28 #ifndef TRIALDISPLAY_PCVGBUFFER_H
29 #define TRIALDISPLAY_PCVGBUFFER_H
casacore::Matrix< casacore::Float > verts_
casacore::uInt blockSize_
virtual ~PCVGBuffer()
Destructor.
Base class defining interface to pixel-based output devices.
AccumMode mode() const
current mode
void setMode(AccumMode m)
change modes
void checkSpace()
check size and make more if needed
void accumPolylinePoint(casacore::Float x, casacore::Float y)
add point to polyline
void flush()
flush the buffer
PCVGBuffer()
User Constructor.
void accumPolygonPoint(casacore::Float x, casacore::Float y)
add point to polygon
void accumPoint(casacore::Float x, casacore::Float y)
add point
void accumLine(casacore::Float x1, casacore::Float y1, casacore::Float x2, casacore::Float y2)
add line