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void | fillCubeToDataCols (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, casacore::Cube< casacore::Float > const &data_cube, casacore::Cube< casacore::Bool > const *flag_cube) |
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void | setIterationApproach () |
| Iterator set-up. More...
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int | getBlockId (casacore::Block< casacore::Int > const &data, casacore::Int const value) |
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casacore::Vector< casacore::Int > | inspectNumChan () |
| Inspection for smoothing operation. More...
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void | parseMsSpecParams (casacore::Record &configuration) |
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void | parseDataSelParams (casacore::Record &configuration) |
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void | parseFreqTransParams (casacore::Record &configuration) |
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void | parseChanAvgParams (casacore::Record &configuration) |
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void | parseRefFrameTransParams (casacore::Record &configuration) |
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void | parseFreqSpecParams (casacore::Record &configuration) |
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void | parsePhaseShiftParams (casacore::Record &configuration) |
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void | parseTimeAvgParams (casacore::Record &configuration) |
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void | parseCalParams (casacore::Record &configuration) |
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void | parseUVContSubParams (casacore::Record &configuration) |
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void | setSpwAvg (casacore::Record &configuration) |
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void | parsePolAvgParams (casacore::Record &configuration) |
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void | parsePointingsInterpolationParams (casacore::Record &configuration) |
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void | initDataSelectionParams () |
| From input MS. More...
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void | getInputNumberOfChannels () |
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void | initRefFrameTransParams () |
| To re-grid SPW subtable. More...
|
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casacore::MFrequency::Types | determineInputRefFrame () |
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casacore::MDirection | determinePhaseCenter () |
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void | regridSpwSubTable () |
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void | regridAndCombineSpwSubtable () |
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void | regridSpwAux (casacore::Int spwId, casacore::MFrequency::Types spwInputRefFrame, casacore::Vector< casacore::Double > &inputCHAN_FREQ, casacore::Vector< casacore::Double > &inputCHAN_WIDTH, casacore::Vector< casacore::Double > &originalCHAN_FREQ, casacore::Vector< casacore::Double > &originalCHAN_WIDTH, casacore::Vector< casacore::Double > ®riddedCHAN_FREQ, casacore::Vector< casacore::Double > ®riddedCHAN_WIDTH, string msg) |
| Regrids one SPW. More...
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void | reindexColumn (casacore::ScalarColumn< casacore::Int > &inputCol, casacore::Int value) |
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void | reindexSourceSubTable () |
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void | reindexDDISubTable () |
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void | reindexFeedSubTable () |
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void | reindexSysCalSubTable () |
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void | reindexFreqOffsetSubTable () |
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void | reindexGenericTimeDependentSubTable (const casacore::String &subtabname) |
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void | separateSpwSubtable () |
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void | separateFeedSubtable () |
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void | separateSourceSubtable () |
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void | separateSyscalSubtable () |
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void | separateFreqOffsetSubtable () |
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void | separateCalDeviceSubtable () |
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void | separateSysPowerSubtable () |
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casacore::Int | getAveragedPolarizationId () |
| To average polarization components. More...
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void | reindexPolarizationIdInDataDesc (casacore::Int newPolarizationId) |
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void | propagateWeights (casacore::Bool on) |
| Setters for Weight-based transformation. More...
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void | setBufferMode (casacore::Bool on) |
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void | setChannelAverageKernel (casacore::uInt mode) |
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void | setSmoothingKernel (casacore::uInt mode) |
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void | setSmoothingFourierKernel (casacore::uInt mode) |
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void | dropNonUniformWidthChannels () |
| Drop channels with non-uniform width when doing channel average. More...
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void | getOutputNumberOfChannels () |
| From output MS. More...
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void | checkAndPreaverageChannelsIfNeeded (Int spwId, Vector< Double > &inputCHAN_FREQ, Vector< Double > &inputCHAN_WIDTH, const Vector< Double > &originalCHAN_FREQ, const Vector< Double > &originalCHAN_WIDTH, const Vector< Double > ®riddedCHAN_FREQ, const Vector< Double > ®riddedCHAN_WIDTH) |
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void | doPreAveragingBeforeRegridding (uInt widthFactor, Int spwId, const Vector< Double > &originalCHAN_FREQ, const Vector< Double > &originalCHAN_WIDTH, Vector< Double > &inputCHAN_FREQ, Vector< Double > &inputCHAN_WIDTH) |
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void | calculateIntermediateFrequencies (casacore::Int spwId, const casacore::Vector< casacore::Double > &inputChanFreq, const casacore::Vector< casacore::Double > &inputChanWidth, casacore::Vector< casacore::Double > &intermediateChanFreq, casacore::Vector< casacore::Double > &intermediateChanWidth) |
| For channel averaging and selection. More...
