelCanvasColorTable.h.
True if TrueColor or DirectColor.
Definition at line 339 of file GLPixelCanvasColorTable.h.
Referenced by decomposedIndex(), and staticSize().
uInt casa::GLPixelCanvasColorTable::depth_ [private] |
(Valid Always) number of bits of depth
Definition at line 320 of file GLPixelCanvasColorTable.h.
::XDisplay* casa::GLPixelCanvasColorTable::display_ [private] |
A pointer to the XDisplay.
Definition at line 310 of file GLPixelCanvasColorTable.h.
unsigned long casa::GLPixelCanvasColorTable::green_mask_ [private] |
Definition at line 349 of file GLPixelCanvasColorTable.h.
unsigned short casa::GLPixelCanvasColorTable::green_max_ [private] |
Definition at line 348 of file GLPixelCanvasColorTable.h.
unsigned short casa::GLPixelCanvasColorTable::green_shift_ [private] |
Definition at line 347 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n1_ [private] |
(Valid only for multi-channel color modes (RGB, HSV, etc)) Specifies the color resolution for each side of the color cube.
index = n1Mult_*R + n2Mult_*G + n3Mult_*B for RGB in the range of <[0,n1_-1],[0,n2_-1],[0,n3_-1]>
Definition at line 380 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n1Mult_ [private] |
Definition at line 384 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n1Shift_ [private] |
(Valid only for multi-channel color modes (RGB, HSV, etc)) and when pow2Mapping is true.
index = (R << n1Shift_) | (G << n2Shift_) | (B << n3Shift_) for RGB the range of <[0,n1_-1],[0,n2_-1],[0,n3_-1]>
Definition at line 394 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n2_ [private] |
Definition at line 381 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n2Mult_ [private] |
Definition at line 385 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n2Shift_ [private] |
Definition at line 395 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n3_ [private] |
Definition at line 382 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n3Mult_ [private] |
Definition at line 386 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::n3Shift_ [private] |
Definition at line 396 of file GLPixelCanvasColorTable.h.
uInt casa::GLPixelCanvasColorTable::nColors_ [private] |
(Valid Always) number of total colors available for RW.
Definition at line 322 of file GLPixelCanvasColorTable.h.
True if the colormap is read only* Bool casa::GLPixelCanvasColorTable::readOnly_ [private] |
Definition at line 337 of file GLPixelCanvasColorTable.h.
Referenced by readOnly(), and staticSize().
unsigned long casa::GLPixelCanvasColorTable::red_mask_ [private] |
Definition at line 349 of file GLPixelCanvasColorTable.h.
unsigned short casa::GLPixelCanvasColorTable::red_max_ [private] |
Definition at line 348 of file GLPixelCanvasColorTable.h.
unsigned short casa::GLPixelCanvasColorTable::red_shift_ [private] |
Shift counts, masks, and max values used to build pixels for decomposed index colormaps.
Definition at line 347 of file GLPixelCanvasColorTable.h.
Bool casa::GLPixelCanvasColorTable::rigid_ [private] |
(Valid Always) True if the table may not be resized, such as when a standard XColormap is used.
Generally this is set to True unless the visual is PseudoColor/StaticColor and the color model is Display::Index.
Definition at line 334 of file GLPixelCanvasColorTable.h.
Referenced by rigid().
Screen* casa::GLPixelCanvasColorTable::screen_ [private] |
A pointer the the X Screen.
Definition at line 312 of file GLPixelCanvasColorTable.h.
Valid only for multi channel color then the color cube s sides are powers of casa::GLPixelCanvasColorTable::two [private] |
Definition at line 357 of file GLPixelCanvasColorTable.h.
(& HW map if it exists)
Definition at line 328 of file GLPixelCanvasColorTable.h.
Definition at line 326 of file GLPixelCanvasColorTable.h.
Visual* casa::GLPixelCanvasColorTable::visual_ [private] |
A pointer to the X Visual.
Definition at line 314 of file GLPixelCanvasColorTable.h.
XVisualInfo* casa::GLPixelCanvasColorTable::visualInfo_ [private] |
Definition at line 315 of file GLPixelCanvasColorTable.h.
Referenced by visualInfo().
XColormap casa::GLPixelCanvasColorTable::xcmap_ [private] |
A pointer to the XColormap (X Hardware colormap)
Definition at line 317 of file GLPixelCanvasColorTable.h.