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BasicMath.h
Go to the documentation of this file.
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//# BasicMath.h: Basic math related classes.
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//# Copyright (C) 2005
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//# Associated Universities, Inc. Washington DC, USA.
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//#
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//# This library is free software; you can redistribute it and/or modify it
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//# under the terms of the GNU Library General Public License as published by
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//# the Free Software Foundation; either version 2 of the License, or (at your
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//# option) any later version.
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//#
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//# This library is distributed in the hope that it will be useful, but WITHOUT
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//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
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//# License for more details.
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//#
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//# You should have received a copy of the GNU Library General Public License
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//# along with this library; if not, write to the Free Software Foundation,
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//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
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//#
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//# Correspondence concerning AIPS++ should be addressed as follows:
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//# Internet email: aips2-request@nrao.edu.
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//# Postal address: AIPS++ Project Office
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//# National Radio Astronomy Observatory
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//# 520 Edgemont Road
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//# Charlottesville, VA 22903-2475 USA
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//#
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//# $Id$
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#ifndef CASA_BASICMATH_H
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#define CASA_BASICMATH_H
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#include <
casacore/casa/aips.h
>
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#include <
casacore/casa/BasicMath/ConvertScalar.h
>
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#include <
casacore/casa/BasicMath/Functional.h
>
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#include <
casacore/casa/BasicMath/Math.h
>
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#include <
casacore/casa/BasicMath/Random.h
>
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#include <
casacore/casa/BasicMath/Primes.h
>
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namespace
casacore
{
//# NAMESPACE CASACORE - BEGIN
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// <module>
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//
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// <summary> Classes and global functions for basic math use </summary>
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// <reviewed reviewer="" date="" demos="">
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// </reviewed>
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// <synopsis>
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//
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// This module is a bag of related basic math classes and
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// global functions.
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//
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// The following functionality is available:
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// <ul>
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// <li> Templated functors that can be used with <src>std::transform</src>
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// to apply functions like sin, near, sqrt, etc. to iterators on
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// sequences like Array, Block, std::vector, etc.
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// <li> Templated functions <linkto group="ConvertScalar.h#Scalar conversion">
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// ConvertScalar</linkto>
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// to convert scalars from one type to another.
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// <li> Class <linkto class=Functional:description>
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// Functional</linkto>
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// to map a domain object into a range object.
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// <li> Functions <linkto group="Math.h#Math interface for casacore>
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// Math</linkto>
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// to interface to math.h and other scalar math functions.
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// <li> Class <linkto class=Random:description>
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// Random</linkto>
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// to offer random number generators.
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// <li> <linkto class="Primes">Prime</linkto> numbers
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// </ul>
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//
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// <note role=tip> You may want to look at the individual header files
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// to see whether you might not prefer to include only the header
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// files you really need; it may be more efficient to do so.
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// </note>
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//
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// </synopsis>
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//# <todo asof="2005/06/08">
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//# <li>
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//# </todo>
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// </module>
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}
//# NAMESPACE CASACORE - END
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#endif
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Math.h
aips.h
ConvertScalar.h
Primes.h
Random.h
Functional.h
casacore
#define casacore
<X11/Intrinsic.h> #defines true, false, casacore::Bool, and String.
Definition:
X11Intrinsic.h:42
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