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void | initGridForRegridTClean (const Vector< Double > &originalCHAN_FREQ, const Vector< Double > ®riddedCHAN_FREQ, const Vector< Double > ®riddedCHAN_WIDTH, Double widthFactor) |
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void | calculateWeightAndSigmaFactors () |
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void | calculateNewWeightAndSigmaFactors () |
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void | checkFillFlagCategory () |
| Column check. More...
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void | checkFillWeightSpectrum () |
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void | checkDataColumnsAvailable () |
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void | checkDataColumnsToFill () |
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void | colCheckInfo (const casacore::String &inputColName, const casacore::String &outputColName) |
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void | checkSPWChannelsKnownLimitation () |
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void | checkCorrelatorPreaveraging () |
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void | generateIterator () |
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void | initFrequencyTransGrid (vi::VisBuffer2 *vb) |
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void | fillIdCols (vi::VisBuffer2 *vb, casacore::RefRows &rowRef) |
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void | fillDataCols (vi::VisBuffer2 *vb, casacore::RefRows &rowRef) |
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void | fillWeightCols (vi::VisBuffer2 *vb, casacore::RefRows &rowRef) |
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void | transformAndWriteSpectrum (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< casacore::Float > &inputSpectrum, casacore::ArrayColumn< casacore::Float > &outputCubeCol, casacore::ArrayColumn< casacore::Float > &outputMatrixCol, MSTransformations::weightTransformation weightTransformation, casacore::Bool flushSpectrumCube) |
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template<class T > |
void | setTileShape (casacore::RefRows &rowRef, casacore::ArrayColumn< T > &outputDataCol) |
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const casacore::Cube
< casacore::Float > & | getApplicableSpectrum (vi::VisBuffer2 *vb, casacore::MS::PredefinedColumns datacol) |
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casacore::ArrayColumn
< casacore::Float > & | getOutputWeightColumn (vi::VisBuffer2 *vb, casacore::MS::PredefinedColumns datacol) |
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const casacore::Cube
< casacore::Float > & | getWeightSpectrumFromSigmaSpectrum (vi::VisBuffer2 *vb) |
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const casacore::Cube
< casacore::Float > & | getWeightSpectrumFlat (vi::VisBuffer2 *vb) |
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template<class T > |
void | transformAndWriteNotReindexableVector (const casacore::Vector< T > &inputVector, casacore::Vector< T > &outputVector, casacore::Bool constant, casacore::ScalarColumn< T > &outputCol, casacore::RefRows &rowReference) |
| Methods to transform and write vectors. More...
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template<class T > |
void | transformAndWriteReindexableVector (const casacore::Vector< T > &inputVector, casacore::Vector< T > &outputVector, casacore::Bool constant, map< casacore::uInt, casacore::uInt > &inputOutputIndexMap, casacore::ScalarColumn< T > &outputCol, casacore::RefRows &rowReference) |
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casacore::Bool | transformDDIVector (const casacore::Vector< casacore::Int > &inputVector, casacore::Vector< casacore::Int > &outputVector) |
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void | mapAndAverageVector (const casacore::Vector< casacore::Double > &inputVector, casacore::Vector< casacore::Double > &outputVector) |
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void | mapAndAverageVector (const casacore::Vector< casacore::Bool > &inputVector, casacore::Vector< casacore::Bool > &outputVector) |
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template<class T > |
casacore::Bool | transformNotReindexableVector (const casacore::Vector< T > &inputVector, casacore::Vector< T > &outputVector, casacore::Bool constant) |
| Templates methods to transform vectors that must be available for MSTransformBuffer. More...
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template<class T > |
casacore::Bool | transformReindexableVector (const casacore::Vector< T > &inputVector, casacore::Vector< T > &outputVector, casacore::Bool constant, map< casacore::uInt, casacore::uInt > &inputOutputIndexMap) |
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template<class T > |
void | mapAndReindexVector (const casacore::Vector< T > &inputVector, casacore::Vector< T > &outputVector, map< casacore::uInt, casacore::uInt > &inputOutputIndexMap) |
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template<class T > |
void | reindexVector (const casacore::Vector< T > &inputVector, casacore::Vector< T > &outputVector, map< casacore::uInt, casacore::uInt > &inputOutputIndexMap) |
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template<class T > |
void | mapVector (const casacore::Vector< T > &inputVector, casacore::Vector< T > &outputVector) |
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template<class T > |
void | mapMatrix (const casacore::Matrix< T > &inputMatrix, casacore::Matrix< T > &outputMatrix) |
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Fill the data from an input matrix with shape [nCol,nBaselinesxnSPWsxnScans/nStates]
into an output matrix with shape [nCol,nBaselinesxnScans/nStates]
More...
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template<class T > |
void | mapAndAverageMatrix (const casacore::Matrix< T > &inputMatrix, casacore::Matrix< T > &outputMatrix, casacore::Bool convolveFlags=false, vi::VisBuffer2 *vb=NULL) |
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template<class T > |
void | mapAndScaleMatrix (const casacore::Matrix< T > &inputMatrix, casacore::Matrix< T > &outputMatrix, map< casacore::uInt, T > scaleMap, casacore::Vector< casacore::Int > spws) |
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template<class T > |
void | writeMatrix (const casacore::Matrix< T > &inputMatrix, casacore::ArrayColumn< T > &outputCol, casacore::RefRows &rowRef, casacore::uInt nBlocks) |
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template<class T > |
void | writeCube (const casacore::Cube< T > &inputCube, casacore::ArrayColumn< T > &outputCol, casacore::RefRows &rowRef) |
| Methods to transform and write cubes. More...
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void | transformCubeOfData (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< casacore::Complex > &inputDataCube, casacore::ArrayColumn< casacore::Complex > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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void | transformCubeOfData (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< casacore::Float > &inputDataCube, casacore::ArrayColumn< casacore::Float > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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template<class T > |
void | copyCubeOfData (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< T > &inputDataCube, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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template<class T > |
void | combineCubeOfData (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< T > &inputDataCube, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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void | addWeightSpectrumContribution (casacore::Double &weight, casacore::uInt &pol, casacore::uInt &inputChannel, casacore::uInt &row, const casacore::Cube< casacore::Float > &inputWeightsCube) |
| Methods to transform data in cubes. More...
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void | dontAddWeightSpectrumContribution (casacore::Double &weight, casacore::uInt &pol, casacore::uInt &inputChannel, casacore::uInt &row, const casacore::Cube< casacore::Float > &inputWeightsCube) |
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void | fillWeightsPlane (casacore::uInt pol, casacore::uInt inputChannel, casacore::uInt outputChannel, casacore::uInt inputRow, const casacore::Cube< casacore::Float > &inputWeightsCube, casacore::Matrix< casacore::Float > &inputWeightsPlane, casacore::Double weight) |
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void | dontfillWeightsPlane (casacore::uInt, casacore::uInt, casacore::uInt, casacore::uInt, const casacore::Cube< casacore::Float > &, casacore::Matrix< casacore::Float > &, casacore::Double) |
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void | normalizeWeightsPlane (casacore::uInt pol, casacore::uInt outputChannel, casacore::Matrix< casacore::Float > &inputPlaneWeights, casacore::Matrix< casacore::Double > &normalizingFactorPlane) |
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void | dontNormalizeWeightsPlane (casacore::uInt, casacore::uInt, casacore::Matrix< casacore::Float > &, casacore::Matrix< casacore::Double > &) |
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template<class T > |
void | averageCubeOfData (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< T > &inputDataCube, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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template<class T > |
void | smoothCubeOfData (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< T > &inputDataCube, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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template<class T > |
void | regridCubeOfData (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< T > &inputDataCube, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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template<class T > |
void | separateCubeOfData (vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< T > &inputDataCube, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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template<class T > |
void | transformAndWriteCubeOfData (casacore::Int inputSpw, casacore::RefRows &rowRef, const casacore::Cube< T > &inputDataCube, const casacore::Cube< casacore::Bool > &inputFlagsCube, const casacore::Cube< casacore::Float > &inputWeightsCube, casacore::IPosition &outputPlaneShape, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol) |
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void | setWeightsPlaneByReference (casacore::uInt inputRow, const casacore::Cube< casacore::Float > &inputWeightsCube, casacore::Matrix< casacore::Float > &inputWeightsPlane) |
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void | dontsetWeightsPlaneByReference (casacore::uInt, const casacore::Cube< casacore::Float > &, casacore::Matrix< casacore::Float > &) |
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template<class T > |
void | transformAndWritePlaneOfData (casacore::Int inputSpw, casacore::uInt row, casacore::Matrix< T > &inputDataPlane, casacore::Matrix< casacore::Bool > &inputFlagsPlane, casacore::Matrix< casacore::Float > &inputWeightsPlane, casacore::Matrix< T > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol) |
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void | setWeightStripeByReference (casacore::uInt corrIndex, casacore::Matrix< casacore::Float > &inputWeightsPlane, casacore::Vector< casacore::Float > &inputWeightsStripe) |
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void | dontSetWeightStripeByReference (casacore::uInt, casacore::Matrix< casacore::Float > &, casacore::Vector< casacore::Float > &) |
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void | setOutputbuffer (casacore::Cube< casacore::Complex > *&dataBufferPointer, casacore::Cube< casacore::Bool > *&flagBufferPointer) |
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void | setOutputbuffer (casacore::Cube< casacore::Float > *&dataBufferPointer, casacore::Cube< casacore::Bool > *&flagBufferPointer) |
