#include <DisplayShapeWithCoords.h>
|
static void | floatToPix (casacore::Record &inHere, const casacore::String &field) |
|
static void | floatPointToPix (casacore::Record &inHere, const casacore::String &field) |
|
static void | matrixFloatToQuant (casacore::Record &inHere, const casacore::String &field, const casacore::String &unit) |
|
static void | matrixFloatFromQuant (casacore::Record &inHere, const casacore::String &field, const casacore::String &onlyParseTheseUnits) |
|
static void | floatFromPix (casacore::Record &inHere, const casacore::String &field) |
|
static void | floatPointFromPix (casacore::Record &inHere, const casacore::String &field) |
|
static WorldCanvas * | chooseWCFromWorldPoint (const casacore::Record &settings, PanelDisplay *pd) |
|
static WorldCanvas * | chooseWCFromWorldPoints (const casacore::Record &settings, const casacore::String &fieldWithPoints, PanelDisplay *pd) |
|
static WorldCanvas * | chooseWCFromPixPoint (const casacore::Float &xPos, const casacore::Float &yPos, PanelDisplay *pd) |
|
static WorldCanvas * | chooseWCFromPixPoints (const casacore::Matrix< casacore::Float > points, PanelDisplay *pd) |
|
static casacore::Vector
< casacore::Float > | floatPointFromQuant (const casacore::Record &inHere, const casacore::String &field, casacore::String &units) |
|
static casacore::Vector
< casacore::Float > | relToScreen (const casacore::Vector< casacore::Float > &rel, PixelCanvas *pc) |
|
static casacore::Vector
< casacore::Float > | screenToRel (const casacore::Vector< casacore::Float > &screen, PixelCanvas *pc) |
|
static casacore::Matrix
< casacore::Float > | relToScreen (const casacore::Matrix< casacore::Float > &rel, PixelCanvas *pc) |
|
static casacore::Matrix
< casacore::Float > | screenToRel (const casacore::Matrix< casacore::Float > &screen, PixelCanvas *pc) |
|
static casacore::Bool | inWorldCanvasDrawArea (const casacore::Matrix< casacore::Float > points, WorldCanvas *wc) |
|
static void | pixelToWorldPoints (casacore::Record &inHere, const casacore::String &fieldname, WorldCanvas *wc) |
|
Definition at line 51 of file DisplayShapeWithCoords.h.
virtual casa::DisplayShapeWithCoords::~DisplayShapeWithCoords |
( |
| ) |
|
|
inlinevirtual |
Implemented in casa::DSWorldPoly, casa::DSWorldPolyLine, casa::DSWorldArrow, casa::DSWorldEllipse, casa::DSWorldRectangle, casa::DSScreenArrow, casa::DSScreenPoly, casa::DSScreenPolyLine, casa::DSScreenText, casa::DSWorldMarker, casa::DSWorldText, casa::DSScreenEllipse, casa::DSScreenRectangle, casa::DSScreenMarker, casa::DSPixelEllipse, casa::DSPixelRectangle, casa::DSPixelPoly, casa::DSPixelPolyLine, casa::DSPixelArrow, casa::DSPixelMarker, and casa::DSPixelText.
The documentation for this class was generated from the following file: