casa
5.7.0-16
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This is the complete list of members for casa::DisplayShapeWithCoords, including all inherited members.
chooseWCFromPixPoint(const casacore::Float &xPos, const casacore::Float &yPos, PanelDisplay *pd) | casa::DisplayShapeWithCoords | static |
chooseWCFromPixPoints(const casacore::Matrix< casacore::Float > points, PanelDisplay *pd) | casa::DisplayShapeWithCoords | static |
chooseWCFromWorldPoint(const casacore::Record &settings, PanelDisplay *pd) | casa::DisplayShapeWithCoords | static |
chooseWCFromWorldPoints(const casacore::Record &settings, const casacore::String &fieldWithPoints, PanelDisplay *pd) | casa::DisplayShapeWithCoords | static |
floatFromPix(casacore::Record &inHere, const casacore::String &field) | casa::DisplayShapeWithCoords | static |
floatPointFromPix(casacore::Record &inHere, const casacore::String &field) | casa::DisplayShapeWithCoords | static |
floatPointFromQuant(const casacore::Record &inHere, const casacore::String &field, casacore::String &units) | casa::DisplayShapeWithCoords | static |
floatPointToPix(casacore::Record &inHere, const casacore::String &field) | casa::DisplayShapeWithCoords | static |
floatToPix(casacore::Record &inHere, const casacore::String &field) | casa::DisplayShapeWithCoords | static |
getRawOptions()=0 | casa::DisplayShapeWithCoords | pure virtual |
inWorldCanvasDrawArea(const casacore::Matrix< casacore::Float > points, WorldCanvas *wc) | casa::DisplayShapeWithCoords | static |
matrixFloatFromQuant(casacore::Record &inHere, const casacore::String &field, const casacore::String &onlyParseTheseUnits) | casa::DisplayShapeWithCoords | static |
matrixFloatToQuant(casacore::Record &inHere, const casacore::String &field, const casacore::String &unit) | casa::DisplayShapeWithCoords | static |
pixelToWorldPoints(casacore::Record &inHere, const casacore::String &fieldname, WorldCanvas *wc) | casa::DisplayShapeWithCoords | static |
relToScreen(const casacore::Vector< casacore::Float > &rel, PixelCanvas *pc) | casa::DisplayShapeWithCoords | static |
relToScreen(const casacore::Matrix< casacore::Float > &rel, PixelCanvas *pc) | casa::DisplayShapeWithCoords | static |
screenToRel(const casacore::Vector< casacore::Float > &screen, PixelCanvas *pc) | casa::DisplayShapeWithCoords | static |
screenToRel(const casacore::Matrix< casacore::Float > &screen, PixelCanvas *pc) | casa::DisplayShapeWithCoords | static |
~DisplayShapeWithCoords() | casa::DisplayShapeWithCoords | inlinevirtual |