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template<class T > |
void | bufferOutputPlanes (casacore::uInt row, casacore::Matrix< T > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > &outputFlagCol) |
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template<class T > |
void | bufferOutputPlanesInSlices (casacore::uInt row, casacore::Matrix< T > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > &outputFlagCol) |
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void | writeOutputPlanes (casacore::uInt row, casacore::Matrix< casacore::Complex > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< casacore::Complex > &outputDataCol, casacore::ArrayColumn< casacore::Bool > &outputFlagCol) |
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void | writeOutputPlanes (casacore::uInt row, casacore::Matrix< casacore::Float > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< casacore::Float > &outputDataCol, casacore::ArrayColumn< casacore::Bool > &outputFlagCol) |
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template<class T > |
void | writeOutputPlanesInBlock (casacore::uInt row, casacore::Matrix< T > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > &outputFlagCol) |
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void | writeOutputFlagsPlane (casacore::Matrix< casacore::Bool > &outputPlane, casacore::ArrayColumn< casacore::Bool > &outputCol, casacore::IPosition &outputPlaneShape, casacore::uInt &outputRow) |
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void | dontWriteOutputFlagsPlane (casacore::Matrix< casacore::Bool > &, casacore::ArrayColumn< casacore::Bool > &, casacore::IPosition &, casacore::uInt &) |
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template<class T > |
void | writeOutputPlanesInSlices (casacore::uInt row, casacore::Matrix< T > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< T > &outputDataCol, casacore::ArrayColumn< casacore::Bool > &outputFlagCol) |
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template<class T > |
void | writeOutputPlaneSlices (casacore::Matrix< T > &outputPlane, casacore::ArrayColumn< T > &outputDataCol, casacore::Slice &sliceX, casacore::Slice &sliceY, casacore::IPosition &outputPlaneShape, casacore::uInt &outputRow) |
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template<class T > |
void | writeOutputPlaneReshapedSlices (casacore::Matrix< T > &outputPlane, casacore::ArrayColumn< T > &outputDataCol, casacore::Slice &sliceX, casacore::Slice &sliceY, casacore::IPosition &outputPlaneShape, casacore::uInt &outputRow) |
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void | writeOutputFlagsPlaneSlices (casacore::Matrix< casacore::Bool > &outputPlane, casacore::ArrayColumn< casacore::Bool > &outputCol, casacore::Slice &sliceX, casacore::Slice &sliceY, casacore::IPosition &outputPlaneShape, casacore::uInt &outputRow) |
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void | dontWriteOutputFlagsPlaneSlices (casacore::Matrix< casacore::Bool > &, casacore::ArrayColumn< casacore::Bool > &, casacore::Slice &, casacore::Slice &, casacore::IPosition &, casacore::uInt &) |
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void | writeOutputFlagsPlaneReshapedSlices (casacore::Matrix< casacore::Bool > &outputPlane, casacore::ArrayColumn< casacore::Bool > &outputCol, casacore::Slice &sliceX, casacore::Slice &sliceY, casacore::IPosition &outputPlaneShape, casacore::uInt &outputRow) |
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void | dontWriteOutputPlaneReshapedSlices (casacore::Matrix< casacore::Bool > &, casacore::ArrayColumn< casacore::Bool > &, casacore::Slice &, casacore::Slice &, casacore::IPosition &, casacore::uInt &) |
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void | transformStripeOfData (casacore::Int inputSpw, const casacore::Vector< casacore::Complex > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Complex > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void | transformStripeOfData (casacore::Int inputSpw, const casacore::Vector< casacore::Float > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Float > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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template<class T > |
void | average (casacore::Int inputSpw, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
|
template<class T > |
void | simpleAverage (casacore::uInt width, const casacore::Vector< T > &inputData, casacore::Vector< T > &outputData) |
|
void | averageKernel (const casacore::Vector< casacore::Complex > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< casacore::Complex > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
|
void | averageKernel (const casacore::Vector< casacore::Float > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< casacore::Float > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
|
template<class T > |
void | simpleAverageKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
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template<class T > |
void | flagAverageKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
|
template<class T > |
void | weightAverageKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
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template<class T > |
void | cumSumKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
|
template<class T > |
void | flagWeightAverageKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
|
template<class T > |
void | flagCumSumKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
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template<class T > |
void | flagNonZeroAverageKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
|
template<class T > |
void | flagWeightNonZeroAverageKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
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template<class T > |
void | flagCumSumNonZeroKernel (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
|
template<class T > |
void | smooth (casacore::Int inputSpw, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
|
void | smoothKernel (const casacore::Vector< casacore::Complex > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< casacore::Complex > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt outputPos) |
