25 #ifndef ANIMATORHOLDER_QO_H
26 #define ANIMATORHOLDER_QO_H
30 #include <display/QtViewer/AnimatorHolder.ui.h>
35 class QtDisplayPanelGui;
85 void channelMovieState(
int currentFrame,
bool direction,
int stepSize,
int frameStart,
int frameEnd );
116 void imageMovieState(
int currentFrame,
bool direction,
int stepSize,
int frameStart,
int frameEnd );
207 #endif // ANIMATORHOLDER_QO_H
void stepSizeChangedChannel(int)
void setImageMovieRate(int frame)
void lowerBoundChangedChannel(int)
void stepSizeAnimatorChannelChanged(int)
void sizeGroupBox(QGroupBox *)
void setChannelMovieRate(int frame)
void stopChannelMovie();
void fwdPlayChannelMovie()
void setSelected(bool mode)
void upperBoundChangedImage(int)
void selectChannel(int channel)
void channelNumEdited(int frame)
void setRateImage(int frame)
void changePalette(QGroupBox *box, QColor color)
void goToImage(int image)
void setChannelModeEnabled(int count, bool select=true)
void fwdStepChannelMovie()
void imageNumEdited(int frame)
void upperBoundChangedChannel(int)
void addRemoveChannelAnimatorBasedOnFrameCount()
static const bool NORMAL_MODE
Manages the Animator display on the viewer that allows users to scroll through either the channels wi...
void handle_folding(bool visible)
QtDisplayPanelGui * panel_
void lowerBoundChangedImage(int)
void emitMovieChannels(bool direction)
void fwdStepImageMovie()
void stopImageMovie();
void stepSizeChangedImage(int)
void revPlayChannelMovie()
int getLowerBoundChannel() const
void setModeEnabled(int count)
void setFrameInformation(bool mode, int frm, int len)
void imageMovieState(int currentFrame, bool direction, int stepSize, int frameStart, int frameEnd)
void setRateInformation(bool mode, int minr, int maxr, int rate)
static const bool BLINK_MODE
void gotoimage_p(int frame)
void setImageMode(bool channelCubes)
animation for images
void setChannelZAxis(const QString &zAxisTite)
void channelMovieState(int currentFrame, bool direction, int stepSize, int frameStart, int frameEnd)
The main display window for the Qt version of the viewer.
int getUpperBoundChannel() const
void handle_visibility(bool)
void animationImageChanged(int)
void setChannelMode()
animation for channels
void gotochannel_p(int frame)
void setRateChannel(int frame)
void frameNumberEditedChannel(int frame)
AnimatorWidget * animatorChannel
void toChannelMovieStart()
void upperBoundAnimatorImageChanged(int)
void frameNumberEditedImage(int frame)
void stepSizeAnimatorImageChanged(int)
void selectImage(int channel)
void stopImagePlay()
Because the user can switch between image and channel mode by just pressing the play button...
AnimatorWidget * animatorImage
int getRate(bool mode) const
void modeChanged(Mode mode)
void goToChannel(int channel)
void upperBoundAnimatorChannelChanged(int)
Allows the dock widget z-position to be behind the main window instead of the default behavior of alw...
int getChannelCount() const
void revStepChannelMovie()
ABSTRACT CLASSES Abstract class for colors Any implementation of color should be able to provide a hexadecimal form of the color(i.e.,"000000"for black) and
AnimatorHolder(QtDisplayPanelGui *qdp, QWidget *parent=0)
void lowerBoundAnimatorImageChanged(int)
void lowerBoundAnimatorChannelChanged(int)
int getAnimationCount() const
void closeEvent(QCloseEvent *event)
int getImageCount() const