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void | smoothKernel (const casacore::Vector< casacore::Float > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< casacore::Float > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt outputPos) |
|
template<class T > |
void | plainSmooth (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt outputPos) |
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template<class T > |
void | plainSmoothSpectrum (const casacore::Vector< T > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< T > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt outputPos) |
|
template<class T > |
void | regrid (casacore::Int, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void | regridCore (casacore::Int inputSpw, const casacore::Vector< casacore::Complex > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Complex > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void | regridCore (casacore::Int inputSpw, const casacore::Vector< casacore::Float > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Float > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void | fftshift (casacore::Int inputSpw, const casacore::Vector< casacore::Complex > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Complex > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void | fftshift (casacore::Int inputSpw, const casacore::Vector< casacore::Float > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Float > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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template<class T > |
void | interpol1D (casacore::Int inputSpw, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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template<class T > |
void | interpol1Dfftshift (casacore::Int inputSpw, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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template<class T > |
void | interpolateByChannelMap (Int spw, const Vector< T > &inputDataStripe, const Vector< Bool > &inputFlagsStripe, Vector< T > &outputDataStripe, Vector< Bool > &outputFlagsStripe) |
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template<class T > |
void | averageRegrid (casacore::Int inputSpw, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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template<class T > |
void | smoothRegrid (casacore::Int inputSpw, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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template<class T > |
void | averageSmooth (casacore::Int inputSpw, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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template<class T > |
void | averageSmoothRegrid (casacore::Int inputSpw, const casacore::Vector< T > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< T > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void | smoothFourierFloat (casacore::Int, const casacore::Vector< casacore::Float > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightStripe, casacore::Vector< casacore::Float > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
| The following methods are single dish specific so far. More...
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void | smoothFourierComplex (casacore::Int, const casacore::Vector< casacore::Complex > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightStripe, casacore::Vector< casacore::Complex > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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casacore::Convolver
< casacore::Float > * | getConvolver (casacore::Int const numChan) |
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void(casa::MSTransformManager::* | transformCubeOfDataComplex_p )(vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< casacore::Complex > &inputDataCube, casacore::ArrayColumn< casacore::Complex > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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void(casa::MSTransformManager::* | transformCubeOfDataFloat_p )(vi::VisBuffer2 *vb, casacore::RefRows &rowRef, const casacore::Cube< casacore::Float > &inputDataCube, casacore::ArrayColumn< casacore::Float > &outputDataCol, casacore::ArrayColumn< casacore::Bool > *outputFlagCol, const casacore::Cube< casacore::Float > &inputWeightCube) |
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void(casa::MSTransformManager::* | addWeightSpectrumContribution_p )(casacore::Double &weight, casacore::uInt &pol, casacore::uInt &inputChannel, casacore::uInt &row, const casacore::Cube< casacore::Float > &inputWeightsCube) |
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void(casa::MSTransformManager::* | fillWeightsPlane_p )(casacore::uInt pol, casacore::uInt inputChannel, casacore::uInt outputChannel, casacore::uInt inputRow, const casacore::Cube< casacore::Float > &inputWeightsCube, casacore::Matrix< casacore::Float > &inputWeightsPlane, casacore::Double weight) |
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void(casa::MSTransformManager::* | normalizeWeightsPlane_p )(casacore::uInt pol, casacore::uInt outputChannel, casacore::Matrix< casacore::Float > &inputPlaneWeights, casacore::Matrix< casacore::Double > &normalizingFactorPlane) |
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void(casa::MSTransformManager::* | setWeightsPlaneByReference_p )(casacore::uInt inputRow, const casacore::Cube< casacore::Float > &inputWeightsCube, casacore::Matrix< casacore::Float > &inputWeightsPlane) |
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void(casa::MSTransformManager::* | setWeightStripeByReference_p )(casacore::uInt corrIndex, casacore::Matrix< casacore::Float > &inputWeightsPlane, casacore::Vector< casacore::Float > &inputWeightsStripe) |
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void(casa::MSTransformManager::* | writeOutputPlanesComplex_p )(casacore::uInt row, casacore::Matrix< casacore::Complex > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< casacore::Complex > &outputDataCol, casacore::ArrayColumn< casacore::Bool > &outputFlagCol) |
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void(casa::MSTransformManager::* | writeOutputPlanesFloat_p )(casacore::uInt row, casacore::Matrix< casacore::Float > &outputDataPlane, casacore::Matrix< casacore::Bool > &outputFlagsPlane, casacore::ArrayColumn< casacore::Float > &outputDataCol, casacore::ArrayColumn< casacore::Bool > &outputFlagCol) |
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void(casa::MSTransformManager::* | writeOutputFlagsPlane_p )(casacore::Matrix< casacore::Bool > &outputPlane, casacore::ArrayColumn< casacore::Bool > &outputCol, casacore::IPosition &outputPlaneShape, casacore::uInt &outputRow) |
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void(casa::MSTransformManager::* | writeOutputFlagsPlaneSlices_p )(casacore::Matrix< casacore::Bool > &outputPlane, casacore::ArrayColumn< casacore::Bool > &outputCol, casacore::Slice &sliceX, casacore::Slice &sliceY, casacore::IPosition &outputPlaneShape, casacore::uInt &outputRow) |
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void(casa::MSTransformManager::* | writeOutputFlagsPlaneReshapedSlices_p )(casacore::Matrix< casacore::Bool > &outputPlane, casacore::ArrayColumn< casacore::Bool > &outputCol, casacore::Slice &sliceX, casacore::Slice &sliceY, casacore::IPosition &outputPlaneShape, casacore::uInt &outputRow) |
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void(casa::MSTransformManager::* | transformStripeOfDataComplex_p )(casacore::Int inputSpw, const casacore::Vector< casacore::Complex > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Complex > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void(casa::MSTransformManager::* | transformStripeOfDataFloat_p )(casacore::Int inputSpw, const casacore::Vector< casacore::Float > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Float > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void(casa::MSTransformManager::* | averageKernelComplex_p )(const casacore::Vector< casacore::Complex > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< casacore::Complex > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
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void(casa::MSTransformManager::* | averageKernelFloat_p )(const casacore::Vector< casacore::Float > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< casacore::Float > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt startInputPos, casacore::uInt outputPos, casacore::uInt width) |
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void(casa::MSTransformManager::* | smoothKernelComplex_p )(const casacore::Vector< casacore::Complex > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< casacore::Complex > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt outputPos) |
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void(casa::MSTransformManager::* | smoothKernelFloat_p )(const casacore::Vector< casacore::Float > &inputData, const casacore::Vector< casacore::Bool > &inputFlags, const casacore::Vector< casacore::Float > &inputWeights, casacore::Vector< casacore::Float > &outputData, casacore::Vector< casacore::Bool > &outputFlags, casacore::uInt outputPos) |
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void(casa::MSTransformManager::* | regridCoreComplex_p )(casacore::Int inputSpw, const casacore::Vector< casacore::Complex > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Complex > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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void(casa::MSTransformManager::* | regridCoreFloat_p )(casacore::Int inputSpw, const casacore::Vector< casacore::Float > &inputDataStripe, const casacore::Vector< casacore::Bool > &inputFlagsStripe, const casacore::Vector< casacore::Float > &inputWeightsStripe, casacore::Vector< casacore::Float > &outputDataStripe, casacore::Vector< casacore::Bool > &outputFlagsStripe) |
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casacore::String | inpMsName_p |
| casacore::MS specification parameters More...
|
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casacore::String | outMsName_p |
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casacore::String | datacolumn_p |
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casacore::Bool | makeVirtualModelColReal_p |
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casacore::Bool | makeVirtualCorrectedColReal_p |
|
casacore::Vector< casacore::Int > | tileShape_p |
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casacore::String | arraySelection_p |
| casacore::Data selection parameters More...
|
|
casacore::String | fieldSelection_p |
|
casacore::String | scanSelection_p |
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casacore::String | timeSelection_p |
|
casacore::String | spwSelection_p |
|
casacore::String | baselineSelection_p |
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casacore::String | uvwSelection_p |
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casacore::String | polarizationSelection_p |
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casacore::String | scanIntentSelection_p |
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casacore::String | observationSelection_p |
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casacore::String | taqlSelection_p |
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casacore::String | feedSelection_p |
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map< casacore::uInt,
casacore::uInt > | inputOutputObservationIndexMap_p |
| casacore::Input-Output index maps More...
|
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map< casacore::uInt,
casacore::uInt > | inputOutputArrayIndexMap_p |
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map< casacore::uInt,
casacore::uInt > | inputOutputScanIndexMap_p |
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map< casacore::uInt,
casacore::uInt > | inputOutputScanIntentIndexMap_p |
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map< casacore::uInt,
casacore::uInt > | inputOutputFieldIndexMap_p |
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map< casacore::uInt,
casacore::uInt > | inputOutputSPWIndexMap_p |
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map< casacore::uInt,
casacore::uInt > | inputOutputDDIndexMap_p |
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map< casacore::uInt,
casacore::uInt > | inputOutputAntennaIndexMap_p |
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map< casacore::uInt,
casacore::uInt > | outputInputSPWIndexMap_p |
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map< casacore::Int,
std::vector< casacore::Int > > | inputOutputChanIndexMap_p |
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casacore::uInt | nspws_p |
| Frequency transformation parameters. More...
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casacore::Int | ddiStart_p |
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casacore::Bool | combinespws_p |
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casacore::Bool | enableChanPreAverage_p |
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casacore::Bool | channelAverage_p |
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casacore::Bool | hanningSmooth_p |
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casacore::Bool | refFrameTransformation_p |
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casacore::Vector< casacore::Int > | freqbin_p |
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casacore::Bool | regridTClean_p |
| For when the interpolation needs to be done the tclean way (output width > 2 input width). More...
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Vector< Double > | regridTCleanCHAN_FREQ_p |
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Vector< Int > | regridTCleanChanMap_p |
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casacore::String | useweights_p |
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casacore::uInt | weightmode_p |
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casacore::String | interpolationMethodPar_p |
| Options are: nearest, linear, cubic, spline, fftshift. More...
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casac::variant * | phaseCenterPar_p |
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casacore::String | restFrequency_p |
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casacore::String | outputReferenceFramePar_p |
| Options are: LSRK, LSRD, BARY, GALACTO, LGROUP, CMB, GEO, or TOPO. More...
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casacore::Bool | radialVelocityCorrection_p |
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casacore::Bool | regridding_p |
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casacore::uInt | smoothBin_p |
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casacore::uInt | smoothmode_p |
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casacore::Vector< casacore::Float > | smoothCoeff_p |
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casacore::String | mode_p |
| Frequency specification parameters. More...
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casacore::String | start_p |
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casacore::String | width_p |
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int | nChan_p |
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casacore::String | velocityType_p |
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casacore::Bool | phaseShifting_p |
| Phase shifting parameters. More...
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casacore::Double | dx_p |
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casacore::Double | dy_p |
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casacore::Bool | scalarAverage_p |
| For scalar averaging, use "timebin" for iter interval but don't average. More...
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casacore::Bool | timeAverage_p |
| casacore::Time transformation parameters More...
|
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casacore::Double | timeBin_p |
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casacore::String | timespan_p |
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vi::AveragingOptions | timeAvgOptions_p |
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casacore::Double | maxuvwdistance_p |
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casacore::Bool | calibrate_p |
| casacore::uInt minbaselines_p; More...
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casacore::String | callib_p |
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casacore::Record | callibRec_p |
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casacore::Bool | uvcontsub_p |
| UVContSub parameters. More...
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casacore::Record | uvcontsubRec_p |
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casacore::Bool | spwAverage_p |
| Spw averaging parameters. More...
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casacore::Bool | polAverage_p |
| Polarization transformation parameters. More...
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casacore::Record | polAverageConfig_p |
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casacore::Bool | pointingsInterpolation_p |
| Pointings interpolation transformation parameters. More...
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casacore::Record | pointingsInterpolationConfig_p |
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casacore::Bool | usewtspectrum_p |
| Weight Spectrum parameters. More...
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casacore::Bool | bufferMode_p |
| Buffer handling parameters. More...
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casacore::Bool | userBufferMode_p |
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casacore::Bool | reindex_p |
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casacore::Bool | factory_p |
|
casacore::Bool | interactive_p |
|
MSTransformDataHandler * | dataHandler_p |
| casacore::MS-related members More...
|
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casacore::MeasurementSet * | inputMs_p |
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casacore::MeasurementSet * | selectedInputMs_p |
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casacore::MeasurementSet * | outputMs_p |
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casacore::ROMSColumns * | selectedInputMsCols_p |
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casacore::MSColumns * | outputMsCols_p |
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std::shared_ptr
< casacore::MSFieldColumns > | inputMSFieldCols_p |
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casacore::Block< casacore::Int > | sortColumns_p |
| VI/VB related members. More...
|
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vi::VisibilityIterator2 * | visibilityIterator_p |
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vi::FrequencySelectionUsingChannels * | channelSelector_p |
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casacore::Bool | inputFlagCategoryAvailable_p |
| Output casacore::MS structure related members. More...
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casacore::Bool | correctedToData_p |
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casacore::Bool | doingData_p |
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casacore::Bool | doingCorrected_p |
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casacore::Bool | doingModel_p |
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dataColMap | dataColMap_p |
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casacore::MSMainEnums::PredefinedColumns | mainColumn_p |
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casacore::uInt | nRowsToAdd_p |
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casacore::uInt | chansPerOutputSpw_p |
| Frequency transformation members. More...
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casacore::uInt | tailOfChansforLastSpw_p |
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casacore::uInt | interpolationMethod_p |
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baselineMap | baselineMap_p |
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std::vector< casacore::uInt > | rowIndex_p |
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inputSpwChanMap | spwChannelMap_p |
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inputOutputSpwMap | inputOutputSpwMap_p |
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inputOutputChanFactorMap | inputOutputChanFactorMap_p |
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map< casacore::uInt,
casacore::uInt > | freqbinMap_p |
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map< casacore::uInt,
casacore::uInt > | numOfInpChanMap_p |
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map< casacore::uInt,
casacore::uInt > | numOfSelChanMap_p |
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map< casacore::uInt,
casacore::uInt > | numOfOutChanMap_p |
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map< casacore::uInt,
casacore::uInt > | numOfCombInputChanMap_p |
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map< casacore::uInt,
casacore::uInt > | numOfCombInterChanMap_p |
|
map< casacore::uInt,
casacore::Float > | weightFactorMap_p |
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map< casacore::uInt,
casacore::Float > | sigmaFactorMap_p |
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map< casacore::uInt,
casacore::Float > | newWeightFactorMap_p |
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map< casacore::uInt,
casacore::Float > | newSigmaFactorMap_p |
|
casacore::MFrequency::Types | inputReferenceFrame_p |
| Reference Frame Transformation members. More...
|
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casacore::MFrequency::Types | outputReferenceFrame_p |
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casacore::MPosition | observatoryPosition_p |
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casacore::MEpoch | referenceTime_p |
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casacore::MDirection | phaseCenter_p |
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casacore::MRadialVelocity | radialVelocity_p |
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casacore::MFrequency::Convert | freqTransEngine_p |
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casacore::MFrequency::Convert | refTimeFreqTransEngine_p |
|
casacore::FFTServer
< casacore::Float,
casacore::Complex > | fFFTServer_p |
|
casacore::Bool | fftShiftEnabled_p |
|
casacore::Double | fftShift_p |
|
casacore::ROScalarMeasColumn
< casacore::MEpoch > | timeMeas_p |
|
casacore::Bool | spectrumTransformation_p |
| Weight Spectrum members. More...
|
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casacore::Bool | propagateWeights_p |
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casacore::Bool | inputWeightSpectrumAvailable_p |
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casacore::Bool | createWeightSpectrumCols_p |
|
casacore::Bool | flushWeightSpectrum_p |
| whether to create and fill the WEIGHT/SIMA_SPECTRUM columns in the output MS More...
|
|
casacore::Bool | weightSpectrumFlatFilled_p |
|
casacore::Bool | weightSpectrumFromSigmaFilled_p |
|
casacore::Bool | combinationOfSPWsWithDifferentExposure_p |
|
casacore::Cube< casacore::Float > | weightSpectrumCube_p |
|
casacore::Cube< casacore::Float > | weightSpectrumCubeFlat_p |
|
casacore::Cube< casacore::Float > | weightSpectrumCubeDummy_p |
|
casacore::uInt | dataBuffer_p |
| Buffer handling members. More...
|
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casacore::uInt | relativeRow_p |
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casacore::Bool | spectrumReshape_p |
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casacore::Bool | cubeTransformation_p |
|
casacore::Bool | dataColumnAvailable_p |
|
casacore::Bool | correctedDataColumnAvailable_p |
|
casacore::Bool | modelDataColumnAvailable_p |
|
casacore::Bool | floatDataColumnAvailable_p |
|
casacore::Bool | lagDataColumnAvailable_p |
|
casacore::Cube< casacore::Bool > * | flagCube_p |
|
casacore::Cube
< casacore::Complex > * | visCube_p |
|
casacore::Cube
< casacore::Complex > * | visCubeCorrected_p |
|
casacore::Cube
< casacore::Complex > * | visCubeModel_p |
|
casacore::Cube< casacore::Float > * | visCubeFloat_p |
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casacore::Cube< casacore::Float > * | weightSpectrum_p |
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casacore::Cube< casacore::Float > * | sigmaSpectrum_p |
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casacore::Matrix
< casacore::Float > * | weight_p |
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casacore::Matrix
< casacore::Float > * | sigma_p |
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casacore::ArrayColumn
< casacore::Float > | dummyWeightCol_p |
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casacore::Bool | smoothFourier_p |
| single dish specific More...
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map< casacore::Int,
casacore::Convolver
< casacore::Float > > | convolverPool_ |
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casacore::LogIO | logger_p |
| Logging. More...
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